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Old Oct 13th, 2012, 12:20:19 AM   #15751
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Wait, nevermind. I just found the parameters again and used the "Use Results in Time Finder" button. That worked out well, though that's probably a glitch for a later update.
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Old Oct 13th, 2012, 12:21:45 AM   #15752
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Somebody PLEASE help me; I'm so lost.
How do I check what I'm hitting for the Wondercard method in BW1?

T_T
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Old Oct 13th, 2012, 12:42:13 AM   #15753
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oh come on ...now the rebattleable npc at lostlorn forest advance the pid when the sweet scent cutscene in effect....:(
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Old Oct 13th, 2012, 12:49:14 AM   #15754
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Then battle that NPC, and save afterwards.
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Old Oct 13th, 2012, 12:52:58 AM   #15755
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Then battle that NPC, and save afterwards.
after the battle he still moves :(
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Old Oct 13th, 2012, 1:07:30 AM   #15756
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I am officially completely lost as to how the RNG works.
im on White 2, trying to learn to IV manipulate first, using kyurem.
I set it to look for a seed with 31 HP,ATK,SPATK,and SPD ivs,with the others set to any.

I find a seed, which in my case is set for 10/14/2012 at 07.09.19
I set my clock to 07.08.00 and set Eontimer for the remaining seconds. I start my game when the timer on hits 0,and battle kyurem as soon as I load in, making sure the C-gear isnt turned on. this should give me the IVs that I put in, no? The IV frame for this seed is 1,and ve been trying to get this figured out for hours. its as if my 3ds doesnt want to cooperate...
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Old Oct 13th, 2012, 1:10:44 AM   #15757
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Whew, after getting the starter over and over again, here's what I found. Hopefully, this will help others starting the game.

Pokemon White 2 (Retail Cart) - DS Lite
Timer0 Range: 10F3 - 10F5 (I am usually able to hit 10F5 closer to the actual second, 10F3 a little earlier, and 10F4 earliest. It doesn't always happen, but that's how I usually get the Timer0).
TID/SID Initial Frame: 37 (you might need to calibrate the initial frame, but regardless, it's not 28 like the default in Pandora's Box)
VCount: 82
VFrame: 6

I am at a loss at how to figure out the initial frame for the PIDRNG for the starter. Hopefully, this info will help researchers:
MAC Address: 0019FD8ACF55
Seed: 519A0C075CD7D153
PIDRNG When Getting Starter Frame: 47 (I could tell because I got a Female Bashful Snivy)
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Old Oct 13th, 2012, 1:10:56 AM   #15758
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Quote:
Originally Posted by Fat Cefiro View Post
Somebody PLEASE help me; I'm so lost.
How do I check what I'm hitting for the Wondercard method in BW1?

T_T
Try the adjacent seed tool. Go to 5th gen. Tools and select Adjacent Seed Tool from the drop down menu. Fill in all the right info and then generate (make sure you have the method set to wondercard 5th gen!).
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Old Oct 13th, 2012, 1:27:07 AM   #15759
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Quote:
Originally Posted by Fat Princess of Johto View Post
Try the adjacent seed tool. Go to 5th gen. Tools and select Adjacent Seed Tool from the drop down menu. Fill in all the right info and then generate (make sure you have the method set to wondercard 5th gen!).
I've doing this the whole time with zero matches.
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Old Oct 13th, 2012, 1:31:31 AM   #15760
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Are you in a Pokemon Center with no moving NPCs? And, are you sure you're hitting your seed correctly? As in, pressing the right keypresses, right date/time, parameters are entered correctly?
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Old Oct 13th, 2012, 1:36:18 AM   #15761
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I'm in the Giant Chasm Hidden Grotto ready to rng for a Ditto.. but my dowsing machine says there's an item in there and I can't pick it up. I've stood above, below, left and right of the tile but I just can't pick it up. I've went to other hollows and I've been able to pick things up anywhere else but here. Does anyone know what I have to do to empty it? Do I have to empty out all of the other grottos or something? If it helps, I already rnged a Ditto to show up and caught it (with bad IVs). Not sure if already having a Ditto would affect it or something?
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Old Oct 13th, 2012, 1:50:20 AM   #15762
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hello. can i find my parameters early in white 2? if not, when is the earliest?
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Old Oct 13th, 2012, 2:09:31 AM   #15763
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Quote:
Originally Posted by Fat aven1217 View Post
hello. can i find my parameters early in white 2? if not, when is the earliest?
i suggest as soon as you beat the 1st gym... and use pokecheck via gts to check the ivs...
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Old Oct 13th, 2012, 2:10:59 AM   #15764
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Is there any disadvantage to using Memory Link early on? Like will it have some negative effect on the spreads I can find? Or is it better for me to Memory Link when I've RNGed everything I want?

Quote:
Originally Posted by Fat aven1217 View Post
hello. can i find my parameters early in white 2? if not, when is the earliest?
I was able to get them as soon as I got to Virbank, using the Pokemon in the complex. The first time around I needed to grind on Audino to get decent IV ranges, but once you figure out the VCount, VFrame, GxStat, etc., you can set those so that the parameter finder doesn't search a wide range of them.

After that, just getting IV ranges from the freshly caught Pokemon worked well enough for me to do the rest of the testing.
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Old Oct 13th, 2012, 2:18:29 AM   #15765
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Quote:
Originally Posted by Fat Princess of Johto View Post
Are you in a Pokemon Center with no moving NPCs? And, are you sure you're hitting your seed correctly? As in, pressing the right keypresses, right date/time, parameters are entered correctly?
The only obvious "error" is that somehow my parameters for White changed between now and 8 months ago on the exact same DS system...
And I don't think that's supposed to happen?
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Old Oct 13th, 2012, 2:56:06 AM   #15766
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Quote:
Originally Posted by Fat emboars View Post
i suggest as soon as you beat the 1st gym... and use pokecheck via gts to check the ivs...
the method is the same as in black/white right? i just beat the first gym. i just turn off my game, note the time, turn it on and catch a pokemon?is walking in the grass same as using sweet scent? thank you for the info btw :)
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Old Oct 13th, 2012, 3:06:22 AM   #15767
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So as of now we can't RNG Dream Radar on Windows? :(
~Uiru
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Old Oct 13th, 2012, 3:17:20 AM   #15768
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Quote:
Originally Posted by Fat aven1217 View Post
the method is the same as in black/white right? i just beat the first gym. i just turn off my game, note the time, turn it on and catch a pokemon?is walking in the grass same as using sweet scent? thank you for the info btw :)
yeah its the same but only you need to do lot of tests to get your paras as there are about 12-15 timer0s this time...
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Old Oct 13th, 2012, 3:43:33 AM   #15769
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Almost everyone's timer0 is mostly 1105 so just keep that in mind.
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Old Oct 13th, 2012, 3:45:42 AM   #15770
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Quote:
Originally Posted by Fat emboars View Post
yeah its the same but only you need to do lot of tests to get your paras as there are about 12-15 timer0s this time...
I think how many timer0s variations there are could be dependent on the system. I've saw some of the other timer0 from people with DSi and it's different than what I have the DS Lite. If you saw my post above, there's 3 timer0s that I constantly hit for that.

Quote:
Originally Posted by Fat aven1217 View Post
hello. can i find my parameters early in white 2? if not, when is the earliest?
If you are patient enough, you can find your parameters when getting your starter. That's what I did. It does help if you get a stat that there's only one possible IV for. Also, if you have a retail cart, the VFrame and VCount stays constant from what I've heard (though I think the actual parameters vary depending on the type of system). If you have a DS Lite and a retail cart, the VFrame should be 82 and the VCount should be 6. If you look at what some other people posted in some of the previous pages, it's the same. So, hopefully, it'll narrow down your search. I'm using White 2 btw.
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Old Oct 13th, 2012, 4:02:36 AM   #15771
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Quote:
Originally Posted by Fat funeral_cake View Post
Is there any disadvantage to using Memory Link early on? Like will it have some negative effect on the spreads I can find? Or is it better for me to Memory Link when I've RNGed everything I want?
Quote:
Originally Posted by Fat chiizu View Post
Because performing a Memory Link permanently changes the initial PIDRNG frame for most (but not all) seeds but has no effect on the IVRNG, the DR frames that you can hit after doing a Memory Link are different than those you could hit before linking. The IV frames don't change, though, so what you will see is that there will be frames with the same IVs at the same Dream Radar frame number as before the Memory Link, but the nature will have changed to something else. This result is that some frames with good IVs but bad natures will have useful natures after linking, but the opposite case is also true.

Note, though, that doing a Memory Link is beneficial overall because it lowers the initial PID frame for most seeds (and doesn't increase it for any seeds). That means you can hit lower PIDRNG frames for normal in-game encounters as well as Wondercards, increasing the number of useful seeds.
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Old Oct 13th, 2012, 4:15:47 AM   #15772
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Alright, good to know. Thanks. I've just been hesitant to do it in case I'd lose some good DR spreads in the process, but maybe that's not as big of an issue as I think it is...
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Old Oct 13th, 2012, 4:50:34 AM   #15773
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I think I'm just being totally trolled by my BW1 game for the first time.

I had Timer0 of C7F. I was getting nothing, so I rechecked my parameters 3 times and I found out I was getting C7E. So I now searched for a C7E Wondercard. 6x in a row I get C7F Keldeos...
GODDAMNIT.

EDIT: Finally got him... finally... feels good man...
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Last edited by Cefiro; Oct 13th, 2012 at 5:43:38 AM.
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Old Oct 13th, 2012, 5:21:56 AM   #15774
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So, any estimate as to when german games will be supported? ^^
I'd like to get my DS parameters for my white 2, but it crashes.
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Old Oct 13th, 2012, 6:31:22 AM   #15775
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Quote:
Originally Posted by Fat Cefiro View Post
I think I'm just being totally trolled by my BW1 game for the first time.

I had Timer0 of C7F. I was getting nothing, so I rechecked my parameters 3 times and I found out I was getting C7E. So I now searched for a C7E Wondercard. 6x in a row I get C7F Keldeos...
GODDAMNIT.

EDIT: Finally got him... finally... feels good man...
if u use keypresses it stabalise the timer0 little bit.....
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