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#1 |
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is 60% water
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First SQSA can be found here.
Rules and Guidelines
RBY
In-Forum Resources
GSC
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#2 |
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Join Date: Jan 2012
Posts: 34
1227 Boyardee Dr.
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If one does not have a trade thread/shop, is there any shop or trading post that will not require one?
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__________________ Bulbasaur is the Bomb Digity "Take enough roids and you can do anything."-Superhero Movie [URL="http://www.smogon.com/forums/showthread.php?p=4292506"http://www.smogon.com/forums/showthread.php?p=4292506[/URL]- First and only RMT |
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#3 | |
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南Potest 华Qui 人Vult
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Quote:
I'm not exactly sure if there is but you can try asking at the simple requests thread here: http://www.smogon.com/forums/showthread.php?t=3462877 Just make sure you follow the rules there :)
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#4 |
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Join Date: Jul 2009
Posts: 317
Location: Where all tasks have been cleared
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I've got one.
In DPP, if you use Mind Reader, does it allow you to hit a Ghost with a Normal/Fighting type move a la Foresight/Odor Sleuth? Smogon Dex didn't mention it, but I didn't just want to assume "no".
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#5 |
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is 60% water
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Bulbapedia said no, but since this wasn't in the research threads (from what I could find), I figured I'd do a quick test to make sure. Confirming that no, it does not allow you to hit Ghosts with Normal/Fighting attacks.
Tested on a wild Gastly with Mind Reader + Mach Punch Breloom in SoulSilver ^.^
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#6 |
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Join Date: Mar 2010
Posts: 228
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I'm looking for a nice Vs. Seeker Guide for FireRed rematches. I've seen this GameFAQs guide, but it's not really complete and has errors. I have also looked at the in-game guide Smogon has, but that one is a little messy and I'm not sure it's complete either. Anyone know of others?
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#7 |
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Join Date: Feb 2009
Posts: 1,210
Orlando, FL
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Back in the days of G/S/C, the Tyranitar set that I and seemingly everyone else used was Rock Slide / Crunch / Earthquake / Flamethrower (sometimes with a different elemental move over Flamethrower). I did pretty well on GSBot with it too. However, none of the sets in the analysis are even similar. What happened? Is this set outdated or something?
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My other Rotom is a washing machine. |
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#8 |
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Bakuman ;<
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Moderator
Join Date: Dec 2004
Posts: 7,156
Bergenfield
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I am pretty sure, Ttar had a revamp recently, and that set may have been taken out :(
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#9 |
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Join Date: Jun 2010
Posts: 704
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Hi. Yeah, I did the revamp. No, that set is not explicitly enumerated (much like RS/EQ/Curse/Roar), but one difficult thing about Tyranitar is that if you start letting every permutation of the mixed attacker have a set, it quickly gets bogged down. I tried to stress that Tyranitar was very customizable for this reason. Still, while it's a somewhat effective and popular set, Tyranitar is honestly a subpar mixed attacker today without either DynamicPunch to give it confusion luck and/or Pursuit to nab the things it's scaring out as the opponent switches to a wall.
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#10 |
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Ttar by Doughboy
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Alright is Hitmontop viable in OU at all for Gen 2? He seems like a decent rapid spinner with good special defense and having a super effective STAB vs Cloyster. Could he pull off Curse+Mach Punch?
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#11 |
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Join Date: Jun 2010
Posts: 704
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Hitmontop is garbage in GSC. Starmie's the best Spinner period, Cloy & Forry get Spikes, Donphan makes a better Physical presence, and even Tentacruel by virtue of its Toxic immunity is a better dedicated spinner if all you care about is being able to spin against both Cloyster and Forry. Not to mention that all these guys take punishment much better than Hitmontop; the guy's barely got over 300 HP, no outstanding defenses, and no useful resistances, so he's not taking a hit worth anything.
Curse + Priority is a bad strat in GSC. It just doesn't do enough damage. The only case where it's remotely worthwhile is in Dnite's case, and even then, Double-Edge does the same amount of damage as a +1 Espeed, but without needing a turn of setup or a coverage moveslot foregone for Curse. |
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#12 |
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Join Date: Feb 2009
Posts: 1,210
Orlando, FL
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Where I can find an explanation of the differences in mechanics between R/B/Y and Stadium?
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My other Rotom is a washing machine. |
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#13 | |
Join Date: Dec 2009
Posts: 3,268
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Quote:
Also http://www.smogon.com/rb/articles/differences is a good source Last edited by Zacchaeus; Jul 12th, 2012 at 11:22:13 PM. |
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#14 |
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Join Date: Feb 2009
Posts: 1,210
Orlando, FL
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Thanks, Zacchaeus.
Does anyone know of a stat spreadsheet for Gens I and II?
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My other Rotom is a washing machine. |
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#15 |
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Join Date: Jun 2010
Posts: 704
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RBY Wrap Details: Mechanics after Death?
So we know this about Wrap: In link battles, when Wrap is used, you use 1 PP, and a Wrap "queue" is set where you are not prompted to select a move until you use all the Wraps in the queue. While more Wraps are queued, one of two things can happen: 1) The opponent stays in, and the message "X's attack continues" appears on the screen. Wrap PP is not used. 2) The opponent switches out, and the message "X used Wrap" appears despite not being prompted to use a move. Wrap is forced into usage, and PP is used. If 0 PP of Wrap are left but the user is forced to use it, PP will roll over to 63 as Wrap is used anyway. What is unaccounted for here is death of the target of Wrap. I found this video which seems to indicate that after the target dies, even with Wraps still in queue, the user is prompted to use another move, and thus is not forced to use Wrap. This is not a link battle though, but an in-game battle. My questions are as follows: 1) In link battles, are Wrap users prompted to use another move even after the target dies, regardless of the number of Wraps left in queue (i.e., same as in-game mechanics)? 2) Even if the user is prompted for a move, might the user be forced to use Wrap anyway in such a peculiar case? In-game it's uncertain, since in the video supplied the user selects Wrap anyway, and in link battles I really don't know. 3) Regardless of the answers to the above questions, might Wrap PP roll over if it is used for PP after the target faints? (In other words, regardless of whether the user is forced to use Wrap or not, could fainting a Pokemon with your last Wrap PP allow Wrap to be used and PP to wrap around on the following turn?) |
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#16 |
Join Date: Dec 2009
Posts: 3,268
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Is there any way to get a Scizor in Silver version without another cartridge?
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#17 |
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Banned deucer.
Join Date: Jul 2012
Posts: 5
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No. You need to go somewhere and find a Metal Coat unless you have a pokemaker and hack the Scizor in but why would you want to do that? Just be ambitious becuase in the same amount of time it takes to make it on the pokemaker, you could've found another game by now to trade.
What berry lowers the Special Defense EVs and where can it be found? Also as for the way Pokemon battles in Colosseum were set up and I want to take care of this during that time, is there a way to find EV reducing berries in Ruby and Sapphire? Either that or I'm going to find a way to study how EVs are spread in that Orre region 3D based game. |
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#18 | |
Join Date: Dec 2009
Posts: 3,268
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Quote:
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#19 |
Join Date: Dec 2009
Posts: 3,268
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What happens if you trade a Metal Coat Scyther to an RBY game and then back to GSC?
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#20 |
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Join Date: Feb 2012
Posts: 159
Seattle, Washington
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#21 | |
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Join Date: Feb 2009
Posts: 1,210
Orlando, FL
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Quote:
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My other Rotom is a washing machine. |
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#22 |
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Join Date: Jan 2009
Posts: 203
Porto Alegre, RS, Brazil
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No. The game doesn't allow you to enter the Time Capsule Pokémon if there is a Pokémon holding an item.
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Check out the DVs |
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#23 | |
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I'm gonna bury you in the ground~
Join Date: Dec 2005
Posts: 1,502
I'm gonna bury you with my sound~
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via Bulbapedia
Quote:
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#24 |
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Join Date: Aug 2012
Posts: 1
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So, I'm looking to piece together a team- Some candidates I'm looking at for my team are Arcanine, Jolteon, Gyrados, Tyranitar, and Meganium. Could you please give me any suggestions for move set and the 6th?
I already have an idea with what I want to do with Gyrados- Leftovers Roar/Rest/Waterfall/Sleep Talk. |
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#25 |
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Join Date: Aug 2012
Posts: 6
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I got a question. I think I have it pretty much down but it would be very helpful if someone explained how stats worked in RBY and how can I get from catching a pokemon to having a level 100 that's ready to fight in a battle.
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