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#276 | |
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no abuse pls
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1) you don't have to have the weather war "won" to have sand up for a period of turns. In these instances, while the weather war is being fought, there can easily be sand up, in which sand veil happens. 2) sand stream is a passive effect. Sand being up does not constrain the user's turn. Having to use a specific high secondary chance move, or using scald that turn, or forcing volcarona to be hit by a contact move DO constrain that turn. They force the turn for their effects. Sand veil, or any other evasion ability, does not. 3) the pokemon with sand veil DOESN'T HAVE TO DO ANYTHING. It can do whatever the hell it wants, as the only condition that needs to be met is you attempting to kill it. It can attack while relying on sand veil to escape damage, or use a support move, or set up, or anything, while relying on sand veil. There is nothing they have to do--and can thus do ANYTHING--and that's the problem. I would consider the same for snow veil, but whatever.
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#277 |
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Join Date: Aug 2012
Posts: 372
Starfing with Harvest
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I think that it's worth noting that if you don't have the weather war won, that's actually a benefit, as most players will go straight to their inducer, which nets you a free sub as sure as a miss would. Then you could SD and sweep, or EQ/Outrage to KO their weather-inducer.
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#278 | |
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Join Date: May 2012
Posts: 46
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Doing anything other than substituting is pretty foolish, and if you are referring to a Sand Veil Pokemon randomly haxing the opponent while attacking, that is precisely what Jirachi does, only with a much higher (60%) success rate. Or do you mean boosting? Jirachi also has a better chance than a Sand Veil mon of grabbing a free boost or using a support move, once you're paralyzed (25%>20%), but I digress; that has more to do with the nature of paralysis than Serene Grace, though Serene Grace likely caused said paralysis. Those problems seem pretty similar, only flinch/para hax seems worse than evasion hax. Both are uncompetitive imo. |
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#279 |
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Join Date: Aug 2012
Posts: 372
Starfing with Harvest
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All you need to do to avoid Paraflinch is to be faster. If Chomp is allowed back in, thats a great check to Paraflinch Rachi. Also, if you're a ground-type, you avoid all Paralysis except for Body Slam, which is rare. Also, getting burned completely screws Jirachi. There are two counters to Sand Veil: Using moves that never miss(Aerial Ace, etc.), or changing the weather, which requires a switch and a free turn, which is what you were trying to avoid in the first place
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#280 | |
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Join Date: May 2012
Posts: 46
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Body Slam is standard on paraflinching Jirachi. It was used on 32.648% of all Jirachi this past August, Jirachi's third most commonly known move; compare to Thunder Wave at 18.483%. It is hardly rare, and clearly the preferred method of inducing paralysis for the reason you stated: it paralyzes ground types. I agree that Sand Veil poses a similar problem, and I suppose that Choice Scarf Golurk, Limber, and Inner Focus are the only counters to paraflinch. I must reiterate that both are uncompetitive in my view. |
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#281 |
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Cause you keep me coming back for more
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In no way are Sand Veil and Serene Grace even on the same boat. Serene Grace Jirachi in Rain is a lot easier to handle than Sand Veil YacheChomp in Sand. For one, statusing Jirachi completely shuts it down, whereas you'd be quite stupid to ever attempt to status Chomp in Sand, even with 100% accuracy moves like Spore and (-_-) Glare. Serene Grace relies on movesets as well- whereas Sand Veil only relies on a passive, everlasting effect. If Rachi runs Body Slam, ghost types handle it easily. If it has Twave or Thunder, throw in a Ground type and OHKO. Natural Cure users can also handle Jirachi well, and bait in Iron Heads so a faster sweeper can come in without worrying about paralysis. Really, the only thing that can successfully and reliable counter Garchomp are pokemon with moves like Arial Ace or Swift- and nobody uses those moves. Weather inducers can work too, but dispose of them and you are pretty much free to sweep.
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#282 |
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No, I do not speak German, but I wish I could.
Join Date: May 2012
Posts: 775
ON A GIRL ROOM :3 :3 :3
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Body Slam is really the preferred method of paralysis? It's is less consistent than Thunder Wave and can't still affect another type of Pokémon: Ghost. And most Ghost-types cannot OHKO Jirachi while Ground-types can be haxed to death, but if they have a chance to move, it's Earthquake Earthquake, bye bye Jirachi.
Don't Skarmory and Bronzong count as counters? (pun not intended) Skarmory phazes Garchomp if it isn't the last Pokémon in the team, and Bronzong kill him with HP Ice. The problem is that they still have a hard time doing this under sanstorm, however.
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I am a 18 year old guy that lives on Brazil. I have my own desires and goals, for example, I plan to become a voice actor. I also plan to become a mangaka. |
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#283 | ||
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Join Date: May 2012
Posts: 46
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Sand Veil abuse relies on Substitute. Sand Veil Garchomp would prefer not to SD in Mamoswine's face or Outrage while not behind a Sub. Sand Veil doesn't provide invincibility. Also, Glare is 90% accuracy. If you happen be carrying a Jellicent when your opponent has Body Slam/Iron Head/U-Turn/Wish Jirachi, then you're in luck. You will be out of luck if it turns out to be SubCM Jirachi. That aside, there are several Pokemon that beat Jirachi 1 on 1, but we are discussing 6 on 6. I maintain that paraflinching is an uncompetitive strategy. Not broken, just uncompetitive. Quote:
If they get a chance to move they can defeat Jirachi. That's the problem. There's a (edit) 30% chance of that happening on any turn that Jirachi uses Iron Head. You've got a better chance of breaking four of Garchomp's substitutes (38%). Sometimes you will KO Jirachi. Most of the time he will KO you. If you get lucky, you can win. That is uncompetitive in my opinion, and puts paraflinch in the same boat as Sand Veil. Last edited by android; Sep 4th, 2012 at 1:26:17 PM. |
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#284 | |
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Join Date: May 2011
Posts: 22
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Last edited by DrDLO; Sep 4th, 2012 at 1:53:54 PM. Reason: clarification |
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#285 |
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Cause you keep me coming back for more
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The closest I can say Serene Grace relates to Sand Veil is that they both 'manipulate' hax, and 'prevent' opponents from attacking you. However, the way they do it is completely different- and that's why I don't think they should be compared. Also, isn't this a Garchomp thread? I don't think it's relevant to talk about banning Serene Grace on a thread solely for Garchomp, as the two don't really relate whatsoever.
I have seen people use a set of Swords Dance / Outrage / EQ / Fire Fang, and that thing plows through teams like there's no tomorrow. If Skarmory comes in as Garchomp Swords Dances, it's going to lose more than half its HP through Fire Fang. Bronzong is on the same boat- FF does ~65-75% to Bronzong as well. Skarm can Whirlwind, but with Sand Veil, it's not as reliable- and if it misses, you've just lost a wall and have a +2 Garchomp to deal with. Rough Skin makes Garchomp quite a lot easier to Whirlwind away, but even still if it sets up again you're pretty much dead. It is fun to make opponents lose 10% health just to revenge your 1% Garchomp though. |
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#286 | |
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Join Date: May 2012
Posts: 46
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As for whether or not Rough Skin Garchomp will be broken, only time will tell. It doesn't seem to be broken at the moment. |
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#287 |
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Join Date: Aug 2012
Posts: 372
Starfing with Harvest
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I personally have seen way more Jirachi's used in Rain than outside of it. Rough Skin Chomp is in no way broken. It might not even be a top-tier threat, as it kinda needs a Scarf to outspeed important pokemon such as Terrakion, Keldeo, Scarf Moxiemence, Tornadus-T, Landorus, etc. I foresee Scarfchomp being the most popuar set.
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#288 | ||
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Join Date: Apr 2012
Posts: 131
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2) sand being up DOES costrain a player to switch-in their weather setupper and makes it take hazards damage and the incoming attack. 3) Quote:
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#289 | |
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Join Date: Oct 2010
Posts: 476
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#290 | |
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No, I do not speak German, but I wish I could.
Join Date: May 2012
Posts: 775
ON A GIRL ROOM :3 :3 :3
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Even if the Choice Scarf set were to be deemed outclassed by Garchomp, Landorus-I still has other sets, even some that Garchomp cannot have, such as a Special Attacker and Gravity.
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I am a 18 year old guy that lives on Brazil. I have my own desires and goals, for example, I plan to become a voice actor. I also plan to become a mangaka. |
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#291 |
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Join Date: Sep 2009
Posts: 782
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Well, I'll just sum up my thoughts and leave it alone:
1. Sand Veil is not that threatening. It only works in specific conditions and few exceptional Pokemon have access to it. Abilities such as Shadow Tag are far more powerful in their own right. The reduction to 100% accurate moves is like being forced to use Hydro Pump over Surf. It's possible that Garchomp is too threatening in its full capacity but then I suggest that we're banning the wrong thing. 2. The 'hax' involved with Sand Veil cuts both ways and is usually more favourable to the attacker. Lets say your opponent has played well. They've won the weather war, have sandstorm active and have a Sand Veil Garchomp. You've preserved your Latios which is the only thing left that outspeeds and can KO. Since you're packing Dragon Pulse you have a better chance to win than to lose. Sand Veil only keeps the Garchomp player in the game. It's not an overwhelming advantage. In this scenario, for all his trouble of winning the weather war, the Garchomp player will only prevail 1/5 of the time instead of never. Broken? 3. It is inconsistent. An ability such as Serene Grace raises hax to the level of certainty. You WILL be haxed. Sand Veil is very tame in comparison. However, I'm not advocating banning Serene Grace (or Jirachi for that matter). Sawsbuck gets it too and nobody cares. Which brings me to the point that it's the Pokemon that needs to be explored in its full capacity. We should rarely be banning abilities in isolation. 4. Banning the ability on all Pokemon is an overreaction. It is an editorial decision that evasion increase in a sandstorm is "not good". I don't think it has anything to do with whether it's overpowered. |
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#292 | ||
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Delena 4ever
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Moderator
Join Date: Apr 2009
Posts: 3,087
In Love
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#293 |
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Join Date: Aug 2012
Posts: 372
Starfing with Harvest
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@Lord of Bays: Shit, you're right, I thought Lando had 111 speed for some reason.
@deluge: I fail too see how Sand Veil "cuts both ways". Last I checked, getting a free turn because the opponent's Surf suddenly became a weaker Hydro Pump(through NO fault of their own) is NEVER a disavantageous scenario. |
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#294 |
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Join Date: Nov 2007
Posts: 203
Florida
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Isn't the burden of proof for unbanning on the Pokemon, not the ability? Many users keep revisiting why Sand Veil YacheChomp is broken compared to other Pokemon that rely on hax (mainly revolving around Jirachi), but still assert that Sand Veil is the true culprit and Chomp should be unbanned. I have seen little evidence offerring why Rough Skin YacheChomp isn't still broken or overcentralizing, just how it is comparatively LESS broken than its accuracy-reducing counterpart. The straw man arguments abound.
Think of the precedent this would set if Garchomp was unbanned and Sand Veil was removed in its place, simply because a majority of voters don't want to have to deal with Sand Veil. Does Snow Cloak - an ability no one really had any interest in discussing until now - fall under the microscope next? I heard someone say that it was a "fair price to pay" if they were banned if that meant Chomp could be freed, but isn't that position flawed at the core? That doesn't sound like a community interested in creating an environment supporting as many viable playstyles as possible, even if an ability is deemed by many as "uncompetitive." It seems a little more like activism in looking for a reason to free a popular Pokemon, at the "price" of a few uncompetitive, (read: unpopular) abilities.
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VoltTurn's Return - A BW2 OU Hyper Offense Team
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#295 | |
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Join Date: Jun 2008
Posts: 1,303
Pennsylvania
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#296 | |
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Join Date: Nov 2007
Posts: 203
Florida
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Edit: Think about Blaziken for a moment. Speed Boost was not banned because it is not broken. Blaziken was banned because in having access to Speed Boost, it became broken. |
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#297 | |
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Delena 4ever
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Moderator
Join Date: Apr 2009
Posts: 3,087
In Love
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#298 | |
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Join Date: Nov 2007
Posts: 203
Florida
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Accepting the premise of this post, the Sand Veil discussion should stand alone; Garchomp merely distracts from the point in the sense that it keeps limiting the argument back to it rather than the ability as a whole. |
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#299 |
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Join Date: Jun 2008
Posts: 1,303
Pennsylvania
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You're right that we shouldn't contradict ourselves in our approach to the three. However, in this case, the approach is quite consistent. Garchomp's ability is considered broken (or at least undesired) in general, so the ability as a whole can be banned, but Blaziken's and Excadrill's abilities are not, so they cannot, forcing us to find a different solution.
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#300 |
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Join Date: Nov 2007
Posts: 203
Florida
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This is the statement that should be central to the debate. Some would agree that it is broken; others would say its effect ends at frustrating or haxy - akin to the exhaustingly aforementioned example of Jirachi. Paraflinchers certainly aren't the most fun to play against, but bans don't occur because we don't like a certain strategy. Just because battles have been turned around by the ability itself doesn't mean that it is inherently broken. If it were, then Serene Grace (which has turned many lost battles around for me and my opponents) would be banned as well.
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