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#426 | |
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Join Date: Mar 2008
Posts: 497
Pac Time(LA/corvallis OR)
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Best UU ranking: #1 - 7/20/09 Don't underestimate me! I don't care about dubs, subs, or multi-lingual whatevers! Mark my words! Unmatched in heaven and earth, this dub will tear a hole in the universe! The dreams of the dub watchers... The dreams of the sub readers! Those two sets of dreams weave together in a double helix! Drilling a path towards tomorrow! And that's Tengen Toppa! THAT'S GURREN LAGANN! This dub will pierce through the language barrier and right through into tomorrow! JUST WHO THE HELL DO YOU THINK WE ARE?!! FACT!!: +6 252 SpAtk LvL 100 Choice Specs Quiet Heatran, Eruption+flash fire boost+Sun does 8522188 - 10026108 (77474436.4% - 91146436.4%) to a Lvl 1 Paras with 0 IVs. Is there an attack that does more damage than that? |
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#427 | ||||
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Believer, going on a journey...
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Join Date: Jun 2008
Posts: 2,802
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90 x 2 = 180 Wrong. Quote:
EQ: 78% - 92.4% Aqua Tail: 94.3% - 111.3% Quote:
Neither Aqua Tail nor Superpower are extremely useful overall, but I'd argue that Aqua Tail is more important, since you can't 2HKO Gligar otherwise. I prefer Ice Punch for the OHKO anyway, but that's not really going to cut it when Hippowdon comes back.
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(02:53:55) +shrang: sleep is epic (16:14) .No Scrafty in UU.: CBtar? (16:14) .No Scrafty in UU.: that sounds like a not bad set (16:04:25) +Steamroll: nobody likes me @Relados: snowflakes has no sense of humor |
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#428 |
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Join Date: Jun 2012
Posts: 15
New York
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Yeah, Superpower isn't destroying anything new except Porygon2 (and I haven't run damage calcs, so I don't even know if he needs the super effective damage). Rhyperior already counters Snorlax (even EQ doesn't hit Rhyperior hard enough), and Chansey folds to strong physical STAB, Eviolite or not. Any other Normal mons aren't bulky enough to warrant Superpower.
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#429 |
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Believer, going on a journey...
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Join Date: Jun 2008
Posts: 2,802
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That's actually a common misconception about Chansey; she needs a REALLY strong physical attack in order to fold. She can wall a leftovers Rhyperior senseless, and CB EQ does ~60% max. That's not what I call physically frail. IIRC, she can even take Jolly LO Mamo's EQ twice after SR. A lot of players used to complain about her being centralizing and difficult to break without a bulky Fighting-type to switch into her indefinitely.
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(02:53:55) +shrang: sleep is epic (16:14) .No Scrafty in UU.: CBtar? (16:14) .No Scrafty in UU.: that sounds like a not bad set (16:04:25) +Steamroll: nobody likes me @Relados: snowflakes has no sense of humor Last edited by SJCrew; Jun 29th, 2012 at 10:58:09 PM. |
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#430 |
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Join Date: Jun 2012
Posts: 15
New York
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Eh, run Swords Dance. XD
I don't know, I've seen a LOT of Covet Ambipoms and other Trick users lately. I feel like Chansey is gonna get touched in ways nobody should ever be touched, thus eliminating the defense issues. |
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#431 |
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Back in Emerald
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One of the best things about Chandelure is now it has Trick. With other weaker trick scarfers, you can find a switch-in that doesn't mind scarf as much, but with Chandelure's raw power, you can choose between getting potentially toasted, or loosing a wall or tank like Chansey or Snorlax.
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#432 |
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Join Date: Jun 2012
Posts: 15
New York
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Too bad Chandelure is going to be hitting the big OU once Shadow Tag hits. And I sense it's not gonna be too long that happens.
Slowbro gets Trick, sets up Calm Minds, and has Psyshock to hit hard physically or specially. |
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#433 | |
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Join Date: Oct 2007
Posts: 1,104
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#434 | |
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Join Date: Oct 2011
Posts: 1,099
Spain
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The problem with most of those physical attackers is that, again, Chansey is not supposed to wall them. You can just pair chansey with Gligar and a bulky water and you have most of those threats covered, just like you would on OU with Blissey.
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#435 |
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Join Date: Jun 2012
Posts: 15
New York
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Did you calculate that with or without Eviolite? If you cripple Chansey on the switch with Trick, she's forced to either Toxic or switch out basically, so a switch to a Toxic absorber like Roserade is ideal since she can set up (Toxic) Spikes.
If CM Slowbro DOES get poisoned, he can Trick her a Choice item and still run without CM thanks to Regenerator, burning with Scald and tanking physical hits. I see it as trading your ability to set up for completely crippling your opponent's special wall. |
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#436 | |
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Believer, going on a journey...
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Join Date: Jun 2008
Posts: 2,802
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Also, a couple of things I wanted to dispute with your random list of powerful Pokemon: Honchkrow is not a serious answer to Chansey. Sending Honchkrow in with SR up means it could be statused or losing 50+% of its life immediately. You can't Brave Bird on Chansey, since it barely does over half and she'll just spam recovery while you kill yourself. Superpower? Again, recovery spam. Unless the first hit KOs, she will live every single one after that and stall you out, status or not. Also, would highly recommmend a better check than Darmanitan, another non-OHKOing Pokemon who either has to rely on the stallable Superpower, or lose a lot of HP trying to take her out. If anything, we might see these two start to use Choice Band so that their STAB/Superpower can get closer to OHKOing her. I don't think you mentioned Togekiss having both Heal Bell and NP anywhere, so unless that's the case, your Togekiss is not setting up on Chansey. Chansey is really not easy at all to deal with. Having a Fighting-type may as well be a requirement because it just makes things so, so much easier when you're playing against her. And yes, carrying mons that set up all over her fat face is also a good option, like Sub CM Chandelure, Suicune, Snorlax, etc.
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(02:53:55) +shrang: sleep is epic (16:14) .No Scrafty in UU.: CBtar? (16:14) .No Scrafty in UU.: that sounds like a not bad set (16:04:25) +Steamroll: nobody likes me @Relados: snowflakes has no sense of humor |
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#437 | |
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Join Date: Oct 2007
Posts: 1,104
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Although, if your argument is that none of those pokemon can switch in on Chansey while she's at full health and beat her, that's actually not true. For example, CB Darm Superpower vs 252/252+ Chansey: 602-710 (85.51 - 100.85%) CB Darm Superpower at -1 atk: 402-474 (57.1 - 67.32%) Assuming that you don't hit absolute minimum damage twice in a row, that's a 2HKO if Chansey uses Softboiled. CB Azumarill Superpower vs 252/252+ Chansey: 632-744 (89.77 - 105.68%) CB Azumarill Superpower at -1 Atk: 420-496 (59.65 - 70.45%) Once again, Chansey loses. lol seriously? Okay so Chansey is broken because she can wall special attackers like she's supposed to. Lets ignore the fact that physical attackers beat her because you can solve that problem by pairing her with Gligar.
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#438 | |
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Join Date: Feb 2012
Posts: 17
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Ok, so you literally picked the two strongest physical attackers in the tier, gave them a choice band (CB Darm sucks btw), had them use Superpower, and neither of them could guarantee a ohko on Chansey without rocks up. Gee, that seems a little ridiculous.
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ScarfCross CC 71.9% - 84.7% Hah, and you thought luring out and killing your opponents gligar, weakening their bulky water to the point where it can no longer check Heracross, and killing any scarf users faster than Heracross would be enough to secure a moxie sweep. Well no, because Heracross has to have a goddamned Choice Band to secure a OHKO Chansey. |
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#439 | |
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Moderator
Join Date: Oct 2007
Posts: 1,104
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Anyway, your point about Heracross. You realize that choice scarf Heracross can't even OHKO offensive Porygon2 and some Snorlax, right? It's weak. And if you've lured out Gligar and weakened your opponents bulky water, then what is stopping you from sweeping with Moxie? Let's assume that Chansey just obliterated something with Seismic Toss, and you bring Heracross in. What is Chansey going to do after you CC it? Unless it's carrying Thunder Wave, which is just stupid, it can't do anything other than hit you with a S-Toss or Toxic. I honestly don't understand what your point was with that scenario.
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#440 | |
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Join Date: Jul 2010
Posts: 281
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So let me inform you of a much more real threat, Shedinja! I might have said it before, but now with Sand gone Shedinja will become even more potent than it already was. Top threats cannot touch it - Raikou, Suicune, Milotic, Roserade, Kingdra etc. Residual damage comes only in a few forms with Sand gone now. Hazard damage is fairly easily stopped and heavily discouraged by sticking in a Xatu on your team. I suppose a Foresight Spinner would work as well. Burn and Toxic are pretty obvious when incoming and if you run Xatu you can bounce that back too. Leech Seed comes only from Grass types which die to boosted X-Scissors, Leech Seed will not sap away Shedinja's HP if Shedinja just fainted the opposing Grass. The only other problem is Super Effective moves which do not by any means guarantee a dead Shedinja. Chandelure for instance is OHKO'd by a boosted Sucker Punch. Krookdile dies to X-Scissor followed by Sucker Punch. Remember Focus Sash means you have to have to hit Shedinja twice which is not easy to do when it sports SD and double priority. In theory Shedinja looks good, in practice Shedinja is only slightly better. Burn frankly doesn't really exist in the tier anymore outside Sableye and the Scald which does not hit Shedinja so it will not have its 30% burn rate. Toxic is extremely annoying but Bronzong needs to be at about 45% to not fold to a a boosted X-Scissors (I think my opponent was using a physically defensive version). Hitmontop unfortunately will be a sure counter as will Blastoise since it outspeeds. People do not run enough Shedinja checks most of the time. Look at this please. Battle between SmangIt and piffy started! Tier: Standard UU Mode: Singles Variation: +16, -16 Rule: Rated Rule: Sleep Clause Rule: Species Clause Rule: Wifi Battle Your team: Rhyperior / Zoroark / Kingdra / Roserade / Xatu / Shedinja Opponent's team: Kingdra / Flygon / Bronzong / Togekiss / Bisharp / Victini Just from looking at my opponents team you can tell Kingdra is useless against Shedinja, Vicitini will fold to boosted Sucker Punch after a bit of hazard or other prior damage, Flygon will be desperately guessing Shedinja's switch in, Bronzong may or may not be able to Toxic Shedinja but it will not be able to set up Rocks until late game if ever because it cannot defeat Xatu (Gyro Ball has 8 PP and does like 47% or so on average), Bisharp can only guess when to use Sucker Punch while Shedinja can use SD up to 48 times to waste the 8 Sucker Punch PP. Only Togekiss is a big problem, which my opponent so kindly sacks after the fifth turn after it was Paralyzed by Xatu and then Stone Edged by Rhyperior. Through that battle Shedinja never manages to sweep but it keeps my opponent on their toes, they focus only on trying to kill Shedinja - which they don't - because they know it will stop their team cold very easily, meanwhile I pick their team apart. If you think Shedinja is too suspect to use on a UU team then at least prepare for it more or ready yourself strategically, frankly I think it's embarrassing that Shedinja should be able to sweep so often. If you have time to kill, the log is here.
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find me at chess.com !!!!!!!!!!!!!!!!!! username= dA_pIFSTER |
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#441 | ||
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Join Date: Feb 2012
Posts: 17
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You listed a handful of very powerful physical attackers that can break through chansey assuming that Chansey switches in on them or sits there and fights them mano-a-mano. What if you want to switch one of them into Chansey ? If you manage to avoid getting statused, a cleric set with wish-protect can make a mockery of those choice users by scouting their attacks then giving you a easy switch-in. Then that leaves the multitude of pokemon and sets like Scarfgon, Krookodile, Sharpedo, Weaville, Houndoom, DD Kingdra, ect. that Chansey can if not straight up wall them then check fairly easily. In addition to shitting on most special attackers and walls. |
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#442 | |
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Join Date: Jun 2012
Posts: 43
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Shedinja is pretty hit or miss. On the last team I used, 5/6 pokemon had something to hit Shedinja, and the 6th had toxic (which doesn't count as much because Xatu, I know). Fire blast x2, crunch, air slash, and rock blast (kills through focus sash!). And I didn't even think about Shedinja even once. None of them weak to sucker punch, btw.
Some teams you can wreck, and against other teams, you're going in with 5 pokemon almost. Quote:
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#443 | |
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Join Date: Jul 2010
Posts: 281
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Every single team you face is almost surely going to be using at least one of Raikou, Roserade, Milotic, Suicune, Azumarill, Roserade, Registeel, Swampert or Slowbro. All of those Pokemon have virtually no chance of touching Shedinja so you can essentially not care about them and let them set up Subs or boosts and not give a crap because you know Shedinja will come in to force them out later. You sir are the one starting off what is essentially 6-5 or 6-4 or 6-3 or better as long as you can recognize the fact Shedinja needs hazards off the field. But that list is far shorter than what Shedinja can usually beat. Bisharp is going to have to predict like mad not to waste Sucker Punch. Snorlax has to run Fire Punch or Crunch instead of its usual 5 moves of Curse, Whirlwind, Body Slam, Rest and Sleep Talk. Zapdos must be using Heat Wave or Toxic or its a goner. Nidoking has to be running a Fire coverage move. Bronzong has to be using Toxic. Cobalion must be running Stone Edge. And Shedinja is still not done raping UU yet! There is a whole other list of Pokemon that seem to check Shedinja but to no avail, the things that fall to priority. Darmantian takes at least 70% from a +2 Sucker Punch. Chandelure is OHKO'd with hazards as is Victini. Mismagius is also maimed while Xatu is badly injured by a +2 Shadow Sneak. Of course I'm not done yet though because I personally think all posts should be obnoxiously long to get the point across. There is yet another list that Shedinja can take on, the Choice users. Do you consider a Flygon a Shedinja check because it has Stone Edge? Wrong because I bet you you probably could have taken off Stone Edge and just have U-Turn/Outrage/Earthquake and probably not notice you were missing Stone Edge for a few battles. Unless you feel comfortable locking yourself early to midgame in a Flygon's Stone Edge, Shedinja is staying on the field, stealing your momentum away when you try to U-Turn. Choice Scarf Heracross is unable to spam STAB moves if he is Choiced (Orb variants may actually be completely walled!) because the looming threat of Shedinja. A boosted Shadow Sneak can do over 50% so Heracross will spam CC as Shedinja comes in. As Hera switches Shedinja may use SD if team preview permits and proceed to sweep if the opponent has no way to touch you apart from Heracross because the Focus Sash will save you if Heracross is still at +60%. Choice variants of Vicitini and Darmanitan that try to get cute with U-Turn are met with a dead cold and empty husk that halts all momentum. Its pretty simple, make sure you can win (which is obvious with team preview), wait for your opponent to understimate you and make a mistake like using U-Turn midgame. Use SD as they flee your Shedinja and maim anything standing in your way knowing you can survive at least one hit because Focus Sash and knowing priority will likely kill the choiced user when it comes back in to try and revenge you. Also true for Escalvalier but that needs to be weakened a bit if you cannot force it out, although he is one of the Choice pokes you can actually outspeed so two +2 X-Scissors if you have your Focus Sash intact should do some damage I suppose (I never tried it). There are of course more Pokemon Shedinja can defeat and then win whole games with. If your opponent is in the mind set of "All I need to do is keep my Krookodile alive and then Shedinja ca't beat me" then awaken them rudely. Krook will always fall to Shedinja if Shedinja has a Focus Sash still because it has a Super Effective X-Scissors. This is also true for Zoro and Sharpedo as well as other frail things that crumple under one X-Scissors+Sucker Punch such as Houndoom. I must have listed over a dozen, maybe two, unique UU pokes, all of which are at least decent in UU and all of which usually/always lose to Shedinja. There are more. The only true negative aspect of Shedinja is that it demands the expensive luxury of no hazards on your side while keeping Stealth Rock on your opponents side (which actually is almost easier said than done with Xatu). edit: i'm not so sure anyone believes me yet so look here http://www.smogon.com/forums/forumdi...id=rmt_mode_uu Every single team in the first 15 or so RMTs have at least one Poke that cannot touch Shedinja while practically all their SR users are weak enough to be walled by Xatu. Many teams have two or three.
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find me at chess.com !!!!!!!!!!!!!!!!!! username= dA_pIFSTER Last edited by hilarious; Jul 1st, 2012 at 1:14:17 AM. |
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#444 |
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Join Date: Jun 2012
Posts: 43
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My team is pretty rare, yes, but the individual pokemon or combinations of them being rare does not make the moves they run rare, nor is it a rare team structure/theme. Rock and fire especially are incredibly common coverage moves. Dark is a bit less common, but more troublesome because Pursuit is dark. Anyway, it's
nidoqueen, nidoking (both with fire blast because bronzong is so common, and it's the best option for a neutral hit on things immune to earth power, like mismagius) alomomola (toxic is obvious) zweilous (crunch) cinccino (rock blast) togekiss (air slash) The move Flygon puts on when it takes off stone edge is fire punch (and that's what I use. Bronzong is otherwise a super hard counter), so that's not doing Shedinja any favors. Lots of snorlax run crunch or fire punch, and some even run pursuit (like mine), since pursuitlax is an excellent chandelure counter. Looking at usage stats for last month, curse (36%) is not that far above crunch (27%) in usage (fire punch 22%, pursuit 18%). Stone edge was used by over half of cobalions. etc. Yeah, shedinja is a good swith in to raikou and offensive water types, but can't switch into much of anything else. It can come in on defensive waters after something dies and threaten them with status, but only by switching out. Going through the UU list, everything beyond the above-mentioned raikou/roserade/water types commonly carries moves that can hit shedinja, save claydol and porygon 2. And then many teams are very hard to keep hazards off the field against. Like if the SR user is Rhyperior, for instance, Xatu is ineffective hazard protection. So it's really hit or miss. late edit: side note: at first glance, your shedinja team appears to be horribly cinccino-weak Last edited by Iridium; Jul 1st, 2012 at 2:49:11 AM. Reason: hey, I just realized, . . . |
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#445 |
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It's Great! To Be! A Michigan Wolverine!
Join Date: Apr 2010
Posts: 1,796
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CHANSEY IS NOT DROPPING.
stay the FUCK out of this tier, you fat pink whore. Also we get mienshao yay a catmon! And Scrafty dropped as well. And Mew is gone, making Fighting types even better. I'll add substance to this post later. SIGNIFICANT CHANGES -We will not get Hippowdon (without Sand Stream), as he's going back up to OU. -Mew is going to OU as soon as two Fighting types drop back down. -Chansey stays barely, barely, barely OU. This is arguably the best outcome for UU based on what we were expecting, expect for Mew going to OU. Expect to see a rise in Heracross usage!
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Favorite Pokemon-Swampert- formerly OU and staying that way. Cats are awesome, the best kind of cat is the Detroit Lion! Lolcat Nuzlocke Story http://www.pokemonshowdown.com/replay/ou11556879 Last edited by DetroitLolcat; Jul 1st, 2012 at 3:27:27 AM. |
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#446 |
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Moderator
Join Date: Oct 2007
Posts: 1,104
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So two new fighting types in UU and we lose Mew...hmm
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#447 |
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Join Date: Oct 2010
Posts: 312
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We also have a new mon in Hippowdon, who walls the shit out of the new fighting types. The improved Ditto revenge kills Scrafty and SD Mienshao(which will be legit). Mew wouldn't have threatened either fighting type anyway, because Scrafty Crunches it while Mienshao U-Turns and deals huge damage.
Edit: Well apparently Hippo is OU now.
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Some good Hip Hop: "Never Too Late"-SoulChef "Problems"-Az "Where I'm From"-Trace Blam Last edited by PsYch071c; Jul 1st, 2012 at 3:54:53 AM. |
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#448 | |
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Moderator
Join Date: Oct 2007
Posts: 1,104
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And Gligar takes HP Ice better than Gliscor, son of a bitch.
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#449 |
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Join Date: May 2012
Posts: 44
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We didn't get abomasnow either, though it's not really a big deal.
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#450 |
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winter is coming
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Super Moderator
Join Date: Aug 2009
Posts: 2,320
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I'll open stage 7 later today but mark my words... Crobat is now the best Pokemon in the tier.
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