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Old Jun 22nd, 2012, 12:15:44 PM   #501
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Outrage on Growlithe. Very nice addition. That means perfect coverage (or do I miss something?)
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Old Jun 22nd, 2012, 12:17:51 PM   #502
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Quote:
Originally Posted by Fat blasphemy1 View Post
Moltres in particular is hilarious because it's a complete waste. Moltres likes sun not rain so it probably won't utilize its new move much. I guess they didn't want Zapdos to have -anything- over Thundurus...
not entirely, it's useful to give it a 2hko on things like slowking in RU
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Old Jun 22nd, 2012, 12:18:21 PM   #503
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Originally Posted by Fat PeterT View Post
Outrage on Growlithe. Very nice addition. That means perfect coverage (or do I miss something?)

Yes.

You're missing the fact that non-STAB Dragon-typed moves suck. ESPECIALLY Outrage.
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Old Jun 22nd, 2012, 12:27:08 PM   #504
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i see through the list that some egg moves become level up moves but not some much, anyone know if there's a vs seeker thing in bw2 cuz i don't really like to train with wild pokes
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Old Jun 22nd, 2012, 12:31:12 PM   #505
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Forgive me if this has already been asked but has anyone found Kyurem's new level up moves yet?
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Old Jun 22nd, 2012, 12:31:30 PM   #506
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Decided to make a shortlist of the more notable/interesting level-up movepool changes/additions for those too lazy to search for themselves:

Arcanine - (Growlithe) Outrage
Marill/Azumarill - Aqua Tail [more ideal levels, 20 & 21], SUPERPOWER, (Azurill) BOUNCE
Dunsparce - Drill Run
Gligar/Gliscor - Sky Uppercut
Shuckle - SHELL SMASH
Flygon - (Trapinch) SUPERPOWER
Vespiquen - (Combee) Bug Buzz
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Old Jun 22nd, 2012, 12:32:31 PM   #507
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Eh, they have different uses.

Tornadus-SB will be able to utilize Choice Specs better despite -15 Special Attack. It has more bulk which allows it to switch in easier, more Speed, and Regenerator.
But aren't SB formes unable to hold most items? iirc they need to hold a special item to transform, so wouldn't that make utilizing Choice Specs impossible. Although I do agree that Tornadus-SB does have a slight niche, and am interested in testing it.
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Old Jun 22nd, 2012, 12:33:37 PM   #508
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Quote:
Originally Posted by Fat Lucario_Guy View Post
Decided to make a shortlist of the more notable/interesting level-up movepool changes/additions for those too lazy to search for themselves:

Arcanine - (Growlithe) Outrage
Marill/Azumarill - Aqua Tail [more ideal levels, 20 & 21], SUPERPOWER, (Azurill) BOUNCE
Dunsparce - Drill Run
Gligar/Gliscor - Sky Uppercut
Shuckle - SHELL SMASH
Flygon - (Trapinch) SUPERPOWER
Vespiquen - (Combee) Bug Buzz
Oh good ive always wanted to use a physical azumarrill ingame :D
and cant wait till this reaches USA...
THE WAIT IS GONNA KILL ME X.X
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Old Jun 22nd, 2012, 12:34:14 PM   #509
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I was under the impression that the Therian formes were activated via a Key Item
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Old Jun 22nd, 2012, 12:36:05 PM   #510
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I noticed bug buzz on combee and shell smash on shuckle but who cares any way shuckle can't abuse shell smash and combee sucks anyway they aren't game changing.
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Old Jun 22nd, 2012, 12:36:40 PM   #511
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But aren't SB formes unable to hold most items? iirc they need to hold a special item to transform, so wouldn't that make utilizing Choice Specs impossible. Although I do agree that Tornadus-SB does have a slight niche, and am interested in testing it.
They don't hold it, they change the same way Shaymin does.
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Old Jun 22nd, 2012, 12:40:07 PM   #512
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the new forms are reverted in wifi battles?? like skymin in DDPt era
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Old Jun 22nd, 2012, 12:40:31 PM   #513
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Originally Posted by Fat Magik View Post
Oh good ive always wanted to use a physical azumarrill ingame :D
and cant wait till this reaches USA...
THE WAIT IS GONNA KILL ME X.X
Same here! Sucks that Azurill doesn't learn Bounce until level 23, though. At least the move relearner is in Driftveil's World Tournament building, so one wouldn't have to wait too long to get Aqua Tail if one chooses to have Azurill learn Bounce instead! :D
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Old Jun 22nd, 2012, 12:41:19 PM   #514
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Originally Posted by Fat Iamlegendshot66 View Post
I noticed bug buzz on combee and shell smash on shuckle but who cares any way shuckle can't abuse shell smash and combee sucks anyway they aren't game changing.
Contrary Shuckle says hi. >.>
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Old Jun 22nd, 2012, 12:46:36 PM   #515
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Updated
Code:
027 Sandshrew :
_Lv. 17 : Magnitude
_Lv. 30 : Dig
_Lv. 38 : Swords Dance
_Lv. 46 : Earthquake



028 Sandslash :
_Lv. 17 : Magnitude
_Lv. 30 : Dig
_Lv. 38 : Swords Dance
_Lv. 46 : Earthquake



035 Clefairy :
_Lv. 40 : Body Slam



037 Vulpix :
_Lv. 20 : Faint Attack
_Lv. 28 : Hex



041 Zubat :
_Lv. 23 : Swift



042 Golbat :
_Lv. 24 : Swift



053 Persian :
_Lv. 28 : Swift



054 Psyduck :
_Lv. 32 : Aqua Tail



055 Golduck :
_Lv. 32 : Aqua Tail



058 Growlithe :
_Lv. 43 : Outrage



081 Magnemite :
_Lv. 35 : Flash Cannon



082 Magneton :
_Lv. 39 : Flash Cannon



095 Onix :
_Lv. 34 : Rock Slide
_Lv. 43 : Dig



102 Exeggcute :
_Lv. 47 : Extrasensory*
* Lose the ability to learn Psychic by level-up



114 Tangela :
_Lv. 36 : Giga Drain



120 Staryu :
_Lv. 36 : Brine



122 Mr.Mime :
_Lv. 15 : Psywave



125 Electabuzz :
_Lv. 19 : Thunder Wave



126 Magmar :
_Lv. 19 : Clear Smog



127 Pinsir :
_Lv. 33 : Storm Throw



133 Eevee :
_Lv. 21 : Covet
_Lv. 29 : Charm
_Lv. 37 : Double-Edge



144 Articuno :
_Lv. 92 : Hurricane



145 Zapdos :
_Lv. 92 : Zap Cannon



146 Moltres :
_Lv. 92 : Hurricane



169 Crobat :
_Lv. 24 : Swift



179 Mareep :
_Lv. 18 : Take Down
_Lv. 25 : Confuse Ray



180 Flaaffy :
_Lv. 20 : Take Down
_Lv. 29 : Confuse Ray



181 Ampharos :
_Lv. 20 : Take Down
_Lv. 29 : Confuse Ray



183 Marill :
_Lv. 1 : Bubble
_Lv. 5 : Water Sport
_Lv. 16 : Helping Hand
_Lv. 37 : Superpower



184 Azumarill :
_Lv. 1 : Bubble
_Lv. 1 : Water Sport
_Lv. 5 : Water Sport
_Lv. 16 : Helping Hand
_Lv. 42 : Superpower



185 Sudowoodo :
_Lv. 33 : Counter
_Lv. 43 : Stone Edge



191 Sunkern :
_Lv. 31 : Natural Gift
_Lv. 34 : Solarbeam
_Lv. 37 : Double-Edge



192 Sunflora :
_Lv. 22 : Giga Drain
_Lv. 31 : Natural Gift
_Lv. 37 : Double-Edge



206 Dunsparce :
_Lv. 34 : Double-Edge
_Lv. 40 : Endure
_Lv. 43 : Drill Run



207 Gligar :
_Lv. 45 : Sky Uppercut



208 Steelix :
_Lv. 34 : Rock Slide
_Lv. 43 : Dig



213 Shuckle :
_Lv. 23 : Rock Throw
_Lv. 34 : Shell Smash
_Lv. 38 : Rock Slide
_Lv. 49 : Stone Edge



214 Heracross :
_Lv. 16 : Chip Away



215 Sneasel :
_Lv. 40 : Snatch
_Lv. 44 : Punishment



220 Swinub :
_Lv. 40 : Flail



221 Piloswine :
_Lv. 41 : Thrash



222 Corsola :
_Lv. 29 : Iron Defense
_Lv. 35 : Endure
_Lv. 52 : Flail



223 Remoraid :
_Lv. 42 : Hydro Pump



224 Octillery :
_Lv. 52 : Hydro Pump



226 Mantine :
_Lv. 23 : Wide Guard
_Lv. 36 : Air Slash



239 Elekid :
_Lv. 19 : Thunder Wave



240 Magby :
_Lv. 19 : Clear Smog



278 Wingull :
_Lv. 33 : Air Cutter



279 Pelipper :
_Lv. 34 : Brine



298 Azurill :
_Lv. 5 : Water Sport
_Lv. 13 : Bubblebeam
_Lv. 16 : Helping Hand
_Lv. 23 : Bounce



299 Nosepass :
_Lv. 18 : Rock Blast
_Lv. 25 : Spark



322 Numel :
_Lv. 29 : Curse
_Lv. 36 : Yawn



323 Camerupt :
_Lv. 29 : Curse
_Lv. 39 : Yawn



328 Trapinch :
_Lv. 13 : Mud-Slap
_Lv. 17 : Bide
_Lv. 21 : Bulldoze
_Lv. 25 : Rock Slide
_Lv. 67 : Superpower



329 Vibrava :
_Lv. 13 : Mud-Slap
_Lv. 17 : Bide
_Lv. 21 : Bulldoze
_Lv. 25 : Rock Slide
_Lv. 39 : Earth Power



330 Flygon :
_Lv. 13 : Mud-Slap
_Lv. 17 : Bide
_Lv. 21 : Bulldoze
_Lv. 25 : Rock Slide
_Lv. 39 : Earth Power



333 Swablu :
_Lv. 18 : Round



334 Altaria :
_Lv. 18 : Round



335 Zangoose :
_Lv. 26 : Revenge



336 Seviper :
_Lv. 34 : Gastro Acid



337 Lunatone :
_Lv. 25 : Rock Slide
_Lv. 41 : Stone Edge



338 Solrock :
_Lv. 33 : Psychic
_Lv. 41 : Stone Edge



375 Metang :
_Lv. 26 : Miracle Eye



376 Metagross :
_Lv. 26 : Miracle Eye



415 Combee :
_Lv. 29 : Bug Buzz



416 Vespiquen :
_Lv. 37 : Air Slash



418 Buizel :
_Lv. 27 : Double Hit
_Lv. 45 : Hydro Pump



419 Floatzel :
_Lv. 29 : Double Hit
_Lv. 57 : Hydro Pump



425 Drifloon :
_Lv. 40 : Amnesia



426 Drifblim :
_Lv. 46 : Amnesia



436 Bronzor :
_Lv. 15 : Psywave
_Lv. 31 : Metal Sound



437 Bronzong :
_Lv. 15 : Psywave
_Lv. 31 : Metal Sound



451 Skorupi :
_Lv. 16 : Pursuit
_Lv. 38 : Night Slash



452 Drapion :
_Lv. 16 : Pursuit
_Lv. 38 : Night Slash



458 Mantyke :
_Lv. 23 : Wide Guard
_Lv. 36 : Air Slash



461 Weavile :
_Lv. 35 : Night Slash
_Lv. 40 : Snatch



462 Magnezone :
_Lv. 39 : Flash Cannon



465 Tangrowth :
_Lv. 36 : Giga Drain



466 Electivire :
_Lv. 19 : Thunder Wave



467 Magmortar :
_Lv. 19 : Clear Smog



472 Gliscor :
_Lv. 45 : Sky Uppercut



473 Mamoswine :
_Lv. 41 : Thrash



476 Probopass :
_Lv. 18 : Rock Blast
_Lv. 25 : Spark



614 Beartic :
_Lv. 1 : Aqua Jet
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Old Jun 22nd, 2012, 12:47:49 PM   #516
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Spritesheet:
Pokewood sprites are awesome!
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Old Jun 22nd, 2012, 12:49:25 PM   #517
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Oh my god the new Tornadus is going to be so awesome! It now outspeeds ScarfTar, Starmie, Raikou, Dugtrio and Alakazam, which are all very relevant threats. It also has very good bulk now for a hit and run poke, while the icing in the cake is Regenerator. Specs is going to be more awesome than ever.

Also check some cool calcs: LO Hidden Power Ice from Virizion to old Tornadus: 69.56 - 82.27%, 56,25% chance to ohko after SR
...same vs new Torandus: 62.87 - 74.24%, never a ohko after SR

Non LO Virizion's SE vs old Tornadus: 76.25 - 90.3%, ohko after SR
...same vs new Tornadus: 68.22 - 80.93%, a 43.75% chance to ohko after SR (~35% factoring in SE's accuracy).

Also the BU set is going to be simply amazing with Roost, Regenerator and awesome speed. Enough speed to outspeed Starmie seems like the best benchmark, and then maximize HP and SpD (80/90 HP/SpD is actually respectable). Non-Scarf Rotom-W comes in to stop you? Simply Roost as he uses Volt Switch and continue to boost!
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Old Jun 22nd, 2012, 12:53:49 PM   #518
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Superpower Flygon, Hydropump Octillery, are a couple more that stick out. Shuckle is always a bit of a gimmick and Contrary + Shell Smash adds to his bag of tricks.
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Old Jun 22nd, 2012, 12:58:25 PM   #519
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Why are you all ignoring the splendor that is Air Slash Mantyke?!
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Old Jun 22nd, 2012, 1:01:25 PM   #520
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Originally Posted by Fat thelaytonmobile View Post
N's smiling, a strange blonde girl (my guess: Another outfit by Elesa) and apparently some zombie movies in Pokewood are the most noticeable things I see. Other than a full confirmation that all Gym Leaders and Champions (but not Elite Four) being in the World Tournament.
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Old Jun 22nd, 2012, 1:06:27 PM   #521
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Quote:
Originally Posted by Fat TheMantyke View Post
Why are you all ignoring the splendor that is Air Slash Mantyke?!
Are 5 more BP such a significant change? Mantine doesn't really need another HP anyway... Except if you are joking...
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Old Jun 22nd, 2012, 1:07:37 PM   #522
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Originally Posted by Fat Cheapoman View Post
Contrary Shuckle says hi. >.>
Makes Shell Smash a horrendously worse version of Cosmic Power, I guess?
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Old Jun 22nd, 2012, 1:09:30 PM   #523
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Originally Posted by Fat Tytus View Post
Makes Shell Smash a horrendously worse version of Cosmic Power, I guess?
A better Cosmic Power actually, since Shuckle also has the move that works like Pain Split for offenses, so by cutting your offenses you are also cutting your opponent's offenses which means you increase your defenses even more...
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Old Jun 22nd, 2012, 1:09:58 PM   #524
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"Horrendously worse" on every other pokemon, yes. But since Shuckle's offensive stats are non-existant, it's only "slightly worse" in its case.
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Old Jun 22nd, 2012, 1:10:09 PM   #525
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Originally Posted by Fat Cheapoman View Post
Contrary Shuckle says hi. >.>
Shuckle would still be better off running sturdy with defence curl because defence curl doubles rollouts power as well as its defence and shuckle would be able to keep sturdy which is useful on the defensive variant. With power split it is a good offencive and defensive Pokemon. But shell smash might work for toxic stalling With protect and leftovers.

Last edited by Iamlegendshot66; Jun 22nd, 2012 at 1:11:25 PM. Reason: Typo (of*)-(off)
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