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Old Sep 11th, 2012, 10:20:30 AM   #1
trickroom
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Default Can't Beat the Classics

Can't Beat the Classics

Introduction
The release of BW2 didn't really change the metagame much besides adding one superb Special Attacker, one hulking but limited physical powerhouse, and the amazing Genesect. Latias and Latios already gotten their Soul Dew back so chances are you will bump into them more frequent than ever. However, they still aren't as popular as they used to be in DPP. Scizor is still rather rare due to our new favorite robotic insect: Genesect giving stiff competition as a choice user.

I don't really care about the addition of Kyurem-W because it is rather over- hyped in my opinion. Sure you have that sexy base 170 SpA but hey look at Kyogre, it gets the rain and 150 base power Water Spout or Hydro Pump combined with rain to squash teams. This team attempts to showcase the utility of a few undervalued Pokemon <-- this sentence is quoted from Jibaku's Vulcan Fury RMT: specifically Skarmory and Jirachi.

When we think of Spikes in Ubers, we always thought about the annoying Ferrothorn or that equally supportive Forretress. Skarmory on the other hand is always left out as a threat to consider. Most defensive teams actually lack ways to quickly destroy Skarmory lol, an example will be a team of Groudon, Grass Arceus, Giratina, Blissey, Palkia and Forretress. Only Palkia can really threaten Skarmory and choice users generally do not fare well with Skarmory's partners.

Jirachi is sort of underrated. Before completing this team, I had Blissey instead of Jirachi. After some long thought, I asked myself why am I not using Jirachi instead? Blissey was sitting there and making me lose momentum, and although the team really enjoy gigantic wishes, Jirachi's ability to beat Psyshock Latias reliably and check both the new Kyurem forms, earned it a solid spot on this team. U-turn is a fantastic addition to this team as it allows me to gain momentum and turn the tide to my side. Jirachi always attracts Spikes user and U-turn lets me go straight to a counter, a strategy I will highlight later in this RMT.

This team's performance is pretty satisfactory for me, and even the powerful Poppy likes it. Can't Beat the Classics is the probably the best name I can give for this RMT lol, partially inspired by the scene in Expendables 2. I am not using any BW pokemon in this team, so yeah I still like the Classics most. Despite that fact, this team is made to face the treacherous BW2 metagame and succeed in it.

I decided to just post this RMT to share with the community before I face my examinations in real life. Since Jibaku went out with a bang, I am going to explode with a blast, and made some solid effort in creating this team, putting everything I know to share my experience of this new BW2 metagame.

Note: I finally made one RMT without Lugia or Gyarados in it :(

Just like any other RMTs, no ladder achievements because that is honestly not a very wise decision to judge one's experience in Ubers. I will just say it did well on ladder.

Quote:
Originally Posted by Fat Jibaku
@Ranking: Honestly...why are we discussing ladder rankings? That is irrelevant to the topic at hand and is really a shady way to determine a player's skill. I could mention all my laddering accomplishments but really, it would only serve as a way to inflate ego...
This RMT still follows the old but awesome Vulcan Fury RMT format made by Jibaku. Also, firecape planned to make an unrivaled RMT with me but he disappeared :( I decided to post my own team first before making one joint RMT with him ;) Frankly, I do miss firecape a lot, he is my best buddy in many areas. I will mention it here once more, if I never met firecape, I probably would not or could not have joined the Ubers QC team or participated in C&C ( Fireburn was there too though along with Jibaku and bojangles! ) which is a very important part of my life in Smogon University! Great Sage hates Gyarados so that sucks :( Oh yeah firecape introduced me to IRC, and he even helped me with the Gyarados scripts LOL.

Another thing I remembered was firecape really liked Jirachi, so this time I trying it out on a serious team and it worked very well. Can't fit in Mamoswine in this team so that will be in the future. Furry is now the 'new' firecape :)

Too long, don't read, lets proceed with the team!

Team at a Glance



Next, let's proceed into the actual team!

---

My Favorite Dinosaur

Groudon @ Earth Plate
Trait: Drought
EVs: 252 HP / 220 Atk / 24 Def / 12 Spe
Adamant Nature
- Earthquake
- Stealth Rock
- Stone Edge
- Fire Punch

General Information
Unlike many Groudons roaming around the metagame, mine is surprisingly different but plays similarly. This Groudon set stomps any Dialga in one hit, and Tyranitar is completely flattened by Earthquake as well. I was using Support Groudon earlier but I kept got annoyed by the fact Dialga survived Earthquake and getting rocks up or 2HKO Groudon first. This team tries to limit the opposing entry hazards, and this Groudon is a fantastic way to demolish Spikes user as every single one of them, including Skarmory is manhandled by Groudon.

...



The new Star

Jirachi @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 252 SpD / 4 Spe
Careful Nature
- Wish
- U-turn
- Toxic
- Protect

General Information
Jirachi is a rather new addition to this team as Blissey was in this spot earlier. As mentioned earlier, Blissey simply could not stop being set up bait and Spikes fodder, even with Fire Blast ;_; Fire Blast Blissey still fails to give me momentum. Jirachi has that sexy typing and it is really underrated in today's metagame. Besides being a solid Fire Blast-less Mewtwo check, Jirachi can also pass decently size Wishes and U-turn can always give me the advantage when passing the recovery. Next, Jirachi shares excellent typing with the rest of the members, Giratina-O and Latias resist all of its weaknesses while Jirachi resists Ice and Dragon. Skarmory is immune to Ground and provides Spikes support. I don't want to use Scarf Jirachi, it is piss weak and not bulky enough.

...


Classic Dragon

Latias (F) @ Soul Dew
Trait: Levitate
EVs: 112 HP / 200 SpA / 196 Spe
Timid Nature
- Draco Meteor
- Roost
- Hidden Power [Fire]
- Grass Knot / Thunder

Latias just got her Soul Dew back and I figured out I should use a team with it. Don't listen to Jibaku, Heatran blows, Jirachi and Skarmory are way better as a Latias partners :D This set is inspired by Colonel_M's very fascinating Gyarados RMT's Latias, although I obviously have to make changes to suit the Ubers metagame.

This Latias set is something new but it works wonderfully. Kyogre is really a defining force of the metagame, so making a team without a solid counter to it, is just asking to be destroyed. Latias has always and will probably be one the best Kyogre checks in existence and Ice Beam is not something you will enjoy spamming against my team due to the existence of Jirachi and my own Kyogre. Multiscale Lugia totally walls this Latias but hey, I have my own reliable ways in dealing with Lugia which I will touch on later. Pairing Jirachi with Latias and Giratina-O allows me to resist almost every attack in the game, although things like Dark Pulse are not resisted. Skarmory sets up on Groudon who loves to switch in on my Jirachi, only to get Toxic-ed :D

...


The Lesser Giratina form

Giratina-Origin @ Griseous Orb
Trait: Levitate
EVs: 216 Atk / 252 Def / 40 Spe
Adamant Nature
- Outrage
- Shadow Sneak
- Dragon Tail
- Will-O-Wisp

General Info
You might think that I am mad for using such a weird Giratina-O set but it works! Well, judging from the usage stats, Giratina-O became less used than its Another forme lol. Anyway, they are a few reasons why Giratina-O > Giratina in this team. #1 I just made a Giratina-A team not long ago :(
2# Levitate! 3# Gives me offense and momentum

Giratina-O works great vs stall, especially when paired with Skarmory and Jirachi for recovery. Oh that Levitate is crucial for this team, as I lack Rapid Spin support and its just nice to have an additional Ground immune and Mewtwo check.

...


The Best Physical Wall in OU

Skarmory (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 96 Def / 156 SpD / 4 Spe
Bold Nature
- Spikes
- Roost
- Whirlwind
- Taunt

General Info
You don't see Skarmory much in Ubers these days but it surprisingly has quite a useful niche in Ubers. Base 140 Defense / 70 Special Defense and 65 HP looks measly compared to Lugia's titanic 106 / 130 / 154 or Giratina's champion 150 / 120 / 120 defenses. However, pure stats alone can be deceiving, Skarmory's trump card is its fantastic typing for physical walling and access to Spikes which is frankly more useful than Lugia's sheer bulk. There's one more underrated move Skarmory has no other Ubers wall possess: Taunt. With Taunt I get to shut down Lugia, Giratina ( it gets to burn me though ;_; ) and Cresselia lol. Deoxys-D dropped out of Ubers so I will not mention it here, anyway Skarmory has a much better typing than Deoxys-D. Everyone knows Skarmory is the best physical wall in OU, and even in Ubers, Skarmory's walling potential is superb. Walling every single version of Swords Dance Arceus is also this Armored Bird's main claim to fame.

...


The Fat Whale we all Love

Kyogre @ Choice Scarf
Trait: Drizzle
EVs: 168 HP / 136 SpA / 204 Spe
Modest Nature
- Water Spout
- Ice Beam
- Surf
- Thunder

General Info
The glue to this team. Every Ubers team will enjoy a user of Choice Scarf due to the threat of Mewtwo, Darkrai and Shaymin-S. Kyogre has always been a useful Scarf user, and this set is just like the feeling of Deja Vu, it has all the same moves of Drown All's Kyogre. Nevertheless, something changed, and that is bulk. Thanks to Jibaku for giving me the idea of using Fat Scarf Kyogre, and I am now liking it! In general it can survive +2 ExtremeSpeed from Rayquaza more easily and Arceus needs Life Orb and Adamant nature to KO me at +2. This Scarf Kyogre can switch in on Surfs and Kyurem-W spamming Specs Ice Beam more easily and Jirachi is always there to provide recovery. I like pairing this up with Jirachi as it beats Latias for Kyogre.

...


Conclusion
As always Gyarados > RMT and no Arceus !_! By the way Gyarados was a staple premier member of this team until I found something called Giratina-O. Better Defenses, Speed, more powerful moves and typing for a little less Attack lol. That said, even Hugendugen, the newest best Ubers player admitted Gyarados is a force to be reckoned with in Ubers! We always share our victories using the mighty Gyarados and he's my closest friend since a long time ago :)

In future I would like to make an RMT with Poppy :D Although that will have to wait, because I agreed with firecape earlier to make the best Ubers team ever!

Oh you don't need Arceus or Kyurem-W to succeed in Ubers :) My personal opinion still stands and I rarely use Arceus anyway because it is cheap LOL. Not using Arceus does not leave you at a disadvantage at all, I only used Arceus to patch up holes in teams, something Arceus's special about! For example, I used SR Ghost Arceus lol, but anyway I am not dropping Giratina-O for Ghost Arceus in this team !_! Levitate + Dragon Tail is huge, and I love Outrage to maim Ho-Oh. Ghost Arceus is a sitting duck against that fire turkey.

Burn All lives! Drown all rules! Combine them both Sun + Rain = Can't Beat the Classics! Burn All is surely an amazing team that shot firecape's popularity to superstar status, especially in the #ubers channel where multiple parodies were made by his nemesis, known as the notorious Jibaku. Although Burn All didn't really made an impact in the metagame purely due to its usability only in Dream World ( Shadow Tag Chandelure isn't released ), I respect the RMT as an inspiration for me to create some quality RMTs.

Threat List



For those who want to steal this team
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Last edited by trickroom; Oct 9th, 2012 at 9:58:18 AM.
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Old Sep 11th, 2012, 11:30:29 AM   #2
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Good team is good TR. Well played.

DDray looks like a problem, but then again, what team doesn't struggle with ray.

Idk how common SubCM lugia is (probably not common), but it seems like it could give you quite a lot of trouble, as can CMdarkceus. Not really sure how to deal with it without ruining this team's synergy, though :L

Good team anyway, luvdisc'd.
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Old Sep 11th, 2012, 1:08:24 PM   #3
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One of the best stall teams I've seen in a while. What's more impressive is that there's no Genesect here. I figured stall needed Genesect just to deal with all the stallbreaking special attackers.
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Old Sep 11th, 2012, 1:43:34 PM   #4
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Groudon / Kyogre / Latias / Giratina-O / Skarmory / Jirachi

Hi, this is obviously a great team and is one of the few legit 'double weather' teams that you see running around in Ubers. A great defensive backbone backed up by two very underrated Steel-types makes this a formidable team to face...


This team is weak to, in order of importance -

Mixed Dancer Rayquaza - has the potential to severely hurt or OHKO everything. Can't let it set up either.

Darkrai - simply because you have nothing to take the sleep, i guess groudon can take it after setting up sr !

Mixed Zekrom - no arceus ground or grass makes the team sad :<

Okay so these are some really obscure threats, outside of Darkrai, which will never sweep you anyway. That being said, the lack of a Rapid Spin user may be a bit worrisome against a double switching Deo-s or suicide Qwilfish, Forretress, or Tentacruel backed up by the right team...

Of course, there is literally nothing I can change that would not compromise the team in some other, greater fashion. I really like fat Choice Scarf Kyogre.

Great team.................................
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Old Sep 11th, 2012, 5:06:48 PM   #5
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;_; this team is going to get stolen sooo much D: right when there's balance.

JK, THIS TEAM IS EPIC :D. This is almost as entry hazard immune as that team that SOMEONE made that only had Tyranitar that took damage to hazards, it was probably you but someone was alt trolling me e.e.

Anyways onto the rate. I really think Mix Claws K-Black may annoy this team. Yes its non-existent but it can find an opportunity to setup a Hone Claws and just start whacking things with Super Effective moves from there, and can basically OHKO-2HKO (well only rachi is the only thing 2HKOed) the entire team after. Latias is the only way you can get rid of it, and it can just switch out and come back in later (unless its outrage locked but you need to use Latias to force it to outrage...).

Its not THAT much of a nuisance though unless its paired with something like Wobbufett but EVERY sweeper is threatening when paired with that 0_0. So if you can't find the slot to handle it its not too big. Really a simple switch of adding Iron Head on Jirachi fixes this problem though, but I can see what you mean if you can't find a slot to spare it (since you still have Latias but...). So its completely optional. Sub claws Zekrom may also "annoy" the team but it will have trouble setting up so its not exactly on any priority list either, really this team has so few flaws its hard to critique it without admiring its perfection, (well smash pass with Dialga ironically DOES walk through this team but the only way to fix it is Thunder Wave Jirachi but it really enjoys Toxic so its not on any priority list either :(. )

Regardless this is a great team, but considering it's done by none other then trickroom, its no surprise.

Quote:
By the way Gyarados was a staple premier member of this team until I found something called Giratina-O. Better Defenses, Speed, more powerful moves and typing for a little less Attack lol.
NO Gyarados gets Taunt too! That combined with Dragon Dance is enough to distinguish it from Giratina-O, gee give the fishy more credit :(. It even beats Gyro Ball Ferrothorn since it can't leech seed it and it can just run Substitute with Taunt to become immune to phazing. Granted you get one-move coverage then but THAT IS SINGLE HANDLY ENOUGH TO WALK THROUGH SOME STALL TEAMS. You also have intimidate which is really good. This part of the post is partially serious and not serious, you should be able to pick out which parts are which :D.

Quote:
EVs: 252 HP / 96 Def / 156 SpD / 4 Spe
Quote:
4 Speed EVs is just creeping above opposing Skarmory if I ever meet one, which I did when I met Poppy.
Bbut, I thought you lied on EV spreads :( no fair. You should improve the speed of everyone by 12 points just to make sure you keep on winning those speed ties. NOW THAT, is non-negotiable.

On a completely random side note, you forgot about Uber Cloyster in the threat list.
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Old Sep 12th, 2012, 2:39:23 AM   #6
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Dragon Dance Rayquaza will probably kill someone in this team sadly. However, it cannot set up on anyone, unless Kyogre is stuck on Surf. Jirachi can Toxic it then switch to Skarmory. V-Create DD Rayquaza is not really useful, and using White Herb means Groudon can easily live a +2 Outrage and OHKO back.

Mixed Dancer is dangerous to this team and I only have Kyogre and Latias to catch it on the switch in. Kyogre can survive at least one unboosted Attack though :)

Mixed Zekrom can't really be countered without Ground Arceus. So Groudon + Latias is all I got for it. Kyogre can still pick it off and Jirachi can take Draco Meteors then go Groudon. Prediction is the key.

Black Kyurem does not enjoy hazards and Jirachi can go U-turn to Skarmory if it has Sub. +1 LO Fusion Bolt OHKO Skarmory though :( If it has Sub, I need something to die + Latias to beat it. Skarmory can survive any non boosted hit and if Kyurem has Sub, Outrage and Fusion Bolt, it has to use Outrage to take out Groudon which is where Skarmory can switch in.

Groudon beats Zekrom one-on-one and I have Latias + Kyogre to keep it in check. Still a major issue though ;_;

Not updating the threat list at the moment so its incomplete without all the obscure threats. I will probably just leave it like that because school sucks. No, Cloyster :(

Thanks for rating Poppy, mtr, spuds4ever and oh Mr.Lol wrote a huge comment but very good !_! :) It highlights most of my team's weaknesses and yeah....Gyarados rules, I just put Giratina-O better because I seriously need the spinblock and I already mentioned Gyarados > RMT.
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Old Sep 12th, 2012, 2:41:19 AM   #7
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your team looks very weak to Mixed Dance Ray as said before and also weak to sub Palkia set, gladly that is not seen anymore
good team dont really know how to change it
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Old Sep 12th, 2012, 10:32:16 AM   #8
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Chances are Sub Palkia will not sweep my team easily. It has to pick 3 moves, and without one coverage moves lets another member beats it. Without Fire Blast means Jirachi walls it, and if Palkia drops Thunder, Kyogre can 3HKO Palkia before Palkia can do the same lol. Regardless of the moves, Latias can survive one Spacial Rend and OHKO back, Thunder or Grass Knot will break the sub. After SR + Spikes, Palkia is going down to Groudon's Earthquake in one hit while Spacial Rend does not OHKO Groudon. Rain also allows Jirachi to easily survive Fire Blast, although Surf is an easy 3HKO, I have Wish + Protect.
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Old Sep 13th, 2012, 6:28:31 PM   #9
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Just keep in mind those annoying Dialgas that run a ton of speed and SAtk with LO Draco Meteor because it will foil your Groudon plan and cost you a lot of momentum. Unfortunately there is no EV spread that guarantees that Groudon will survive and OHKO back, while also OHKOing defensive Dialgas (without Life Orb anyways), though 36 HP / 220 Atk / 252 SDef comes very close. Of course, you lose a lot of physical walling ability....

Ok with that out of the way let's get into finding out the weaknesses and such.

Gliscor is probably one of the biggest concerns at the moment imo. Sure, Groudon's Fire Punch will break its Subs every time but it can set up on Jirachi (and potentially Skarmory/Kyogre/Latias, depending on the situation) and still cause a lot of mess. If Gliscor doesn't have Taunt then Skarmory can stall it, but if it does you're in a tight spot. Unfortunately I don't exactly have a solution to this, unless you're willing to use Icy Wind Skarmory lol.

Palkia as stated before can be quite a chore to handle because regardless of what weather you have out it can easily destroy your switch ins on a single mispredict. To fix this, and also handle whatever issues you have with mix zekrom and kingdra, you can try Grass Arceus over Latias, but this does make you more vulnerable to fires and Spikes. A set with CM Ice Beam Judgment Recover could work (Judgment due to Manaphy really). If you've found that Palkia isn't that much of an issue, just keep Latias.

Expert Belt Groudon is an option to OHKO Rayquaza from full health, which is great if they decide to use MixRay lead

Not much to say. Great team, a few issues here and there but for the most part the team should perform consistently well.
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Old Sep 14th, 2012, 10:25:46 AM   #10
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Yeah I know fast LO Dialgas, as they can OHKO Groudon with Draco Meteor. There's not much I can do :( 36 HP / 220 Atk / 252 SDef makes me weaker to Dragon Dance Rayquaza and things like Scarf Zekrom so I will just keep the current spread for now.

Gliscor is always annoying but Skarmory needs all 4 moves to be effective. Taunt is needed to shut down Lugia and Ferrothorn. Icy Wind sucks X_X I probably have to just U-turn out with Jirachi or spam Whirlwind with Skarmory until Gliscor is dead :D Pretty sure -4 SpA Latias Draco Meteor still breaks Gliscor's Sub.

Yeah Palkia can be hard to deal with. Grass Arceus like you said, makes me more Spikes and fire weak :( I can't drop Latias. Also, without Latias, I now lost a check to Kyurem-W, Kyurem-B, Giratina and even things like Forretress. I am keeping Latias but I like the Grass Arceus idea.

I thought about Expert Belt but Earth Plate is more consistent vs things like opposing Groudon, Kyogre, Arceus, Mewtwo and Darkrai. I believe hitting those harder is better than hurting Rayquaza, Skarmory and Shaymin-S more.

Thanks for rating.
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Old Sep 15th, 2012, 4:39:19 AM   #11
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Just saying, I'm not sure how you can brush off Electric Arceus so easily. Since you don't have Calm Mind OR Psychock on Latias, it just sets up in your face if it sees that you're not a Calm Minder. If Groudon's or Jirachi has taken some prior damage, it is completely wiping out your team since you have nothing to either kill it or cripple it.
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