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Old May 25th, 2012, 7:45:52 AM   #26
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Originally Posted by Fat Groudon ex View Post
I think Gliscor would be a good teammate for Mollux as it can deal with the Rock types that threaten Mollux, whilst our lovely cone snail can take Water/Ice attacks with ease.
Landorus could be a good teammate as well, with his identical typing, and slightly more offensive oriented stats.
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Old Jun 4th, 2012, 2:30:33 PM   #27
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Are combinations of egg moves which capmons can provide legal in the cap metagame?
(for example Bellydrum + Aqua Jet Azumarill, if a capmon in the fairy-egggroup learned both)
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Old Jun 4th, 2012, 3:11:52 PM   #28
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No they are not. I kind of wish they were from a continuity standpoint, but it's a bit complicated to consider those consequences. Especially since chain breeding between groups exists and giving a CAP in one group two moves together may end up leading to some horrible consequence elsewhere. Given time, I'm sure I could come up with a prime example of that.
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Old Jun 5th, 2012, 4:12:34 PM   #29
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I've noticed that in the list of "all CAP pokemon to date" directly after the CAP link from the main site, there are only 4th gen CAPs listed. Is there going to be a project to edit that, or will it be removed...?
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Old Jun 6th, 2012, 12:01:19 AM   #30
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I have a question about Pyroak. I seem to remember it having access to Dragon Dance and a more offensive stat spread at one point. Am I just imagining things, or was that really the case? And if so, why was it reverted to a more defensive spread with Dragon Dance removed from it movepool?
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Old Jun 6th, 2012, 12:37:56 AM   #31
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Agent Gibbs, you have it half right. Initially Pyroak did not have Dragon Dance due to failing in a vote seen here: http://www.smogon.com/forums/showpos...&postcount=122

However, it was later added to Pyroak's movepool in CAP Revisions: http://www.smogon.com/forums/showthread.php?t=65943

But then in later revisions, this was undone, as seen described here: http://www.smogon.com/forums/showpos...21&postcount=4
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Old Jun 21st, 2012, 9:08:44 PM   #32
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The new tutor moves in the upcoming B2W2 would surely affect future CAPs right? My question is, would Tomohawk, Necturna and Mollux be able to learn any of these tutor moves at some point, and how would CAP go about it?
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Old Jun 24th, 2012, 4:53:22 PM   #33
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Hi there,

since BW2 is out, there are slight changes to the OU metagame.

Will we apply these changes to CAP and catch up with the new tutor moves to rebalance CAP1 ~ 3? I could imagine, e. g. to give Tomahawk Icy Wind to deal better with the new Cloud Trio forms and Haxorus.
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Old Jun 24th, 2012, 4:56:37 PM   #34
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Firstly, this should go in the SQSA section of the CAP forum.

Second, the answer to this is still being debated, as i imagine it should tie in with the answer to the debate (currently stalled) over CAP Revisions that's going on in PR. I assume that they'll keep us posted if anything is to crop up on the matter, but for now, no, there will be no additions to Tomohawk, Necturna, or Mollux.
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Old Jun 24th, 2012, 4:59:58 PM   #35
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Probably not. This is something that really belongs in the CAP PRC subforum. This is something that might come up in discussion; however, I am doubtful that there will be a strong push for this idea. CAPs are a testament to the metagame they were created and intended for. Their purpose is for the playtest, not the CAP metagame that follows.

PM a CAP moderator if you have further questions!
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Old Jun 26th, 2012, 12:12:47 PM   #36
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I don't always go on this part of the forum, but when I'm on it, I love to see some runner-up designs for the most recent CAP. Where can I find these?
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Old Jun 26th, 2012, 2:40:08 PM   #37
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Originally Posted by Fat Himanattsu View Post
I don't always go on this part of the forum, but when I'm on it, I love to see some runner-up designs for the most recent CAP. Where can I find these?
If you mean art, then all of the (legal) entries for CAP3's art can be found in the OP of this thread.
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Old Jul 4th, 2012, 11:38:47 AM   #38
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Does any one know when keldeo is being released in the US or is it legal for me to get one even if it not released yet in the US?
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Old Jul 4th, 2012, 5:51:29 PM   #39
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Originally Posted by Fat BlackAce1000 View Post
Does any one know when keldeo is being released in the US or is it legal for me to get one even if it not released yet in the US?
For future reference, this kind of question is better suited for the OU SQSA thread. But in answer to your question, B2W2 will be released on October 7th, so I assume Keldeo will be available at that time. However, you should be able to trade a Keldeo onto your BW cartridge from a Japanese trader at this time, since it is released over there.

If you're wondering, most Smogon members play on a simulator for our battles. You can test out Keldeo there if you like as well! Feel free to PM me if you have more questions.
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Old Jul 6th, 2012, 10:35:21 AM   #40
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Red face Help me out here?

I don't have the time for massive testing, so the last part of the CAP process is out of my range; I can help with the rest, so since it seems we're just now in the testing stage for three different CAPmon (I love Necturna's design, by the way!), could some compassionate soul inform me when we're starting another project?

By the way, do we make evos or prevos for existing Pokemon? I had a lot of ideas on the matter...(if not, I also have all-original ideas).
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Old Jul 6th, 2012, 11:14:15 AM   #41
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Originally Posted by Fat ShinyDreamer View Post
I don't have the time for massive testing, so the last part of the CAP process is out of my range; I can help with the rest, so since it seems we're just now in the testing stage for three different CAPmon (I love Necturna's design, by the way!), could some compassionate soul inform me when we're starting another project?
In the first post in this thread:

Quote:
Originally Posted by Fat The OP
Do not ask "When is <X> going to start?", "When is <X> going to happen?" or any other questions related to future project occurences. The CAP project does not follow any set timelines, so don't ask questions about it. If you are asking about the overall future project direction, the answer is in the stickies, or it isn't a simple question. Either way, don't ask that stuff here.
Nobody really knows when it will start - it will likely start a) once playtesting has finished and b) once the policy review threads have had a chance to resolve themselves. We're only testing Mollux at the moment, by the way; Necturna and Tomohawk were finished with a while ago. In any case, if you stick around for long enough, the next project should start fairly soon-ish.

Quote:
By the way, do we make evos or prevos for existing Pokemon? I had a lot of ideas on the matter...(if not, I also have all-original ideas).
Tried it once, didn't work, mainly because everybody had their own conflicting ideas and discussions got ugly very quickly (at least that's what I remember of it). So, no.
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Old Jul 7th, 2012, 9:43:14 AM   #42
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When you were making CAPmon back in Gen4: did any of those get snapped up and make a surprise appearance in Gen5? Is there even a chance that some of the Pokemon we just invent will become real? I SERIOUSLY WOULD VOTE FOR NECTURNA ON THAT SUBJECT!!! (although maybe its prevo should be spelled "Nocturine"?)

By the way, I wasn't asking when the next project would start; I was asking if someone could message me when it was. There's a diff.
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Old Jul 7th, 2012, 10:35:32 AM   #43
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Quote:
Originally Posted by Fat ShinyDreamer View Post
When you were making CAPmon back in Gen4: did any of those get snapped up and make a surprise appearance in Gen5? Is there even a chance that some of the Pokemon we just invent will become real? I SERIOUSLY WOULD VOTE FOR NECTURNA ON THAT SUBJECT!!! (although maybe its prevo should be spelled "Nocturine"?)
I highly doubt that the CAPs were a starting point for the creation of a actual Pokemon. There is pretty much no chance Gamefreak will implement our designs out of their own volition, let alone if we begged them to.

Quote:
By the way, I wasn't asking when the next project would start; I was asking if someone could message me when it was. There's a diff.
I'm sure there are some kind souls who would do this, but due to the mentalilty of 'he gets it so do it for me too', we'd have to notify a lot of people at the start of their favorite phase.
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Old Jul 8th, 2012, 9:56:58 AM   #44
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I highly doubt that the CAPs were a starting point for the creation of a actual Pokemon. There is pretty much no chance Gamefreak will implement our designs out of their own volition, let alone if we begged them to.
I shouldn't be making suggestions like this when I don't know how to implement them in the first place (if I did I would send Gamefreak all the evos, prevos, and rewritten stats/new stat that I came up with and beg shamelessly that they be considered), but how do you know Gamefreak would never use our designs if you never ask? For all anyone knows, they might hold Create-A-Pokemon contests and use the best entries.
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Old Jul 8th, 2012, 10:52:58 AM   #45
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For all we know, that may happen. But why would a billion dollar corporation implement the creations of a bunch of Internet users. I'm not a law expert, but I'm pretty sure in order to copyright something, you have to have created it, and since Gamefreak copyrights all the data and images on all official Pokemon, there could be extreme legal problems. Why go through that to add a Pokemon made by people who do this to, in a warped sense of mind, fuck with the limited competitive sense GF has?
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Old Jul 11th, 2012, 6:38:02 PM   #46
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Have a simple question, I was making Pyroak in PS when I noticed Dragon Dance is apparently ''Illegal''. Was just wondering why it is illegal, was it overpowered on him or something?
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Old Jul 11th, 2012, 8:36:29 PM   #47
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Have a simple question, I was making Pyroak in PS when I noticed Dragon Dance is apparently ''Illegal''. Was just wondering why it is illegal, was it overpowered on him or something?
I believe the story with DD Pyroak was that it did not originally learn it. Then, during later revisions that happened to the CAPs, it was given stat and movepool changes, including higher attack and Dragon Dance (Not sure where the changes were made, but here is a Smog article about it). However, later on, changes were made once again to realign all the CAPs with their original purposes, and during these reversions, its stats and movepool were returned to what they originally were. Those were the most recent changes, and as such, the current Pyroak lacks the move.
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Old Jul 12th, 2012, 9:26:28 AM   #48
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We can create our own abilities for these fanmade Pokemon; can we also rewrite what existing abilities do? Within the boundaries of what the abilities already do, of course; I'm not suggesting we make Lightningrod another Blaze or Ice Body another Static-esque. But there are at least four abilities, two groups of two, where they do exactly the same things (Battle Armor/Shell Armor and Insomnia/Vital Spirit). Do we get to differentiate them in this? Because for at least those two Armors, I can think of how.
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Old Jul 12th, 2012, 9:31:25 AM   #49
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No, we do not re-write existing abilities. You should check out the CAP Mission Statement to get a good idea of what we are about. Methinks your idea falls in conflict with this point specifically:

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We are NOT interested in changing the basic mechanics of Pokémon battling. This includes the type chart, existing moves, stats, damage calculations, move priority, etc.
For all newcomers to CAP, I highly recommend reading the above mission statement, as well as the Newcomers Guide to get a good idea about what exactly we do and do not do here in CAP.
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Old Jul 13th, 2012, 8:45:05 PM   #50
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Are we starting a new CAP soon...? //overeager
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