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Old Oct 1st, 2012, 2:39:51 PM   #376
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basically, one of us to test it... crap... I'm so lazy... at some point I'll get to it if no one does it.
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Old Oct 1st, 2012, 2:50:27 PM   #377
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I'll test it. I'm not too far into my current Red version playtest, so it shouldn't be too much of a bother to start over.
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Old Oct 1st, 2012, 5:55:34 PM   #378
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Quote:
Originally Posted by Fat atsync View Post
Amnesia is from Pokemon Stadium I think, like Surf Pikachu.
This is correct. This is the only legitimate way for Psyduck to gain Amnesia in the first generation.
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Old Oct 1st, 2012, 6:04:32 PM   #379
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Actually maybe Tentacool deserves a boost to High too. You can catch it at a high level (ranges from 5-40 by Surfing) and it evolves into Tentacruel at level 30 (you can also fish up a Tentacruel in Yellow). Tentacool has 100 Special and 70 Speed, and then gains 120 Special and 100 Speed after evolution. It can run a set of Surf, Ice Beam/Blizzard and Mega Drain for coverage (Mega Drain is weak but helps it beat opposing Water types which is something some other Water types struggle with). Sounds pretty cool.

Then again, I guess the Psychic and Ground weaknesses aren't helpful...
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Old Oct 1st, 2012, 6:54:21 PM   #380
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^Yeah, but there are barely any pokes who use Psychic / Ground outside of Sabrina (and Giovanni, but Tentacruel will one-shot everything with a Ground attack). Yeah, if you can get a level 35-40 Tentacool, it sounds like it could be rididulous late game-- 120 Special is stupid good. Dewgong and co. can't touch Tenta's resistances and 120 Special, so Mega Drain sounds like it would be nutz.
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Old Oct 1st, 2012, 7:05:01 PM   #381
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Mega Drain seems like it might have some PP issues, unless you give it some X Specials first so it can just OHKO straight away.
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Old Oct 1st, 2012, 7:20:06 PM   #382
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In RB, the only Ground move Giovanni has that hits you for SE is Dugtrio's Dig, which you could just switch out of. In Yellow he put it on every Ground-type he has though.

Mega Drain PP will not be an issue until like Victory Road. And if you run out of PP you'll just have to use something else on your team to deal with Waters, like whatever you gave Thunderbolt to. Not a big problem.
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Old Oct 1st, 2012, 7:34:31 PM   #383
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Ok I was curious about how difficult it would be to get a high level Tentacool in the wild so I decided to do some testing of the levels of Tentacool found by surfing. In 20 minutes I got:

Level 5: 11 encounters
Level 10: 11 encounters
Level 15: 13 encounters
Level 20: 1 encounter
Level 25: 0 encounters
Level 30: 4 encounters
Level 35: 2 encounters
Level 40: 0 encounters

I'm not surprised that the higher level ones are rarer, but assuming that you'd want to get one at at least level 30, 6 encounters in 20 minutes isn't that bad, and of course Repels will help you find it sooner if you have a pokemon at the appropriate level to lead with.

Also, the minumum level of Tentacool in Seafoam Islands is 20 rather than 5. It might be better to try there. Plus there's also fishing (this is only worth it in Yellow I think).

EDIT: Actually Tentacool is only found in the Seafoam islands in Yellow.

So yeah I definitely think it deserves at least High. As I said, good power (I think it has the most powerful Surf in the game) and movepool, comes at the right time, and can be obtained at a reasonable level.
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Old Oct 1st, 2012, 8:23:15 PM   #384
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Ground types can be beaten by Tentacruel's Surf. In Yellow, Lorelei's Slowbro and Agatha's Gengar have Psychic, and Gary always has an Alakazam on his team.
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Old Oct 2nd, 2012, 6:53:52 PM   #385
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Quote:
EDIT: Actually Tentacool is only found in the Seafoam islands in Yellow.
No, Tentacool can be also found in Routes 19, 20 and 21 among others besides Seafoam in Yellow.
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Old Oct 2nd, 2012, 7:08:53 PM   #386
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You misunderstood me. I meant that the Seafoam Islands only contains Tentacool among its possible encounters in Yellow, whereas Tentacool can't be found in the Seafoam Islands in Red and Blue.

EDIT: I guess from rereading it, that quote was worded kind of badly. Sorry.
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Old Oct 6th, 2012, 4:06:13 AM   #387
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Okay, so I finished my Golduck run.

Basically, caught Psyduck at Level 30. Psyduck sucked, but it was only 3 levels to evolve. And its not like a Magikarp situation where Psyduck is entirely useless. Afterwards, Golduck in a nutshell...

Sabrina: Not a sweep, but usable
Blaine: Sweep
Giovanni: Sweep
Lorelei: Loss
Bruno: Sweep
Agatha: Loss
Lance: Sweep (just watch for Gyarados)
Rival: Pidgeot, Rhydon, Arcanine/Charizard, Exeggutor/Venusaur are all beatable.

So I'm willing to argue High Tier for it.

I'll do a detailed write up for this soon, does anyone want to try Psyduck in Yellow?
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Old Oct 7th, 2012, 5:48:02 AM   #388
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Right so I don't have enough time to do another playthrough of Yellow to test Psyduck/Golduck, but I don't think a testrun of Yellow would tell us much anyway. Some of the gym leaders are a bit harder on Golduck, but other than that Golduck arrives at the same time and is likely to face the same things in either version. Therefore, the only thing we need to consider is if the level difference is enough to cause a tier drop.

Therefore, I decided to time how long it would take to obtain a Golduck from the pond north of Vermillion City and train it to match your team.

It took me about 10 minutes to find a Golduck. 5% encounter rate (on a patch of water where the chance of encountering a pokemon is low) is a bit irritating. Unfortunately, the Golduck was level 15 rather than level 20, but I decided to use that one instead of searching for longer.

After that, I taught it Surf and I grinded to level 33 (this wasn't what I originally intended to do but I didn't think going any longer than that would help me in any way so whatever). It took about 1 hour and 10 minutes! First I started grinding in Rock Tunnel for some initial experience (Diglett's Cave would be ok too, but I think Rock Tunnel is safer). Once I got to about level 24, I went over to Cycling Road where Ponyta gives an easy 600+ experience per kill. Surf was a 2HKO on Fearow, who gives a similar amount, and Doduo gives 300+ and is easy to kill too. If you have Ice Beam (which I didn't because I was using the same save file as my last playthrough) then it's even better because more PP means less trips to the pokemon centre. The last few levels went by quickly for me.

Also, as I said my Golduck was level 15. If you get one at level 20 then you can probably save about 20 minutes of grinding.

Not sure if using Psyduck instead would have been better. You save time not looking for Golduck (which is 10 minutes for me) but it might be a bit harder to grind on Cycling Road (I reckon Fearow would be harder to take down with Psyduck).

Take all of this as you will. I think that if RB Golduck is going into High, then Yellow Golduck should be at least Mid. However, it might just be easier and less time consuming to keep them together rather than separate them...
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Old Oct 7th, 2012, 6:21:11 AM   #389
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@ Hemp : Golduck can learn Psychic cant it ?
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Old Oct 7th, 2012, 6:28:57 AM   #390
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It learns Confusion, but STAB Surf does more damage than SE Confusion, except on stuff like Tentacruel.
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Old Oct 7th, 2012, 6:33:31 AM   #391
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Wow, it takes until Gen 4 before they finally let Golduck take the Psychic TM. Just what the fuck...
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Old Oct 7th, 2012, 6:38:55 AM   #392
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I just noticed the Gyarados entry is wrong about her matchup against Agatha, at least in that it gets no super effective moves for her. Gyarados technically has access to Earthquake (if you want to use THAT TM on it). Earthquake + Ice Beam / Thunderbolt would give Gyarados an easy sweep against her, hitting every one of her Pokemon for a massively powerful super effective hit. Pretty sure that at a sufficient level it could OHKO all of them.
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Old Oct 7th, 2012, 6:43:54 AM   #393
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Gyarados (and Dragonite) don't learn Earthquake until Gen 3.
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Old Oct 7th, 2012, 6:44:41 AM   #394
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Actually Gyarados can't learn Earthquake in 1st gen. It didn't get it until 3rd gen I don't think.

EDIT: Fuck.
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Old Oct 7th, 2012, 6:47:01 AM   #395
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I've used Gyarados against Agatha before and it does pretty well (her ghosts don't know Thunderbolt), just gotta watch out for Confusion hax. But you are better off just using something that can spam Earthquake/Psychic.
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Old Oct 7th, 2012, 4:46:56 PM   #396
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Am I the only one who thinks something's wrong with Seel being in Top tier? It's slow, misses quite a bit more than a half of the game and needs the Ice Beam TM to be useful against the key trainers lategame. The analysis mentions natural access to Ice Beam, but it's not until L56 that you get it, which is out of reach regardless of whether it gets boosted experience or not. I also fail to see how it solos the game (which the analysis claims it to do); for example, how is it taking on Hitmonlee when he's faster and has Hi Jump Kick? Its special attack is nothing spectacular to expect a OHKO against Machamp either. Don't quite understand how it's beating Venusaur either (Razor Leaf is present on the set). Also, if Venusaur is on rival's team, doesn't that mean you started with Squirtle but chose to not use it?

Dewgong's not even that good against Blaine, since Fire Spin prevents it from moving (and it's slower than Blaine's speedy Pokemon) and fire-type moves hit it for neutral damage (no Thick Fat either).
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Old Oct 7th, 2012, 4:54:02 PM   #397
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Well, the Blizzard TM is at Cinnabar, so even if you used the Ice Beam TM you still have that. I agree that Venusaur seems like a bad match-up though.
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Old Oct 7th, 2012, 5:19:58 PM   #398
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Dewgong isn't slow. 70 Speed isn't slow in RBY. It is only getting outsped by extremely fast opponents. You will be going first the majority of the time. Low Speed is only an issue if it is really bad, like Slowbro and Snorlax.

It doesn't need the Ice Beam TM because it gets Aurora Beam straight away which gets the job done. If you are using Aurora Beam then you rely on Surf as your main move and you use Aurora Beam when it is super effective. Trust me, it works fine. Furthermore, there are 2 Ice TMs, and it is very unlikely that you would have used both of them already in a normal playthrough. Typically, if you are using a water type, it is standard to reserve one of them for the water type on the team.

The analysis doesn't claim Dewgong can solo the game.

I outsped Hitmonlee and killed it with Surf. I did actually OHKO Machamp with Surf because the extra experience made me rather overlevelled, although the analysis doesn't even say that it can anyway.

The Venusaur mention was probably inappropriate, although it technically doesn't claim to beat it 100% of the time. It just says that its STAB covers it. It is just making the point that if you need to hit Venusaur hard (e.g. to finish it off) then Dewgong is capable of doing that. You are right in saying that Venusaur being on the team means that you picked Squirtle, but I don't see how that is relevent. It isn't up to us to decide what the player uses. That's not to mention that it is perfectly possible to use both Squirtle and Seel on the same team if you want to.
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Old Oct 7th, 2012, 5:36:40 PM   #399
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Dewgong has access to Horn Drill/X Accuracy, as well as Water and Ice STAB. That lets it sweep pretty much everything with ease, even underleveled.
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Old Oct 10th, 2012, 1:40:58 AM   #400
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I've finished my Red playthrough and will now be revamping the entries of the Pokemon I used, starting with...
Flareon

So there's the first of the revamps. Expect to see the next one (Slowpoke) some time tomorrow, and in the meantime, thoughts and criticisms about the Flareon revamp are appreciated (but not necessary).
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