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Old Sep 13th, 2012, 8:44:33 PM   #51
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Garchomp is going to be everywhere again lol (presuming it returns to OU).
Hopefully it won't overcentralise the metagame like it did before, but this could be fun indeed.
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Old Sep 13th, 2012, 8:53:56 PM   #52
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I'm actually going to have to ladder for the first time in a long time.
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Old Sep 13th, 2012, 9:23:12 PM   #53
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YES! CHOMP IS COMIN BACK :D
Although I really could care less haha.
Sand Veil is honestly not that broken anyhow.
I can't wait to try him out
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Old Sep 13th, 2012, 9:32:14 PM   #54
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Word is that evasion items are unbanned from the suspect ladder... Leftovers is better on Chomp but I swear my good luck might just run out with this.
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Old Sep 13th, 2012, 9:53:15 PM   #55
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Sub SD Chomp with a Metagross. All you need, regardless of weather.
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Old Sep 13th, 2012, 10:30:42 PM   #56
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SUSPECT LADDER IS FINALLY UP, GO PLAY!
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Old Sep 13th, 2012, 11:59:39 PM   #57
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Not to whine prematurely, but this sh*t happened my first game on the reset ladder... (skip to turn 30 if you just wanna see the hax). This is going to be a long 2 weeks...

...
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Old Sep 14th, 2012, 12:17:53 AM   #58
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It isnt all that bad, I could show you one of my logs where Garchomp didnt even do much in the match.

Here:
...
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Old Sep 14th, 2012, 1:05:13 AM   #59
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... people on the suspect ladder are good, Ive lost like the past 8 battles in the row, there go my hopes of voting

Garchomp isn't as amazing as made out to be though, even with sand veil, in fact I keep on losing to Doexs-D offense and sun teams for the most part and I was somewhat prepared for them to, I doubt though there will ever be a motivation to ban them until they dominate the ladder

but what do I know, I can't win a fucking game
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Old Sep 14th, 2012, 1:38:41 AM   #60
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Already been haxed by a sub sd Chomp, missed 2 Dracos on it, who hasn't been there? It's a really interesting bulky thing to have to worry about it when it's not haxing you though so I'm still very warm to the idea of just banning Sand Veil.

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Originally Posted by Fat Scarfwynaut View Post
Garchomp isn't as amazing as made out to be though, even with sand veil, in fact I keep on losing to Doexs-D offense and sun teams for the most part and I was somewhat prepared for them to, I doubt though there will ever be a motivation to ban them until they dominate the ladder
I actually think theres no valid argument to keep Deo-D or Drought at this point :P
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Old Sep 14th, 2012, 1:57:25 AM   #61
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I've lost my first 3 three battles already. Two of which came down to Garchomp being their last Pokemon and me missing Ice Beam/Outrage against them.
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Old Sep 14th, 2012, 3:14:31 AM   #62
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Great decision!
Should be fun and vigoroth supect test. :)

Anyway, I think the initial focus should be on whether Garchomp is overpowered not whether there's some rule that can make it easier to manage.
I'm afraid some might be going into the test with that mindset (given the discussions that came before). However, that is not consistent with how other Pokemon are tested.
That is we didn't say "but for Serene Grace, Shaymin-S is not broken/more manageable" or "but for Sand Rush Excadrill isn't broken/hard to manage" and start suggesting surgical remedies before the test was even done.
If that discussion occurs at all it should occur after it's established that a given Pokemon gives TOO MUCH of an advantage in battles between otherwise similarly matched opponents.
Anything else is putting the cart before the horse.

Anyway, this should be a great test.
Good Luck to everyone!

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Old Sep 14th, 2012, 9:51:26 AM   #63
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sub SD chomp + magenezone = epic combination
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Old Sep 14th, 2012, 11:10:44 AM   #64
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Quote:
Originally Posted by Fat yee View Post
Already been haxed by a sub sd Chomp, missed 2 Dracos on it
You could've missed both those Dracos anyways. You don't know if you rolled inside of the normal miss zone or in the Sand Veil only miss zone.

"omg misshax bs ban snad veil" is a wonderful argument when using non 100% accurate moves, isn't it?
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Old Sep 14th, 2012, 12:28:55 PM   #65
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Garchomp is good :o

SubSD Garchomp + Hippowdown + Spinblocker (Jellicent) annihilates teams.
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Old Sep 14th, 2012, 12:38:10 PM   #66
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Quote:
Originally Posted by Fat PK Gaming View Post
I'm still going to use Rough Skin Garchomp, I have my honour.
This, and deterring U-turn spam before I get SR up is also pretty cool.

free my nikka Chomp

edit: CB Chomp is amazing, btw
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Old Sep 14th, 2012, 8:18:12 PM   #67
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I only needed one battle to determine the annoyance of sand veil hax is not worth bothering with in OU.

log for proof
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01[21:11] <@toshimelonhead> nova you are one lucky son of a gun
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[21:12] <@Colchonero> maybe he got a date with jason's cousin
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01[21:12] <@toshimelonhead> rofl
[21:13] <@durrr> HAHAHAHHA gtfo shes mine
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Old Sep 14th, 2012, 8:29:25 PM   #68
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yeah, man... i've had 2 battles so far where missing vs. garchomp's continual subs has put me at a severe disadvantage
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Old Sep 14th, 2012, 8:37:14 PM   #69
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Quote:
Originally Posted by Fat yee View Post
I actually think theres no valid argument to keep Deo-D or Drought at this point :P
I think a drought ban might be to harsh honestly, the main issue I am having is mother fucking Venusaur, giga drain put it over the top in my opinion, but that's just me.
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Old Sep 14th, 2012, 9:35:23 PM   #70
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Quote:
Originally Posted by Fat toshimelonhead View Post
I only needed one battle to determine the annoyance of sand veil hax is not worth bothering with in OU.

log for proof
Lol I just versed you, I was the guy with the bulky chandelure, then PS! bugged up and I couldn't do anything.. dced..

I guess your mamo would have won anyway though
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Old Sep 14th, 2012, 9:45:46 PM   #71
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I don't understand why people want Garchomp back in OU. Am I missing something here? Is there some sort of niche that Garchomp must fill in order to balance out the metagame? If there's a Pokemon which is so broken it needs the likes of Garchomp to be reintroduced into OU to quell it (which there isn't), why not ban that Pokemon itself? But, as I just said, such a Pokemon doesn't exist.

I think people want Garchomp back in OU because, well it's Garchomp. Why being Garchomp is so attractive to battlers will be explained below. It's probably going to banned again, even without Sand Veil. Yeah, sure, there's Ice Beam from Scarfed Genesect and Ice Shard from Mamoswine, but just look at Garchomp's stats, typing and moveset. Dragon / Ground. Excellent offensive typing. Of course, that's not THE reason why Garchomp's banned as evidenced by Flygon. Not only does it have that typing, but access to SD, EQ and Outrage. Garchomp just needs a Fire move and nothing resists it's attacks. Same with D-Nite, but he gets no STAB on EQ. Stat wise, also just...wow! With a 102 base speed stat, he outspeeds a lot of the OU metagame. Also, his 130 base attack stat with STAB EQ and Outrage is madness. Garchomp also isn't just a dog who can only bite, his 108 / 95 / 85 give Garchomp some natural bulk close to Dragonite! Of course, Dragonite's Mutiscale gives it more bulk than Garchomp, but it's more bulk than the average Dragon.

But who knows? Maybe Garchomp might end up fitting in with the OU crowd, but then there's the whole Sand Veil thing. Banning Sand Veil just to let a Pokemon back in OU who's the only one who can abuse it I think is dumb. It's not like Swift Swim where it can make junk into gods. If it were, I'd see people having major problems with Gliscor or Sandslash. All of this I think is unnessary and I'm sure Chomppers will just be banned again.
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Old Sep 14th, 2012, 9:55:17 PM   #72
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I think Garchomp's defences is what pushed it over the edge.. not only is it absolutely mandatory to use an ice or dragon move to ohko it but often a key supereffective miss can mean you now need two pokemon to knock it out.

I've only played about 5 games in the new ladder so far, but based on what I've seen so far, even sand veil isn't necessarily a problem, albeit I wouldn't mind if it was gone.
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Old Sep 14th, 2012, 9:59:51 PM   #73
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My opinion on hax, Sand Veil or otherwise, is that if it happens it happens I don't give a shit. But of course that's just me.

Anyway, Garchomp is so dang fun to use. It's great that it's not broken, because it's been so long since Chomp was available and I'm realizing the great effect Chomp has on the metagame. It tones down the dominance of a lot of rain threats, which is really nice, and its sweeping capabilities aren't so bad that you can't beat it. The one thing I'm seeing is that people are way too reliant on Sand Veil. Sand Veil is only a 20% chance, and so many people are relying on it. A tip: don't rely on Sand Veil, it doesn't turn out well 80% of the time (pun may or may not have been intended).

SubSD Garchomp is the best set by far, not because of Sand Veil but because provided the opponent's checks/counters to Chomp are removed it will demolish. Not that it's broken, but it's definitely top-tier.
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Old Sep 14th, 2012, 10:01:01 PM   #74
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Quote:
Originally Posted by Fat toshimelonhead View Post
I only needed one battle to determine the annoyance of sand veil hax is not worth bothering with in OU.

log for proof
Obviously you weren't prepared for chomp. You needed more contingency plans, you silly, silly guy. For instance, have you thought of running Choice Scarf Haxorus? Haxorus' mold breaker ability prevents garchomp from gaining evasion under sand, so you can smash it with outrage!?! What? Running Choice Scarf Haxorus on every team isn't feasible? I beg your pardon...

---

I'm pretty sure Sand Veil is still the stupid, crutchy, and broken (not the literal term) ability it was before.
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Old Sep 14th, 2012, 10:34:14 PM   #75
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Quote:
Originally Posted by Fat PK Gaming View Post
Choice Scarf Haxorus
trying this, sounds anti-meta and most importantly anti-haxchomp

edit: and dual chop beats the sub version...
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