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#1001 |
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Join Date: Sep 2010
Posts: 299
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Is playing an english (UK) White 2 Version on a german DSi a special case you guys need data for? Or is it just the version language that matters for RNG purposes?
Also, is RNG'ing (including the calibration process, finding your parameters and such) significantly easier on a DS Lite than on a DSi? Or is there no difference?
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Avatar by the amazing Yilx! |
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#1002 | |
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'Ello Governor
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Join Date: Mar 2011
Posts: 271
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Quote:
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My Pokécheck Pokémon <~Nexus> Mat's seen things that would make you wake up screaming in the middle of the night NO MORE RNG NO MORE RNG <CDXCIV> kittens is not a Pokemon. |
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#1003 |
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Join Date: Nov 2011
Posts: 12
Galicia, Spain
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My results:
Game: Spanish White 2 Console: Spanish 3DS Mac Address: 2C10C1074ABA Date Started: December 11th, 2011 Time Started: 10:15:25 First Pokemon: https://www.pokecheck.org/?p=detail&uid=2378831 Second Pokemon: https://www.pokecheck.org/?p=detail&uid=2378833 I couldn´t capture a Chatot, so I saved the game ONE time in order to advance ONE frame the PIDRNG. I assumed that save the game is the same in BW2 that in BW. If it´s wrong, tell me and I will make another test the weekend, including Black 2 results.
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#1004 |
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'Ello Governor
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Join Date: Mar 2011
Posts: 271
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Saving still advances the PIDRNG so that works fine. Thanks, I'll try to get Reporter updated for Spanish games ASAP, probably waiting on the Black 2 results.
Initial seed: 5F9C5140EF3E439A Nazo = 0x27a5fb0, Second = 33, timer0 = 1662, vcount = ac, vframe = 8
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My Pokécheck Pokémon <~Nexus> Mat's seen things that would make you wake up screaming in the middle of the night NO MORE RNG NO MORE RNG <CDXCIV> kittens is not a Pokemon. Last edited by Slashmolder; Nov 3rd, 2012 at 5:00:04 AM. |
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#1005 |
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Join Date: Nov 2011
Posts: 12
Galicia, Spain
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OK, thanks. BTW, B2 results:
My results: Game: Spanish Black 2 Console: Spanish DSi Mac Address: 0024F3FCE2C2 Date Started: December 11th, 2011 Time Started: 10:15:25 First Pokemon: http://www.pokecheck.org/?p=detail&uid=2426955 Second Pokemon: http://www.pokecheck.org/?p=detail&uid=2426965 Same process that my previous test. Made it in Castelia's City secret grass (no idea if PIDRNG has random advancements in this place, but is the only available place without NPCs atm...)
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#1006 | |
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'Ello Governor
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Join Date: Mar 2011
Posts: 271
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Quote:
Nazo = 0x27a6070, Second = 26, timer0 = 187e, vcount = bc, vframe = 8
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My Pokécheck Pokémon <~Nexus> Mat's seen things that would make you wake up screaming in the middle of the night NO MORE RNG NO MORE RNG <CDXCIV> kittens is not a Pokemon. |
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#1007 |
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Dies, died, will die.
Join Date: Jun 2010
Posts: 302
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the egg seed bug in bw2 also applies to ivs, so the ivs will be set for the first egg. they make, no joke, 18 ivs for a given egg and only use the middle 6. this is very depressing. they really drive me crazy sometimes.
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[12:27] <xfr> it's game freak doing it wrong as always [14:48] <~Nexus> Pokemon has no magic after OmegaDonut ruined it with his RNG [19:52] <~Shii> I NEED MAT'S TOUCH Last edited by Bond697; Nov 8th, 2012 at 1:01:33 PM. |
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#1008 |
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Join Date: Nov 2012
Posts: 2
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I just got Korean White 2, which was released yesterday. I have only it and Korean/Japanese DSL. Can I help anything with them?
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#1009 |
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'Ello Governor
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Join Date: Mar 2011
Posts: 271
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Unfortunately the only way to obtain the data we need is to do the process on a DSi or 3DS. Thanks for offering.
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My Pokécheck Pokémon <~Nexus> Mat's seen things that would make you wake up screaming in the middle of the night NO MORE RNG NO MORE RNG <CDXCIV> kittens is not a Pokemon. |
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#1010 |
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Remodeling Kitchens
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Join Date: Apr 2009
Posts: 758
Berkeley, CA
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Move Recommender in Humilau
![]() rand(5) for the recommended move. Simple. Code:
Hey, Trainer! The move I recommend for you is none other than Roost! Roost is a move that can restore HP! Also, if a Flying-type Pokémon uses it, it won't be Flying type during the turn, which means the type matchup will change. A supereffective move will be an ordinary move, or a move that would otherwise have no effect will land on it. It's a quite tricky move. Hey, Trainer! The move I recommend for you is none other than Synthesis! Synthesis is a move that can restore HP! When the sunlight is harsh, the Pokémon can restore a lot of HP. But in rain, hail, or a sandstorm, the Pokémon cannot restore HP very much. So, watch out for the weather! Hey, Trainer! The move I recommend for you is none other than Heal Bell! Heal Bell can heal status conditions of allies. It's a loving move to heal status conditions of all the party Pokémon! Hey, Trainer! The move I recommend for you is none other than Tailwind! Tailwind doubles the Speed of all party Pokémon the turn the move is used and for the next three turns. If Pokémon can act before their opponents, they can have an upper hand! Hey, Trainer! The move I recommend for you is none other than Pain Split! Pain Split adds the user's HP to the target's HP, divides it by two, and has the Pokémon share it. Use it when the target's HP is higher than your Pokémon's HP. You can reduce the opponent's HP while recovering your Pokémon's HP. Last edited by Kaphotics; Nov 20th, 2012 at 2:40:58 PM. |
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#1011 |
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Join Date: Aug 2009
Posts: 71
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#1012 | |
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Join Date: May 2010
Posts: 397
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Quote:
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#1013 |
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Join Date: Oct 2012
Posts: 7
Italy
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Alright, met with a few friends over the weekend and one of them had an Italian White 2.
Game: Italian White 2 Console: Italian 3DS Mac Address: 58BDA32F0D0F Date Started: December 11th, 2011 Time Started: 10:15:25 (actual second might be something like 33, since I find there tends to be an 8 second delay on the 3DS) First Pokemon: https://www.pokecheck.org/?p=detail&uid=2841732 Second Pokemon: https://www.pokecheck.org/?p=detail&uid=2840953 Since he was somewhat early in the game, I believe the only area with no WNPCs was the castelia park, so I went for that. The only NPC there is static and I believe it's not tied to the rest of castelia, so there should be no extra frame advancements.
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I was hatching eggs, on the DS, and it was like BLIPBLIPBLIPBLIPBLIP. And then, like, half of my eggs were gone. And I was like... uh? It deleted... my eggs. They were really good eggs. But then I had to breed them again and they weren't as good. It's kind of... a bummer. RNG. Breed different. |
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#1014 | |
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'Ello Governor
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Join Date: Mar 2011
Posts: 271
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Quote:
Initial Seed: 6C613FEFCA843731 He memory linked and there was one PIDRNG advancement probably caused by NPCS. Nazo = 0x27a5ed0, Second = 33, vframeBase = 0x8, timer0 = 165e, vcount = ac, vframe = 8
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My Pokécheck Pokémon <~Nexus> Mat's seen things that would make you wake up screaming in the middle of the night NO MORE RNG NO MORE RNG <CDXCIV> kittens is not a Pokemon. |
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#1015 |
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Join Date: Nov 2012
Posts: 2
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I bought 3DS XL few days before, so I cannot get Victory Road or Route 9 yet. That's why I captured pokemons in Castelia Park like other people.
Game: Korean White 2 Console: Korean 3DS XL Mac Address: 34AF2CFAE853 Date Started: December 11th, 2011 Time Started: 10:15:25 First Pokemon: https://www.pokecheck.org/?p=detail&uid=3030147 Second Pokemon: https://www.pokecheck.org/?p=detail&uid=3030193 |
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#1016 |
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RNGenius
Join Date: Feb 2011
Posts: 1,179
Orre
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FYI just south of Virbank is the earliest spot with no NPCs. Music is the same as the town, not in the area where the map and bgm changes.
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McGillicuddy's Bazaar - Hidden Grotto encounter RNG guide for RNG reporter - Emerald Egg PID RNG guide - Misc 3rd gen info - incl. Emerald frontier/Orre Colosseum, frame offsets - Free events If I CMT in your thread please respond in mine. If I really wanted a Pokémon that is more common than herpes, I'd get it myself from Pokécheck. ![]() |
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#1017 |
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Remodeling Kitchens
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Join Date: Apr 2009
Posts: 758
Berkeley, CA
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Castelia Massage +Happiness
Code:
rand(100)
if <=5 then increase Happiness by 30
elseif <=25 then increase Happiness by 10
else increase Happiness by 5.
6% to +30 (0-5)
20% to +10 (6-25)
74% to +5 (26-99)
ingame script code
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#1018 | |
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PPPPPPPPPPPPPPPPPPPPPPPPP RNG
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Join Date: Nov 2010
Posts: 368
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Quote:
Also, do you have access to Korean Black 2, Black 1, and/or White 1? We need DSi/3DS info for those games as well.
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RNG Abuse for Mac Users: PPRNG 1.15.0 Last edited by chiizu; Jan 19th, 2013 at 11:11:17 PM. |
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#1019 |
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Remodeling Kitchens
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Join Date: Apr 2009
Posts: 758
Berkeley, CA
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Pickup Changes in B2W2
Different table, that's all. No more lucky eggs ;( decompressed overlay9_0166.bin @ 0x7E2
Common Item Table:
Rare Item Table:
Notes:
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#1020 |
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'Ello Governor
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Join Date: Mar 2011
Posts: 271
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Obedience in BW2:
If the Pokemon's level is above number of badges * 10 a random call is made to see if the Pokemon will listen to you. The check is if (rand(badges * 10 + level + 1) < badges * 10) If this fails the Pokemon won't attack, there's a few different possible results. First if some flag on the Pokemon is set it will always loaf around. rand(0x100) is called and compared to (level - badges * 10). Depending on the result of this comparison it'll fall asleep, display "wont obey" or display "is loafing around". I'm a bit tired so I haven't managed to exactly grasp the C code behind the comparison for these 3 different states. I'm mostly mystified by sub_21A0B68. Here's the assembly: Code:
ROM:021A0B22 loc_21A0B22
ROM:021A0B22 MOVS R0, 0x100
ROM:021A0B26 BL _brng__
ROM:021A0B2A LSLS R0, R0, #0x10
ROM:021A0B2C LSRS R0, R0, #0x10
ROM:021A0B2E STR R0, [SP,#0x18+var_18]
ROM:021A0B30 LDR R0, [SP,#0x18+var_18]
ROM:021A0B32 SUBS R1, R4, R6
ROM:021A0B34 CMP R0, R1
ROM:021A0B36 BGE loc_21A0B48
ROM:021A0B38 MOVS R0, R5
ROM:021A0B3A MOVS R1, R7
ROM:021A0B3C BL sub_21A0B68
ROM:021A0B40 CMP R0, #0
ROM:021A0B42 BNE loc_21A0B48
ROM:021A0B44 MOVS R0, #2
ROM:021A0B46 POP {R3-R7,PC}
ROM:021A0B48 ; ---------------------------------------------------------------------------
ROM:021A0B48
ROM:021A0B48 loc_21A0B48 ; CODE XREF: sub_21A0A84+B2j
ROM:021A0B48 ; sub_21A0A84+BEj
ROM:021A0B48 SUBS R2, R4, R6
ROM:021A0B4A LSLS R0, R2, #0x10
ROM:021A0B4C LSRS R1, R0, #0x10
ROM:021A0B4E LDR R0, [SP,#0x18+var_18]
ROM:021A0B50 SUBS R0, R0, R1
ROM:021A0B52 LSLS R0, R0, #0x10
ROM:021A0B54 LSRS R0, R0, #0x10
ROM:021A0B56 CMP R0, R2
ROM:021A0B58 BGE loc_21A0B5E
ROM:021A0B5A MOVS R0, #3
ROM:021A0B5C POP {R3-R7,PC}
ROM:021A0B5E ; ---------------------------------------------------------------------------
ROM:021A0B5E
ROM:021A0B5E loc_21A0B5E ; CODE XREF: sub_21A0A84+D4j
ROM:021A0B5E MOVS R0, #4
ROM:021A0B60 POP {R3-R7,PC}
0 = attack 1 = ??? (impossible) 2 = Began to nap 3 = Won't Obey 4 = is loafing around Inputs: R0 (moved to R5) = pointer to trainer information R1 (moved to R7) = pointer to Pokemon information
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My Pokécheck Pokémon <~Nexus> Mat's seen things that would make you wake up screaming in the middle of the night NO MORE RNG NO MORE RNG <CDXCIV> kittens is not a Pokemon. |
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#1021 |
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Dies, died, will die.
Join Date: Jun 2010
Posts: 302
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wishmkr berries:
Code:
RAM:0201336E loc_201336E ; CODE XREF: sub_20132F0+74j RAM:0201336E 60 1C ADDS R0, R4, #1 RAM:02013370 00 06 LSLS R0, R0, #0x18 RAM:02013372 04 0E LSRS R4, R0, #0x18 RAM:02013374 03 2C CMP R4, #3 RAM:02013376 F1 D9 BLS loc_201335C RAM:02013378 FD F7 D8 F8 BL rand RAM:0201337C 03 21 MOVS R1, #3 RAM:0201337E 01 F0 A5 F9 BL __divsi3 RAM:02013382 01 21 MOVS R1, #1 RAM:02013384 01 40 ANDS R1, R0 RAM:02013386 00 29 CMP R1, #0 RAM:02013388 0A D0 BEQ loc_20133A0 RAM:0201338A 04 49 LDR R1, =byte_2018A08 RAM:0201338C A9 20 MOVS R0, #0xA9 RAM:0201338E 09 E0 B loc_20133A4 RAM:0201338E ; --------------------------------------------------------------------------- RAM:02013390 28 8A 01 02 off_2013390 DCD dword_2018A28 ; DATA XREF: sub_20132F0+Cr RAM:02013394 50 5C 00 03 dword_2013394 DCD 0x3005C50 ; DATA XREF: sub_20132F0+12r RAM:02013398 99 01 00 00 dword_2013398 DCD 0x199 ; DATA XREF: sub_20132F0+20r RAM:0201339C 08 8A 01 02 off_201339C DCD byte_2018A08 ; DATA XREF: sub_20132F0+30r RAM:0201339C ; sub_20132F0+9Ar RAM:020133A0 ; --------------------------------------------------------------------------- RAM:020133A0 RAM:020133A0 loc_20133A0 ; CODE XREF: sub_20132F0+98j RAM:020133A0 0B 49 LDR R1, =byte_2018A08 RAM:020133A2 AA 20 MOVS R0, #0xAA (rand() / 3) & 1 (yes, division) if 0, ganlon berry; if 1, salac berry (this might be backwards, i don't know the gen 3 item numbers very well)
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[12:27] <xfr> it's game freak doing it wrong as always [14:48] <~Nexus> Pokemon has no magic after OmegaDonut ruined it with his RNG [19:52] <~Shii> I NEED MAT'S TOUCH |
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#1022 |
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Dies, died, will die.
Join Date: Jun 2010
Posts: 302
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korean white 2 nazos:
209B62C 203A501 2200770 22007C4 22007C4
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[12:27] <xfr> it's game freak doing it wrong as always [14:48] <~Nexus> Pokemon has no magic after OmegaDonut ruined it with his RNG [19:52] <~Shii> I NEED MAT'S TOUCH |
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#1023 | |
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'Ello Governor
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Join Date: Mar 2011
Posts: 271
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Quote:
Nazo = 0x27a57b0, Second = 32, timer0 = 1666, vcount = ac, vframe = 8
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My Pokécheck Pokémon <~Nexus> Mat's seen things that would make you wake up screaming in the middle of the night NO MORE RNG NO MORE RNG <CDXCIV> kittens is not a Pokemon. Last edited by Slashmolder; Jan 14th, 2013 at 12:55:07 AM. |
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#1024 |
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Join Date: Jan 2013
Posts: 1
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Here is my little contribution to the RNG Research. I hope it will help you.
Game: French White 2 Console: French 3DS Mac Address: D8-6B-F7-1D-BA-D9 Date Started: December 11th, 2011 Time Started: 10:15:25 First Pokemon: https://www.pokecheck.org/?pk=3271669 Second Pokemon: https://www.pokecheck.org/?pk=3271671 |
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#1025 | |
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'Ello Governor
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Join Date: Mar 2011
Posts: 271
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Quote:
Nazo = 0x27a5ef0: Second = 32, timer0 = 187a, vcount = bc, vframe = 8 Korean Black 2 DS Nazos: 209B60C 203A4D5 2200750 22007A4 22007A4 Credits to https://twitter.com/GayHerrington/st...76612068700160
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My Pokécheck Pokémon <~Nexus> Mat's seen things that would make you wake up screaming in the middle of the night NO MORE RNG NO MORE RNG <CDXCIV> kittens is not a Pokemon. Last edited by Slashmolder; Jan 19th, 2013 at 8:59:41 PM. |
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