|Jun 9th, 2012, 11:08:50 AM||#1|
Join Date: Oct 2010
Before I begin, sorry for my poor english :p
Introduction: Uber has always been a rain-based metagame, but with the newly improved Ho-oh, Reshiram, and Zekrom (who has a powerful electric-type attack usable in sun), sun offense became a very effective playstyle, illustrated by Groudon, who took once the first place in usage in Smogon server 1337 Ubers Stats. But stalling with sun is also possible, but it requires a lot of knowledge of the uber metagame, and it is overall more difficult to play than rain stall, sand stall, or classic stall. With this team, I peaked at 21st place (on PO, since not a lot of people play Uber on Smogon), and it is still raising, but i don't think I will manage to go higher on the ladder, there's simply a lot of uber players better than me.
Details about the team:
Groudon @ leftovers
EVs: 252 Hp / 252 Def / 4 SpDef
Impish Nature (+Def, -SpAtk)
- Stealth Rock
- Stone Edge
Why this Pokemon: It provides sun, it's my stealth rocker, and can check Ho-oh with Stone Edge. It counters DD and SD Rayquaza, CS/CB/Rock polish Terrakion, Extremekiller, SD Arceus, SD and Rock polish Groudon, Physical Kingdra, Kabutops, Zekrom. Every single physical threat in the game loses one-on-one.
Why these moves: Stealth rock is very important for any team, it helps keeping threats like Ho-oh, Lugia, Reshiram at bay, it reduces Water Spouts power, and automatically breaks focus sash. Earthquake is its most powerful STAB, it demolishes Tyranitar and Tentacruel. Kyogre cannot switch in Earthquake unless it's a bulky variant. Stone Edge, despite its accuracy, is needed against Salamence, Ho-oh, and Rayquaza (OHKO after rocks). Roar over Dragon Tail because it phaze substitutes, against sub Ho-oh it's really useful.
Nature and Evs: An Impish nature with 252 ev in hp and defense gives Groudon a lot of physical bulk. One of the most physically bulky pokemon in the game. The remaining 4 ev is put in sp.defense. Groudon once survived bulky CM mewtwo's +1 Ice beam with 1 hp and earthquaked back for the win.
Forretress @ Leftovers
EVs: 252 Hp / 4 Def / 252 Spdef
Careful Nature (+Spdef, -Spatk)
- Toxic Spikes
- Rapid Spin
- Pain Split
Why this pokemon: It's the most reliable rapid spinner in the uber metagame, and can lay down both spikes and toxic spikes. It has so many opportunities to set up. However, I play Forretress very carefully, as the hazard is key to this team's success. Against Giratina, Lugia and Ferrothorn, it's free set-up time.
Why these moves: Spikes + Toxic Spikes = pain for the opponent. Rapid spin to remove hazards. Do I really need to explain these moves? The fourth slot is a bit tricky, but it helps me to outstall ferrothorn, giratina sometimes, and let me to not rely too much on Blissey's wishes.
Nature and Evs Forretress need full Spdef in Uber. Period. Absorbing Spacial rends, and draco meteors is very important and it can survive Giratina-O's hidden power fire in the rain.
Blissey @ leftovers
Trait: Natural Cure
EVs: 4 Hp / 252 Def / 252 Spdef
Calm (+Spdef, -Atk)
- Heal Bell
- Seismic Toss
Why this pokemon: The best special wall in the game, that's is. A great counter to special Palkia and Dialga in the rain. The best supporter, she can heal Groudon to full health, cure Arceus-Ghost who switched into Forretress's Toxic, etc. Also, my first switch-in to Kyogre. Specs one are dealt with entry hazard. She can have 12% of revovery since she has protect.
Why these moves: Heal bell for status, Wish+Protect for reliable healing for her and her teammates. Seismic Toss for not being taunt bait, and can hit Arceus as it sword dances for 100 damage or Thundurus.
Nature and Ev: As her Hp is already very high, maximising her defenses is the best way to go. She needs a calm nature to deeal with the powerhouse in uber such as Kyogre, unlike in OU. 252 ev in defense let her take Earthquakes from support Groudon and random Dragon Tails.
Arceus-Ghost @ Spooky Plate
EVs: 252 Hp / 4 Def / 252 Spe
Timid Nature (+Spe, -Atk)
Why this pokemon: Acting as my first extremekiller check, he can burn extremekiller and stall. It's my spinblocker, but it's not Spikes-bait thanks to Flamethrower. He can revenge Giratina-O, or take a hit from Mewtwo and Ko back in a pinch. 120/120/120 defense is pretty solid.
Why these moves: Judgment is a powerful STAB attack, even uninvested. Will-O-Wisp to burn physical treats, especially Lum Berry Arceus. Recover to stay healthy, as he doesn't have passive recovery. Initially I had Focus Blast in the last slot, but Forretress and Ferrothorn are more of a pain so Flamethrower to deal with them while still doing decent damage to Extremekiller in the sun.
Nature and Evs: Max speed to tie with other forms of Arceus, and he is still very bulky with 252 ev in HP.
Ho-oh @ leftovers
EVs: 248 Hp / 236 Spdef / 24 Spe
Careful (+SpDef, -Spatk)
- Sacred Fire
Why this pokemon: Ho-oh is one of the best pokemon in the uber metagame, which tend to be specially based. It has monster spdef and an slightly above average attack (by Uber standards), with two potent Stabs in Sacred fire and Brave bird. It can defeat almost any calm mind versions of arceus, and this is very important, as CM dark arceus walks all over a stall team. It can handle darkrai, and, in the sun, Dialga, Palkia, and Reshiram!
Why these moves: Sacred fire is its STAB, and defeats steel types that cannot be poisoned (bar Heatran). Behind a Subsitute it can whirlwind any pokemon for more passive damage. Roost is its recovery move. Also Roost > Recover to stall burned Stone Edges.
Nature and Evs: 248hp gives it an odd number, so it can switch two times into SR without dying. 236 ev in spdef hits the last bonus point, and with a careful nature, it can stall modest Reshiram's choice specs Blue Fire in the sun! Two choice specs Draco Meteor from modest base 150 spatk max out at 96% (1st hit: 53.7% - 63.6%, 2nd: 27% - 32%), meaning it is one of the best special wall in the uber metagame.
Zekrom @ Choice Scarf
EVs: 4 Def / 252 Atk / 252 Spe
Adamant Nature (+Atk, -SpAtk)
- Bolt Strike
-Hidden Power [Ice]
- Volt Switch
Why this pokemon: Zekrom patches so much weakness in this team, such as CM Kyogre, Ho-oh, Arceus forms that Ho-oh cannot handle, and Mewtwo. Having a trick absorber is always nice for a stall team, although it requires a lot of prediction.
Why these moves: Dragon + Electric give good coverage, and with Bolt Strike and Outrage Zekrom doesn't need to hit super-effectively to deal good amount of damage. I use HP Ice over Dragon Claw, Donkey suggested me to do so, because I am very Gliscor weak. Volt Switch is useful to defeat Kyogre + Ferrothorn cores, I volt switch as the opponent switches to Ferrothorn, and then I can set up with Forretress.
Nature and Evs: As most scarfed pokemons, a simple 252/252 spread is ok. I don't really need the additionnal speed with a positive speed nature, so I made him Adamant.
Thanks for reading!
|Jun 9th, 2012, 12:30:58 PM||#2|
Join Date: Feb 2012
My only suggestion would be to replace Blissey with Chansey. With the introduction of the Eviolite, the only advantage of using Blissey is if you need Blissey's higher Special Attack. As you are not taking advantage of Blissey's Special Attack, it would be more useful for you to use Chansey, who has significantly higher defenses, while only losing leftovers, which your higher defenses make up for.
|Jun 9th, 2012, 5:49:14 PM||#3|
Join Date: Oct 2010
First of all, thank you for your suggestions.
I tested both Chansey and Blissey for a long time, and, while chansey's bulk can be useful sometimes (such as against mixed dialga, mixed palkia and giratina-o), those 12% of recovery (with protect) on blissey actually matter a lot. The ubers spinblockers are very bulky, so it is harder to spin hazard, and chansey will get low on health very quickly. Also, sandstorm teams seem to be more and more common, forcing chansey to recover her health, so that i cannot wishpass effectively. However, I will retest chansey over blissey.
The reason why I don't play uber on smogon server is that i'm not living in North America, and when I have time to play, there are often no more than ~130 players on the server. I will obviously play on smogon server if there's more player, smogon players are overall better.
|Jun 11th, 2012, 8:07:39 PM||#4|
Join Date: Feb 2012
I suppose that I can't really blame you for not playing on Smogon when there is so few people online, especially since even at best there are only ever about 20 people playing Ubers.
Even though there are more Sandstorm teams these days, you should not have too much trouble keeping sunshine going, as Groudon easily walls Tyranitar and can switch in on any of its moves bar the rare Ice beam or Fire Blast and threaten to deal huge amounts of damage. (Even though Fire Blast is fairly common due to the high usage of Ferrothorn and Forretress, it is unlikely that an opponent would use it unless you had Forretress out.) If you find that Sandstorm teams give you too much trouble, then it might be advantageous to keep Blissey, but sandstorm should really only be a problem for Chansey if you run sand yourself.
You also should not rely on Protect too much as it gives your opponents free switches or turns to set up.
|Jun 15th, 2012, 6:10:28 PM||#5|
Join Date: Oct 2010
The problem with sandstorm teams is not tyranitar itself, but Tyranitar+ferrothorn+gliscor core. With only three pokemon a smart player can beat me.
I'm still testing Chansey, but with this moveset: wish/softboiled(protect?)/heal bell/toxic
Now, with protect or without, opposing pokemons can switch in for free. I need toxic to beat CM arceus that Ho-oh can't handle such as Electric Arceus, as toxic spikes won't always be set up.