|Jul 18th, 2012, 2:16:52 AM||#1|
Join Date: Jul 2012
Hi Hoppip 2 here with my first RMT on smogon. This is an ubers sand team that is currently 27th on the ubers ladder and peaked 4th on the Pokemon Showdown (back when the ladder was really broken). I am doing this somewhat late at night so there will be no images (may add some later if I have free time tommorow)
Tyranitar @ Leftovers
Trait: Sand Stream
EVs: 252 HP / 252 SDef / 4 Spd
IVs: 0 Spd
- Stealth Rock
This is a sand team so T-Tar is a must. 0 speed IVs makes sure that it will out slow Kyogre and Groudon so that my weather can be up first turn. Overall the set meets the needs but toxic seems a bit redundant on it and I have considered placing protect or stone edge in its slot.
Excadrill @ Expert Belt
Trait: Sand Rush
EVs: 252 Spd / 252 Atk / 4 HP
- Swords Dance
- Rock Slide
Excadrill is sometimes used as a spinner in ubers but this team does not have major spike/SR weakness so running a pure sweeper works great. If I get Excadrill in when the sand is up I can SD and sweep. The jolly nature and 252 speed allows me to outspeed other Excadrills and some Kyogre sets when the rain is up and then proceed to 0KO it with a +2 eq.
Arceus-Steel @ Iron Plate
EVs: 252 SDef / 252 HP / 4 Spd
- Calm Mind
This is one of the more questions members of my team. It works as a nice special wall and is almost unbreakable in the sand but it crumbles in the rain. The strat with this guy is to switch in on a special attacker set up a CM and Judgement any poke that comes in. It walls Palkia with ease as well as other pokes.
Mewtwo @ Choice Specs
EVs: 252 SAtk / 252 Spd / 4 HP
- Ice Beam
- Aura Sphere
Mewtwo has always been a favorite since gen 1 and this set has saved me quite a few times. This set is obvious just by looking at it. Switch in safely and wreck anything that comes in. I have considered giving it an expert belt but that would cause it to lose quite a bit of fire power.
Garchomp @ Choice Scarf
Trait: Sand Veil
EVs: 252 Atk / 252 Spd / 4 HP
- Stone Edge
- Fire Fang
This is my revenge killer/sweeper for the team. If I lose exadrill then this can usually take its place and win the game for me. Just switch this in and outrage or eq to victory. Fire Fang is there for foretress and ferrothorn.
Ho-Oh @ Leftovers
EVs: 252 HP / 252 Def / 4 Spd
- Sacred Fire
Last put not least is Ho-Oh. This used to be a fortress until I realized I was getting destroyed by fighting type moves. The plan with this guy is to switch in, sub, then toxic whatever comes in.
I am feeling like a zombie right now so I am going to bed hopefully you enjoyed and I may add photos later.
Have a nice day!
|Jul 18th, 2012, 2:17:50 AM||#2|
Join Date: Jul 2012
Reserved for replies/changes
|Jul 18th, 2012, 6:35:52 AM||#3|
(╮°-°)╮┳━┳ (╯°□°)╯ ┻━┻
Join Date: Dec 2011
New York born, New York proud
Hello hoppip2, this is a great team you have here. However, I feel like you can improve on it. (Sorry for the asslong text below this :x)
The first thing I notice is that Toxic isn't working out. Steel-type Pokemon, such as Forry and Ferro, will just come in and set up, and Toxic isn't helping with that. As such, a simple change of Ice Beam > Toxic helps, as it deals with Gliscor, Garchomp, and Lando switch ins, Pokemon that can be trouble for your team. Also, try Low Kick > Superpower, as you still hit Pokemon such as Kyurem and Dialga hard without the stat drops. A change of nature is also needed with the use of Ice Beam; Sassy works great, as you still get the Special Defense boosts without losing power on Ice Beam. Changing the Speed IVs from 0 to 31 as well as a new spread of 252 HP / 76 Atk / 180 SDef works as well, as you don't need to be so slow with a Sassy nature, and with those EVs, you deal more damage with Low Kick and Stone Edge, as you 2HKO Dialga with Low Kick now. Excadrill can also be improved on. Using a Life Orb > Expert Belt works wonders for Excadrill, as it gains much more overall power than with an Expert Belt. Also, using Rapid Spin > X-Scissor helps, as your team has trouble with Toxic Spikes, and keeping hazards of the field in general is useful, especially for T-Tar. However, if you feel as if you really don't need Rapid Spin(which you do need, but its up to you), Iron Head also works, as it 2HKOs Giratina-O at +2, as well as OHKOing Kyruem without risking Rock Slide missing. It also gets STAB, which can be useful against Pokemon such as Latios and Latias. Arceus-Steel could use a spread of 248 HP / 8 SAtk / 252 Spd with Will-O-Wisp > Roar. With that EV Spread, you outpace Pokemon such as the Lati twins, Kyurem, Rayquaza, and Speed Tie with other Arceus formes. Plus, Will-O-Wisp allows you to cripple Pokemon such as SD Arceus, which would otherwise give your team trouble. Finally, replace Fire Fang for Dragon Claw, as Dragon Claw gives you a Dragon-type attack without locking yourself into Outrage, which only hurts you as you need the teams revenge killer alive. From there, we get to the replacement. You have NOTHING atm that can switch into Kyorge, which is bad seing as how Kyorge is one of the most commonly used Pokemon in Ubers. As such, try using Specially Defensive Giratina > Mewtwo, as Palkia not only gives you a switch in to Kyorge, you get a Pokemon that can handle SD Arceus, Terrakion, and most importanly, Blaziken. Having a spin blocker is also nice. You also don't have a good answer to Terrakion and Groundon, as Ho-Oh is your only Fighting and Ground resist/immunity, and both Pokemon will just use Stone Edge to pummel it into submission. Also, Giratina alone won't fix your weakness to Kyorge. As such, using Offensive Calm Mind Latias > Ho-Oh helps not only to check Groundon and Terrakion, but it also helps against Kyorge, plus it deals with Fighting-Arceus. It also helps wins Calm Mind wars due to Psychock.
So, in summary:
Good Luck with the team, hope this helped!
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Last edited by TrollFreak; Jul 18th, 2012 at 2:56:41 PM.