Go Back   Smogon Community > Site & Projects > Pokémon Showdown!
Register FAQ Social Groups Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools
Old Jul 25th, 2012, 11:44:03 AM   #51
GatoDelFuego
Grammar! Apply directly to the analysis!
is a Contributor to Smogon
 
GatoDelFuego's Avatar
 
Join Date: May 2011
Posts: 1,170
The University of Alabama
Default

Someone posted this in the old bug report thread, but it was never commented upon.

The foe's Hassamu restored HP using its Leftovers!
Jirachi restored HP using its Leftovers!
Turn 11

Jirachi used Fire Punch!
It's super effective! The foe's Hassamu lost 66% of its health!
The foe's Hassamu fainted!
The sandstorm rages.

Jirachi is faster than Hassamu (Scizor), yet it gets leftovers recovery second. Another example here:

The foe's Hassamu used Bullet Punch!
Gengar's substitute faded!
Gengar used Focus Blast!
The attack of Gengar missed!
The sandstorm rages.
Gengar is buffeted by the sandstorm!
The foe's Hassamu restored HP using its Leftovers!
Gengar restored HP using its Leftovers!


This may have been because scizor used priority that turn, but the faster pokemon is not getting leftovers first. Then entire log can be found here.
__________________
Part of the GP team, message me for a check!

Sharpen your skills as a GP checker in the GRAMMAR DOJO!
GatoDelFuego is offline   Reply With Quote
Old Jul 25th, 2012, 12:39:28 PM   #52
Boingboingsplat
 
Boingboingsplat's Avatar
 
Join Date: Apr 2009
Posts: 9
Michigan, US
Default

When using a smaller window size (One that overlays the moves/switches over the main battle window) the "Waiting for opponent [Cancel]" bar will show up below the battle window. On shorter screens than this, it can not be visible at all.

Screenshot.
Boingboingsplat is offline   Reply With Quote
Old Jul 25th, 2012, 4:30:11 PM   #53
TropiOUs
 
TropiOUs's Avatar
 
Join Date: Apr 2011
Posts: 432
North Korea
Default

Reporting that multi hit moves in LC are doing way more than what they should (or at least if used by Minccino). When used on ps, Minccino is able to OHKO Hippopotas WITHOUT a boosting item. This same Minccino is also able to deal a scary 60% to Bronzor, an extremely physically bulky resist. Because this looked wrong, I tested it ingame, it was only against Hippopotas though. A Tail Slap from Adamant 196 Attack Minccino while still pretty strong, didn't OHKO, but still did plenty of damage that hippopotas could easily slack off instead of being flat out ohkoed.

PS log, ignoring crits it was still ohko against Hippopotas, and at least 60% against Bronzor.:
...

Ingame Screenshots of using Tail Slap against Hippopotas:
Minccino used for this. I know ball and shit is illegal, just edited the hidden hollow one for this test.
Hippopotas used for this. Read Minccino for legality.

Damage
Not sure if this is true for the other multi hit moves available in LC, but will test them later just to be sure.

Not sure if the correct thread for this, but some illegal LC sets are able to be used on ladder such as Shift Gear Klink, and Shadow Punch Golett.This can be fixed easily with the help of this article: LC move legality

DW abilities for genderless mon and DW starters are allowed as well. Such a thing is not possible ingame because they appear at lv 10 making them too high of a level to be used in LC, in the case of the starters, they are male only, making them unable to pass down their Dream World abilities.

Okay, this is getting ridiculous
EBeast sent out Bianchi (Aron)!
Dante Must Die sent out Minccino!
Minccino used Tail Slap!
It's not very effective... The foe's Bianchi lost 10% of its health!
A critical hit! It's not very effective... The foe's Bianchi lost 14% of its health!
It's not very effective... The foe's Bianchi lost 10% of its health!
It's not very effective... The foe's Bianchi lost 10% of its health!
It's not very effective... The foe's Bianchi lost 10% of its health!
Hit 5 time(s)!
__________________

16:46 <TLCNU> Esca literally is 2HKO'd by Stoutland Fire Fang

Last edited by TropiOUs; Jul 25th, 2012 at 4:48:34 PM.
TropiOUs is offline   Reply With Quote
Old Jul 26th, 2012, 3:39:11 AM   #54
CrackinSkulls
 
CrackinSkulls's Avatar
 
Join Date: Mar 2012
Posts: 208
Where the hax demons live
Default

I was playing the today and it randomly started looping 1 turn over and over again. I used crunch and it kept on giving me the Def drop i dunno what happened but i have an image.

...
__________________
VM me for an OU or Ubers rate!

Check out my team(s):
A Day at the Beach(Ubers)

The time has come to battle the Elite 4! Challenge here
CrackinSkulls is offline   Reply With Quote
Old Jul 26th, 2012, 3:56:38 AM   #55
Professor Jacel
 
Join Date: Jul 2012
Posts: 12
Default

I do not have a screen shot but I can copy the message here.

Error: Ladder server overloaded - ladder could not be updated.
Error: Ladder server overloaded - ladder could not be updated.
xzeromegax left.
This isn't a rated battle; victory doesn't mean anything.
Do you just want to see the text "you win"? Okay. You win.
greynut left.

I am playing Rated so I am confused.
Professor Jacel is offline   Reply With Quote
Old Jul 26th, 2012, 4:35:35 AM   #56
WreckDra
 
WreckDra's Avatar
 
Join Date: Mar 2012
Posts: 5
Spokane WA USA
Default

the is a PP bug with Shadow Force... it for some reason uses a power point on the first and second turn... not too big just gets annoying when pressure stallers are around
WreckDra is offline   Reply With Quote
Old Jul 26th, 2012, 4:49:46 AM   #57
ThePhalanx
 
ThePhalanx's Avatar
 
Join Date: Nov 2011
Posts: 246
Kyurem-B, get the f*ck back to Ubers.
Default

Quote:
Originally Posted by Fat Professor Jacel View Post
I do not have a screen shot but I can copy the message here.

Error: Ladder server overloaded - ladder could not be updated.
Error: Ladder server overloaded - ladder could not be updated.
xzeromegax left.
This isn't a rated battle; victory doesn't mean anything.
Do you just want to see the text "you win"? Okay. You win.
greynut left.

I am playing Rated so I am confused.
As the message says, the server is currently overloaded with lag. All battles at this time become non-rated; feel free to test out teams without losing ladder points. Next time check the stickied FAQ page.
__________________
FREE SCOLIPEDE! #NU2013 - JAIL KYUREM-B! #UBER2013

Apparently ASB is a thing

Remind me I've got battles to ref
ThePhalanx is offline   Reply With Quote
Old Jul 26th, 2012, 8:46:05 AM   #58
The Immortal
VOCARE AD REGNUM
is a Battle Server Administratoris a Forum Moderator
 
The Immortal's Avatar
 
Moderator
Join Date: Sep 2010
Posts: 301
...
Default

Quote:
Originally Posted by Fat Electrolyte View Post
I noticed something in the Teambuilder, Deoxys-Defense can't learn Agility, even though it can. Am I missing something?
I have already fixed Deoxys' learnset. The client has not been updated so the Teambuilder shows it as illegal; however, it allows you to battle with it.

Quote:
Originally Posted by Fat GatoDelFuego View Post
Someone posted this in the old bug report thread, but it was never commented upon.

...



This may have been because scizor used priority that turn, but the faster pokemon is not getting leftovers first. Then entire log can be found here.
We are aware of this bug.

Quote:
Originally Posted by Fat WreckDra View Post
the is a PP bug with Shadow Force... it for some reason uses a power point on the first and second turn... not too big just gets annoying when pressure stallers are around
2-turn moves are currently being worked on, thanks for reporting the bug.
The Immortal is offline   Reply With Quote
Old Jul 26th, 2012, 12:27:57 PM   #59
Nyktos
Custom Loser Title
is a Community Contributor
 
Nyktos's Avatar
 
Join Date: Aug 2008
Posts: 332
Default

Quote:
Originally Posted by Fat ThePhalanx View Post
As the message says, the server is currently overloaded with lag. All battles at this time become non-rated; feel free to test out teams without losing ladder points. Next time check the stickied FAQ page.
There's still the actual bug that it doesn't actually show the last turn of a battle. Which means I don't actually know who won my last battle...
Nyktos is offline   Reply With Quote
Old Jul 26th, 2012, 12:42:04 PM   #60
Haxorus21
 
Join Date: Jul 2012
Posts: 2
Default

i was using a speed boost combusken. opponent has torkoal and used yawn. combusken didnt sleep. it just kept the "drowsy" status, the battle ended, it still had it. it went on for like 15 turns or so.
Haxorus21 is offline   Reply With Quote
Old Jul 26th, 2012, 1:19:56 PM   #61
Relados
I learn by going where I have to go
is a Battle Server Moderator
 
Join Date: Jul 2012
Posts: 333
Default

Is there a glitch associated with critical hits on multi-hit moves, or do I not know how they work? I got hit with Rock Blast and all five hits were criticals, which I know could happen without a glitch, but is still worth looking into.
Relados is offline   Reply With Quote
Old Jul 26th, 2012, 2:34:05 PM   #62
wiiii
 
wiiii's Avatar
 
Join Date: Nov 2011
Posts: 35
Argentina
Default

I just saw a minor bug involving transform and batton pass. First, the oponent Smeagle used trasform on my Espeon, and then used Batton pass (Being transformed on Espeon). When he switched his Gengar, the sprite of Smeagle was shown ovelayed with the Gengar's sprite. This persisted even when he switched out again. It only stopped whe he switched his Smeagle again.
Sorry, but I don't have a screenshoot
wiiii is offline   Reply With Quote
Old Jul 26th, 2012, 2:52:47 PM   #63
Relados
I learn by going where I have to go
is a Battle Server Moderator
 
Join Date: Jul 2012
Posts: 333
Default

Here's another bug I've run into during a Moody Metronome battle:

The foe's For used Metronome!
The foe's For used Dive!
The foe's For hid underwater!
Smeargle used Metronome!
Smeargle used Scary Face!
The attack of Smeargle missed!
Smeargle's Moody sharply raised its Evasion!
Smeargle's Moody lowered its Defense!
The foe's For's Moody sharply raised its Attack!
The foe's For's Moody lowered its Special Defense!
Turn 33
The foe's For used Metronome!
The attack of the foe's For missed!

Smeargle is paralyzed! It can't move!
The foe's For's Moody sharply raised its Speed!
The foe's For's Moody lowered its Evasion!
Smeargle's Moody sharply raised its Evasion!
Smeargle's Moody lowered its Special Defense!

How does Metronome miss? Only the move it uses can miss.
Relados is offline   Reply With Quote
Old Jul 26th, 2012, 6:12:44 PM   #64
Marty D
Bug Catcher
is a Battle Server Administratoris a Forum Moderatoris a Pokémon Researcher
 
Marty D's Avatar
 
Moderator
Join Date: Mar 2012
Posts: 121
Default

Quote:
Originally Posted by Fat Relados View Post
Here's another bug I've run into during a Moody Metronome battle:

The foe's For used Metronome!
The foe's For used Dive!
The foe's For hid underwater!
Smeargle used Metronome!
Smeargle used Scary Face!
The attack of Smeargle missed!
Smeargle's Moody sharply raised its Evasion!
Smeargle's Moody lowered its Defense!
The foe's For's Moody sharply raised its Attack!
The foe's For's Moody lowered its Special Defense!
Turn 33
The foe's For used Metronome!
The attack of the foe's For missed!

Smeargle is paralyzed! It can't move!
The foe's For's Moody sharply raised its Speed!
The foe's For's Moody lowered its Evasion!
Smeargle's Moody sharply raised its Evasion!
Smeargle's Moody lowered its Special Defense!

How does Metronome miss? Only the move it uses can miss.
That wasn't really Metronome 'missing' so much as it was you using Metronome while using Dive.
Here's a recreation of this with a few examples:

Obviously that shouldn't be possible, but two-turn moves are kind of buggy right now (as well as the graphics). Basically what happened was Metronome called Dive, then you were considered underwater for the next turn and all moves besides Surf and Whirlpool would miss when used on you. So because Metronome targets the user it misses since it's not Surf or Whirlpool. It'll be fixed eventually to actually lock you into Dive if it gets called.
Marty D is offline   Reply With Quote
Old Jul 26th, 2012, 8:20:44 PM   #65
RocketFrog
 
Join Date: Jul 2012
Posts: 2
Default

In a random battle I used overheat and there was no special attack reduction, here's the log

The foe's Shedinja used Sucker Punch!
Magmar lost 25% of its health!
The foe's Shedinja was burned!
Magmar used Overheat!
It's super effective! The foe's Shedinja hung on using its Focus Sash!
Magmar restored HP using its Leftovers!
The foe's Shedinja was hurt by its burn!
The foe's Shedinja fainted!
Sadffds: oh god
Sadffds: wat
Sadffds: no spatk reduction
Sadffds sent out Camerupt!
The foe's Camerupt floats in the air with its Air Balloon!
RocketFrog is offline   Reply With Quote
Old Jul 26th, 2012, 8:46:21 PM   #66
Snowforte
 
Join Date: Feb 2012
Posts: 1
Default

I've observed two bugs.

The first is with the move Bounce. Each use takes 2 pp. The first is used when the pokemon goes up into the air. Then, on your next turn, you must press bounce again (it gives the message that you are trapped and cannot switch) and that also takes a power point. For example, when you land you have 6/8 pp instead of 7/8. This greatly decreases the move's usefulness as one can only bounce 4 times in a match.

The second bug is with freeze mechanics. I'm fairly certain that you can never thaw out. It may just have been bad luck, but I was in a battle where I was frozen for 12 turns straight. I will admit that it could happen to be bad luck, but I have also been frozen in sunlight and not thawed by Scald.
Snowforte is offline   Reply With Quote
Old Jul 26th, 2012, 11:42:23 PM   #67
ItsSuperKook
 
ItsSuperKook's Avatar
 
Join Date: Jul 2011
Posts: 2
Default

Hey there, I Was importing a team from PO And i wasnt able to use it for the Following reasons

...


Last time i checked,All of those were legal,And im not using a bulbasuar. Im not sure if it has anything to do with being imported from PO or what but yeah. Thanks for your time :)
ItsSuperKook is offline   Reply With Quote
Old Jul 26th, 2012, 11:42:29 PM   #68
Astrid
 
Join Date: Jun 2012
Posts: 39
United States
Default

Unsure if this is just an unimplemented feature or a bug: Often when I start up the mac client, my avatar will be reset to one of the game's protagonists instead of a custom one. This isn't a big deal at all, and can go on the very bottom of the list of things to fix, but I figured it's worth mentioning.
Astrid is offline   Reply With Quote
Old Jul 26th, 2012, 11:48:26 PM   #69
akela
 
akela's Avatar
 
Join Date: Mar 2012
Posts: 1,431
Minnesota
Default

Quote:
Originally Posted by Fat ItsSuperKook View Post
Hey there, I Was importing a team from PO And i wasnt able to use it for the Following reasons

...


Last time i checked,All of those were legal,And im not using a bulbasuar. Im not sure if it has anything to do with being imported from PO or what but yeah. Thanks for your time :)
Didi you click on Keldeo-R in the pokemon showdown teambuilder? Sometimes, you need to actually click on the pokemon you want in showdown's teambuilder, since PS doesn't use the exact same terms and names as PO.
__________________
ASB
akela is offline   Reply With Quote
Old Jul 27th, 2012, 1:00:31 AM   #70
breh
 
breh's Avatar
 
Join Date: Feb 2010
Posts: 2,958
Default

Quote:
Originally Posted by Fat ItsSuperKook View Post
<blurb>
In addition, iirc, Gastrodon East is broken, unfortunately :/
__________________
VGC Regionals: VGC11 Top 16, VGC12 12th Place
breh is offline   Reply With Quote
Old Jul 27th, 2012, 1:26:21 AM   #71
coolbiz
 
coolbiz's Avatar
 
Join Date: Aug 2010
Posts: 642
portal eye'd
Default

...

So what happened here was I dies fro destiny bond a turn after the affect was supposed to be gone since it goes for that turn and the turn after, but here it lasted for 2 more turns, this all happened on turn 15. Hope you understand that :P
__________________
My Pokecheck #smogonwifi is a awesome place
(ノಠ益ಠ)ノ彡zıqןooɔ ||ʕ ●ᴥ●ʔ || coolbiz ノ( ş _ şノ)
coolbiz is offline   Reply With Quote
Old Jul 27th, 2012, 1:33:21 AM   #72
Snowflakes
大賢人は私にとって唯一のツンデレです
is a Battle Server Moderator
 
Snowflakes's Avatar
 
Join Date: Mar 2012
Posts: 296
Ontario, Canada
Default

Searched the thread for it couldn't find it but me and stunt did some testing and it seemed King's Rock never flinches. here's the log.

...


Maybe it was just insane luck that it never flinched but out of that many tries i would think it would flinch once?

link for moves that flinch with King's Rock as of DP: http://www.smogon.com/dp/items/kings_rock
__________________
!Aaeru: I THOUGHT YOU ANALS USED SOME SORT OF HACK ON MY PC
@Snowflakes: anals?
!Aaeru: PEOPLE WITH HOLES IN THEIR BUTTS
<Snowflakes> FERAN
<Snowflakes> FELL
<imanalt> OFF
<imanalt> A
<imanalt> CLIFF
Snowflakes is offline   Reply With Quote
Old Jul 27th, 2012, 2:58:38 AM   #73
V4Victini
One Classy Victini
is a Battle Server Administratoris a Forum Moderatoris a Pokémon Researcher
 
V4Victini's Avatar
 
Moderator
Join Date: Apr 2011
Posts: 630
o3o
Default

King's Rock isnt implemented
__________________
Quotes:
{ 15:21 } <Biosci> the wii fit girl is just zero carb samus

{ 00:39 } <aldaron> birkal raging is similar to an angry bunny

{ 20:53 } <Kaphotics> Since the new region is supposedly based on France... does that mean all wild Pokemon will now flee from battle?

[13:06] <~GreatSage> have we really gotten to the point where 125 atk is considered lackluster

[18:37] <Biosci> my plan was as flawless as my pokemon

[00:16] <Toast> One day, Mat came to a closed door. He thought all day about how to get past the door and after hours of contemplation, he decided to create a machine to bend space allowing him to pass through the door. An hour later, Codr walks past him and turns the handle.

[00:21] <Mikel> dumb fucks like this make me want to punch babies

{ 09:09 } Nexus butters Toast
{ 09:09 } <Toast|Work> Speaking of buttered toast.. I'm hungry.
{ 09:10 } <Nexus> don't eat yourself
{ 09:14 } <Toast|Work> gim k[lk hj
{ 09:15 } <Nexus> ._.
{ 09:18 } <Toast|Work> That was me after eating both of my arms so I had to type with my face.
{ 09:18 } <Nexus> -.-
{ 09:18 } <Toast|Work> DON'T JUDGE ME

[07:26] %Aurora: a dick a day keeps the doctor away
[07:26] %Aurora: ~
[07:26] Nica is coolio: but isn't it inappropriate
[07:26] ~skylight: then i really need a few penises rn...

[03:44] <bmelted> GUESS
[03:44] <bmelted> WHO'S
[03:44] <bmelted> DRUNK AGAIN
V4Victini is offline   Reply With Quote
Old Jul 27th, 2012, 3:52:12 AM   #74
Hobert
 
Hobert's Avatar
 
Join Date: Jul 2012
Posts: 5
Default

I was in a random battle when my Milotic sleep talked a hp grass against my opponent's Reuniclus and it was super effective. I asked my opponent about it and after it hit his scyther for quite a bit of damage he agreed it definitely wasn't grass. I don't have any logs or screen shots though, the battle ended before I thought to take one.
Hobert is offline   Reply With Quote
Old Jul 27th, 2012, 6:25:39 AM   #75
The Immortal
VOCARE AD REGNUM
is a Battle Server Administratoris a Forum Moderator
 
The Immortal's Avatar
 
Moderator
Join Date: Sep 2010
Posts: 301
...
Default

Quote:
Originally Posted by Fat RocketFrog View Post
In a random battle I used overheat and there was no special attack reduction, here's the log

...
Yes, it's a bug that's noted already, that secondary effects don't work on Sturdy/Focus Sash Shedinja due to 0 damage. Same as when a 1 HP Pokemon uses Endure.

Quote:
Originally Posted by Fat Astrid View Post
Unsure if this is just an unimplemented feature or a bug: Often when I start up the mac client, my avatar will be reset to one of the game's protagonists instead of a custom one. This isn't a big deal at all, and can go on the very bottom of the list of things to fix, but I figured it's worth mentioning.
It only resets if the server restarts.

Quote:
Originally Posted by Fat coolbiz View Post
...

So what happened here was I dies fro destiny bond a turn after the affect was supposed to be gone since it goes for that turn and the turn after, but here it lasted for 2 more turns, this all happened on turn 15. Hope you understand that :P
This has been noted already.

Quote:
Originally Posted by Fat Hobert View Post
I was in a random battle when my Milotic sleep talked a hp grass against my opponent's Reuniclus and it was super effective. I asked my opponent about it and after it hit his scyther for quite a bit of damage he agreed it definitely wasn't grass. I don't have any logs or screen shots though, the battle ended before I thought to take one.
This has been noted already. It's a bug with Hidden Power being called by other moves, it becomes Dark type.
The Immortal is offline   Reply With Quote
Reply Smogon Community > Site & Projects > Pokémon Showdown!

« Previous Thread | Next Thread »
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 9:02:10 AM.