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#1 |
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We have the technology.
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In the previous thread to this pre-evolution process, we discussed some of the overall ideas that we need to focus on for Syclar, the pre-evolution of Syclant. At the end, I threw out some thoughts that are necessary to consider for the future of Syclar. Please read through that post you you understand where I'm coming from.
This is the stage where we discuss the typing of Syclar. Its evolution, Syclant is Ice / Bug type, so we absolutely must keep that in mind. You may also wish to consider the original artwork for Syclar when it comes to making flavor decisions like this. I am just gonna throw this out right away: we are only allowed to change one type at maximum. I do not want to see any posts supporting Fire / Ground. Rather, discuss from the following list which typing you'd like to see on Syclar and why. I think there is a case for all of them, so there really isn't a wrong answer here. If you have another unique typing to recommend, feel free to do so, although I currently don't think they'd be optimal over my list. Who knows though, you might prove me wrong! Ice / Bug is the traditional approach that most closely resembles Syclant. This thread will be open for roughly 24 hours. What we have so far: Name: Syclar Type: ??? Sprite:
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#2 |
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Join Date: Aug 2012
Posts: 31
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I feel like there's no reason for Syclar to have its type changed, it fits the Bug type canon well and fits the art perfectly, plus it's an interesting type on general. I see how Ice/Grass could be interesting but I don't think it really applies to Syclar.
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#3 |
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Join Date: Sep 2010
Posts: 315
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I feel there's no need to change its typing around; it not only fits as an offensive competitive typing, but aesthetically, Ice/Bug-type just seems most fitting for this little critter.
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#4 |
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likes his numbers
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Moderator
Join Date: Sep 2010
Posts: 2,242
Strong as a Corsola
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Honestly, I see no reason to do anything but Ice/Bug. The body shape and segmentation of the head really seem insect like so, and the tail end is reminiscent of ice. While it is true as Birkal pointed that you can be bug like and not be bug-type, this is fairly rare, and I see no reason to do that here. If it were to be anything other than Bug/Ice, I would say pure Bug, due to that ability to interpret the tail as something other than ice. However, I personally would prefer just keeping it the same as its evolution.
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#5 |
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Join Date: Dec 2008
Posts: 414
Their World
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I'm pretty much agreeing with doing Ice/Bug. I could of sworn it was the reverse, but that doesn't overly matter in the grand scheme of things. I think it would be a bit weird for a little plant covered in Ice to turn into an Insect as well...
The only other one I'd agree with is Bug. It just looks so much like a little insect.
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#6 |
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Overlord of all Animals and Paintbrushes
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Yeah, like everyone else I see no need to change from Ice/Bug. It's an icy bug in design, so any change would just be silly and confusing!
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#7 |
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Join Date: Aug 2012
Posts: 372
Starfing with Harvest
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Bug/Ice. I can't really see any other typing working from a flavor standpoint other than Bug/Ice, except for MAYBE Bug. Overall, though, there's not much of a reason to change the typing.
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#8 |
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南Potest 华Qui 人Vult
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First post in CAP >.>
I'd say stay with the current typing. I think making it a pure Ice-type is sort of weird since it already looks like a Bug and Ice feels like the 'secondary type'. I'll try to explain >.> Bug is the main characteristic of Skylar whereas Ice is 'elemental'. For example, Wormadam and Scyther both retain their Bug-type because Bug characterizes them, gives them their Egg type, and give them their shape. Pure Ice is sort of weird to me because it's hard to imagine a Bug forming from Ice. Pure Bug-type is possible just like how Caterpie etc gain a secondary type after evolving, but Ice / Bug is still good and it can stay that way :) But I think it might be a good idea to give it a pure Bug typing? The higher up the mountain it climbs, the stronger it gets and it also becomes colder. It could possibly evolve and gain its Ice typing to endure the harshness of the cold.mountain tops? You could say that it can still become a Bug / Ice type even when it's not in the mountain area because such a change in typing is already deeply rooted into Scylar's origins. Of course making it a pure Bug-type would be rather unpopular due to how much it would cut back on its movepool etc, but I think it might be rather interesting to explore as a possibility even if it doesn't happen? Overall remaining as a Bug / Ice is fine and Bug is a nice possibility to explore in :) pardon me if I got my facts wrong or anything >.> Edit oops sorry I didn't mean to switch the typing around >.>
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#9 |
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Join Date: Apr 2012
Posts: 121
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Just like pretty much everyone has said before me, I have to say Ice/Bug seems the most reasonable, with Bug being a viable but inferior option.
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#10 |
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Join Date: Aug 2010
Posts: 3,983
Maryland
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it is a bug
also there is an icicle in its butthole yeah this isn't really a hard choice for me, i think we stay consistent and go ice/bug. besides, look at, of the mons we mentioned earlier, how all of them except karrablast keep all their typings... EDIT: also ice/grass is abomasnow and abomasnow is a bad pokemon :P
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#11 |
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Join Date: Sep 2010
Posts: 636
O' Dharma! The world is filled with light...
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Like I said earlier, it looks like a bug and it has a chunk of ice quite literally sticking out of its ass. Hard to really say anything other then ice/bug given how much it looks ice/bug.
although imo it looks more like a fire/dragon type.
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http://i.imgur.com/M88s8ua.gif |
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#12 | |
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Join Date: Jul 2012
Posts: 53
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Where did that come from?
Quote:
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#13 |
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We have the technology.
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Just as a general disclaimer, note that I am proposing Ice / Bug and not Bug / Ice. I don't think there is any precedent for types flipping upon evolution in game, but perhaps I am wrong on that front; lemme know if I'm wrong. I know it's super nit picky, but just making sure you all are aware!
While Ice / Bug is the obvious choice, I think there could be a strong case for solely Bug-type as well. The design certainly hints at Ice-typing, but the design doesn't rely heavily on it, in my opinion. For comparison, I think that Shelmet screams Bug / Steel, and yet it is only Bug-type. Perhaps that is because of its unusual evolution method, but the point still stands. Keep up the discussion; I like how this is going. Also Snover is one of my favorite Pokemon; pwnemon, you monster ;__; |
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#14 |
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Join Date: Jun 2012
Posts: 13
Canada
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Ice/Bug is really the only option that I see working. As far as I know, whenever a single-type Pokemon evolves into a dual-type Pokemon the new type is the secondary one, so mono-Bug doesn't work. And mono-Ice just doesn't fit Syclar's design.
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#15 |
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Join Date: Aug 2012
Posts: 372
Starfing with Harvest
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I belive sandhrewz said earlier that a mono-bug typing would restrict Syclar/Syclant's movepool, but the funny thing is, Syclant learns mostly Bug moves by level-up. It doesn't even learn Ice Beam by level. For those of you that argue that there is no prcedent, we can take the liberty of swapping primary/secondary types if it fits the flavor better, which in this case it does IMO.
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#16 |
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Join Date: Jul 2012
Posts: 53
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My take on types is a little weird, anyway. The way I see it, if a dual-type Pokemon LOOKS more like one type or the other, most of its STAB physical attacks should favor the type it resembles while most of its STAB special attacks favor the other type. I'd use Syclant as an example, but I can't decide which it looks more like. Maybe...Colossoil. It looks like a Ground-type (so much so that I can't even remember what its secondary type was), so most of its STAB physicals would logically be Ground. I don't have its movepool right in front of me, so I don't know if that's how it stacks up. Now, that Electric/Dragon somebody came up with looks about equal parts an Electric and a Dragon, so its STAB physicals would be equally balanced.
Obviously, how many physical versus special attacks it has SHOULD have something to do with its battle stats; what I'm saying just goes with that.
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#17 | |
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Join Date: Aug 2012
Posts: 792
Akron, Ohio
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I really like the idea of a pure bug-type. It looks like a bug, and a cute little one at that. I think it would be unique if it were to change types. i konw it looks like it has "an icicle sticking out of its butthole," but it can just look like a covering of some sort of special material, maybe to help survive the cold before evolving into Syclar, as sandshrewz puts it.
Quote:
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#18 |
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caustic
Super Moderator
Join Date: Nov 2008
Posts: 2,176
avatar by magistrum
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Syclar is supposed to be Ice/Bug, leave it that way imo
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#19 |
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Join Date: Mar 2012
Posts: 1,150
Minnesota
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When did a pokemon's level up movepool have to consist mostly of STAB?
A little line of thought, if Syclar is turning into ice-type as it ascends a mountain, reaching colder and colder peaks. What is ice? Frozen Water. The cold heights froze Syclar. I am not advocating Syclar be Water, Bug/Water, or Water/Bug. Just offering a different perspective. |
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#20 |
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Join Date: Aug 2012
Posts: 372
Starfing with Harvest
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I think it's worth pointing out again that Syclar has ice sticking out of its ass. Although an argument could be made that those are leaves, I can't see how the water freezing inside of it would be a logical theory when compared to its sprites and design.
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<awaychuck> alk your mom is so stupid that she thought the chain rule was used by antebellum mathematicians in the South On Patrat: <Dracoyoshi8> i like to imagine its cheeks are full of semen |
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#21 |
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Join Date: Aug 2010
Posts: 2,467
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Typically, GameFreak only gives the pre-evolutions of a Pokemon a different typing if there is a significant difference. For instance, Surskit picks up another typing as it loses the wings and gains a new means of transportation, while Trapinch and Swablu have nothing obviously draconian about them. I can't see a large enough difference in the designs to warrant a type-change. The only real reason to change it would be for the sake of changing it.
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#22 |
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Join Date: Aug 2010
Posts: 3,983
Maryland
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this will be a long post, but it's mostly data, so bear with me.
Flavor, unlike competitive, is an art which relies largely on precedent. If we want our mon to look like a hollistic "pokemon," then while it is perfectly fine to make novel concepts, we must respect that there are some patterns Nintendo follows that we must also conform to. As such, this will be a post based entirely on respecting precedent. If your sole concern with Syclar is to do something "original" then i highly suggest you reconsider your philosophy. Precedent is key. I went through and found all one-evo pokemon where the last evo had a dual-type. Note: this list will be very useful for like 7 more CAPs so know it well. I got: Code:
Parasect Venomoth Tentacruel Slowbro Dodrio Dewgong Cloyster Steelix Exeggutor Starmie Scizor Jynx Gyarados Omastar Kabutops Ledian Ariados Lanturn Xatu Yanmega Quagsire Honchkrow Forretress Gliscor Weavile Magcargo Mantine Houndoom Swellow Pelipper Masquerain Breloom Ninjask Probopass Medicham Sharpedo Camerupt Cacturne Altaria Whiscash Crawdaunt Claydol Cradily Armaldo Froslass Bibarel Bastiodon Wormadam Mothim Vespiquen Gastrodon Drifblim Skuntank Bronzong Lucario Drapion Toxicroak Abomasnow Swoobat Excadrill Crustle Scrafty Carracosta Archeops Swanna Escavalier Amoonguss Jellicent Galvantula Ferrothorn Golurk Bisharp Braviary Mandibuzz Volcarona Now, I decided to separate this list of mons into three distinct groups: Mons that keep both types from their prevo, mons that gain a secondary type upon evolution, mons that switch a secondary type on evolution *Wormadam will be on two of these lists since it's weird Mons that keep both types: Code:
Parasect Venomoth Tentacruel Slowbro Dodrio Exeggutor Jynx Omastar Kabutops Ledian Ariados Lanturn Xatu Yanmega Quagsire Honchkrow Gliscor Weavile Magcargo Mantine Houndoom Swellow Pelipper Medicham Sharpedo Camerupt Cacturne Whiscash Claydol Cradily Armaldo Bastiodon Wormadam Vespiquen Drifblim Skuntank Bronzong Toxicroak Abomasnow Swoobat Crustle Scrafty Carracosta Archeops Swanna Amoonguss Jellicent Galvantula Ferrothorn Golurk Bisharp Braviary Mandibuzz Volcarona Code:
Cloyster Dewgong Starmie Gyarados Forretress Breloom Probopass Crawdaunt Froslass Bibarel Gastrodon Excadrill Escavalier Code:
Scizor Masquerain Ninjask Wormadam Drapion Code:
Steelix Things which pertain to three-stage families as well:
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[11:56pm] Pwnemon: statutory rape and all [11:56pm] bmelts: i have such a huge boner right now [9:28pm] Kadew: pwnemon that signature is like an x marking the spot of treasure, except instead of treasure its a pile of humorous garbage that turtles crapped out |
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#23 |
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Join Date: Aug 2010
Posts: 3,983
Maryland
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if ice holds water, either the ice melts or the water freezes. Two substances cannot be touching each other like that and not have the same or extremely similar temperatures.
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[11:56pm] Pwnemon: statutory rape and all [11:56pm] bmelts: i have such a huge boner right now [9:28pm] Kadew: pwnemon that signature is like an x marking the spot of treasure, except instead of treasure its a pile of humorous garbage that turtles crapped out |
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#24 |
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Join Date: Aug 2012
Posts: 372
Starfing with Harvest
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"Extremely similar" does not mean uniform. It could be some sort of icy slush.
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<awaychuck> alk your mom is so stupid that she thought the chain rule was used by antebellum mathematicians in the South On Patrat: <Dracoyoshi8> i like to imagine its cheeks are full of semen |
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#25 |
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Join Date: Aug 2012
Posts: 792
Akron, Ohio
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Pwnemon that's a good point, so i guess mono-bug is out :( But, i still think Water/Bug is a very possible typing, as the water freezes. And the water storage pouch thingy isn't made of ice and full of water, its made of some pokemon skin substance, and full of water that freezes.
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