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#1 |
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Join Date: May 2007
Posts: 110
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Hey everyone. I've been a long time lurker. Used to trade Pokemon in ye olde D/P days...but stopped a long time ago for some reason or another. Anyway, I like drawing lines.
I don't often draw Pokemon. I doodle things for friends in other forums, but that's about. For the most part, I'm developing a sort of video game thing. It's kind of like an interactive comic of sorts. I have nearly all the coding done and now just need art... so that's what I'm working on and what much of my art is going to be about. Anyway, enough about me. Here's my art: New newer stuff:
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Newer stuff:
Another video game...
Video Game Thing
Main character
Another character
Pokemon
Complaining Ditto
Other stuff
Mad scientist
A falling angel...
Last edited by veiva; Nov 13th, 2012 at 9:10:04 PM. |
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#2 |
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Join Date: Jul 2011
Posts: 200
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Hello there! I do enjoy your style here! Your lineart is very clean and what catches my eye is how you vary the thickness of your lines as well (How it gets thick and then very thin). Also, the hands on your main character are also very accurate too! :)
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#3 |
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Join Date: Apr 2012
Posts: 163
Texas
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love how smooth your lines are. That is a part of digital art that I struggle with Greatly. Did you use a tablet to make these?
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#4 | ||
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Join Date: May 2007
Posts: 110
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Quote:
Quote:
I can write up a tutorial soon that details how I do this if there's enough interest. By default, strokes are just solid lines of a constant thickness... Also, here's something else, a winter spirit:
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#5 |
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And we will never be alone again / 'cause it doesn't happen everyday / kinda counted on you being a friend / kinda given up on giving away...
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There's one word to describe this art: WOW! The smoothness of these images are a wonder to behold. You've just earned yourself a Luvdisc. If you do requests, I'd like a picture of a Tornadus (Therian forme) or a Froslass. Do the one that you prefer. Thanks in advance!
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#6 |
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Join Date: Jun 2011
Posts: 1,391
Currently fighting dragons.
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I like the style quite a bit actually, but there is one thing I would suggest that I saw on your winter spirit. Anatomy. For some weird reason, the winter spirit's body looks a bit too skinny and rigid, which might need some fixing. But if you work on anatomy a little bit more, I think that it could take these pics to a whole new level!
Great job on how smooth the lines are btw!
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Minecraft Username: jamster1297 Check out my art thread guys, and give me a pokemon request if you want! Also, don't forget to check out my Youtube channel! SUBSCRIBE.
SkyTopGamers |
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#7 | ||
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Join Date: May 2007
Posts: 110
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Quote:
![]() Quote:
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#8 |
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Join Date: Aug 2010
Posts: 625
portal eye'd
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Ilove how smooth and how simple the pictures look, keep up the good work.
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My Pokecheck #smogonwifi is a awesome place (ノಠ益ಠ)ノ彡zıqןooɔ ||ʕ ●ᴥ●ʔ || coolbiz ノ( º _ ºノ)
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#9 |
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Join Date: May 2007
Posts: 110
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I drew something new (still WIP):
![]() And something I drew before but forgot to add to the main post: ![]() 7/27/2012: Something finished:
Last edited by veiva; Jul 27th, 2012 at 10:04:54 PM. |
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#10 |
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Join Date: May 2007
Posts: 110
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(I am thinking it's fine to double-post if I have a decent update? If not, sorry for misunderstanding the rules...! I doubt I'd get a reply on the third page though...)
I've been working on coding the game, rather than art. I would like to post the interface and see what people think. It's not set in stone yet, but I think it's suitable enough: ![]() The image is supposed to be related to the current stanza (the stanza that is not partially obscured), but right now I haven't drawn the relevant picture. So I put a placeholder. Does the UI make sense? I hope it does, especially considering there's not much there to get confused by! |
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#11 |
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Overlord of all Animals and Paintbrushes
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The UI is pretty clear and simple but the plain black and white is kinda bland. Even something as simple as a paper texture underneath could help it I think.
Good luck with it anyway :) |
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#12 |
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Join Date: May 2007
Posts: 110
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Sorry for the long delay in reply, but thank you. I understand that the UI seems bland. It's a particular subject I'm trying to fix reasonably so. A paper texture would be great but I have to generate it in such a way as it is compatible with both of my rendering pipelines, which isn't so easy :(...
I don't always draw lines, by the way. Here's some non-line stuff for another video game I'm working on occasionally: ![]() ![]() ![]() ![]() Screenshots of it in action:
Bigger pictures
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#13 |
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Join Date: Jun 2011
Posts: 1,391
Currently fighting dragons.
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Haha, I love those! You should do more of those man, they look awesome!
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Minecraft Username: jamster1297 Check out my art thread guys, and give me a pokemon request if you want! Also, don't forget to check out my Youtube channel! SUBSCRIBE.
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#14 |
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Join Date: Jul 2010
Posts: 56
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Dayum, look at dem clean lines!
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Tumblr! (aka time-sink) Quote O' the whenever: "And in the end, the love you take is equal to the love you make" -Paul McCartney (from Abbey Road's "The End") |
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#15 |
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Join Date: Apr 2011
Posts: 113
Wonderland
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Those little soldiers (whatever they are) are really good!
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#16 |
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Join Date: May 2007
Posts: 110
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Thanks again, everyone. I drew a fire-moth-thing. Here's him in the game:
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#17 |
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Join Date: May 2007
Posts: 110
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I decided to revamp my game that is about poetry. Rather than just click on an option, you act out the option... So if the choice is "kill man" or "save man," you'd have to attack the man and succeed in vanquishing him, or leading him to safety.
Without further ado, here is a concept level in hide tags (it's kind of big):
...
And here's a smaller version:
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#18 |
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Join Date: May 2010
Posts: 226
Alabama
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Mmm. It's all so crisp and clean, I do enjoy the varying widths in lines as well. I've always had the hardest time drawing simpler art. Very good, sir (or madame).
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#19 |
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Join Date: Oct 2012
Posts: 333
By choice or chance, you cannot control what you are not aware of.
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I am loving your clean style and nice, naturally flowing line art.
Keep up the good work! |
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#20 |
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Join Date: May 2007
Posts: 110
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I recently made a Pokemon image:
![]() I also made this little Christmas elf:
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#21 |
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Join Date: May 2007
Posts: 110
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(I hope this double post is acceptable since I have a bunch of new stuff!)
I've made great progress with my game recently... Here's some stuff from it: ![]() ![]() ![]() (I'm wondering if it's acceptable to post the game so far...) |
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#22 |
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Join Date: May 2007
Posts: 110
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I've worked a bit on the cartoony knight people... Here's a few animations:
Running: ![]() Walking: ![]() Weak:
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