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Old Nov 2nd, 2012, 10:24:48 PM   #6476
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@KS
Still not clear on what you're saying. So does Night Shade take the place of Metronome entirely until I get Metronome, or just for the rival battle? Also, I don't know why you bring up Watson since he's not a part of the challenge. And you can't actually get Metronome before Watson anyway, since you need to be able to use Rock Smash to get there.
Ok, I am obviously not good at explaining my thoughts very good (Blame the Asperger's).

Ok, until you get Metronome, Night Shade is in its place. Just remember that Metronome must be aquired at the first opportunity. As for the Wattson thing, you were talking about just before Flannery.

Jeeze, now I've confused myself >_>
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Old Nov 2nd, 2012, 10:38:29 PM   #6477
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?_?

I am confused here. What do you mean?
You wrote that one challange so well on the last page. The backstory...it's too much! **collapses on floor shaking**
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Old Nov 2nd, 2012, 11:14:59 PM   #6478
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@ShinySkarmory;
Exactly what qualifies as "not requiring eyes or ears"? Because that could be interpreted to mean virtually no attacks allowed to having virtually any attacks allowed (since so few moves use ears and eyes directly in attacking). I need some clarification on that point. Other than that it's all good. Also, unless the "not requiring eyes or ears" ends up being REALLY restrictive, the 7500 poke penalty for every 3 faints is rather low, almost trivial, especially later in the game. I think a more substantial penalty is in order (though I'd rather not forever lose the use of my scramblemon).

@Sprocket
Nice and simple but it looks to be challenging. You do realize you spelled Geico wrong though... right?

@Naix
I'm afraid I can't accept Pedigree for a number of reasons. The number one reason is that your restriction of "must be healed after every battle" DEFINITELY falls under the tedious category. Can you imagine how many Pokemon center visits I'd have to make? Secondly, I really, really don't like restrictions that require me to remember to solo or avoid Pokemon, especially for something as common as "4 legged Pokemon". I already have one such restriction and that's enough; I really don't want any others. I'll find myself forgetting constantly otherwise.

Still need 2 more (assuming I can work out what exactly to do with shinyskarmory's). Post is here.
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Old Nov 2nd, 2012, 11:43:31 PM   #6479
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@Sprocket
Nice and simple but it looks to be challenging. You do realize you spelled Geico wrong though... right?
No I didn't realize I spelled it wrong. Spell it wrong anyway!

I balanced the challenge by not having any solo requirements or anything crazy like that. Grass types besides Bulbasaur are usually poor enough starters anyway.
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Old Nov 2nd, 2012, 11:48:59 PM   #6480
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Reserving for Jimera0 and Wobbanaut :>
Past iterations

Current version

---
Jimera's is coming soon >.>

Jimera0, take Zen Mode the Numel.

Although most Numels and Camerupts are big, hulking beasts capable of wrecking entire anthills okay, maybe a small town, but still :|, Zen Mode prefers to bide its time, storing up power before the time is right. Before it attacks, Zen Mode must use at least one setup move. To prove the benefits of this method, Zen Mode must land critical hits on at least 5 other Numels.

Finally, solo an E4 member of your choice to show them that brute force is not everything (hmm, this last sentence sounds familiar).

Yeah, reject it if you want; my creativity is a bit lacking lately.

Sorry.
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Old Nov 2nd, 2012, 11:59:44 PM   #6481
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I vote poison

Mysticzap, take Green the Chikorita. Green the chikorita loves nature, and thus must solo those nasty Firebreathers, who constantly blow smoke into the air. Green the chikorita hates poison-types as well, as they leak sludge and pollute the environment, and must participate in beating Koga and Janine. Finally, Green the chikorita is jealous(haha get it?) of your other pokemon, and thus must always be 5 levels higher than the second-highest member of your team. GLHF(and damm I need to start reading properly)
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Old Nov 3rd, 2012, 12:57:56 AM   #6482
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I'll give Jimera his last mon.

EDIT: Jimera0, take Extinct Seedot.

Seedot are super rare in Emerald, for one reason: the ginormous Lotad population made them on the brink of extinction. This Seedot wants to fix this. It comes from the place where Seedot are nearly dead, Route 102. Naturally, it has a hatred of the Lotad family. It must never learn any Grass-type or Water-type move. It may also never use a healing item, because it wants to toughen itself up, so as to not get killed by Lotads. After soloing 25 Lotads (note: soloing a Lombre counts for 5 Lotads, Ludicolo counts for 15), Seedot may evolve.

When you get to the Day-Care, your Nuzleaf is very happy that it gets to produce new Seedots to replace the ones killed by the Lotad. When you have bred and hatched 20 Seedot eggs, Nuzleaf may evolve.

As a Shiftry, it is very dark-hearted. It wants to wipe all Lotads off the face of the earth. Solo every Lotad, Lombre, or Ludicolo you meet, barring other solos. It also hates Elite Four Sydney (Dark-type) for having a Shiftry, and yet tolerating Lotads. Solo him.

GLHF
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Old Nov 3rd, 2012, 1:06:05 AM   #6483
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Thanks for the scramblemons guys ill get started soon no questions since all of them are quite straightforward

Edit: Hey Jimera can I use Tackle on Snivy at first otherwise I have no attacking moves to use in the early game
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Old Nov 3rd, 2012, 2:53:28 AM   #6484
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Thanks for the scramblemons guys ill get started soon no questions since all of them are quite straightforward

Edit: Hey Jimera can I use Tackle on Snivy at first otherwise I have no attacking moves to use in the early game
Oh right you don't start with Vine Whip XD yeah my bad use Tackle but only until you get Vine Whip. After that, you are an Ekans traped in the body of a Snivy goddamit.

@Level 51

Actually I can do that. However, the only set up moves it gets are Focus Energy at 25 and Amnesia at level 31, but is caught at level 14-16. So, I'm going to count any stat changing move (even those that affect the opponent like Growl). Is that ok? Also, I'm not going to grind out 5 critical hits on JUST Numel. Either that restriction should go entirely (it seems totally tacked on honestly) or you should change it so it's not so tedious.

@AOPS User
I cannot accept that challenge in its current state because it's oozing tedium. Soloing a crapton of Lotads is just a pain, and breeding a bunch of seedot is just time padding. Sorry but you're going to have to go back to the drawing board with this one.

Note: Going to bed now, will respond to everyone's responses tomorrow. Still need 1 more, 3 if I don't get changes/clarification from shinyskarmory and Level 51 in a timely manner. Rules post is here.
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Old Nov 3rd, 2012, 3:01:22 AM   #6485
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Reserving for Jimera0

Jimera0 take Kamikaze the Tailow
Kamikaze does not like to use items at all but to improve his battle skills he can Battle Items (X Attacks etc), TM/HMs, and berries (he likes nature). Solo any Gym Leader of your choice to evolve. He just loves to spread his wings but hates Flying(yes no Fly or Aerial Ace) so he can only use attacks that involve wings or speed (I.e. Quick Attack). Oh and have him solo 2 of the champs pokes.

GLHF ^.^
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Old Nov 3rd, 2012, 3:31:18 AM   #6486
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Err, okay Jimera. I actually meant to include Growl in the first part. As for the second part, Focus Energy actually quadruples the critical hit chance; also, I guess you could extend it to "at least 5 critical hits after Focus Energy has been used before he can evolve" or something like that.
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Old Nov 3rd, 2012, 8:33:39 AM   #6487
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Quote:
Originally Posted by Fat Jimera0 View Post
@ShinySkarmory;
Exactly what qualifies as "not requiring eyes or ears"? Because that could be interpreted to mean virtually no attacks allowed to having virtually any attacks allowed (since so few moves use ears and eyes directly in attacking). I need some clarification on that point. Other than that it's all good. Also, unless the "not requiring eyes or ears" ends up being REALLY restrictive, the 7500 poke penalty for every 3 faints is rather low, almost trivial, especially later in the game. I think a more substantial penalty is in order (though I'd rather not forever lose the use of my scramblemon).
Ok, after second thought on that restriction, there aren't enough moves that work for it to really make it work.

Instead, Pinball may never learn moves with perfect or 100 accuracy (although obviously this restriction doesn't apply until you have other options). Also, change the 7500 poke restriction to 7500 times the number of times Pinball has run out of lives. Have fun!
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Old Nov 3rd, 2012, 9:56:30 AM   #6488
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I'm going to start my Red version again, so I think I'll do a scramble rather than a Nuzlocke for a change! I can trade. Reasonably hard please. I don't mind not using my starting pokemon, but have a slight preference for Charmander if you'd like me to use one! Cheers m'dears.

Red Scramble:

...


First update, from Cerulean City:

...


Just after S. S. Anne, on my way to Lavender Town. Fuck Surge.

...


I'm in Celadon City, but I haven't gone through the Game Corner or fought Erika yet.

...


In Saffron City, just about to walk into the Silph Building.

...


Another update, this time from Saffron City having beaten Sabrina, and travelled most of the continent.

...


Beaten Koga and Lt. Surge, now doing some grinding before taking on Blaine.

...


Another update seeing as all I'm going to be doing before the E4 is all the grinding.

...


It's the final part of my Scramble! (I won't be bothering with Mewtwo afterwards.)

...


Thanks so much to everyone who contributed towards my Scramble! I look forward to the next! :D :D

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Old Nov 3rd, 2012, 10:08:47 AM   #6489
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Oh present where's your stance on varying BP moves for Nurture

Edit: Oh and Sprocket could you give me something slightly easier to solo
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Old Nov 3rd, 2012, 12:14:16 PM   #6490
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@Level 51
Ok with Growl, does that mean I simply count it as a set up move, or is it a placeholder? And you're totally incorrect about Focus Energy; in Generations 2 and 3 it only raises the critical hit ratio by 1 stage, which raises the chance of a crit from 6.25% to 12.5% (doubling). However I'll accept the critical hit after focus energy thing before evolving as long as it applies to ALL opponents, not just Numel. I'll add it to my accepted Pokemon, but I'd like to confirm that we're on the same page before we start.

@shinyskarmory
Yup that addresses everything then. I'll edit in the changes.

@Wobbanaut
Great, so I have to use a fly slave again -.- well I'm presuming that Wing Attack is allowed then? Actually you should provide a list of allowed moves (List of moves here), just to make it simple for me. I accept in any case.

That's all my Pokemon then, just have to get a bit of clarification and I'm ready to go!
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Old Nov 3rd, 2012, 12:20:35 PM   #6491
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Quote:
Originally Posted by Fat Wobbanaut View Post
Edit: Oh and Sprocket could you give me something slightly easier to solo
Done. Check my challenge.
Quote:
Originally Posted by Fat Jangrafess View Post
I'm going to start my Red version again, so I think I'll do a scramble rather than a Nuzlocke for a change! I can trade. Reasonably hard please. I don't mind not using my starting pokemon, but have a slight preference for Charmander if you'd like me to use one! Cheers m'dears.
Jangrafess, your starter is Bulbapedia the Bulbasaur. *major edit* Bulbapedia revels in its awesomeness. It must solo Misty as a Bulbasaur to evolve to Ivysaur. It must learn the move Solar Beam to evolve to Venusaur. As a Venusaur, it must know and keep Solar Beam and Hyper Beam as two of its moves at all times, and it cannot use Hyper Beam in battle unless your battle style is set to "Set". Good luck!
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Old Nov 3rd, 2012, 1:31:22 PM   #6492
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Ok Jimera0 heres a list of usable moves you can use
List of usable moves that Tailow can learn in RSE:
Quick Attack
Wing Attack
Double Team
Agility
Steel Wing
Thief (You gotta be fast to steal stuff)
Swift

And thanks Sprocket that looks fine
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Old Nov 3rd, 2012, 5:00:03 PM   #6493
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Oh present where's your stance on varying BP moves for Nurture

Edit: Oh and Sprocket could you give me something slightly easier to solo
If you're talking about roll out, you can use it no problem. (count it as 60 BP) If you decide to use defence curl with it, apply a x2 modifier upon use. As to things like steam roller and venoshock, if the situation arises that they would be double their base power (like steam roller agaist minimize and venoshock against a poisoned opponent), they be treated as having doubled BP. Same thing for facade and payback in their respective situations. Gyro ball is a special case, and is counted as 80 BP (just like the game counts it for things like forewarn). If I missed any, ask away.

edit: Jangrafess, take Opera the Jigglypuff.

This Jigglypuff is a great singer, and must put all its opponents to sleep with Sing first.
Furthermore, this Jigglypuff is proud of itself, so it will only use level up moves. (Not that it is really worth any tm's)

GL
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Old Nov 3rd, 2012, 5:30:09 PM   #6494
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Jangrafess, your starter is Bulbapedia the Bulbasaur. Bulbapedia can only know a single Grass-type attack at all times, and you must teach it Sludge Bomb as soon as you receive the TM. As a Venusaur its moveset must include your choice of Solar Beam, Hyper Beam, or Return. It must solo Misty without using a Grass-type attack. Good luck!
I'm playing Red, not FireRed, so Venusaur can't learn Sludge Bomb via TM! And Return isn't a move. Would you like to change the scenario, or shall I use your rules, but ignore the bits that can't be done in Gen 1? Cheers! edit: Just realised that in Gen 1 the only one Grass-attack move rule is really restrictive. I'd have to use Poisonpowder, one of a small pool of Grass moves, and then either Reflect or Rest along with a small number of viable Normal moves. Happy to do that if that's definitely what you were proposing though. :)

Quote:
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edit: Jangrafess, take Opera the Jigglypuff.

This Jigglypuff is a great singer, and must put all its opponents to sleep with Sing first.
Furthermore, this Jigglypuff is proud of itself, so it will only use level up moves. (Not that it is really worth any tm's)

GL
Okay! That's the first pokémon that's definitely on the team then. Can I evolve it if I choose to?
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Old Nov 3rd, 2012, 9:57:09 PM   #6495
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I'm playing Red, not FireRed
My bad. Look for an edit that makes more sense.
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Old Nov 4th, 2012, 1:19:01 AM   #6496
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@Level 51
Ok with Growl, does that mean I simply count it as a set up move, or is it a placeholder? And you're totally incorrect about Focus Energy; in Generations 2 and 3 it only raises the critical hit ratio by 1 stage, which raises the chance of a crit from 6.25% to 12.5% (doubling). However I'll accept the critical hit after focus energy thing before evolving as long as it applies to ALL opponents, not just Numel. I'll add it to my accepted Pokemon, but I'd like to confirm that we're on the same page before we start.
(1) Yeah, Growl is a set-up move, not just a placeholder.
(2) Yup, crit on ANY 5 opponents. :>

tyvm ^.^
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Old Nov 4th, 2012, 1:55:44 AM   #6497
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Okay! That's the first pokémon that's definitely on the team then. Can I evolve it if I choose to?
Sure, keep in mind that it will not learn any moves as a Wigglytuff.
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Old Nov 4th, 2012, 9:54:01 AM   #6498
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Default Hard Emerald Scramble: Video edition

Alright, this is going to be my base post for my Emerald Scramble. I will be playing with Set style for a little extra challenge. Unlike usual, all my updates will be on my Youtube Channel. I'll post links to the individual episodes and make announcements on this thread too, but for the quickest response you can just Suscribe to it. I plan on only putting out one update a week though (there's going to be a LOT of editing going into this.) While you wait, you can check on my other Let's Plays if you want.

Update! I have decided to stop uploading video updates since the amount of work that went into them was turning me off of doing the scramble at all. Instead, from part 7 onwards, all the updates will be short written ones. Sorry to those of you who liked the video updates, but it took a lot of willpower for me to sit down to 3-4 hours of editing at the end of each part... willpower I've pretty much run out of. Better I get SOMETHING out rather than nothing at all.
UPDATE: THE RETURN!
Ok I've decided that from now on I'm going to do updates using hangouts on the OI community G+ page. Sign up and join in if you want to participate! I'll be announcing when I'm going to start playing in the Orange Islands IRC channel, so if you want to participate you should start hanging out there! I'll also (hopefully) be recording these sessions and posting them on youtube for those who miss it. These recordings will be unedited though, so don't expect them to be in the same style as my earlier video updates!

Anyway, here's a list of my Pokemon for this round!

Espeon65's Broken the Spoink

King Serperior's NotAgain the Sableye


shinyskarmory's Pinball the ??????


Sprocket's Geiko the Treeko


Level 51's Zen Mode the Numel


Wobbanaut's Kamikaze the Tailow


Updates:

Part 1
Part 2
Part 3
Part 4
Part 5
Part 6
Part 7 (From this point onwards they are short written updates)
Part 8
Part 9
Part 10. Sorta.
This is all there is for Part 11 because I fucked up the recording. Sorry...
Part 12, the video update returns as a 2 hour long monster!
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Old Nov 5th, 2012, 5:25:16 AM   #6499
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Default White 2 Challenge Mode Scramble Update #1

/ME is Slow.

At any rate, I might update what I have done up to now, which is not much.

Original Post

Okay, so I begin by calling myself Random, naturally, & sticking the Rival to plain old "Hugh". Because of Sprocket, I had to go & get myself a Snivy to use against Hugh. . .who decided to face me with a Level 6 Tepig. Ouch. Despite this, & the fact that Snivy was Timid, I still managed to end up winning since Hugh went to spam Tail Whip on crucial occasions...

After that, it was off to Floccesy, through some conversations with Alder, & onto Route 20, the first possible opportunity to catch a Sewaddle. Problem is, I had to go through a couple of roadside trainers first...So I bit the bullet, beating them & proceeding to catch my Female Sewaddle. I eventually catch one. . .At Level 2. Ugh. That means some painful times ahead...So armed with many a Potion, I grind Grub, as I called it, to Lv4, which took awfully long...

After that, it was time to head to the ranch, where I beat a couple of trainers, gaining a level or two, before hitting the Floccesy Ranch. At this point, there was, luckily an immediately accessible patch of grass where I first catch Rover the Lv7 Lillipup. Whee! Now, catching Furious, on the other hand, was annoying, simply because it took forever to show up. Mainly, by the time I caught Furious the Psyduck, I had encountered 4 Riolu, several Pidove, heaps of Lillipup, etc. Annoyingly enough, Furious did not have Disable initially, & it was of a Bold Nature. . .Fuck my life.

Mini-grinding ensued afterwards, before I decided to go to Hugh & face his Lv9 Tepig. Three Pokemon did prove to be a decisive factor, as Hugh was pretty easily taken down, before I went ahead & did what you are supposed to do at Floccesy Ranch. After that, it was back to town, where I took on another two little kids with monkeys. Finally, it was off to Aspertia again to take on the Gym. After beating the two mini trainers, Furious learned Disable. Whee! Then I took on Cheren. Got wiped by a Lv14 Lillipup. Fuck that. So I had to grind Furious & Rover to an appropriate level on Floccesy Ranch. Several wipes & levels later, I finally managed to beat Cheren in a tight affair. Whee...

And with that, I get my first badge. . .And then realise that that was only the first badge. Good lord what will happen in the future...

Party


Yeah, update done blah blah blah, also fuck putting the narrative in Hide Tags, since I cannot be fucked to do so...
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[11:42:06] <&@elevator_music> uggh | [11:42:07] <&@elevator_music> iar | [11:42:09] <&@elevator_music> because of you | [11:42:22] <&@elevator_music> a lot of my notes in class are filled with &s

Last edited by Its_A_Random; Nov 17th, 2012 at 3:58:39 AM. Reason: Fuck false information
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Old Nov 5th, 2012, 12:31:31 PM   #6500
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Nice update, Its-A-Random.

Gratz with your first badge, only seven to go.
Looking forward to further updates, from any of you guys / (girls?)
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