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Old Jul 25th, 2012, 11:56:46 AM   #101
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1. When improving the Team Builder, you might want to take into consideration that some Pokemon can learn certain moves from different forms.

Example: a Defense Deoxys would be able to effectively use Agility legally as long as it learned Agility by switching to Speed Deoxys temporarily to learn it and then switching back. Current Team Builder won't allow Defense Deoxys to know Agility.

2. Make it possible to choose the Battle Music. It tends to choose the same track over and over and it can get a bit boring/annoying after a while. Maybe including some of the Elite Four/Champion themes might be nice. If anything, make it more "random."

Last edited by naagza; Jul 25th, 2012 at 9:21:16 PM.
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Old Jul 26th, 2012, 6:14:54 AM   #102
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Inactive button in battles to 120 sec. Currently it is 180 sec, which is way too much. People like time stall.. >:/
I dont know other way to prevent time stalling and 120 sec definitely should be enough to choose your next move.
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Old Jul 26th, 2012, 7:23:04 AM   #103
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- Add tournaments to PS
- All rankings for ladder
- Not needed to play a ranked match to register
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Old Jul 26th, 2012, 8:08:07 AM   #104
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Not sure if this will be implemented but having a rating variation displayed at the beginning of the match like on PO would be nice. It greatly affects my prediction i.e if the opponent has a high variation i won't be afraid of over predicting in the beginning whereas if they have a lower one i often assume they aren't that smart. I dunno it just gave me a little advantage in the beginning of a match and it would be nice
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Old Jul 26th, 2012, 9:48:07 AM   #105
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Quote:
Originally Posted by Fat NMx13 View Post
Inactive button in battles to 120 sec. Currently it is 180 sec, which is way too much. People like time stall.. >:/
I dont know other way to prevent time stalling and 120 sec definitely should be enough to choose your next move.
180 seconds is not that much time. I've actually heard a few complaints about it because people had to go to the bathroom, do something for their mom, etc. in the middle of the battle and when they got back they lost. Of course, these complaints happened more often back when the timer was only 120 seconds.

If someone is timestalling you, contact an authority member to come into the battle because that's against the rules.
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Old Jul 26th, 2012, 5:06:31 PM   #106
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Today we've suffered from massive tournament spam. A few users have suggested set tournament organizers (I know this is what the drivers are supposed to do, but when I say this the same response I get is that is only when PS will be able to support tournaments onsite).

I know tournaments aren't part of PS now, but it'd help lag and reduce chat flooding if set users were to create tournaments.
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Old Jul 26th, 2012, 6:57:13 PM   #107
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I agree with Relados. Having built in tournament support would be extremely helpful and making it so drivers and above could only host would cut a lot of spam. Adding some features similar to PO like a tournament channel and maybe even server hosted tournaments would be absolutely fantastic, although I know that is probably a lot of work. Until then though If more drivers hosted tournaments and kept up with the clearly large demand for them it would probably really discourage the tournament spam in the chat.

Last edited by Paolo; Jul 26th, 2012 at 7:22:57 PM.
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Old Jul 26th, 2012, 7:32:40 PM   #108
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Yeah I agree too. Having a sort of tournament feature would be kind of nice.
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Old Jul 26th, 2012, 8:03:51 PM   #109
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Very small nitpick, I think if I pokemon is immune to attack (ghost type taking a fighting type attack,) perhaps the the ghost type taking the attack be surrounded with some form of barrier, as opposed to having the same 'taking the attack' animation going.
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Old Jul 26th, 2012, 8:17:09 PM   #110
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Quote:
Originally Posted by Fat Paolo View Post
I agree with Relados. Having built in tournament support would be extremely helpful and making it so drivers and above could only host would cut a lot of spam. Adding some features similar to PO like a tournament channel and maybe even server hosted tournaments would be absolutely fantastic, although I know that is probably a lot of work. Until then though If more drivers hosted tournaments and kept up with the clearly large demand for them it would probably really discourage the tournament spam in the chat.
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Originally Posted by Fat StormFangGamer View Post
Yeah I agree too. Having a sort of tournament feature would be kind of nice.
This is on the to-do list already. I thought we had one in the OP ?_?

-EDIT- Nope apparently we dont. Should get on that.
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Old Jul 26th, 2012, 8:22:02 PM   #111
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Make it so that when a pokemon is zoomed in on or spire is enlarged don't make it blurry make it pixelated like in the games, it would look much more crisp :)
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Old Jul 27th, 2012, 5:32:43 AM   #112
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did the search function couldn't find anything relating to it maybe it was. chances are it's already been suggested and is just waiting to be implemented but a news feed would be pretty awesome. something similar Smogon PO's in information with the FAQ, beginner's guide (when those are complete) and stuff like 'ladder is down' etc.
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Old Jul 28th, 2012, 11:24:25 AM   #113
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Now that we have an official FAQ (thanks, by the way), I'd like to suggest that, like the report bugs link, it be linked as well up at the top somewhere. That way new players can use that instead of still asking those questions in chat.
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Old Jul 28th, 2012, 11:37:46 AM   #114
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Quote:
Originally Posted by Fat Relados View Post
Now that we have an official FAQ (thanks, by the way), I'd like to suggest that, like the report bugs link, it be linked as well up at the top somewhere. That way new players can use that instead of still asking those questions in chat.
It'd also be helpful if the link to the rules was at the top as well so maybe people actually read them.
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Old Jul 28th, 2012, 12:12:49 PM   #115
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Make OU (rated) the top option. Sometimes I've just reconnected and I click "find battle", expecting it to be OU, and then random battle starts. I would think that OU is the most used. Also, possibly an unranked OU option?

Also, the ability to change the power of Hidden Power without resorting to IV tweaking. Technician hidden powers would be much easier this way.
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Old Jul 28th, 2012, 2:36:12 PM   #116
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Also, possibly an unranked OU option?
Why just OU? Why not for all the tiers. It would make finding battles easier to test teams.

Also, this is a small thing, but perhaps update the descriptions for Fusion Bolt and Fusion Flare. The descriptions use the Japanese directly translated names "Cross Thunder" and "Cross Fire" which is a bit confusing. Just something I thought I'd point out.
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Old Jul 28th, 2012, 5:02:15 PM   #117
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Another good thing would be to make /data and !data commands show PP.
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Old Jul 28th, 2012, 7:43:16 PM   #118
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It would be nice to have the option to only battle people within a certain range of your own ranking, its not too fun to be battling for hours and going up about 20 points.
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Old Jul 30th, 2012, 6:02:14 AM   #119
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the music should include the songs from PWT in BW2.

http://www.youtube.com/watch?v=JlzoG6l8TiY

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Old Jul 30th, 2012, 7:08:57 PM   #120
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Good way to have tournament announcements less spammy could be to have the hosts use the /me command. It stands out and doesn't spam chat so much.
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Old Jul 30th, 2012, 7:21:58 PM   #121
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Quote:
Originally Posted by Fat naagza View Post
Good way to have tournament announcements less spammy could be to have the hosts use the /me command. It stands out and doesn't spam chat so much.
Tournament announcements are always spammy, no matter whether they're in /me, bold, caps, or whatever else.

Hopping on the driver tournament thing bandwagon. Also, maybe a separate chatroom for tournaments would be nice too, like there is on PO.
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Old Jul 30th, 2012, 8:00:27 PM   #122
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The solution to the tournament announcement thing is to have tournaments be in a separate channel, like how it was on PO. It's my understanding that multiple-channel support is planned, but lower priority than many other things.
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Old Jul 30th, 2012, 11:12:37 PM   #123
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A simple idea to suggest from me would be to have post-times next to the post in the lobby, much like how PO was. I dunno how feasible that is. It'd be nice to know how long the server has been lagging, for instance, and when chat was locked.
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Old Jul 30th, 2012, 11:30:53 PM   #124
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Quote:
Originally Posted by Fat Seth Vilo View Post
A simple idea to suggest from me would be to have post-times next to the post in the lobby, much like how PO was. I dunno how feasible that is. It'd be nice to know how long the server has been lagging, for instance, and when chat was locked.
This is actually known as time stamps and is in way of being done as far as i know.
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Old Jul 31st, 2012, 9:35:41 AM   #125
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move the "kick inactive player" button so its not in the same spot as the first move.
Or any other cases like that.
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