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Join Date: Aug 2009
Posts: 4,562
Sumuru city
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Just following up on Pocket's & AccidentalGreed's threads. I'm going to go over 13 Pokemon and determine if they need revamps or minor check ups. I'll be using my own discretion in order to determine what works and what doesn't, and i'll be testing out any sets that are "borderline" to see if they're viable. Feel free to chime in and post your thoughts on any of the Pokemon i'm currently examining. Without a further ado, let's get this magic show started!
#1 Blissey: -Blissey did not receive any noteworthy moves from BW2; however, several new threats have been released and the majority of them give Blissey trouble. -Keldeo, Tornadus-T and Thundurus-T are all of the new relevant special attackers added by BW2, and all of them can bypass Blissey in one way or another.
#2 Zoroark: -In terms of BW2 move tutors, Zoroark notably received Low Kick & Trick 2 moves that greatly enhance the Swords Dance set & Choice Specs (sets that needed boosts to stay viable imo) -Low Kick could possibly see use on the all out attacker set as a slash alongside Focus Blast. Calculations against common BW threats will be done to determine if its a good idea. -The new metagame is very unkind towards Zoroark. The new threats negatively impact Zoroark (Breloom with mach punch, Keldeo / Tornadus-T with their superior speed and strong STAB moves) and its new moves haven't noticeably increased its viability against OU threats. It helps that Tornadus-T & Thundurus-T are somewhat susceptible to Sucker Punch though and that the latter is naturally outsped by Zoroark but overall, Zoroark is worse than it used to be (it wasn't that good in OU to start with).
#3 Dragonite: -Dragonite received Superpower as a move tutor, which means that the classic mixed attacker set can now use Superpower. I can also see Superpower having use on the Choice Band set as the 4th move option. Superpower targets almost everything that is weak to EQ sans Jirachi, (including Air balloon Heatran) who is targeted by Fire Punch anyway. -Dragonite got even better in BW2. Its a good check to some newer top tier threats (Technician Breloom and Keldeo) and its main set has not lost effectiveness.
#4 Farfetch'd: -It's Farfetch'd End Result: It's Farfetch'd OU Worthy: It's Farfetch'd Worth a revamp: It's Farfetch'd # 5 Golurk: -Golurk received its DW ability, No Guard, which means that the DynamicPunch + No Guard is now a possibility. Not amazing by any means, but its something should be considered. Golurk also received the elemental punches. Ice Punch specifically allows it to deal with Gliscor. -It doesn't have much of a presence in the BW2 metagame, (in fact most of the new threats demolish it) but its still a handy Terrakion counter and a decent physical attacker.
#6 Jellicent: -Jellicent got Trick & Giga drain, 2 moves that boosts Jellicent's Choice Specs set. -It's been nerfed in the BW2 metagame by the introduction of Breloom and Thundurus-T, but not considerably. Old threats like Volcorona received Giga Drain, so Jellicent should be mindful of that too. -It's a fairly good Keldeo counter provided that it carries Toxic (WoW can't wear down quickly enough). With special defense investment it is capable of countering most variants of Tornadus-T as well. -It's possible that the sets will be re-ordered, but not until i've tested them out. (SpD vs Utility counter)
#7 Mew -Predictably, Mew received every single move tutor BW2 had to offer. Nothing of true value was gained however. -In terms of BW2 threats, Mew matches favourably against aof them and does poorly against the rest. Most of Mew's sets can't really touch the new genies, but against Breloom Mew actually stands a chance. The standard support Mew is a good check to it (though Bullet Seed & Spore are very real threats that you need to watch out for). Keldeo will come out on top against Mew most of the time, but Psychic-STAB and a resistance to Secret Sword are decent. The inevitable rise of Latias / Latios is annoying, but its nothing that Mew can't handle. However, even despite that I predict that Mew will turn out just fine in the BW2 metagame. Its versatility and its almost signature ability to destroy stall teams is something that can't be quelled by a few new pokemon.
#8 Liligant -It hasn't notably been changed by BW2's metagame shifts (although it matches up favourably against most of them at +1. For example +1 HP Ice will OHKO Thundurus-T, and Tornadus-T in spite of Stealth Rock) End Result: Despite going through little transitions from BW1 to BW2, Liligant will need a complete revamp because the original analysis is outdated. (mentions of pokemon that aren't seen in OU like Dusclops are made) OU Worthy: Yes Worth a Revamp: Yes #9 Quagsire -BW2 didn't really give Quagsire any noteworthy moves. I believe it can now use Ice Punch with Unaware, but that doesn't mean too much. -Quagsire must have gotten an unlucky break since 3/4ths of the new Pokemon that were introduced in BW2 have their with Quagsire (Keldeo, Tornadus-T, Breloom destroy it without much effort) and the Pokemon that are attracted to Rain (Haxorus, Starmie, Kingdra) are effective against it too. Volcorona gains access to Giga Drain now, which means that it cannot be beaten by SpD Quagsire and it's powerful Unaware ability anymore. -On silver lining is that the ubiquity of Thundurus-T means that Quagsire has a legitimate use over Gastrodon again (since +2 Focus Blast will do heavy damage to Gastrodon). The only way Thundurus-T can bypass Quagsire is with Grass Knot (a move that is rarely, if ever used on him) End result:
#10 Sceptile -Unsurprisingly, Sceptile didn't really get anything notable from the BW2 move tutors either. -As long as Sceptile boasts 120 speed, decent coverage and a good SpA stat it will always see use. BW2 did little to change that, and Sceptile actually matches up semi favoroubly against the majority of them. The exception being Tornadus-T, who unfortunately outspaces Sceptile by a single speed base stat point.
# 11 Smeargle -Nothing really changed for Smeargle. It still Spores. It still Baton Passes. It still gets OHKOed by everything, it still has middling speed... and its still the complete opposite of a conventional Pokemon. So even if a few threats have been added, nothing really has changed for Smeargle. Since it learns Sketch, the BW2 move tutors are inconsequential. End Result:
#12 Throh -It's alright, but not up to par. End Result: The onsite analysis will be revamped since its outdated and a little thin. OU worthy: Nah Worth a revamp: Yes #13 Virizion -Virizion didn't getting from BW2 move tutors. However, its not half bad against the new threats. A decent check to both Keldeo & Thundurus-T, though Tornadus-T owns it pretty badly.
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Last edited by PK Gaming; Aug 7th, 2012 at 9:10:49 PM. |
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#2 |
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EAST SIDE
Join Date: Nov 2009
Posts: 1,666
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OK so I'll post here as a reference to what we discussed as a group on IRC about Virizion and Dragonite.
Virizion's main sets are fine, but Dual Screens and Work Up need to be scratched entirely as they are pretty much useless at this point in time. Dragonite has far too many sets compared to what is actually used / feasible in the metagame, so we decided to scratch sets we found outclassed / not used. 'Tank Set' - pretty redundant after the mixed attacker in rain set, AND none of us have seen any usage out of it or can vouch for it's effectiveness. 'Bulky DD D-nite' - A lot of discussion about just adding fire punch into AC of the 'SubDD' Set for dnite, because this set is so similar in spread (a few EV's) and 1 move. 1 analysis for just 1 different move seems a bit redundant and we can save alot of clutter this way. However a final consensus wasn't reach so it was decided to leave it open to discussion here.
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King of Conquerors
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Join Date: Jul 2009
Posts: 3,760
Greece
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Even though Lilligant got Heal Bell, it already had Aromatherapy so nothing new here.
Also any justification as to why WU and DS Virizion will be removed? They haven't gotten any worse, so i can't see the reason. They are mediocre, yes, but they also were, when they got through QC.
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Delena 4ever
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Moderator
Join Date: Apr 2009
Posts: 3,147
In Love
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We are cleaning up existing analysis (like some other pokemon) and the common consensus among many top players (and not just QC) is that they have little or no relevance in the metagame right now, however, you are welcome to try and push them through QC at a later date.
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#5 |
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Join Date: Aug 2011
Posts: 1,128
San Diego, CA
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I used Zoroark a lot in BW1 and have used it in BW2, so I'll jump in regarding it.
Looking at the moves it got, it really doesn't need a full revamp at all. Just mention Trick on Choice sets, mention the new threats (especially Techniloom) and how Zoroark's teammates should be able to take care of them, and it should be good. I haven't tested Low Kick, but judging by the calcs I've done, I honestly don't think it's worth it. It's really only good against Tyranitar. Virtually all the other targets of Low Kick get hit harder by Focus Blast, except for I think Blissey and maybe Chansey as well, but Zoroark isn't beating them regardless (except for Nasty Plot + lots of hazards support). I would say Low Kick should be AC on the All-Out Attacker set at best. Also, I believe Zoroark should have the Swords Dance set scrapped. I know you wrote the analysis, but that set is honestly the worst set Zoroark can run. Sucker Punch seems nice, but Bisharp has that same niche and one could probably argue that SD Bisharp is better than SD Zoroark (neither are really that good anyway). Plus, with things like Lucario and Terrakion in the metagame, what's the point? However, if you can justify keeping Swords Dance on the analysis, I won't argue with it.
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"If you put the federal government in charge of the Sahara Desert, in 5 years there'd be a shortage of sand." - Milton Friedman I am not lucaroark on Pokemon Showdown. I'm always on PS as Adamant Zoroark. |
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#6 | |
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I'm a macrophage
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Join Date: Jul 2009
Posts: 3,870
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Just saying, we'll need to settle the EV spread matter on Blissey once and for all.
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#7 |
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Join Date: Mar 2011
Posts: 2,209
PA
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252 HP / 252 Def / 6 SpD Bold / Calm is probably the best way to go, if people want to run bold go ahead, lose to specs-Politoed for all I care. The only problem I see maybe possibly with it is it doesn't take anything exactly better, it just adds a nice specially defensive cushion. Im am sure a more specialized set could be in order, but I don't see the point, and Bold vs Calm is easier to differentiate between in the analysis anyway.
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I'm a macrophage
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Join Date: Jul 2009
Posts: 3,870
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About Virizion, I actually think SD might be a more effective set than CM in this new metagame. With Keldeo around, Leaf Blade doesn't get softened by Calm Mind, while it can at least OHKO Tornadus-T with Stone Edge on the switch, something HP Ice can't achieve on the CM set. On the other hand, SD faces huge competition from Breloom now, so I don't know what we should do about the order of those two sets. Maybe test them out and see which is more effective, then put that as the first set?
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#9 | |||||
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Moderator
Join Date: Aug 2009
Posts: 4,562
Sumuru city
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Thanks for the assist Yondie
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Here's my mega plan: YOU DIE
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Moderator
Join Date: Apr 2009
Posts: 2,636
I'm a super fighting robot from the year 2010
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I said this in the chat, but a lot of why Dragonite got a lot of sets was to avoid slashitis. For example, at one point the mixed sets were actually one set, with the "Draco Meteor" flavour moves in the first slashes and the "Hurricane" flavour moves in the second slashes. What I might have done at this point was post all the DD sets, Choice Band, and the "M Dragonite" rain tank, and hang the others out in a "lost and found" so people could claim whether they were actually worth keeping in. Maybe a "lost and found" approach is worth doing with some of these Pokémon.
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If we cannot take joy in things that are merely real, our lives will always be empty. <+joshe> im a registered sex offender for up to calc 3 <%V4> Naruto is climaxing! <+Reflect_Suicune> i was thining of fucking jellicent for some reason |
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Ttar by Doughboy
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Jellicent
I would like to heavy mention or even a slash for Night Shade on Jellicent. Night Shade means that Jellicent can actually break the Subs of Keldeo/do consistent damage even when boosted. Similarly it also allows Jellicent to touch a boosting Volcarona and Gyarados. It isn't necessarily a bad move for stall breaking either since it does significantly more damage against bulky targets than Scald >_> Mew While gimmicky, maybe have the time to add on an all-out-transform set. It isn't necessarily outclassed by ditto because it isn't tied to scarf. While Transform is slapped on there you can make mew very annoying to take down with Softboiled+Heal Bell. Speaking of Heal Bell, maybe put emphasis on it because it is one of OU's few clerics?
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Join Date: Aug 2010
Posts: 1,475
Caroline du Nord
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Ttar by Doughboy
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Yeah I know, its there though because you will primarily changing into the other opponents moveset. So before you transform you keep yourself as healthy as possible
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#14 |
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Join Date: Aug 2011
Posts: 1,128
San Diego, CA
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I knew that you didn't intend to give it a revamp, I intended to agree with you that it shouldn't get one. I probably should have made that a little more clear, sorry about that.
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"If you put the federal government in charge of the Sahara Desert, in 5 years there'd be a shortage of sand." - Milton Friedman I am not lucaroark on Pokemon Showdown. I'm always on PS as Adamant Zoroark. |
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#15 | ||
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Moderator
Join Date: Aug 2009
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Sumuru city
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#16 | |
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I'm a macrophage
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Join Date: Jul 2009
Posts: 3,870
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Jellicent may need a small update on the Choice Specs set. It got Trick and Giga Drain, which the former can be used to cripple some walls when you're out of Water Spout range, the latter can replace Energy Ball since it's better in pretty much every way.
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