|
|||||||
![]() |
|
|
Thread Tools |
|
|
#101 |
|
Join Date: Jul 2012
Posts: 23
|
1. When improving the Team Builder, you might want to take into consideration that some Pokemon can learn certain moves from different forms.
Example: a Defense Deoxys would be able to effectively use Agility legally as long as it learned Agility by switching to Speed Deoxys temporarily to learn it and then switching back. Current Team Builder won't allow Defense Deoxys to know Agility. 2. Make it possible to choose the Battle Music. It tends to choose the same track over and over and it can get a bit boring/annoying after a while. Maybe including some of the Elite Four/Champion themes might be nice. If anything, make it more "random." Last edited by naagza; Jul 25th, 2012 at 9:21:16 PM. |
|
|
|
|
|
#102 |
|
Join Date: Oct 2011
Posts: 140
Finland, Helsinki
|
Inactive button in battles to 120 sec. Currently it is 180 sec, which is way too much. People like time stall.. >:/
I dont know other way to prevent time stalling and 120 sec definitely should be enough to choose your next move.
__________________
Best game of 2012: Zero Escape: Virtue's Last Reward |
|
|
|
|
|
#103 |
|
Join Date: May 2010
Posts: 1,311
|
- Add tournaments to PS
- All rankings for ladder - Not needed to play a ranked match to register |
|
|
|
|
|
#104 |
|
Join Date: Mar 2012
Posts: 208
Where the hax demons live
|
Not sure if this will be implemented but having a rating variation displayed at the beginning of the match like on PO would be nice. It greatly affects my prediction i.e if the opponent has a high variation i won't be afraid of over predicting in the beginning whereas if they have a lower one i often assume they aren't that smart. I dunno it just gave me a little advantage in the beginning of a match and it would be nice
__________________
VM me for an OU or Ubers rate! Check out my team(s): A Day at the Beach(Ubers) The time has come to battle the Elite 4! Challenge here |
|
|
|
|
|
#105 | |
![]() ![]() ![]() ![]() |
Quote:
If someone is timestalling you, contact an authority member to come into the battle because that's against the rules. |
|
|
|
|
|
|
#106 |
Join Date: Jul 2012
Posts: 332
|
Today we've suffered from massive tournament spam. A few users have suggested set tournament organizers (I know this is what the drivers are supposed to do, but when I say this the same response I get is that is only when PS will be able to support tournaments onsite).
I know tournaments aren't part of PS now, but it'd help lag and reduce chat flooding if set users were to create tournaments. |
|
|
|
|
|
#107 |
|
Join Date: Jul 2011
Posts: 58
|
I agree with Relados. Having built in tournament support would be extremely helpful and making it so drivers and above could only host would cut a lot of spam. Adding some features similar to PO like a tournament channel and maybe even server hosted tournaments would be absolutely fantastic, although I know that is probably a lot of work. Until then though If more drivers hosted tournaments and kept up with the clearly large demand for them it would probably really discourage the tournament spam in the chat.
Last edited by Paolo; Jul 26th, 2012 at 7:22:57 PM. |
|
|
|
|
|
#108 |
|
Join Date: Jun 2012
Posts: 3
United States
|
Yeah I agree too. Having a sort of tournament feature would be kind of nice.
__________________
"In a battle, when it looks like you will lose, don't give up. Because you still may have a shot at winning."
|
|
|
|
|
|
#109 |
|
Join Date: Jun 2012
Posts: 51
The Forest of Fools
|
Very small nitpick, I think if I pokemon is immune to attack (ghost type taking a fighting type attack,) perhaps the the ghost type taking the attack be surrounded with some form of barrier, as opposed to having the same 'taking the attack' animation going.
__________________
|
|
|
|
|
|
#110 | ||
|
One Classy Victini
![]() ![]()
Moderator
Join Date: Apr 2011
Posts: 626
o3o
|
Quote:
Quote:
-EDIT- Nope apparently we dont. Should get on that.
__________________
Quotes: { 20:53 } <Kaphotics> Since the new region is supposedly based on France... does that mean all wild Pokemon will now flee from battle?
[13:06] <~GreatSage> have we really gotten to the point where 125 atk is considered lackluster [18:37] <Biosci> my plan was as flawless as my pokemon [00:16] <Toast> One day, Mat came to a closed door. He thought all day about how to get past the door and after hours of contemplation, he decided to create a machine to bend space allowing him to pass through the door. An hour later, Codr walks past him and turns the handle. [00:21] <Mikel> dumb fucks like this make me want to punch babies { 09:09 } Nexus butters Toast { 09:09 } <Toast|Work> Speaking of buttered toast.. I'm hungry. { 09:10 } <Nexus> don't eat yourself { 09:14 } <Toast|Work> gim k[lk hj { 09:15 } <Nexus> ._. { 09:18 } <Toast|Work> That was me after eating both of my arms so I had to type with my face. { 09:18 } <Nexus> -.- { 09:18 } <Toast|Work> DON'T JUDGE ME [07:26] %Aurora: a dick a day keeps the doctor away [07:26] %Aurora: ~ [07:26] Nica is coolio: but isn't it inappropriate [07:26] ~skylight: then i really need a few penises rn... [03:44] <bmelted> GUESS [03:44] <bmelted> WHO'S [03:44] <bmelted> DRUNK AGAIN |
||
|
|
|
|
|
#111 |
|
Join Date: Jul 2012
Posts: 2
|
Make it so that when a pokemon is zoomed in on or spire is enlarged don't make it blurry make it pixelated like in the games, it would look much more crisp :)
|
|
|
|
|
|
#112 |
|
大賢人は私にとって唯一のツンデレです
Join Date: Mar 2012
Posts: 269
Ontario, Canada
|
did the search function couldn't find anything relating to it maybe it was. chances are it's already been suggested and is just waiting to be implemented but a news feed would be pretty awesome. something similar Smogon PO's in information with the FAQ, beginner's guide (when those are complete) and stuff like 'ladder is down' etc.
__________________
!Aaeru: I THOUGHT YOU ANALS USED SOME SORT OF HACK ON MY PC @Snowflakes: anals? !Aaeru: PEOPLE WITH HOLES IN THEIR BUTTS <Snowflakes> FERAN <Snowflakes> FELL <imanalt> OFF <imanalt> A <imanalt> CLIFF |
|
|
|
|
|
#113 |
Join Date: Jul 2012
Posts: 332
|
Now that we have an official FAQ (thanks, by the way), I'd like to suggest that, like the report bugs link, it be linked as well up at the top somewhere. That way new players can use that instead of still asking those questions in chat.
|
|
|
|
|
|
#114 |
![]() ![]() ![]() ![]() |
It'd also be helpful if the link to the rules was at the top as well so maybe people actually read them.
|
|
|
|
|
|
#115 |
|
U HAVIN A FOKIN GIGGLE THER M8 ILL BASH YE HEAD IN I SWEAR ON ME MUM
|
Make OU (rated) the top option. Sometimes I've just reconnected and I click "find battle", expecting it to be OU, and then random battle starts. I would think that OU is the most used. Also, possibly an unranked OU option?
Also, the ability to change the power of Hidden Power without resorting to IV tweaking. Technician hidden powers would be much easier this way.
__________________
Part of the GP team, message me for a check!
![]() Sharpen your skills as a GP checker in the GRAMMAR DOJO! |
|
|
|
|
|
#116 |
|
Join Date: Jul 2012
Posts: 23
|
Why just OU? Why not for all the tiers. It would make finding battles easier to test teams.
Also, this is a small thing, but perhaps update the descriptions for Fusion Bolt and Fusion Flare. The descriptions use the Japanese directly translated names "Cross Thunder" and "Cross Fire" which is a bit confusing. Just something I thought I'd point out. |
|
|
|
|
|
#117 |
Join Date: Jul 2012
Posts: 332
|
Another good thing would be to make /data and !data commands show PP.
|
|
|
|
|
|
#118 |
|
Join Date: Feb 2012
Posts: 159
Seattle, Washington
|
It would be nice to have the option to only battle people within a certain range of your own ranking, its not too fun to be battling for hours and going up about 20 points.
|
|
|
|
|
|
#119 |
|
Join Date: Nov 2007
Posts: 67
Slovenia
|
__________________
do not believe anything blindly, do your own research to see if it makes sense. rael.org my fakemon: http://saiph-charon.deviantart.com/ |
|
|
|
|
|
#120 |
|
Join Date: Jul 2012
Posts: 23
|
Good way to have tournament announcements less spammy could be to have the hosts use the /me command. It stands out and doesn't spam chat so much.
|
|
|
|
|
|
#121 | |
|
Join Date: Jul 2011
Posts: 554
Location Location Location Location Location Location Location Location Location Location Location
|
Quote:
Hopping on the driver tournament thing bandwagon. Also, maybe a separate chatroom for tournaments would be nice too, like there is on PO. |
|
|
|
|
|
|
#122 |
|
That's Dr. Antar to you
![]() ![]() ![]()
Super Moderator
Join Date: Feb 2010
Posts: 2,050
DC Metro Area
|
The solution to the tournament announcement thing is to have tournaments be in a separate channel, like how it was on PO. It's my understanding that multiple-channel support is planned, but lower priority than many other things.
__________________
Codes and Hacks I Use PBR FC: 4898-8739-8815 (See here) Black FC: 4040 5386 0128 / White 2 FC: 4771 3664 7215 My Narrated PBR & Gen V Battles My Trade Thread Convert any sim team to pkms Pokemetrics: A Blog |
|
|
|
|
|
#123 |
|
Join Date: Mar 2009
Posts: 426
US East Coast
|
A simple idea to suggest from me would be to have post-times next to the post in the lobby, much like how PO was. I dunno how feasible that is. It'd be nice to know how long the server has been lagging, for instance, and when chat was locked.
__________________
This is a haiku. Professional Lurker since March, 2009Sometimes haiku's do not rhyme. Refrigerator. (And it's Vilo: veye-low, like the i in pie) {Projects: How do I pronounce that Pokemon...?; ...} |
|
|
|
|
|
#124 | |
![]() ![]()
Join Date: Oct 2009
Posts: 876
afk
|
This is actually known as time stamps and is in way of being done as far as i know.
__________________
Quote:
|
|
|
|
|
|
|
#125 |
|
Join Date: Nov 2007
Posts: 67
Slovenia
|
move the "kick inactive player" button so its not in the same spot as the first move.
Or any other cases like that.
__________________
do not believe anything blindly, do your own research to see if it makes sense. rael.org my fakemon: http://saiph-charon.deviantart.com/ |
|
|
|
![]() |
| Thread Tools | |
|
|