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#26 |
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yellow!
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Join Date: Nov 2010
Posts: 713
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fixed. I'm not entirely sure with the C&C process, but I think GP checks come next?--that is, if there aren't other things people want to point out about the content?
EDIT: Thanks, Nexus, for making that clear Last edited by Amarillo; Aug 24th, 2011 at 8:58:31 PM. |
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#27 |
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Hate is an everlasting wellspring from which it is eternally sustained.
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Yes, I have already submitted this to the GP queue, when it's added you may request GP checks from active GP checkers.
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#28 |
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Join Date: Dec 2010
Posts: 136
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Working on a check.
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#29 |
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Lets get this done.
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#30 |
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Join Date: Jul 2011
Posts: 53
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I think FEAR aron deserves a mention, as it is now rather common.
Aron (F) @ Shell Bell Trait: Sturdy EVs: 255 Atk / 255 Spd Jolly Nature - Earthquake - Endeavor - Toxic - Sandstorm endeavor is the only used move here, and max speed evs are if (god forbid) another aron appears. for those of you who havn't seen this heres how it works turn 1 aron vrs machamp! sandstorm is active machamp used dynamic punch! aron lost 11 hp! aron held on thanks to sturdy! aron became confused! aron is confused! aron used endeavor! machamp lost 99% of its health! aron regained health!(11 hp) the sandstorm killed machamp! trainer brings in electivier! (repeat) ect.... very good set, trick, switcheroo, exploding, ect are good ways to kill it, but you lose a poke. keeping rocks on the feild is helpfull, as rocks break sturdy, but the aron user will have a rapid spinner. Using a poke innefected by sandstorm against aron works, but you get left with one hp. u-turning to a ghost is the only common stradegy iv'e seen that kills it.
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#31 |
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yellow!
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Join Date: Nov 2010
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Not only is that set super gimmicky, the article is also (supposedly) going through a grammar check. Since editing the contents during the grammar check will lead to confusion and likely repeated / and or additional work, I'll wait until that first GP check comes for content edits.
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#32 |
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♥
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Join Date: Aug 2011
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amateur gp check! will most probably continue working on this (it's so long :X) - i'll just edit my post, if that's convenient?
anyways, it's pretty good! I hope I didn't overwrite your style too much: mainly rephrased some bits and combined a few short sentences. there was a slight tendency to overuse phrases such as, well, "such as" - oh, and note your use of curly apostrophes (use ' not ’). ![]()
introduction + sandstorm basics + the sand streamers
In the 3rd and 4th Generations, sandstorm was a common This guide will focus on utilizing the beneficial effects of sandstorm to your advantage, and retaining the advantage against opposing weather conditions. After reading this guide, you sandstorm basics Sandstorm can be brought onto the field in two ways. The first—and generally inferior—method is using the move Sandstorm; this type of sandstorm will last up to five turns. The held item Smooth Rock lengthens the duration of this sandstorm to eight turns. the sand streamers Any successful sandstorm team needs a Sand Streamer. Although only Hippowdon and Tyranitar possess this ability, both of them are great choices and can be easily incorporated into a team. Sandstorm is also the only weather condition with two OU-viable permanent summoners. tyranitar Tyranitar is rightfully the more common Sand Streamer. The Special Defense boost effectively bumps Tyranitar’s BST to a staggering 670, rivaling that of common Ubers However, Tyranitar's typing leaves it with multiple weaknesses to common attacking types. hippowdon As a defensive Pokemon, Hippowdon’ 's significantly weaker Special Defense stat stands out as its major flaw. Hippowdon can usually solve this issue by running a specially defensive spread that allows
sandstorm playstyles
Sandstorm teams are highly regarded for their flexibility, thanks to the large variety of abusers and sandstorm setters. While most weather teams have only one Due to the residual damage caused by sandstorm, stall teams may also employ sand setters on their teams. Sand stall teams work by abusing sandstorm However, most sand teams are balanced. This is explained partly With all these different types of teams, which Pokemon are the best choices for your sandstorm team? Below is a list of Pokemon that any sand team should consider.
offensive sandstorm
Only a few Pokemon are capable of Excadrill Excadrill is one of the most threatening new Pokemon There are only a few Pokemon that can claim the impressive Landorus Landorus is yet another deadly sweeper in sandstorm. Its ability, Sand Force, boosts its Ground-, Rock-, and Steel-type moves by 30% in sandstorm. While this boost is smaller than the 50% boost that While not as fast as Excadrill, Landorus is a more versatile offensive threat. Thanks to its above-average Special Attack, Landorus can run a mixed set with a Hidden Power of choice to beat physical walls such as Gliscor or Skarmory. It also remains as one of the only viable users of the move Smack Down to strip Skarmory, Rotom-W, and Bronzong of their Ground immunity to hit them hard with Sand Force boosted, STAB, and super effective Earthquake for major damage. With so many tricks Terrakion Terrakion is an example of a Pokemon that has everything necessary for a sweeper.
other sandstorm sweepers
Immunity to sandstorm is a huge boon to many offensive Pokemon in sandstorm teams. Magnezone Magnezone's Scizor Scizor hasn't changed one bit from DPP, and it is still incredibly effective at what it does. STAB Choice Band Lucario Lucario is hands down one of the most versatile sweepers in BW OU. With access to Heatran Due to its unique typing, Heatran can be a very valuable Reuniclus Reuniclus Metagross The transition from DPP to BW
other offensive pokemon
Stacking Rock-, Ground-, and Steel-type Pokemon is not the best way to build a sandstorm team. It is important to note that not every member of a sandstorm team need Latias Latias is a prime example of a Pokemon arguably only hindered by sandstorm. Common Latias counters *I know C&C guidelines say that referring to Pokemon in an analysis as either 's/he' or 'it' is fine as long as it's consistent, but what about for multiple Pokemon analyses like this? so far I've been going with 'it', but calling Latias 'it' sounds kinda weird to me :/ Rotom-W While most Rotom formes lost Celebi There Last edited by sirndpt; Sep 12th, 2011 at 2:02:31 PM. |
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#33 |
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yellow!
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Join Date: Nov 2010
Posts: 713
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Most edits accepted. I'm having trouble with deleting away the strikethrough-ed parts and de-coloring it, etc. So It will take a bit to load up everything.
For the 'such as' it's all over the place because I prefer to rein myself. It's at least better than using 'like' all over the place instead (which is what I tend to do when I speak). |
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#34 |
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♥
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Join Date: Aug 2011
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hmmmm new post, then? it's clearer this way IMO.
defensive sandstorm
Defensive walls always appreciate residual damage to Skarmory Skarmory remains one of the best Spikers Gliscor Gaining Poison Heal through DW was a godsend to Gliscor. While Poison Heal Gliscor does not have access to Roost, it hardly matters, as Poison Heal Forretress Forretress remains the premier entry hazard user of BW OU. With access to Stealth Rock, Spikes, Toxic Spikes, and Rapid Spin, Forretress is able to provide any type of support relating to hazards. Toxic Spikes gets a special mention, as it is a rare commodity limited to Forretress, Tentacruel, and other forgettable UU Pokemon. Forretress also gains a new option in Volt Switch Jirachi Jirachi can fill many roles for a team with its incredible movepool and Quagsire Overshadowed by Swampert for two whole generations, Quagsire finally has something to boast. Unaware is a fantastic ability that stops a range of Gastrodon Gastrodon is another Water / Ground-type wall that is no longer outclassed by Swampert. The generation shift has upgraded Storm Drain Bronzong Bronzong is a rather overlooked choice for a defensive Pokemon. Its good typing and Levitate leaves it with a single weakness to Fire, and access to Stealth Rock, dual screens, and Trick Room makes Bronzong a fine support Pokemon. Bronzong also resists both Ground and Rock-type moves, a common attacking combination utilized by many overused physical attackers. It can also use HP Ice to check common threats such as Gliscor and other Dragon-types that do not take
other defensive pokemon
Blissey Blissey is always an option for any type of defensive team, including defensive sandstorm teams. (more she vs. it issues) Slowbro Dream World has given Slowbro an incredible asset in Regeneration. With Slack Off, Regeneration, and its already impressive defenses, Slowbro can be a pain to take out Tentacruel Tentacruel's niche has always been, and
other options
Other than the Of course, Rock-type Pokemon are not the only Pokemon that appreciate sandstorm. Sadly, Sand Force, Sand Rush, and Sand Veil have poor distribution, and the majority of those who get these rare abilities, bar the ~~ amarillo!!!!! if i got two voting points for every serial comma i had to add / curly apostrophe i corrected in this section i'm sure i'd be at voting reqs by now :d
main threats
This section will deal with common weaknesses of sandstorm teams, and how to overcome them.
drizzle teams
These teams are always a major threat, Politoed Politoed has made a great impact on today Starmie Starmie Thundurus pardon me for being Tornadus Despite having the exact same stats as Thundurus, Rotom-W Despite all the other Rotom forms falling out of OU after losing their Ghost typing in this Generation, Rotom Toxicroak Despite having poor defences and an only average Attack stat, Toxicroak fits perfectly on any rain team, offering resistances to common attacking types such as Fighting, Bug, Grass, and Rock, as well as Jirachi Previously
drought teams
Ninetales The cornerstone of any sun team, Ninetales unfortunately looks extremely outclassed Heatran Heatran is typically used as a Stealth Rock supporter. However, it also has great offensive capabilities, especially in a sun team, where sun raises the power of its STAB Fire-type attacks by 50% Volcarona Volcarona is one of the deadliest sun sweepers Venusaur Venusaur is probably the best sun sweeper in the current metagame. Sawsbuck Darmanitan Darmanitan has everything it needs to be a threat on a sun team. A Sheer Force- and sun-boosted STAB Flare Blitz coming off of a base 140 Attack will demolish Victini Victini is fairly similar to Darmanitan. Instead of Flare Blitz, you have to take deal with V-create, a
fighting-types
The fact that Tyranitar and Excadrill are by far the most common Pokemon in sandstorm teams opens up a Conkeldurr Conkeldurr is one of the top threats to a sandstorm team. Its combination of bulk, power, and typing can immediately spell Terrakion Terrakion is a fairly big threat to sandstorm teams. It outspeeds almost every single sandstorm abuser when unboosted, and if it Infernape Despite greater competition from the many new Fighting-types introduced, Infernape is still a devastating force to be reckoned with. Infernape's versatility is obviously its most dangerous weapon against any team; sandstorm teams are no exceptions. Sporting Scrafty Scrafty Lucario Virizion Virizion is an underrated sweeper Breloom Breloom can not only threaten a sandstorm team with its powerful attacks, but Mienshao Mienshao is Machamp Machamp is a very annoying Pokemon to deal with. Thanks to No Guard, DynamicPunch Last edited by sirndpt; Sep 15th, 2011 at 10:43:47 AM. |
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ribbit
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#36 |
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Join Date: Dec 2010
Posts: 136
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Ok, so I have to say...
I deeply apologize for the work that should have been done on this that has not been yet. sirndpt's check is very good, please implement it. I am implementing it as a sort of half check right now. Let's say it's 1/3. The 1 is that checK; THE THIRD IS ME. I actually have half of it done; but I don't want to reformat the entire thing. Don't worry; it won't be a big deal. Just send me a message when you're ready, and it'll be done actually ASAP. ![]() GP Approved 1/2.5
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#37 |
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♥
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Join Date: Aug 2011
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DONE
other threats
Scizor Scizor usually come in two variants, Swords Dance or Choice Band. Choice Band Scizor is deadly, as nothing is immune to U-turn, which gives Scizor the upper hand as it can switch straight out to a check. Swords Dance Scizor can easily sweep a sandstorm team without an appropriate check. However, Scizor has one major problem: a 4x weakness to Fire-type moves. Pokemon such as Heatran and Infernape can easily check Scizor and force him to switch, but they have to watch out for Superpower from Choice Band Scizor. Steel types such as Skarmory and Magnezone can also come in on Excadrill Excadrill is one of the greatest assets to a sandstorm team, but it's also the most threatening thing to be matched up against. With its Sand Rush ability, it can outspeed almost every Pokemon in the metagame, including most of a sandstorm team. With access to moves such as Earthquake, Swords Dance, X-Scissor, Rock Slide, and Brick Break, it is able to come in and sweep entire teams that are not prepared for its destructive force. Gliscor is a solid counter, being able to switch in to any of its moves and hitting back hard with Earthquake. Fighting-type Pokemon such as Conkeldurr and Infernape can threaten Excadrill with Mach Punch, while Skarmory can effectively take many of Excadrill's attacks and easily Whirlwind him away. Dragonite Dragonite has become one of the top dragons this Generation, finally outclassing its younger brother Salamence. Its new ability Multiscale reduces damage by 50% when it has full HP, and in conjunction with Roost, makes Dragonite one hard dragon to take down. Dragonite has many possible sets, but the three main variations are Specially Offensive, Dragon Dance, and Bulky Phazer. Specially offensive Dragonite is more often seen on Rain teams as Dragonite can take advantage of a 100% accurate Hurricane and Thunder. Dragon Dance variations focus on taking advantage of Multiscale to get a free Dragon Dance and proceed to sweep with some selection of ExtremeSpeed, Outrage, Fire Punch, and Earthquake. Defensively, bulky phazer sets take full advantage of Multiscale by coupling it with Roost. Other moves often seen on this set are Substitute and Thunder Wave, while Dragon Tail phazes the opponent. As for countering it, Stealth Rock nullifies the effects of Multiscale, making Dragonite much easier to KO. Special walls such as Chansey and Blissey can easily take on specially offensive versions of Dragonite. Dragon Dance versions can be a lot harder to handle, but Pokemon such as Gliscor and Ferrothorn can come in and scare it away with Ice Fang or Gyro Ball. Bulky phazer sets can be a nuisance, but the only way they can rack up damage is with entry hazards set up, so Rapid Spin users such as Starmie can spin away hazards and attack with Ice Beam while absorbing Thunder Wave with Natural Cure. Latios and Latias The dynamic duo are probably two of the strongest specially based Dragon-types in the metagame. Latios can hit hard with Choice Specs and Trick it onto incoming tanks while Latias, being more defensively based, is one of the best Calm Mind users in the game. Unfortunately, these Dragons fall prey to the most common Pokemon on sand teams: Tyranitar. Tyranitar can switch into either Dragon-type and trap it with Pursuit. Blissey can tank Draco Meteors from even Choice Specs Latios and heal up, while Scizor and Ferrothorn can come in on Calm Mind Latias and threaten it with U-turn or Gyro Ball. Haxorus Haxorus used to be a laughingstock of the early BW metagame because of its unfortunate speed tier, but don't be fooled; this dragon can be your worst enemy if you are not prepared. With base 147 Attack coupled with either Mold Breaker or Rivalry, Haxorus can destroy some of the sturdiest physical walls in the OU metagame. Choice Banded Outrage with a Rivalry boost is a clean 2HKO on Pokemon such as Ferrothorn and Skarmory. Haxorus also has access to Dragon Dance to fix its rather low base 97 Speed and Swords Dance to boost its Attack to astronomical levels. Because there is Hydreigon Hydreigon is one of the new specially based dragons introduced this Generation. With a wide choice of moves ranging from Dark Pulse to Focus Blast to Flamethrower, it can be pretty hard on sand teams if you're not carrying the appropriate checks and counters. One of its flaws is its rather low speed. With only base 98 Speed, it falls just two points short of the base 100 Speed tier, losing to a multitude of common offensive Pokemon. Hydreigon tend to carry Choice Scarf or Choice Specs, allowing it to deal heavy damage and then switch out, but it can be a good wallbreaker with Life Orb or Expert Belt too, beating for example the common stall core of Ferrothorn + Jellicent. Special walls such as Chansey and Blissey can easily switch into whatever Hydreigon can dish out Jellicent Jellicent is one of the top special Landorus Unlike the other genies, who are often found on Rain teams, Landorus thrives primarily in sand because of its typing and ability Sand Force, which allows all of its Ground- and Rock- type moves to be boosted by 30%. While this may seem like an insignificant boost, moves such as Earthquake, which gain a further STAB boost, now have the power to devastate foes that it could not before. Forretress and Skarmory Forretress and Skarmory are among the best layers of entry hazards: while Skarmory can set up hazards and phaze
teambuilding tips
Building a sandstorm team is pretty easy. You want to start with a Pokemon that has the Sand Stream ability; Tyranitar or Hippowdon are your only two choices. Tyranitar has great defenses, but its Special Defense particularly stands out due to Sandstorm boosting its Special Defense by 50%. Hippowdon's strong point, conversely, is its physical bulk, which consists of an awesome base 118 Defense and a very good base 108 HP. It depends on what you need your support to do for your team: Tyranitar can check Latios, Latias, and Reuniclus; Hippowdon can check Excadrill and other tough physical sweepers. Both Tyranitar and Hippowdon are able to set up Stealth Rock. As previously mentioned, you could even run both Tyranitar and Hippowdon on your team if you wanted to. There are essentially three offensive Pokemon that benefit directly from the sandstorm: Excadrill, Landorus, and Terrakion. A good sandstorm team would have one or two of these offensive Pokemon, as having too many would just weaken your team too much against Water-types and rain teams. Sand Rush doubles Excadrill's Speed in the sandstorm, making it an excellent sweeper with Swords Dance and STAB Earthquake. Excadrill can also use Rapid Spin to support your team if your team is weak against entry hazards. Excadrill is basically an excellent sweeper, spinner, and revenge killer for a sandstorm team. Landorus hits like a truck without any boost required, thanks to Sand Force raising the power of its Ground-, Steel-, and Rock-type moves by 30% in the sandstorm. Unlike Excadrill, this guy gets access to a much stronger Rock-type move (Stone Edge) and is not walled by Gliscor, thanks to Hidden Power Ice and a usable base 115 Special Attack, though Landorus is not as fast as Excadrill. It does have access to Rock Polish to make up for that though, as well as Swords Dance to further boost its Attack. Terrakion is another great sweeper in the sandstorm, with solid defenses further boosted by the 50% Special Defense buff thanks to sandstorm. Unlike Landorus, Terrakion takes full advantage of its Rock / Fighting typing, enjoying great neutral coverage with powerful STAB Close Combat and Stone Edge. It is faster than Landorus but slower than Excadrill, but it can boost its Speed with Rock Polish, making it even faster than Excadrill. All three of these offensive threats get access to Swords Dance, making them even more dangerous. With Tyranitar or Hippowdon and Excadrill, Terrakion, or Landorus forming the core of your sandstorm team, you will need to cover your team's weaknesses, and make sure you can stop common threats and provide good offensive synergy as well. Many sandstorm abusers, including all the abovementioned Pokemon, are weak to Water-type moves, which means we have to choose some Pokemon that can take Water-type moves from the likes of Rotom-W and Starmie. Pokemon like Celebi or Gastrodon are great choices to stop Water-types. Celebi has Natural Cure, allowing it to shrug off status and defeat Rotom-W or Jellicent, and it also resists Grass- and Fighting-type moves, common weaknesses amongst sandstorm teams. Gastrodon's Water / Ground typing and Storm Drain ability grants it immunities to both Water- and Electric-typed attacks, so it's easily able to beat the aforementioned threats. Entry hazards is another common and very useful form of team support. Your Sand Streamer, Tyranitar or Hippowdon, can further provide your team with Stealth Rock support. If you wish to have a Spikes supporter, Skarmory, Ferrothorn, Forretress, or Deoxys-D are all great options. Dragon-type moves hurt almost every Pokemon that isn’t a Steel-type, so having a Steel-type wall would greatly benefit your sandstorm team; as a bonus, Steel-types are immune to sandstorm damage as well. Jirachi can support your team with Wish and to check Gengar, whose Shadow Ball and Focus Blast combo can be problematic for a common sandstorm team. Blissey and Chansey are also great Wish supporters who can additionally provide paralysis support as well as Heal Bell support. Blissey, Chansey, and Specially Defensive Jirachi are all able to take on special attacking Water-types as well, making them excellent supporting Pokemon on a sandstorm team. Example Team Tyranitar (M) @ Choice Scarf Trait: Sand Stream EVs: 4 HP / 252 Atk / 252 Spd Jolly Nature (+Spd, -SAtk) - Stone Edge - Crunch - Pursuit - Superpower ScarfTar is really underrated in this metagame. It's able to check some of the top special attackers such as Lati@s, Starmie, and the genies, all common Pokemon on Drizzle teams. ScarfTar also gives me an early advantage against DS Shell Smash teams as they'll usually lead with Espeon in the hopes of getting screens up, only to be outsped and OHKOed. Sun basically has no chance unless they run the rare Sub Chandelure to lure me in. Superpower is chosen over Ice Beam or something in order to hit Ferrothorn as well as Terrakion and other Tyranitar. Excadrill @ Air Balloon Trait: Sand Rush EVs: 4 HP / 252 Atk / 252 Spd Adamant Nature (+Atk, -SAtk) - Swords Dance - Earthquake - Rock Slide - Rapid Spin Excadrill is my revenge killer to the many problems this team has against threats such as Volcarona, Cloyster, Dragon Dance Dragonite, Haxorus, Salamence, and so on. Excadrill not only fixes all those problems, but also allows me to nullify all entry hazards with Rapid Spin. Swords Dance coupled with Earthquake and Rock Slide provides great coverage. Excadrill also resists Thunder Wave and Toxic, making it a great Pokemon to switch in on status users like Blissey and set up. Skarmory (M) @ Leftovers Trait: Sturdy EVs: 252 HP / 240 Def / 16 Spd Impish Nature (+Def, -SAtk) - Brave Bird - Roost - Spikes - Whirlwind Skarmory sets up the Spikes that make Latias that much more threatening. I'm able to bring Skarmory in on a wide range of physical attackers, forcing them out and giving me a free turn to Spike. Skarmory's greatest contribution to this team, however, is being a hard stop to the most threatening sand sweepers in the metagame: Excadrill and Landorus. Thanks to a huge investment in Defense and an Impish nature neither of these threats is able to do more than 50% even at +2! It's always a tough choice in deciding between Brave Bird and Taunt, but I really hate facing a last mon Excadrill, since Heatran won't always have his Air Balloon intact. 16 Speed EVs have actually helped a lot when facing Pokemon that aim to reach the 177 Spe mark. Pokemon such as bulky Breloom, Jellicent, and CB Tyranitar. I've thought about Shed Shell multiple times but I'm usually able to play around Magnezone teams anyway as they're so intent upon trapping Skarmory that Terrakion can often come in and spam Close Combat / Stone Edge. make it Female so you don't get screwed over by Rivalry Haxorus ;) Latias (F) @ Leftovers Trait: Levitate EVs: 252 HP / 4 SDef / 252 Spd Timid Nature (+Spd, -Atk) - Calm Mind - Roar - Roost - Dragon Pulse This set is amazing. Latias usually cleans up late in the battle as constant Roaring keeps Jirachi and Tyranitar wary of switching in, and they are generally weakened by this point anyway. I generally bring Latias in on a slower special attacker such as Celebi, Rotom-W, or Jellicent, and proceed to Calm Mind. From there the opponent is forced to decide whether to switch and take Spikes + Stealth Rock damage or stay in and risk letting me set up even more. Latias is one of the very few good Reuniclus checks out there. Though it does have trouble with Offensive Trick Room variants, it can at least Roar them out. With max HP, Latias even has some nice physical bulk. The standard Stealth Rock Tyranitar can't OHKO with Crunch, which means even if I guess wrong and they Pursuit, Latias can come back in later. Gyarados also can't KO with Bounce, giving me a check outside of Skarmory, which is always nice due to Taunt / Dragon Tail on Gyarados. Heatran (M) @ Air Balloon Trait: Flash Fire EVs: 4 Def / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Fire Blast - Earth Power - Hidden Power [Ice] - Stealth Rock There are only so many viable Stealth Rock users in BW, and since I was running Choice Scarf Tyranitar I had to look for alternative options. Bronzong and Ferrothorn were redundant with Skarmory; I also wanted some offensive presence and a way to make Forretress think twice about switching in and spinning my hazards away. Air Balloon is nice as it gives me another check to the sand sweepers in case they run Magnezone or something. Hidden Power Ice is so great for catching Salamence on the switch or checking Gliscor if it managed to grab a SD. This guy here is also a great switch-in to Taunt + WoW Mew which is sooooo annoying. Celebi @ Leftovers Trait: Natural Cure EVs: 220 HP / 252 SAtk / 36 Spd Modest Nature (+SAtk, -Atk) - Nasty Plot - Giga Drain - Hidden Power [Fire] - Recover "omg bulky water switch-in that doesn't mind a scald burn??" Yeah that was basically why Celebi was put on the team at first. It does work well with the rest of my team though: Tyranitar takes care of the Latis which ruin my day, and together with Heatran I have the solid CeleTran combo that was popular during 4th Gen. Anyway this is a set that's been gaining in popularity recently and with good reason: it comes in on a bulky water, grabs an NP boost and can severely damage a team from there. I know some people prefer to run max Speed, but I've always preferred the bulk since it makes Celebi much more of a threat once it gets an NP boost. This set is walled by Haxorus and Hydreigon anyway so the Speed wouldn't help there. Very few base 100s run max Speed anyway so I just threw enough speed in there to beat Jolly Tyranitar, however rare they may be. Celebi helps Latias to an extent to since it lures and weakens Ferrothorn, Jirachi, Scizor, Tyranitar, etc. Conclusion Well, that was a lot to cover! Hopefully this guide gave a general understanding of sandstorm teams, and even helped you build a successful sand team of your own or better prepare for an opposing sand team. Sandstorm is the most common weather in the metagame for a very good reason. If you want a balanced team with an offensive punch, get out there and try a sandstorm team: it will not disappoint. Last edited by sirndpt; Sep 18th, 2011 at 10:15:41 AM. |
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#38 |
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Join Date: Aug 2010
Posts: 150
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you missed out in the intro of SS that sand rush also prevent dmg
I mean the part that says "All non-Rock-, Steel-, and Ground-type Pokemon and Pokemon without the ability Magic Guard, Sand Veil, or Overcoat take 1/16 damage at the end of every turn." And also, why no mention of CB Stoutland? That thing gets more kills than Excadril on my team.
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#39 |
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yellow!
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Join Date: Nov 2010
Posts: 713
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Yup... it happened. Now that Excadrill and Garchomp are both gone, what's the only sand abuser... Landorus and... Stoutland? Expect many changes, and don't hesitate to suggest some. TBH, I'm pretty stuck on how to advance.
I'm pretty sure that now fighting-types don't even have to be highlighted as too big of a concern now that the best abuser resists Fighting-types. Then there's the question of "is sandstorm even viable anymore, other than that anti-Sun & Rain presence" now that balanced sand teams lost their best sweeper and spinner. Of course, I then need a good sandstorm team. Without Excadrill. Do we even need this article anymore... Sigh |
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#40 |
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I definitely don't see sandstorm going anywhere; it's always really been more anti-rain/ sun than its own dedicated weather (at least since Garchomp's ban and chompy functioned on just about any team, really) and having an article for players looking to specialize their team a bit more is definitely helpful imo. and if nothing else, sand stall's really quite viable too.
but what I wonder is if Excadrill may be retested following the release of DW Breloom - if so it might be more trouble than it's worth to rewrite the entire article.
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Nets many surprise KOs.
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yellow!
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Join Date: Nov 2010
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I'm not dead yet! OK now considering that Sand is the anti-weather, I don't think we have to consider the opposing weathers as 'threats' technically... I mean you use a sand team so that you fare better against rain and sun. That means that it's less of a threat! (logic prevails) This means that I can significantly cut down on the material, and use the additional space to cover UU Sandstorm.
I'm almost there for the grammar, finally figured out how to CP stuff onto Word =] I just need the spacings fixed up (which always happens when you CP stuff from website to Word) and I'll be there in no time! EDIT:
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Needs Content Edits Introduction In the 3rd and 4th Generations, sandstorm was a common field condition. However, this was mainly because Tyranitar and to a lesser extent Hippowdon, were common threat in the metagame. In the 5th Generation, sandstorm receives some major offensive buffs. With the advent of sweepers such as Landorus and Excadrill, sandstorm has evolved from an annoying battle condition to a dominant playstyle. Enter Garchomp and Excadrill ban. After the dynamic duo of sandstorm abusers were sent to Ubers, sandstorm is now relegated to an anti-weather role, a possible source of passive damage that is useful for checking weather-reliant threats such as Tornadus and Venusaur. Even without the main abusers, sandstorm remains a viable option for many teams. This guide will focus on utilizing the beneficial effects of sandstorm to your advantage, and retaining the advantage against opposing weather conditions. After reading this guide, you will gain all the knowledge necessary to build and play with your own sandstorm team. Sandstorm basics Sandstorm can be brought onto the field in two ways. The first—and generally inferior—method is using the move Sandstorm; this type of sandstorm will last up to five turns. The held item Smooth Rock lengthens the duration of this sandstorm to eight turns. The more common method is using Pokemon with the ability Sand Stream, an ability that casts a permanent sandstorm upon the field until the weather is changed. This guide will focus on the latter type of sandstorm. The Sand Streamers Any successful sandstorm team needs a Sand Streamer. Although only Hippowdon and Tyranitar possess this ability, both of them are great choices and can be easily incorporated into a team. Sandstorm is also the only weather condition with two OU-viable permanent summoners. However, with few sandstorm abusers left, there is no need to desperately control the weather using two Pokemon with adverse synergy. Tyranitar Tyranitar is rightfully the more common Sand Streamer. The Special Defense boost effectively bumps Tyranitar's BST to a staggering 670, rivaling that of common Ubers. Good stats across the board allow Tyranitar to be a versatile threat. The common mixed set with Stealth Rock can support sandstorm sweepers by luring in physical walls and weakening them. Stealth Rock provides another source of passive damage, while a movepool that includes Fire Blast, Ice Beam, Crunch, Superpower, and Stone Edge allows Tyranitar to be a true offensive juggernaut on its own. Choice Band Tyranitar is another viable set that can spell disaster to teams that expect a weaker Tyranitar. It also has significant all-around bulk to easily switch in and fire off a devastating attack. Pursuit also has much utility to cripple Ghost-, Psychic-types, and opposing weather starters. Choice Scarf Tyranitar is also viable on defensive teams as a secondary special wall, revenge killer and glue for a team. However, Tyranitar's typing leaves it with multiple weaknesses to common attacking types. Fighting-types such as Scrafty or Conkeldurr can easily switch in, threaten Tyranitar with an OHKO, and find setup opportunities. As a result, any team using Tyranitar needs a reliable Fighting-type check like Gliscor, Slowbro, or Skarmory. Tyranitar also has trouble walling strong special attackers because it is weak to common special attacking types, particularly Water and Grass. A weakness to Earthquake also leaves it vulnerable to opposing sandstorm sweepers such as Landorus. Despite these glaring weaknesses, Tyranitar is a strong Pokemon on its own, and a good team supporter with its ability Sand Stream. Hippowdon A frequently overlooked choice, the sand hippopotamus is nonetheless a very viable option. With its excellent base HP and Defense, Hippowdon continues to be a premier physical wall in the Black and White metagame. While most Tyranitar-based sandstorm teams have a weakness to opposing sandstorm sweepers, Hippowdon is a solid stop to most physical attackers. It has a wealth of support options such as Stealth Rock, Roar, and Toxic, as well as a reliable recovery move in Slack Off. Moreover, Hippowdon is no slacker in the offensive department. Possessing an above-average base Attack of 112, its attacks pack a surprising punch even without investment. It can even run a Choice Band set for surprise value. As a defensive Pokemon, Hippowdon's significantly weaker Special Defense stat stands out as a major flaw. Hippowdon can usually solve this issue by running a specially defensive spread that allows it to easily switch in on Ninetales, mixed Tyranitar, and other common threats. Still, strong special threats like Rotom-W and Politoed can OHKO Hippowdon even with maximum Special Defense investment, so a special wall such as Blissey is recommended for all teams using Hippowdon. Hippowdon can also force multiple switches with its bulk and Roar, so Spikes support is helpful too. Despite its low usage, Hippowdon is by no means a pushover, and with proper support can form part of a strong defensive core. Sandstorm Playstyles Sandstorm teams are highly regarded for their flexibility, thanks to the large variety of abusers and sandstorm setters. While most weather teams have only one weather starter, sandstorm teams get to choose between the defensive Hippowdon and the offensive Tyranitar, or even both for more chances to keep the sandstorm raging. With many sweepers that perform well in sandstorm, offensive sandstorm teams are not to be easily dismissed. These teams usually have Pokemon with abilities that boost their stats in sandstorm. These teams also make use of the secondary damage to any walls that are not of Steel-, Ground-, or Rock-type, removing their Leftovers recovery and pressuring them into using recovery moves more often. Easy access to Stealth Rock support from Tyranitar and Hippowdon is another advantage of sandstorm teams. Due to the residual damage caused by sandstorm, stall teams may also employ sand setters on their teams. Sand stall teams work by abusing sandstorm 's residual damage while setting up entry hazards like a normal stall team. Both Hippowdon and Tyranitar are great defensive Pokemon capable of using Stealth Rock; also, Toxic Spikes are notorious for accumulating secondary damage. Stall teams can also make good use of Rock-types' Special Defense buff in order to sponge attacks from powerful special attackers. However, most sand teams are balanced. This is explained partly by the fact that sandstorm is not as easy to offensively abuse as sun or rain. Sun grants offensive boosts to Fire-types and Chlorophyll Pokemon, and rain to Water- and Electric-types, as well as Swift Swim Pokemon. Sandstorm, on the other hand, does not directly boost the offenses of all but one OU Pokemon. As a result, many sand teams only have a single sandstorm sweeper, supported by a strong defensive core to gradually weaken the opponent with sandstorm, entry hazards, and crippling statuses. Entry hazards are also crucial in wearing down the opposing weather inducer and maintaining the weather advantage. Only after the opposing core is severely weakened would such teams attempt a sweep. These teams will often have a combination of Pokemon recommended for offensive and defensive sand teams. With all these different types of teams, which Pokemon are the best choices for your sandstorm team? Below is a list of Pokemon that any sand team should consider. Offensive Sandstorm Only a few Pokemon are capable of making full use of sandstorm to change a game–but don't fret, because these unique few are some of the greatest sweepers in BW. You are virtually guaranteed to see at least one of them on any offensive sandstorm team due to their immense sweeping potential. The following key abusers of sandstorm are great choices to keep in mind when constructing a sandstorm team. Excadrill Ban'd Landorus Landorus lacks the raw power to muscle through physical walls, but it is a deadly sweeper in sandstorm. Its ability, Sand Force, boosts its Ground-, Rock-, and Steel-type moves by 30% in sandstorm. While this boost is smaller than the 50% boost that Sun or Rain grant, it is just enough for Landorus. In fact, the fact that Landorus does not depend entirely on sandstorm makes it an appealing choice. It has a fantastic 101 base Speed, and it can serve as a Choice Scarf scout with U-turn or a boosting sweeper with Swords Dance or Rock Polish. While outsped by common Ground-immunes such as Gengar and Latios, Landorus is a versatile offensive threat. Thanks to its above-average Special Attack, Landorus can run a mixed set with a Hidden Power of choice to beat physical walls such as Gliscor or Skarmory. It also remains as the only viable user of the move Smack Down to strip Skarmory, Rotom-W, and Bronzong of their Ground immunity to hit them hard with Sand Force boosted, STAB, and super effective Earthquake for major damage. With so many tricks up its sleeve, Landorus is very hard to counter. Revenge killing such as with priority is the most reliable ways to check this monstrous threat, but a generic physical wall or an EdgeQuake resist will usually be enough. Terrakion Terrakion is an example of a Pokemon that has everything necessary for a sweeper. Dual STAB of Fighting and Rock provide it with near-flawless coverage. Its exceptional 108 base Speed additionally allows it to outspeed most of the OU metagame. Terrakion is therefore a good user of Choice Band or Choice Scarf thanks to its fantastic coverage and great speed. It also has access to two great boosting moves in Swords Dance and Rock Polish. Because its STAB attacks are so powerful, Terrakion can even afford to pack both Swords Dance and Rock Polish into its Double Dance set, and use the boosting move appropriate to the opponent's team. Although sandstorm does not directly boost Terrakion's offenses, Terrakion does appreciate the Special Defense boost. In sandstorm, Terrakion can boost its stats in relative safety and proceed to sweep. Sadly, weaknesses to common priority moves such as Mach Punch, Bullet Punch, and Aqua Jet means that Terrakion is easily revenged. Still, it is a very powerful sweeper that can easily turn the tide of a game. Other Sandstorm Sweepers Immunity to sandstorm is a huge boon to many offensive Pokemon in sandstorm teams. Sources of passive damage abound in the BW metagame: sandstorm and Life Orb damage can very quickly take their toll, especially on top of Stealth Rock and Spikes damage. While these Pokemon do not benefit immensely from sandstorm, they are not harmed by it either. Still, residual damage from sandstorm removes Leftovers recovery, turning some 3HKOs to 2HKOs. What sweeper doesn't appreciate that? Magnezone Magnezone's unique ability, Magnet Pull, enables it to trap and remove the Steel-type walls like Skarmory and Bronzong that are commonly used to check sandstorm sweepers such as Landorus. Sandstorm sweepers have few airtight counters, so Pokemon that can easily eliminate these troublesome obstacles are very welcome. It can serve as a revenge killer with a Choice Scarf equipped, or run a Charge Beam set to boost its Special Attack on said trapped Steels. Ultimately, though, Magnezone is a rather one-dimensional Pokemon; after all Steel-types are removed, Magnezone can attempt to tank with its multiple resistances, or—more realistically—serve as death fodder. Scizor Scizor hasn't changed one bit from DPP, and it is still incredibly effective at what it does. STAB Choice Band Technician-boosted Bullet Punch off base 130 Attack is no less devastating, and U-turn is as useful as ever. While the advent of Team Preview has reduced the need for scouting, U-turn is a very safe option that does hefty damage to common threats such as Tyranitar and Reuniclus while retaining offensive momentum. Scizor can also trap troublesome foes such as Gengar and Latias, putting them into a checkmate position with the dual threat of Bullet Punch and Pursuit. Scizor can also sweep with a Swords Dance set, abusing its strong priority to plow through teams while unhindered by Choice Scarf users and faster Pokemon. Even with lackluster STAB walled by several common Pokemon, Scizor manages to make the best out of them with exceptional utility and sheer power. Lucario Lucario is hands down one of the most versatile sweepers in BW OU. With access to a variety of boosting moves such as Swords Dance, Nasty Plot, and Agility, it can sweep in many different ways. You may even find your opponent switching in a counter to the wrong variant, allowing Lucario to boost twice. All Lucario desperately need residual damage, however: Swords Dance and Nasty Plot sets require prior damage on anything that outspeeds it at 90 base Speed, while Agility sets struggle to dent defensive walls without help from its teammates. Lucario also appreciates Tyranitar removing bulky Psychic-types and faster Ghost-types. Nevertheless, Lucario is an excellent choice for any sandstorm team looking for strong priority and a lategame sweeper. Heatran Due to its unique typing, Heatran can be a very valuable addition to a sandstorm team, with its Fire STAB incinerating opposing Steel-type physical walls that often trouble sandstorm teams. Heatran also possesses other offensive options such as Earth Power, Dragon Pulse, and a choice of Hidden Power. Its support moves include Roar, Taunt, Toxic, as well as Stealth Rock, and a specially defensive set can be viable in a defensively oriented team with its valuable Dragon resistance. Heatran is very versatile, and it can use Choice Scarf, Air Balloon, or Substitute to great effect. Note that Heatran is in general a great check to Drought teams, and is therefore a great choice for sandstorm teams that struggle against sun. Reuniclus Reuniclus is a natural fit on many sandstorm teams as its ability, Magic Guard, protects it from residual damage. Since most sandstorm sweepers are physically based, Reuniclus can provide a nice offensive balance as well as type diversity to sandstorm teams. Instant recovery and avaluable Fighting resist also helps it check troublesome Pokemon such as Conkeldurr. With access to Calm Mind and Trick Room along with great natural bulk, Reuniclus also has no problem sweeping. Offensive Trick Room variants do well against opposing offensive teams, while a bulky Calm Mind set can single-handedly destroy a stall team. Metagross The transition from DPP to BW brought solely disappointment for Metagross. The nerf to Explosion meant that Metagross lost one of its best moves, while the advent of Team Preview did no favors for a Pokemon that once enjoyed consistent top-ten usage as a lead. Still, Metagross is perfect if you desire a Pokemon that can tank strong hits and retaliate just as hard. Its substantial bulk helps it survive most unSTABbed Earthquakes even with no defensive investment. Combined with his auspicious typing, this means that Metagross is one of the most reliable Stealth Rock users. Other than its psuedo-signature move Meteor Mash, Metagross' diverse attacking options include Earthquake, Ice Punch, ThunderPunch, Bullet Punch, Zen Headbutt, Hammer Arm, and Pursuit. Other Offensive Pokemon Stacking Rock-, Ground-, and Steel-type Pokemon is not the best way to build a sandstorm team. It is important to note that not every member of a sandstorm team need benefit directly from sandstorm. In fact, even the most successful sandstorm teams often carry a member or two that takes passive damage from sandstorm; these Pokemon usually have access to instant recovery in order to compensate for sandstorm damage. These are a few offensive choices that will often round out a sandstorm team. Note that these are by no means the only Pokemon viable on a sand team despite their lack of immunity to sandstorm. This is merely a short list of Pokemon that provide valuable resistances to common weaknesses of sand teams while also matching up well against opposing weathers. Latias Latias is a prime example of a Pokemon arguably only hindered by sandstorm. Common Latias counters include Tyranitar and Steel-types, meaning sandstorm is not wearing down her counters. On the other hand, Latias loses her valuable Leftovers recovery in sandstorm. However, the true merit of using Latias in a sandstorm team is that she solidly counters Drizzle and Drought teams freely switching into opposing weather starters with her great special bulk and forcing a switch. This greatly helps your side retain the sandstorm and hence the advantage. She also patches up weaknesses to Fighting, Water, Grass, and Ground – common flaws in sandstorm teams. Rotom-W While most Rotom formes lost OU status upon losing their Ghost-typings, Rotom-W bucks the trend for good reason: Water / Electric is a fantastic typing, both offensively and defensively. It gives Rotom-W only one weakness to the uncommon Grass, while providing excellent dual STAB. It also has handy access to Will-O-Wisp to cripple the ubiquitous Grass-type, Ferrothorn. In fact, Rotom-W is deceptively bulky with Will-O-Wisp and Pain Split, even with little defensive investment. Another plus of Rotom-W is that it is very difficult for rain teams to handle: it packs handy resistances to Hydro Pump and Hurricane, while taking only neutral damage from Thunder. After tanking a strong hit, Rotom-W can recover lost health with Pain Split, or retaliate with a strong Thunderbolt that most likely hits the majority of the opposing rain team super effectively. Celebi There are undoubtedly some obvious recurring patterns in this list of Pokemon: all of them resist Water, resist Ground, and fare well against Rain. Indeed, one of the main reasons that a team with only sandstorm-immune Pokemon cannot succeed is that resistance to Water-type moves are very rare among Ground-, Rock-, and Steel-types. Celebi is yet another possibility for the obligatory Water-type resistance. The most common Nasty Plot set capitalizes on its bulk to set up and plow through teams. Utility sets are also viable thanks to its incredibly versatile support movepool, which includes moves such as Thunder Wave, Leech Seed, Stealth Rock, and the rare Heal Bell. Celebi additionally counters problematic Fighting-types such as Conkeldurr, Virizion, and Breloom, as well as Rotom-W and its fellow Water- and Electric-types. Defensive Sandstorm Defensive walls always appreciate residual damage to compensate for their lack of offense. Sandstorm provides yet another source of passive damage, which, in conjunction with entry hazards, can rack up damage rather quickly. This combined damage will gradually weaken the opposing weather starter, which is always helpful. However, immunity to your own sandstorm is all the more crucial as a defensive Pokemon to fully benefit from sandstorm. The following are great defensive Pokemon, now made even better with sandstorm. Skarmory Skarmory remains one of the best Spikers in the game. Skarmory has incredible synergy with Tyranitar, as it can take Bug-, Steel-, Fighting-, and Ground-type moves aimed at Tyranitar, while Tyranitar can cover the chink in Skarmory's armor with its own ridiculous Special Defense. As Stealth Rock has much greater distribution, Skarmory can focus on laying Spikes to wear down opposing weather inducers. In a weather war, wearing down the opposing weather inducer is crucial. As a result, Skarmory is a good choice for any balanced team wanting Spikes support. Gliscor Gaining Poison Heal through DW was a godsend to Gliscor. While Poison Heal Gliscor does not have access to Roost, it hardly matters, as Poison Heal's huge end-of-turn recovery means Gliscor never needs it to begin with. Gliscor is perhaps the most reliable check to the likes of Bulk Up Conkeldurr and Swords Dance Landorus. It is also surprisingly versatile: its Taunt + Swords Dance set can break stall teams and pose an offensive threat, while it can utilize a combination of Substitute + Protect with Poison Heal recovery to stall indefinitely until the opponent succumbs to Toxic and sandstorm damage. Baton Pass, Sand Veil, and offensive SD with Flight Gem Acrobatics are lesser used options that can be just as devastating. Just like Skarmory, Gliscor is one of the best physical walls in the game, and fares extremely well against opposing sandstorm teams. Forretress Forretress remains the premier entry hazard user of BW OU. With access to Stealth Rock, Spikes, Toxic Spikes, and Rapid Spin, Forretress is able to provide any type of support relating to hazards. Toxic Spikes gets a special mention, as it is a rare commodity limited to Forretress, Tentacruel, and other forgettable UU Pokemon. Forretress also gains a new option in Volt Switch, which, while a weak special move with low Base Power, allows Forretress to escape the clutches of Magnezone, and gain momentum on the multiple switches that Forretress can force. However, Forretress cannot be relied upon to lay down multiple hazards due to its lack of reliable recovery. Hence, Wish support from the likes of Blissey is recommended to get the most mileage out of Forretress. Jirachi Jirachi can fill many roles for a team with its incredible movepool and base 100 stats across the board. While Jirachi is primarily known for its Specially Defensive set, keep in mind that it has the option to go on the offensive with a Calm Mind set, a mixed variant, or a Choice Scarf set. Jirachi's typing really sets it apart as one of the best Latios checks available, and with Wish and Special Defense investment, it can take most neutral special attacks with ease and heal its teammates. Jirachi can also fill the role of a status spreader. Body Slam, Thunder Wave, and Iron Head are all options for paralysis support and general annoyance. You should not rely on Iron Head flinches, but it is a bonus that can bail you out of tough situations. Quagsire Overshadowed by Swampert for two whole generations, Quagsire finally has something to boast. Unaware is a fantastic ability that stops a range of setup sweepers from Conkeldurr and Lucario to Latias and Reuniclus in their tracks. Ground / Water is also a fantastic defensive typing that allows a single weakness to the uncommon Grass. With an instant recovery move, Quagsire can be incredibly difficult to crack, as it does not care about boosted hits. Stockpile and Curse are also viable options to boost its defenses and make it even harder to take down. While Quagsire is instantly forced out by virtually any Grass-type, it is an excellent defensive Pokemon that should not be underestimated. Gastrodon Gastrodon is another Water / Ground-type wall that is no longer outclassed by Swampert. The generation shift has upgraded Storm Drain such that its user not only takes zero damage from Water-type moves, but also gains a boost to its Special Attack. With immunities to Water- and Electric-type moves, Gastrodon can serve as a fantastic check to likes of Rotom-W, Starmie, and other common Drizzle abusers. With its great Special Defense and access to Recover, even stray HP Grasses and Grass Knots do not faze the sea slug. Since Gastrodon has lackluster offenses even with Storm Drain, status moves such as Toxic are recommended, as it is otherwise unable to do much back to the Water-types it can freely switch in on. A full stop to most Water- and Electric-types, a well-played Gastrodon can be a nuisance to any Drizzle team. Bronzong Bronzong is a rather overlooked choice for a defensive Pokemon. Its good typing and Levitate leaves it with a single weakness to Fire, and access to Stealth Rock, dual screens, and Trick Room makes Bronzong a fine support Pokemon. Bronzong also resists both Ground and Rock-type moves, a common attacking combination utilized by many overused physical attackers. It can also use HP Ice to check common threats such as Gliscor and other Dragon-types that do not take much damage from Gyro Ball. As one of the two Steel-types immune to Ground, Bronzong is inevitably compared with Skarmory. Lack of Spikes, reliable recovery, or phazing capability is a definite letdown, but it can still be an effective supporter for an offensive team needing an all-rounded tank, or a part of a defensive core with Wish support. Other Defensive Pokemon Blissey Blissey is always an option for any type of defensive team, including defensive sandstorm teams. In spite of power creep, the pink blob still remains the best special wall in the game. Chansey gives Blissey much competition, but Blissey is indubitably the better special sponge in sandstorm for a single reason: Eviolite—and Chansey's subsequent lack of Leftovers— often leaves Chansey very prone to residual damage. Thanks to the new Wish mechanics, Standard Blissey's Wishes now heal over 350 HP, fully revitalizing the likes of Bronzong, Forretress, Latias, Lucario, and Rotom-W. The best Wish user in the game, this makes her invaluable to teammates without reliable recovery. Nonetheless, as Blissey has relatively low Defense, she is easily mauled by the likes of Conkeldurr and Terrakion. Therefore, Pokemon with high Defense such as Gliscor can be a great help. Entry hazard users like Forretress are also recommended to take advantage of the multiple switches Blissey can force. Also, note that Blissey is not an end-all be-all counter to all special threats: Calm Mind Reuniclus, Specs Latios with Psyshock, and SubSplit Gengar are examples of special threats that Blissey cannot handle alone. Hence, teammates such as Choice Scarf Tyranitar can help as a secondary special sponge. Slowbro Dream World has given Slowbro an incredible asset in Regeneration. With Slack Off, Regeneration, and its already impressive defenses, Slowbro can be a pain to take out on the physical side. Slowbro's most valuable niche in a sand team is that it can not only counter most Fighting-types that beat Tyranitar, but also soak up Water- and Fire-type attacks that more common Fighting-type resists such as Gliscor are unable to take. Slowbro also has multiple attacking options including Scald, Psychic, Psyshock, Grass Knot, and Fire Blast, and with a decent base Special Attack of 100, Slowbro is no slouch offensively. Slowbro tends to yield a safe switch-in to many threatening Pokemon such as Latios, but a timely Toxic or Thunder Wave on the switch will cripple them for the remainder of the match. While Slowbro is rather vulnerable to status itself, don't be fooled by its UU status: it is one of the best physical walls available. Tentacruel Tentacruel's niche has always been, and will always be, Toxic Spikes. Tentacruel does not appreciate sandstorm cancelling out its only source of recovery; however, its Toxic Spikes can be a massive help to any defensive team. Teammates such as Substitute + Protect Gliscor are excellent choices to abuse the accumulating sandstorm and Toxic Spikes damage. Aside from laying hazards of its own, Tentacruel can Rapid Spin to clear the field for your team, as well as absorb Toxic Spikes upon entering the arena. Tentacruel also provides a valuable Water-type resistance, and fares well against Drizzle teams thanks to Rain Dish recovery. Its other ability, Liquid Ooze, also enables it to counter common Grass moves such as Giga Drain and Leech Seed from Celebi, Virizion, and Ferrothorn, as well as Conkeldurr's Drain Punch, which sand teams will appreciate. Thanks to its mediocre offenses, however, Tentacruel is generally limited to purely defensive teams, but because the lack of reliable recovery is more troublesome on a defensive team, Wish support from Blissey or Jirachi is highly recommended to enable Tentacruel to reach its full potential. Other Options + Sandstorm in UU Metagame Other than the Pokemon suggested above, there are many more options for a sandstorm team. Rock-types such as Cradily, Shuckle, and Rhyperior receive a 50% boost in Special Defence, a nice complement to their natural bulk. Cradily has an interesting DW ability, Storm Drain, turning it into a handy check to rain teams. Rhyperior too is able to crush unprepared teams with its insane attack and bulk. However, they are underused options for good reason: Cradily is offensively challenged without multiple Curses under its belt, giving safe set-up opportunities to dangerous sweepers such as Lucario. Stockpile sets cannot accomplish much and will fall to an eventual critical hit. Admittedly, Cradily can become quite the unstoppable force after significant Curse boosts with good coverage in Earthquake and Rock Slide. However, it is weak to status, shut down by Taunt, and happens to be completely countered by the likes of Scizor, Taunt Gliscor, Bulk Up Conkeldurr, and other very common OU Pokemon. On the other hand, Rhyperior still cannot hope to tank super effective special attacks with its pitiable base 55 Special Defense. The fact that Rhyperior fares poorly against opposing weather teams does not help. While these Pokemon certainly benefit from sandstorm, there are almost always better options to choose from. Of course, Rock-type Pokemon are not the only Pokemon that appreciate sandstorm. Sadly, Sand Force, Sand Rush, and Sand Veil have poor distribution, and the majority of those who get these rare abilities, bar the banned Excadrill and aforementioned Landorus, are either underwhelming or have better abilities available. For example, Gliscor prefers Poison Heal over to Sand Veil, while Gastrodon's stats better suit the more defensive Storm Drain over the offensive Sand Force. Stoutland can be an interesting option thanks to coverage moves such as Ice Fang, Fire Fang, and Wild Charge, but it has poor typing and weak offenses. As with other luck-based abilities, Sand Veil is unreliable and therefore not recommended. With the banning of Garchomp, Sand Veil is stuck with RU Pokemon anyways, and good luck sweeping with Cacturne or Sandslash in OU. Still, these options may be viable in UU with support from Hippowdon. HIPPOWDON IS NOW AVAILABLE IN UU! This means that I actually get to write about abusers! I need a competent UU player to help me write the UU section… Last edited by Amarillo; Oct 19th, 2011 at 4:21:01 PM. |
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#43 |
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The Baby Arcanine All Grown Up :')
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Join Date: Jul 2009
Posts: 1,895
Edmonton
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Last edited by New World Order; Jan 21st, 2012 at 6:40:25 PM. |
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#44 | |
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The Baby Arcanine All Grown Up :')
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Join Date: Jul 2009
Posts: 1,895
Edmonton
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http://www.smogon.com/forums/convers...70760&u2=36684
It appears Amarillo may have left Smogon as he has not signed in since November 29th. I'm not sure what's going on, so I shall proceed with this message. Quote:
Still need to Gliscor written up, and I shall go ahead and keep all the Pokemon Amarillo wanted to keep. As well, I will keep a couple Pokes who I feel are big enough threats to sand to be worth a mention. If Amarillo never comes back, I guess I will write Gliscor myself and have somebody else quickly GP it. As well, I personally feel that Forretress and Skarmory play much too differently to be regarded as the same Pokemon, so I feel they should be rewritten as well. Another judgement call, but like Gliscor, Slowbro needs to be added, simply because it counters Terrakion and Landorus. As the author isn't here atm to make the final say, criticism is appreciated. I'm also going to go in and fix all the picture links. Last edited by New World Order; Dec 4th, 2011 at 8:47:20 PM. |
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#45 |
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yellow!
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Join Date: Nov 2010
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Okay here's Gliscor. I never got how Eternal can write that much but i tried my best so that this doesn't look abnormally short in comparison. Aff it's still too short but w/e nwo can just cut down verbose phrases for other things and the length will even out.
BTW as NWO said my activity will be declining much so i mean someone can take it over if they really really really want to. NWO's going to give the second GP stamp, so really all you need to do is take all his edits and format it (the formatting is really annoying, it's just me I guess.) Idk NWO if you get back then you can do that yourself (ps: i'm leaving for like two weeks too so yeah) Gliscor: Gliscor can threaten any sandstorm team with its excellent Defense and typing. Its typing gives it an immunity to Ground while retaining the neutrality to Rock—this means that Gliscor can wall common sand sweepers with ease. Both Landorus and Terrakion have extreme difficulties in getting past Gliscor unless they use Hidden Power Ice. While Hippowdon without Ice Fang is completely helpless against Gliscor as it Toxic stalls, Tyranitar will fall to a few Earthquakes if it does not carry Ice Beam. Other common sand Pokemon, such as Skarmory and Scizor, will lose to the standard Taunt and Swords Dance set. Note that Ice-type moves on sandstorm Pokemon are left as viable options purely for Gliscor: a testament to how much Gliscor threatens a standard sand team. Without such coverage moves to surprise Gliscor, a Ground-resist with a way to hit Gliscor, such as Celebi, should be necessary. Otherwise, Water-type Pokemon such as Rotom-W can shut it down with a powerful STAB. |
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#46 |
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Ttar by Doughboy
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I know that you are going through a Grammar Check, but I think we are missing out on a huge offensive player for sandstorm teams: Breloom. He is one of the only non-Ground/Rock/Steel Pokemon that can function inside Sandstorm, since Poison Heal recovers 12.5% each turn, outpacing Sandstorm's damage to give you Leftovers recovery. The water resist is very helpful and it can dismantle rain teams with ease with its grass-stab for waters and fighting-stab for Ferrothorn. I've been using him on my Sandstorm with great success and he definitely fits in a lot better than other "non-sand" pokemon
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#47 |
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Join Date: Jan 2012
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Canada
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- I tested a CB Swampert on a sand team with, Waterfall, Superpower, Earthquake and Ice Punch, it netted a lot of surprise KO's
- Also, I think Alakazam should be in the offense section too. |
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#48 |
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Join Date: Apr 2012
Posts: 325
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If you need a good offensive sand team maybe you should try Euthanasia.
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| Audiosurfer |
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#49 |
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Join Date: Jul 2012
Posts: 2
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| Smogon Community > Contributions & Corrections > Archives > Locked / Outdated Analyses |
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