Go Back   Smogon Community > Site & Projects > Create-A-Pokémon Project
Register FAQ Social Groups Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools
Old Sep 18th, 2012, 6:34:34 PM   #76
jackm
 
jackm's Avatar
 
Join Date: Dec 2011
Posts: 331
Seattle
Default

Thanks for expanding, I sortof understood the whole deal with rain and was more interested with how it's abused and how the rest of the metagame deals with it.

By the way, where do you get your statistics?
jackm is offline   Reply With Quote
Old Sep 18th, 2012, 6:50:17 PM   #77
DHR-107
is a Community Contributor
 
DHR-107's Avatar
 
Join Date: Dec 2008
Posts: 461
Their World
Default

Our statistics are generated by Pokemon Showdown! itself.

Obviously, within our metagame things are very twisted towards the CaPs over regular Pokemon, so I wouldn't look into the stats too much. The stats for August (Including other Metagames) can be found here: http://www.smogon.com/forums/showthread.php?t=3471793
__________________
I'm on a mission to train every Pokemon Family during a playthrough of 3rd to 5th Gen! Currently at: 532/602!

Current Team (White 2 [6 badges]): Ninetales/Zoroark/Mr Mime/Cherrim/Sawsbuck/Swampert

Current Team (Black 2): Solrock/Emboar/Sunflora/Crobat/Dunsparce/Azumarill
DHR-107 is offline   Reply With Quote
Old Sep 20th, 2012, 11:01:04 PM   #78
viashinomage
 
viashinomage's Avatar
 
Join Date: Aug 2011
Posts: 113
Here
Default

So I've been wondering a lot really, Why isn't there an lc CAP? i can understand why they're aren't any ubers because we're trying to make balanced, not OP pokemon, and the lower tiers because we're not trying to create crap, but lc is in a league of it's own, so why no lc?
viashinomage is offline   Reply With Quote
Old Sep 21st, 2012, 5:26:18 AM   #79
bugmaniacbob
Fare thee well.
is an Artist Alumnusis a Smogon Media Contributor Alumnusis a Contributor Alumnus
 
bugmaniacbob's Avatar
 
Join Date: Sep 2008
Posts: 2,038
Floccinaucinihilipilification
Default

Quote:
Originally Posted by Fat viashinomage View Post
So I've been wondering a lot really, Why isn't there an lc CAP? i can understand why they're aren't any ubers because we're trying to make balanced, not OP pokemon, and the lower tiers because we're not trying to create crap, but lc is in a league of it's own, so why no lc?
Mainly because LC has an extremely limited player base compared to OU, and we are trying to cater to the maximum number of people in the CAP Project, and as such the loss in participation is not generally thought to be worth the one-off amusement of doing a Little Cup CAP. There is also the fact that CAP's Mission Statement states that we are creating CAPs solely for "Smogon's Standard Metagame", which in this case is OU.

Having said that, not everybody thinks this way, and the idea of creating CAPs for metagames other than OU, including LC, is currently being discussed by the PRC.
bugmaniacbob is offline   Reply With Quote
Old Sep 21st, 2012, 8:03:38 AM   #80
viashinomage
 
viashinomage's Avatar
 
Join Date: Aug 2011
Posts: 113
Here
Default

Quote:
Originally Posted by Fat bugmaniacbob View Post
Mainly because LC has an extremely limited player base compared to OU, and we are trying to cater to the maximum number of people in the CAP Project, and as such the loss in participation is not generally thought to be worth the one-off amusement of doing a Little Cup CAP. There is also the fact that CAP's Mission Statement states that we are creating CAPs solely for "Smogon's Standard Metagame", which in this case is OU.

Having said that, not everybody thinks this way, and the idea of creating CAPs for metagames other than OU, including LC, is currently being discussed by the PRC.
Thank you
viashinomage is offline   Reply With Quote
Old Sep 21st, 2012, 5:57:04 PM   #81
jc104
Humblest person ever
is a Contributor to Smogon
 
jc104's Avatar
 
Join Date: Aug 2009
Posts: 1,682
London, UK
Default

I'm hoping there's a simple answer to this question, but I somewhat doubt it, so perhaps consider this as more of a complaint:

Why, after carrying out an instant run-off vote, is another vote carried out afterwards between the top two or so results? Is this not already satisfied by the instant runoff vote?
__________________
Quote:
Originally Posted by Fat Smith
Okay I know I don't really know you that well, but I personally want you to know that having a badge and not pimping a custom title makes you the humblest person on Smogon
OU QC / GP
jc104 is offline   Reply With Quote
Old Sep 21st, 2012, 6:02:20 PM   #82
uwnim
 
Join Date: Mar 2011
Posts: 165
Florida
Default

Unless one of the entries gets more than 50% of the vote, we have additional polls.
uwnim is online now   Reply With Quote
Old Sep 21st, 2012, 6:07:01 PM   #83
jc104
Humblest person ever
is a Contributor to Smogon
 
jc104's Avatar
 
Join Date: Aug 2009
Posts: 1,682
London, UK
Default

That does not clarify why at all. If no entry reaches 50% that would merely imply laziness on the part of the voters.
__________________
Quote:
Originally Posted by Fat Smith
Okay I know I don't really know you that well, but I personally want you to know that having a badge and not pimping a custom title makes you the humblest person on Smogon
OU QC / GP
jc104 is offline   Reply With Quote
Old Sep 21st, 2012, 6:13:45 PM   #84
bugmaniacbob
Fare thee well.
is an Artist Alumnusis a Smogon Media Contributor Alumnusis a Contributor Alumnus
 
bugmaniacbob's Avatar
 
Join Date: Sep 2008
Posts: 2,038
Floccinaucinihilipilification
Default

Quote:
Originally Posted by Fat jc104 View Post
I'm hoping there's a simple answer to this question, but I somewhat doubt it, so perhaps consider this as more of a complaint:

Why, after carrying out an instant run-off vote, is another vote carried out afterwards between the top two or so results? Is this not already satisfied by the instant runoff vote?
Since you have twice accused me of bias in two consecutive process threads I feel compelled to answer.

The CAP Process dictates that an IRV poll can only be won if one option has a simple majority after the first round, before any options are eliminated. The purpose of IRV in any other case is to cut down on options to make it easier to hold a bold vote, not to find an eventual winner. Multiple Bold Voting is used when there are three or fewer options remaining, as being the most accurate and least confusing voting method, but also being rather time-consuming.

The reason that we have had two options in the final poll, rather than three, for both of the polls of this current CAP4 is because in the final three, there was one definite rank outsider with the top two being within a few votes of one another, and hence it was decided to cut the top options to two on those occasions only.

You are more than welcome to look through the CAP Process Archive for the threads where the voting system is discussed. Please do not accuse us of any such behaviour again - I can understand your complaint but please do understand that the way you expressed it was not helpful, constructive, or kind.

You may want to read this.

EDIT: Ah, I thought it was a joke, but I wasn't sure. No hard feelings.
bugmaniacbob is offline   Reply With Quote
Old Sep 21st, 2012, 6:16:09 PM   #85
jc104
Humblest person ever
is a Contributor to Smogon
 
jc104's Avatar
 
Join Date: Aug 2009
Posts: 1,682
London, UK
Default

Apologies BMB. To clarify, I still disagree strongly with the process, but at least i now see that the system is mostly objective and therefore relatively unaffected by bias. A waste of time, yes, but unfair, no.

Also accusing you of bias towards bugs was clearly a joke lol.
__________________
Quote:
Originally Posted by Fat Smith
Okay I know I don't really know you that well, but I personally want you to know that having a badge and not pimping a custom title makes you the humblest person on Smogon
OU QC / GP
jc104 is offline   Reply With Quote
Old Sep 25th, 2012, 8:54:46 PM   #86
jonmccaskill
 
Join Date: Apr 2012
Posts: 11
Default

Question: How can I get involved in the CAP process in the future? I've been lurking this site since 2005 and I want to get involved in the CAP process.
jonmccaskill is offline   Reply With Quote
Old Sep 26th, 2012, 10:27:42 AM   #87
GlassAbsol
 
GlassAbsol's Avatar
 
Join Date: Jun 2009
Posts: 410
UK
Default

The answer is simple: contribute in the debates. There's no requirement of time or post count before you can join in. That being said, it's a lot easier said than done. If you've got the nerve to jump in and contribute go ahead, I'll be right umm... urh, behind you.
__________________
Insomniac: "Under further deliberation, I'm fine with the new art. My dad works at Nintendo and he told me you guys were going to get sued for Intellectual Property Theft."
GlassAbsol is offline   Reply With Quote
Old Sep 29th, 2012, 7:04:48 PM   #88
Himanattsu
 
Himanattsu's Avatar
 
Join Date: Nov 2009
Posts: 216
East Coast
Default

Wouldn't CAP4's ability be Weak Armor and No Guard, every pokemon has 2 abilities
__________________
@Soarin: There's no hax in pokemon.
@Soarin: Crits are supposed to happen.
@Soarin: Flinches are supposed to happen.
@Soarin: Paralysis is supposed to happen.
@Soarin: Deal with it.
Himanattsu is offline   Reply With Quote
Old Sep 29th, 2012, 7:08:00 PM   #89
bugmaniacbob
Fare thee well.
is an Artist Alumnusis a Smogon Media Contributor Alumnusis a Contributor Alumnus
 
bugmaniacbob's Avatar
 
Join Date: Sep 2008
Posts: 2,038
Floccinaucinihilipilification
Default

Quote:
Originally Posted by Fat Himanattsu View Post
Wouldn't CAP4's ability be Weak Armor and No Guard, every pokemon has 2 abilities
No, we decide the second and third abilities in separate polls later. It is set out this way because some abilities work better than others together, so the top two or three most popular abilities from the first poll aren't necessarily optimal.
bugmaniacbob is offline   Reply With Quote
Old Sep 29th, 2012, 7:26:55 PM   #90
Camisado
 
Join Date: Jun 2009
Posts: 127
Default

I want to make a proposal that we hold off on the seondary ability poll until later in the process because of an arguement another neighbor made regarding creating abilities whose synergy may further fufill the CAP4's role, and to fully do that, it would be most beneficial to examine it after having a better idea of stats and movepool.

Is talking to bmb in a pm the best way to do this, or posting in the forum?
Camisado is offline   Reply With Quote
Old Sep 29th, 2012, 7:35:46 PM   #91
bugmaniacbob
Fare thee well.
is an Artist Alumnusis a Smogon Media Contributor Alumnusis a Contributor Alumnus
 
bugmaniacbob's Avatar
 
Join Date: Sep 2008
Posts: 2,038
Floccinaucinihilipilification
Default

Quote:
Originally Posted by Fat Camisado View Post
I want to make a proposal that we hold off on the seondary ability poll until later in the process because of an arguement another neighbor made regarding creating abilities whose synergy may further fufill the CAP4's role, and to fully do that, it would be most beneficial to examine it after having a better idea of stats and movepool.

Is talking to bmb in a pm the best way to do this, or posting in the forum?
It would be far better to do this in PM if you do it at all. There is nowhere to post that sort of thing in the forum.
bugmaniacbob is offline   Reply With Quote
Old Sep 30th, 2012, 3:17:22 PM   #92
Nyktos
Custom Loser Title
is a Community Contributor
 
Nyktos's Avatar
 
Join Date: Aug 2008
Posts: 332
Default

Is there a particular procedure for how to choose which of a CAP's abilities is the DW ability?
Nyktos is offline   Reply With Quote
Old Sep 30th, 2012, 3:46:35 PM   #93
bugmaniacbob
Fare thee well.
is an Artist Alumnusis a Smogon Media Contributor Alumnusis a Contributor Alumnus
 
bugmaniacbob's Avatar
 
Join Date: Sep 2008
Posts: 2,038
Floccinaucinihilipilification
Default

Quote:
Originally Posted by Fat Nyktos View Post
Is there a particular procedure for how to choose which of a CAP's abilities is the DW ability?
There'll be a poll to decide which ability should be the DW ability for flavour reasons after art is concluded.
bugmaniacbob is offline   Reply With Quote
Old Oct 4th, 2012, 5:55:06 AM   #94
Amarquez
 
Join Date: Oct 2012
Posts: 3
Default

Hi, I'm a newcomer.

First of all, I'll explain my situation I'm not very well versed in the Pokemon metagame (and won't pick up again until a 3ds iteration comes out) but the CAP project seems like a wonderful community exercise and is something I've been enjoying to recap as I run through the archive. My main interest is to enter the art contests to challenge myself to materialize concepts I wouldn't have picked up otherwise.

I hope my questions are not in any way intrusive: Is there a set calendar of events or another resource were I can see the progression of the art side of the CAP? As of now, I can't figure out if there is a set deadline to have a fully realized entry posted, which would be essential, any information that can be given for my better understanding of the process would be appreciated, verily!.

In anticipation, thanks.
Amarquez is offline   Reply With Quote
Old Oct 4th, 2012, 7:28:59 AM   #95
bugmaniacbob
Fare thee well.
is an Artist Alumnusis a Smogon Media Contributor Alumnusis a Contributor Alumnus
 
bugmaniacbob's Avatar
 
Join Date: Sep 2008
Posts: 2,038
Floccinaucinihilipilification
Default

Quote:
Originally Posted by Fat Amarquez View Post
Hi, I'm a newcomer.

First of all, I'll explain my situation I'm not very well versed in the Pokemon metagame (and won't pick up again until a 3ds iteration comes out) but the CAP project seems like a wonderful community exercise and is something I've been enjoying to recap as I run through the archive. My main interest is to enter the art contests to challenge myself to materialize concepts I wouldn't have picked up otherwise.

I hope my questions are not in any way intrusive: Is there a set calendar of events or another resource were I can see the progression of the art side of the CAP? As of now, I can't figure out if there is a set deadline to have a fully realized entry posted, which would be essential, any information that can be given for my better understanding of the process would be appreciated, verily!.

In anticipation, thanks.
First off, welcome to the CAP Project.

To answer your questions, the CAP Project doesn't have set deadlines to any of its stages - each stage runs for as long as is necessary. However, there is a particular order of events, which you can look at here - I'd recommend reading some other CAP articles on that site as well, since they explain quite clearly how the process works. As far as the Art is concerned, it is different in that it runs alongside the competitive stages - it opens at the same time as the Abilities discussion, and closes at the same time as the Stat Spread polls. This gives quite a few weeks for artists to get their work together, get feedback, and make whatever changes are necessary - also, there will be a 48 hour grace period after the close of this CAP's Stat Spread stage for artists to finalise their work and post a final submission, so I'll post in the thread to remind everyone of that when the time comes.

If you want to post an art concept, feel free; there are no entry requirements, other than the art specifications that are in that thread's OP. Good luck!
bugmaniacbob is offline   Reply With Quote
Old Oct 4th, 2012, 7:34:30 AM   #96
DHR-107
is a Community Contributor
 
DHR-107's Avatar
 
Join Date: Dec 2008
Posts: 461
Their World
Default

No. There is no strict deadlines on any of the CaP Discussion/Voting topics. Technically I shouldn't be answering this as it is in the OP... But I'll put it here anyway.

Basically Art Submssions gets put up when the Typing has been decided, and runs until all the Abilities and Stats have been decided (plus a bit). I think I heard Birkal say something yesterday that you should have at least another week or two. BugManiacBob (The current CaP Topic Leader) will also put up a 48 or 24 hour warning in which to finalise and confirm your entry.

You can look back through the previous CaP Art threads if you want a better idea of the timings in which they take place over. Here is where the archives can be found. Might take a little digging to find the correct threads.

EDIT: Ninja'd by BmB....
__________________
I'm on a mission to train every Pokemon Family during a playthrough of 3rd to 5th Gen! Currently at: 532/602!

Current Team (White 2 [6 badges]): Ninetales/Zoroark/Mr Mime/Cherrim/Sawsbuck/Swampert

Current Team (Black 2): Solrock/Emboar/Sunflora/Crobat/Dunsparce/Azumarill
DHR-107 is offline   Reply With Quote
Old Oct 17th, 2012, 9:01:08 AM   #97
Ghostbone
 
Join Date: Sep 2012
Posts: 52
Default

Are the Gen4 CAP pokes ever going to get dream world abilities? (for flavour reasons or just for another option to perhaps strengthen some of the less used ones?)

Abilities like mold breaker for Colossoil and regenerator for Revenankh would be cool.
Ghostbone is offline   Reply With Quote
Old Oct 17th, 2012, 9:08:58 AM   #98
bugmaniacbob
Fare thee well.
is an Artist Alumnusis a Smogon Media Contributor Alumnusis a Contributor Alumnus
 
bugmaniacbob's Avatar
 
Join Date: Sep 2008
Posts: 2,038
Floccinaucinihilipilification
Default

Quote:
Originally Posted by Fat Ghostbone View Post
Are the Gen4 CAP pokes ever going to get dream world abilities? (for flavour reasons or just for another option to perhaps strengthen some of the less used ones?)

Abilities like mold breaker for Colossoil and regenerator for Revenankh would be cool.
The present default answer is "no, they won't".

The actual answer is probably closer to "we haven't a clue". The subject of revising the DPP CAPs to bring them fully into the fifth generation, as per Dream World Abilities, TMs, Tutor moves, et ceteri, has been brought up in the past and the general consensus was that it was too early to discuss the idea of doing so - the current CAP metagame is unstable and a suitable archive needs to be found for the DPP CAPs before updates can be made. So it is unlikely to happen in the near future, certainly.

If it is done, it is very unlikely that it will be done for competitive reasons, and far more likely that it will be purely on flavour-based grounds.

EDIT: See this thread for more information.
bugmaniacbob is offline   Reply With Quote
Old Oct 18th, 2012, 9:39:47 PM   #99
Rai13
 
Rai13's Avatar
 
Join Date: Oct 2012
Posts: 21
Thank you for flying with Virizion Airways.
Default

So yeah, I've lurked around for a bit, finally signed up to the community, and immediately I've always known I'd want to jump into the CAP project.

A rather simple question, I've seen the Newbies guide detailing the various parts that make up the entire CAP Process. What I would like to know is, roughly, how long does it take to 'finish' a project. Ambiguous question perhaps, but I was thinking from the first point (Electing a leader), to playtesting for instance?

I know it runs parallels with Amarquez's question above, but I was asking in general as opposed to the art side. Cheers in advance for the answer.
Rai13 is offline   Reply With Quote
Old Oct 19th, 2012, 5:22:40 PM   #100
Zacchaeus
is a Battle Server Moderator Alumnus
 
Join Date: Dec 2009
Posts: 3,268
Default

Why are some CAP BSTs so high, namely the current CAP being pseudo-legendary based on its BST?
Zacchaeus is offline   Reply With Quote
Reply Smogon Community > Site & Projects > Create-A-Pokémon Project

« Previous Thread | Next Thread »
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 7:37:15 PM.