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#1 |
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Join Date: Feb 2011
Posts: 178
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Hey fellow smogon users. Its been quite some time since ive been on competitive battling but im starting to get back into it. The last i was serious in competitive battling was when garchomp and excadrill were allowed and so naturally those two formed the offensive core in my team. However, that team no longer fits all the rules and such now so i started with the same basic idea in this team. I wanted to cover as many type immunities that i could get while still having a solid and synergetic team.
Changes in RED Team building process
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Team Type Spread
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The Actual Team Hydreigon (M) @ Life Orb Trait: Levitate EVs: 4 HP / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Dragon Pulse - Earth Power - Flamethrower - Roost This is the set my current Hydreigon is running. This set allows him to cover his team mates well. Plus with the current setup his main weaknesses are ice, fighting, bug, and dragon. with this set the only one he cant cover is fighting who is covered by Thundurus-T, Dragonite, and Jellicent. He is here to make up 1/2 of the special attack force of the team or at least 1/2 of the main special attack force. He gets great type coverage with his attacks and handles most guys really well. However, in all honesty i dont like earth power on him. It just doesn't get much use that are better then other moves so i am open to suggestions for that. He also covers heatran's ground weakness, and jellicent's ghost weakness with ease to support those team mates. Heatran (F) @ Leftovers Trait: Flash Fire EVs: 252 HP / 200 Def / 56 SDef Calm Nature (+SDef, -Atk) - Stealth Rock - Toxic - Roar - Lava Plume This is my defensive heatran set. It is ment to get up stealth rocks on the opponent and then toxic stall them as long as possible. I also have a unique E.V. spread on him. Most people go for the flat out special wall however i think that i catch most people off guard when they find that he can take their physical attacks just as well. He is my mixed wall and can stall a lot of guys very well. He works great with everybody else on the team. He can literally cover atleast one weakness of every other person on the team and is able to take the hit and support his team mates like he needs too. Jellicent (F) @ Leftovers Trait: Water Absorb EVs: 252 HP / 4 SAtk / 252 SDef Calm Nature (+SDef, -Atk) - Recover - Scald - Will-o-Wisp - Taunt This would be my defensive jellicent set that works great with every other team mate much like heatran. He can cover atleast one weaknesss of every other team mate as well and has superb survivability. I also went for the interesting toxic + scald combination for a reason. We all know that there are very very many steel types out ther who can cause problems. Scizor specifically. Any smart person would switch their scizor out against heatran however, not many do against jellicent. He resists all of scizors moves and with scald can completely cripple the scizor and other steel types until they are useless. His great synergy with the rest of the team is invaluable as well as heatran. Rotom-C @ Choice Scarf Levitate Modest EVs: 8 HP / 252 SpA / 248 Spe -Volt Switch -Hidden Power Ice -Leaf Storm -Trick After the suggestion of a revenge killer on the team i started experimenting. I wanted someone who could get great type coverage, had above 105 base attack/ special attack, and had some actual speed to start out with a bit. The main problem my team was having problems with were latios which can be handled by hidden power ice. Also i had problems with stupid walls like blissey and usch if jellicent couldn't outspeed them to use taunt. So that is where trick comes in useful. It can come in and either get the revenge kill or completely screw up an opponents pokemon. Thundurus-T (M) @ Leftovers Trait: Volt Absorb EVs: 4 HP / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Volt Switch - Focus Blast - Hidden Power [Ice] - Grass Knot This guy is awesome. He does take a speed cut in this form but he also gets a special attack boost. HE still has an amazing 330 speed with this set and can outspeed and crush many opponents. He is the 2nd half of the main special attackers. He also gets great coverage with his moves and works well with many of his teammates covering their weaknesses with his move variety. He has a tough 389 special attack without any boosts. With that speed and special attack he is a very tough opponent to overcome. Dragonite (F) @ Leftovers Trait: Multiscale EVs: 252 HP / 4 Atk / 252 Spd Jolly Nature (+Spd, -SAtk) - Dragon Dance - Roost - Dragon Claw - Fire Punch The final member of my team. Dragonite is the other half of the physical attackers in my team. He also provides the team with immense bulkiness. His ability allows him to out match other dragons, ice types, etc. With that bulkiness and the attack matched with dragon dance for extra speed and attack he becomes an immensely tough opponent to defeat. He alone is a tough guy to defeat and when you add his team mates in to cover him and his weaknesses when needed you got this guy as one tough guy to defeat. With only two attack moves he still gets a great variety of coverage losing out only to steel types who have a second fire type namely heatran. Other then that there aren't a lot of guys who can outmatch him unless he is already slightly injured and they have a scarf. Quick-Import
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Unfortunately I am not too big on threatlists however, im sure through testing or just looking at the team you can tell for sure what really hurts this team. Open to all advice and thank you in advanced
__________________
"Invincibility lies in the defense; the possibility of victory in the attack." -Sun Tzu "True scholarship consists in knowing not what things exist, but what they mean; it is not memory but judgment." - James Russel Lowell Last edited by Battler3797; Jul 18th, 2012 at 2:48:20 PM. |
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#2 |
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Join Date: Jun 2012
Posts: 14
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I like your team but I think mamoswine might give you a whole bunch of trouble, STAB priority ice takes out half your team and he also carries superpower pretty often and that takes out two more. Then your left with just Jelly.
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#3 |
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No excuses.
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Hi
This is a nice team however, there are a couple of things that I think could be changed that would make it vastly superior to its current state. Your team is not very fast, in fact, it's painfully slow. That leaves you open to very dangerous threats like Terrakion, who right now can beat your entire team. Jellicent is the only one that isn't OHKOed after Stealth Rock, but then, it won't OHKO back either, so you have to hope for a Scald burn which isn't exactly great. Opposing Thundurus-T could also be problematic, especially the NP set, as it outspeeds your whole team (bar your own Thundurus-T of course) and can seriously damage them. Another thing that could really hurt you is Starmie. It can 2HKO your whole team with the Life Orb set, and since you can't outspeed it, you're looking for trouble. It can reliably beat at least one member of your team, and it's in the worst case, as it could end up sweeping you completely. I really think that this problem comes from the fact you don't run enough speed, and adding a faster member to your team could be a very good addition. Swapping your Sawsbuck for a Choice Scarf Tyranitar could be an excellent idea, as it can easily Revenge Kill all of these threats since it outspeeds everything up to base 115s, which include some of the most dangerous threats to your team while also giving you a way to fiight opposing weather. Sawsbuck is kinda slow and frail for OU, and while the surprise value could win you games, I think it can be a dead weight in many battles. Tyranitar also gives you a tool against stuff like Latios which put a lot of pressure on your only Steel resist, Heatran. If you're worried about Dragonite's Multiscale, since you have Roost and Leftovers you should be alright. Opposing Stall teams could be a little tricky to deal with as you have no reliable way to break walls, and they can set up entry hazards all day long and that could really end up screwing you up. Your current Jellicent moveset could be changed to something that works much better against these kind of teams, and at the moment it doesn't do much. Replacing Protect with Taunt and Toxic with Will-O-Wisp helps it in most situations as it gives it the ability to beat stuff like Blissey and it cripples Physical attackers used by Offensive teams. You also need a bit more Speed to make it work better. I don't think Hydreigon needs all that coverage, since it can definetly run something more useful than Surf in its fourth moveslot. Surf is a bit redundant with Dragon Pulse and Earth Power as Earth Power + Flamethrower lets you beat every Steel types in OU and Dragon Pulse kills the rest. Roost is definetly more useful on that slot, as it abuses Hydreigon's great bulk and doesn't put its lifespan on a timer since you have Life Orb. I suggest you keep Earth Power because if you drop it stuff like Jirachi in rain become annoying. It's also much better at killing Heatran, opening the way for Dragonite. Finally Roar on Heatran over Protect could be a good option, since it lets you phaze stuff like Dragon Dance Dragonite locked into Outrage, or Quiver Dance Volcarona so they have to hurt themselves on Stealth Rock if they want to come back on the field, making it easier to deal with them. Protect is great but, both have their usefulness. Here are the sets you should use:
Tyranitar and Jellicent
Good luck! |
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#4 |
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Join Date: Feb 2011
Posts: 178
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I like your idea of a revenge killer but after some testing tyranitar just wasn't getting done what i wanted it too. So i switched it back to a F-W-G core but i made sure it was still a revenge killer who could do some damage as well. It also can handle things like latios and such still too.
__________________
"Invincibility lies in the defense; the possibility of victory in the attack." -Sun Tzu "True scholarship consists in knowing not what things exist, but what they mean; it is not memory but judgment." - James Russel Lowell |
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#5 |
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Join Date: Jul 2012
Posts: 1
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If Jellicent faints, anything with a strong
Fighting and Rock / Ice move will destroy this team. Examples are Mamoswine, Terrakion, Lucario, Conkeldurr, Mienshao, Breloom and even DD Gyarados. I suggest you replace Thundurus-T with Skarmory. It has okay synergy with your defensive core, and it lays down Spikes with Heatran's Rocks, making better use of it's Roar. It also walls all of the above aside from special Lucario. Rotom-W looks to be the better scarfed appliance on your team. It doesn't share an Ice weakness, and it's STAB hits big threats like Infernape harder. Jellicent having both Scald and Will-O-Wisp is a waste of a moveslot. Might I suggest using Surf or Ice Beam to replace Scald? |
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#6 |
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Join Date: Feb 2011
Posts: 178
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No offense but out of the huge list of guys you said will destroy this team most if not all can easily be handled by other guys. I mean terrakion is easy revenge kill for rotom, lucario is outsped and handled by thundurus, so is gyarados, mamoswine really isn't as big of a threat as it appears. Even though a stab super effective priority move hurts people forget that with the stab and super effective on most of the guys on my team its only a 120 base power normal effective attack hitting me. and mienshao and conkeldurr are handled by dragonite because of multiscale which is seriously underrated. Now if all of these threats were all on the same team that would cause problems but honestly the most you see is 1-3 of these guys max on a team and the team has enough overall support in each other to handle it. I really don't mean any offense so if anyone takes in i apologize in advanced but this team looks really broken just typed up but if its tested in actual battles and used it works a lot better then it looks. Yes those threats can be a problem on certain team mates but all of those threats can be taken care of. Though it may be just how i use this team. And jellicent very rarely faints without causing the opponent's team to be SEVERELY hindered. Normally he is one of the first guys to faint but when he does i am usually in a 4 vs 3 or 5 vs 3 situation with the advantage and a couple of their pokemon burned and at half health. I don't mean any offense but this team is a lot better then it looks or atleast from how i personally have used it, its a lot better then its receiving credit for.
Now that my little rant is done about the jellicent dying and my team getting crushed by avergae pokemon that this team is prepared to handle il move on to the second two parts of the comment. Rotom-W Running two water types like that just seems like a waste of a slot. Rotom-C is just as bulky and adds better type coverage for a revenge killer or messes their team up. Plus most Ice types won't speed him unless they have priority Lets say there comes a situation of mamoswine vs Rotom-C An Adamant Natured 252 Attack mamoswine attacks with ice shard. IF it has all these conditions and it has a choice band equipped it will deal a minimum of 204, an average of 222 and a maximum of 242. With that realization and calculator brings me to change Rotom-C's E.V.s to 252 Spa, 248 Spe, and 8 HP. This gives Rotom-C 243 hp which Guarantees that no matter what set mamoswine is running it can not OHKO Rotom and it will lose out to Leaf Storm. That is the only priority user with high enough attack to do so. Meaning that none of the other threats will be able to stop him as well. As for the second comment i will be replacing scald with surf. However, i worked on it some more after writing this comment and will give you that my team struggles really badly with hail teams, and more importantly kyurem and such. so i am open to suggestions on replacements however i personally do not like the rotom-W set as i have used him before and he just isn't the one to be there with the teams synergy. Im open to other suggestions though.
__________________
"Invincibility lies in the defense; the possibility of victory in the attack." -Sun Tzu "True scholarship consists in knowing not what things exist, but what they mean; it is not memory but judgment." - James Russel Lowell Last edited by Battler3797; Jul 18th, 2012 at 4:03:37 PM. |
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