Go Back   Smogon Community > Competitive > Rate My Team > Other Teams
Register FAQ Social Groups Calendar Search Today's Posts Mark Forums Read

Reply
Categories: UU, Ubers, VGC, LC, Other, RU, NU
 
Thread Tools
Old Sep 30th, 2012, 3:15:54 PM   #1
BROStime
 
BROStime's Avatar
 
Join Date: Aug 2012
Posts: 348
First they ignore you, then laugh at you, then they fight you, then you win.
Default The Sun Is Strong In NU

The Sun Is Strong In NU

~Intro~

Hello guys this is my first NU team post here on the forum, and I hope it will be enjoyable. So in NU weather is a very strong strategy to use if played right, offense is the most easy way to go with a sun team due to chlorophyll users. My team is based around a Charizard & Victreebel core that is pretty underused in NU but very devasting when sun is up. So due to sun not beeing a common sight in NU, I found out that I would give it a shot because sun is very fun, and have a lot off abusers here in NU, making me even more stoked to make a team. Also the user Ebeast helped me a little with this team so I just wanna thank him, he is a great player and a awesome guy, but enough about me talking lets start with the team.



~The Team at a Glance~



~The Team In Detail~


Charizard @ Heat Rock | Solarpower
Timid | 252 SAtk | 252 Spd | 4 SpD
Fire Blast | Solarbeam | Sunny Day | Roost

So here is Charizard my main Sun setter, this set is incredibly scary and extremely powerfull when sun is up, Charizard also is very underused in NU due to its huge SR weakness but Roost kinda makes up for that imo. Charizard job is to set up sun sweep and deal huge damage to the opposing team, making a huge offensive pressure on my opponent. Also Charizard has Solarbeam giving him nearly unresisted coverage.


Victreebel @ Life Orb | Chlorophyll
Naive | 252 Atk | 252 Spd | 4 SAtk
Leaf Blade | Sucker Punch | Weather Ball | Growth

Here is my first Chlorophyll user utilizing the Charizard & Victreebel core which is just to underrated to date. Victreebel can run an extremely strong mixed set in the sun, Growth is boosting both Atk & SAtk that is very op in my oppinion, also Victreebel learns Sucker Punch meaning he can also sweep when the sun is gone which is just great. Leaf Blade is there over Solarbeam so he canstill use his STAB move when the sun is gone, Weather Ball gets an incredibel BP in sun also making it a Fire move, so be carefull when facing this guy you never know what set it runs.


Probopass @ Heat Rock | Sturdy
Modest | 252 HP | 252 SAtk | 4 SpD
Flash Cannon | Volt Switch | Sunny Day | Stealth Rock


So here is Probopass my bird resist and he does that job very well, due to my team beeing very weak to the likes off Braviary & Swellow I really just needed Probopass to wall them, also Probopass works as a great pivot setting up sun and letting a sun sweeper getting in for free with a slow Volt Switch, which is just great. Probopass also have great synergy with the team too, making him even a better teammate.


Exeggutor @ Heat Rock | Chlorophyll
Modest | 252 SAtk | 252 Spd | 4 HP
Solarbeam | Psychic | Sleep Powder | Sunny Day


Exeggutor what a fantastic mon you are! In sun he just rocks, Sleep Powder is just so great letting other sweepers set up or let Exeggutor wreck stuff himself, also Solarbeam is great STAB paired with Psychic, he also have that usefull fighting resist too. Sunny Day is there to surprise the opponent also giving him the opportunity to sweep faster mons, or put them to sleep.


Emboar @ Choice Scarf | Blaze
Jolly | 252 Atk | 252 Spd | 4 SpD
Flare Blitz | Head Smash | Wild Charge | Superpower

So Magmar got swapped for Emboar, this Emboar serves great as Scarfer in sun, I guess you guys only can imagine an sun boosted Flare Blits after a Sap Sipper Pass from Sawsbuck ? Well is quit powerfull and it serves the job better than Magmar as it hits harder and with physical attacks. Head Smash rapes Altaria, and smacks flying types by ease, Wild CHarge hits Alomomola hard and Supepower hits the Rock & Steel's hard.


Sawsbuck [Spring] @ Life Orb | Sap Sipper
Jolly | 252 Atk | 252 Spd | 4 HP
Horn Leech | Nature Power | Return | Baton Pass



So here is my last sweeper Sawsbuck, he works as a late game sweeper, and does that pretty well. Horn Leech is like the most awesome physical STAB move that gives recovery, Nature Power is a great Sucker Punch lure against Skuntank, also Return is the strongest STAB move he gets after Doubble Edge. Sawsbuck has Sap Sipper to deal wih Amoonguss and other pesky grass moves, he can easely Baton Pass these boost the either Emboar or Victreebel, or even use them himself.

~One Last Glance At The Team~



~Some Closing Words~

So that was my sun team, I hope you guys enjoyed reading it. I hope this RMT shows you guys that weather is fun to due to it is a challenge to make one, but showing that it is not impossible to make an okay sun team. So that is all I had to say, so bye and have a nice day further.

Importable
...
__________________
VM / PM me for a BW2 team rate!

Last edited by BROStime; Oct 4th, 2012 at 12:31:05 PM.
BROStime is offline   Reply With Quote
Old Sep 30th, 2012, 6:38:57 PM   #2
TheArchangle
 
TheArchangle's Avatar
 
Join Date: Aug 2012
Posts: 26
Mount Olympus, I'm a god.
Default

May I suggest Scarfed Emboar over Magmar? Your team could use another physical attacker to balance it out, also Emboar is simply more powerful then Magmar.
__________________
I basketball.
TheArchangle is offline   Reply With Quote
Old Oct 1st, 2012, 6:02:13 AM   #3
BROStime
 
BROStime's Avatar
 
Join Date: Aug 2012
Posts: 348
First they ignore you, then laugh at you, then they fight you, then you win.
Default

Well Emboar is great suggestion, but then I dont have Magmar to switch into Amoonguss that can either way Spore me.

Also I changed Exeggutor to a Wide Lense set helping my set up sweepers.
__________________
VM / PM me for a BW2 team rate!
BROStime is offline   Reply With Quote
Old Oct 1st, 2012, 7:07:13 PM   #4
WhiteDMist
If happy ever after did exist
is an official Team Rater
 
WhiteDMist's Avatar
 
Join Date: Apr 2010
Posts: 522
I'm at a payphone!
Default

Nice Sun team! While normally filling your team with almost all Grass and Fire types tend to lead to big problems, you've really made this work.

Still, opposing Fire and Flying types give your team huge problems. A Scarf/Sub Roost Charizard would be on of the hugest threats to your team, with the ability to simply Air Slash and Fire Blast to its heart's content. Flareon is a huge stop to most of your team, except for Sawsbuck. The ironic part is that opposing Timid/Modest Exeggutor with Substitute (think the Sub Sunny Day set) can threaten your team pretty easily.

Without changing your team too much, I think that Magmar should be using Hidden Power Rock, which helps with opposing Fire and Flying types much better. While Altaria remains a stop to you, usually you can breeze past it with Sawsbuck regardless. If that doesn't satisfy you sufficiently, I'd replace Flash Cannon with Power Gem on Probopass. Not only will it let you hurt Altaria more, but it also lets you break the Sub of SubBU Braviary, who can set up on Probopass otherwise and inflict some massive damage to your team from behind a Sub.

Now, as for Exeggutor, Wide Lens is a bit pointless since it only helps Sleep Power. Sure, that is a great move, but it only works while Sleep Clause is inactive. Personally, I prefer the Substitute over Sleep Powder on Exeggutor myself. You may lose the ability to put a counter to sleep, but you gain Substitute, which helps out a lot when dealing with dangerous threats like Gardevoir and DITTO! It also lets you have a buffer from attacks, which helps when dealing with the increasingly popular Rain teams (plus you can use Sleep Powder on Victreebel instead).

Changes:

...


Now, normally I would say that you would be better of removing Magmar for a more powerful sweeper/effective Sun setter. After all, Amoonguss doesn't like switching in on 2/3 of your team anyways. (If you really hate SLeep, just remember that Sawsbuck can also use Sap Sipper just as effectively on a Sun team). I'll hold off on that for now because I believe you need the Speed outside of Sun in order to maintain offensive pressure, but let's see what the other raters think. Good luck and I hope I helped!
WhiteDMist is offline   Reply With Quote
Old Oct 1st, 2012, 11:36:09 PM   #5
FLCL
is a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Team Rater Alumnusis a Smogon Premier League defending champion
 
FLCL's Avatar
 
Moderator
Join Date: Mar 2010
Posts: 999
Default

Bear with me as I won't be giving a very in depth rate, since don't play sun very much.

You should probably use Heat Rock over Wide Lens on Exeggutor because you usaully won't be using Sleep Powder more than a few times in a match. From my experience with weather teams, having three Heat Rock users is very useful, especially when two of them are sweepers that will be likely staying in for a long time.

Probopass should be using a Specially Defensive Spread since your main goal is to last as long as possible to set up Stealth Rocks and Sunny Day. This team doesn't need the extra power those Special Attack EVs bring.
FLCL is offline   Reply With Quote
Old Oct 3rd, 2012, 7:33:29 PM   #6
A dude
Banned deucer.
 
Join Date: Aug 2012
Posts: 188
Default

Woah. Is that Charizard without Rapid Spin support? No. I also notice that your team has very similar typing, which can hurt in the long run. I suggest you go Supportive Armaldo > Sawsbuck/Victreebel. Armaldo can clear entry hazards from the field, which would threaten your team. Also, Armaldo can learn Sunny Day.

...
A dude is offline   Reply With Quote
Old Oct 4th, 2012, 12:33:11 AM   #7
BROStime
 
BROStime's Avatar
 
Join Date: Aug 2012
Posts: 348
First they ignore you, then laugh at you, then they fight you, then you win.
Default

Quote:
Originally Posted by Fat A dude View Post
Woah. Is that Charizard without Rapid Spin support? No. I also notice that your team has very similar typing, which can hurt in the long run. I suggest you go Supportive Armaldo > Sawsbuck/Victreebel. Armaldo can clear entry hazards from the field, which would threaten your team. Also, Armaldo can learn Sunny Day.

...
I have Exeggutor to take care off SR setters with Sleep Powder, and rocks really arent that big off a problem as Charizard can Roost up most off the time, and its fast enough to pull a Sunny day off before it dies. This team i very offensive and it will break the momentum off my team if I use armaldo, sure its a great suggestion but its just to defensive.
__________________
VM / PM me for a BW2 team rate!
BROStime is offline   Reply With Quote
Old Oct 4th, 2012, 10:22:34 AM   #8
WhiteDMist
If happy ever after did exist
is an official Team Rater
 
WhiteDMist's Avatar
 
Join Date: Apr 2010
Posts: 522
I'm at a payphone!
Default

I have to agree with BROStime, Armaldo doesn't really bring much to the table except a sudden weakness to Rain teams. Rapid Spin wastes precious Sun turns, and you can't afford to let up on your opponent when you are using a Sun team, since the members are not the bulkiest in the tier, and you already waste turns setting up Rocks and Sunny Days of your own. At best, SD Armaldo would be the better choice.
WhiteDMist is offline   Reply With Quote
Old Oct 4th, 2012, 12:28:33 PM   #9
BROStime
 
BROStime's Avatar
 
Join Date: Aug 2012
Posts: 348
First they ignore you, then laugh at you, then they fight you, then you win.
Default

So ive been looking at the rate FLCL, The Archangle and WhiteDMist gave, Sap Sipper Sawsbuck was a great suggestion and it works wonders with Baton Pass, also the Specially defensive spread on Probopass is really great letting him set up Sunny DAy much easier. This did of course open some doors for me, like swapping Magmar for Emboar that can get a Baton Pass from Sawsbuck and wreck havoc like nothing else, also Amoonguss Spore are still walled nicely also letting me take advantage off it. Also changed Exeggutor to a Heat Rock set that FLCL suggested letting the team having constant Sun offense against the defending team.
__________________
VM / PM me for a BW2 team rate!

Last edited by BROStime; Oct 4th, 2012 at 1:02:58 PM.
BROStime is offline   Reply With Quote
Old Oct 7th, 2012, 1:46:24 AM   #10
Zebraiken*
to stay alive you've got to kill your mind
is a member of the Smogon Site Staffis an official Team Rateris a Super Moderatoris a Smogon IRC SOpis a Tiering Contributoris a Contributor to Smogon
 
Zebraiken's Avatar
 
Super Moderator
Join Date: Oct 2011
Posts: 2,183
shine ∞
Default

hey there,

this is a rather solid sun team. like any weather team, most of the stuff that plagues you will be most effective when they catch you without sun up (which can actually be quite a lot). you're incredibly weak to rotom-s especially if probo is removed early / SR is prevented from going up; it outspeeds every single one of your pokemon bar victreebel regardless of sun, and it outruns victreebel outside of sun as well. i wouldn't really say that probopass is a good counter for it either especially considering rotom-s can volt switch out of it and send in something else that puts pressure on probo. a simple combination of rotom-s + cb sawk or another hard hitter shreds through your team, as you have nothing that can actually switch into something like cb sawk (it 2hkoes all of your resists). in a similar manner, +2 gorebyss absolutely runs over your team if you give it the opportunity to set up, aka locking yourself into any move other than wild charge with emboar since it lives every other hit and can boost up.

i'd like to suggest a specially defensive volbeat > probopass. imo, it's actually more reliable than probopass at setting up sun thanks to its priority sunny day, and it also acts as a failsafe for stuff like rotom-s and a boosted gorebyss with priority thunder wave. you don't lose your "slow volt switch" into your sweepers either, since volbeat can also utilize a slow u-turn to bring stuff in if needed. encore can also give your team a potential set-up opportunity with victreebel or something and seal you a game. you do lose natural bulk and sr with the exchange, but i don't think either is incredibly necessary for a sun team while the ability to set up sun or paralyze something in a pinch is really very useful. also, bumping exeggutor's nature to timid allows it to outspeed all gorebyss (at +0 and at +2 in sun) and rotom-s. the power difference doesn't net you any specific KOes iirc, so you really don't lose much by switching from modest to timid.

summary


hope i helped a little bit and gl with your team in the future
__________________
Zebraiken is offline   Reply With Quote
Old Oct 7th, 2012, 10:23:18 AM   #11
BROStime
 
BROStime's Avatar
 
Join Date: Aug 2012
Posts: 348
First they ignore you, then laugh at you, then they fight you, then you win.
Default

Thank you Zeb ! That is really a great suggestion and ill sure try it out :D
__________________
VM / PM me for a BW2 team rate!
BROStime is offline   Reply With Quote
Reply Smogon Community > Competitive > Rate My Team > Other Teams

« Previous Thread | Next Thread »
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 5:50:19 AM.