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#26 |
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Join Date: Jun 2012
Posts: 68
Brazil
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I have tested the team in all kinds of ways... THREATS are Blissey, Conkeldurr and other wall kinds...
team
This is an importable of the team I tested and had most success with. I am trying to fit a Steel type somewhere, Dragonite plows through this team like hot knife in butter.
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"Anything stupid to be said is sung." -Voltaire Last edited by mostwanted; Jul 15th, 2012 at 1:57:04 AM. Reason: use [hide] tags |
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#27 |
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Join Date: Jul 2012
Posts: 14
Providence, RI
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Yeah, I've noticed a bit of a problem with Dragonites, too. What about testing out a Metagross with Ice Punch in that last slot, in place of Mamoswine/Landorus? I'm leaning towards a Trick + Iron Ball set with Trick, Meteor Mash, Earthquake, and Ice Punch, but a Stealth Rock set could be plausible too?
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#28 |
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Join Date: Jun 2012
Posts: 68
Brazil
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Yes, but I would use a priority Bullet Punch instead of Meteor Mash. This will not be able to impair Dragonite. I love Dnite and I know almost all sets, and lets suppose a normal Dragon Dance, Fire Punch, EQ/Extremespeed and Outrage. Metagross might enter against a locked Outrage. But the EQ and Fire Punch in sun from a Max Atk obliterates it. But still it is a solution to the team, Rain makes Mamo 4x weak to water anyways, I soon will try Metagross with a Bullet and Ice Punch set.
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"Anything stupid to be said is sung." -Voltaire |
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#29 |
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Join Date: Jul 2012
Posts: 14
Providence, RI
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Alright, now that Showdown is back up, I'm testing out this Metagross on my team as my latest attempt at a bulky Earthquaker:
Hephaestus (Metagross) @ Iron Ball Trait: Clear Body EVs: 236 HP / 252 Atk / 20 Spd Adamant Nature - Trick - Bullet Punch - Ice Punch - Earthquake I've only run this guy through a handful of battles, so far, but so far he sees a lot more use than any of his predecessors! I keep screwing myself over with mispredictions, but once I get that sorted out, I feel like Metagross should work out pretty nicely. It certainly does a nice job of countering the Haxoruses that were wrecking havoc on my team beforehand. On a note largely unrelated to Metagross, I've been noticing lately that I have a big problem battling scarfed Tornadus-T. With a scarf, it can outspeed even Kingdra-in-rain, and that stupid Hurricane smashes through basically everything on my team in 1-2 turns. If I get insanely lucky and play my cards right, I can occasionally manage to either trick an Iron Ball onto it (if I predict right with Metagross) or hit it with Waterfall if it comes in on full-HP Kingdra (who takes two turns to be knocked out by Hurricane, whereas Tornadus-T is usually OHKOed by Waterfall), but I would appreciate having a more reliable way of countering it, because they're pretty omnipresent, and they pretty effectively wipe the floor with my entire team. |
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#30 |
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Join Date: Jun 2012
Posts: 68
Brazil
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Magnezone perhaps is a solution... it takes out the Steel types for Kingdra outrages and it resists that Tornadus like a boss. Using a set like this might help. Magnezone can Volt-switch maintaining momentum will be really useful against Tornadus that is quite frail, Thunderbolt is to sweep, HP Fire to remove the steel types and Flash Cannon is a powerful move that will most likely cover what T-bolt does not. The scarf is to outspeed and is quite awesome in itself...
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"Anything stupid to be said is sung." -Voltaire |
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