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#51 | ||
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Join Date: Jul 2007
Posts: 54
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Quote:
I truly despise deciding between lowering Defense or Special Defense in general. I still feel uncertain about my Naughty Zekrom (not sure if I should've picked Lonely) but I was drawn to the fact that his Defense was higher and I didn't want to lower it, lol. Anyway, I actually have a MASSIVE amount of Pokemon lacking in Special Defense (tons of Naive) so I would lean towards Hasty, as you have been encouraging. Quote:
Ginganinja, your thread was one that I was looking at recently. I naturally assumed that you posted the builds in order of your preference, so hearing that you preferred Sub Hone Claws and Scarf surprised me a little bit because they were later on in the list. It does push me a lot more towards Adamant, though. Thanks a lot for your advice, guys. I am surprised and pleased at the great answers I've been getting, and any more advice is very welcome! |
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#52 |
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Join Date: Aug 2012
Posts: 7
My imagination
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What is the difference between a check and a counter?
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#53 |
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<MrE> SPIDERS /\/\;,,;/\/\
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http://www.smogon.com/forums/showthread.php?t=3473256
the difference is debatable, but in general, counter is a stronger term than check. a counter can typically switch in on any of the target's moves and comfortably stay in on them, while forcing the mon out or threatening to kill it. a check can generally also force out or kill the target, but has difficulty switching in on most or all of the target's moves and will take significant damage from them. |
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#54 |
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Join Date: Aug 2012
Posts: 47
Manchester, NH
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Soul Dew on Latios/ Latias is only allowed in Ubers, correct? I've had alot of people tell me its "OU" but I'm pretty sure it's only Ubers right?
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Sparkxz: Just a meteor comeing to you. Phozon: What is this? Sparkxz: Blaze Bird Leafeon: Blaze Bird, yes, this must happen. |
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#55 |
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Swell
Join Date: Apr 2012
Posts: 409
VM for an OU rate
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Yes it is only ubers
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Ocean |
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#56 |
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Join Date: Sep 2012
Posts: 147
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Do multiple different stat multipliers affect each other? Say for instance I have a pokemon with 200 attack, at +1 it would 300 attack. With a choice band it would have 300 attack also. If I had a choice band and was at +1 would I have 400 as if I was at +2 or wouldit be 300*1.5 to make 450, stacking with the choice band?
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I warned you about stairs bro! I told you dawg! |
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#57 | |
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Join Date: Oct 2012
Posts: 476
I tell you I'm a Tensai
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Quote:
It is 400 in your case.
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We must not let daylight in upon the magic.
VM me for a rate in BW2 OU, my advices are free for now *Check my last RMT -Friend's Prophecy- ! And give me your opinion ! http://www.smogon.com/forums/showthread.php?t=3482863 |
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#58 | |
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Join Date: Jun 2012
Posts: 385
Spheal @ Thick Club
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Quote:
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RMT: Dune Walkers - Featuring Sandslash Tobes: Infernape is still #22 in standard OU. You all sicken me. |
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#59 | |
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rip numeros
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Quote:
EDIT: technically clubbingsealclub is right too
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C&C Work | 1k RMT | Contribute! | VM for an OU Rate! | gp member: vm/pm for a check | previously pokemon0078 / aka jew-cane
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#60 |
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Join Date: May 2011
Posts: 16
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This may sound like a stupid question but does trick keep the boost of choice items?
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#61 |
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I suck.
Join Date: May 2009
Posts: 415
New York City
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#62 |
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Join Date: Mar 2009
Posts: 214
New York
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Guys, Cotton Guard/Giga Drain/Hyper Voice/Sucker-Drain Punch
or Cotton Guard/Drain Punch/Seed Bomb/Sucker Punch Maractus? It's just for fun. I was thinking Quiet/Brave too. |
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#63 |
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Join Date: Aug 2012
Posts: 53
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So I've been using a Choice Specs Gengar on my Deoxys-D Hyper Offensive team as a spin blocker and he's been doing surprisingly well.
Gengar@Choice Specs 4 Def/252 SpA/252 Spe Nature: Timid Shadow Ball Focus Blast Giga Drain/Thunderbolt Hidden Power Fire He's actually been really effective, getting a lot of surprise KO's on my opponent's Pokémon. The only problem I can really see with using Specs Gengar would be Pursuit, but with good predictions or by taking Tyranitar/Scizor out early, you can usually avoid that. I also thought about dropping either HP Fire or Giga Drain/Thunderbolt for Trick in order to screw over the occasional Blissey or Chansey that switches in. Do you guys think that Specs Gengar has any real place in the OU metagame?
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"Such Balderdash! It's quite obvious you are in for a stomping, so let's have at it." |
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#64 | |
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rip numeros
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Quote:
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C&C Work | 1k RMT | Contribute! | VM for an OU Rate! | gp member: vm/pm for a check | previously pokemon0078 / aka jew-cane
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#65 |
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Join Date: May 2012
Posts: 62
Delhi, India
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I hope I'm in the right place.
Don't get me wrong, I was just reading some of the REALLY old Smogon threads while looking for some info. for one of my possible Über teams. Out of randomness, I found this one thread, which talked about something interesting - this was a pretty long time back, but in today's meta, I believe I can ask this question one more time :p > Is Darkrai worth a suspect test anytime soon? Ok, I'm really not that great at figuring out what's good and what's bad for the tier, but I just can't figure out what kind of a negative impact impact Darkrai would have on OU. With Scarf users scattered around the tier (Terrakion and Genesect being the most notable ones to threaten Darkrai) as well as common users of priority (TechniLoom) combined with average defenses mean he surely isn't going to be hard to take down. Dark Void is a big factor contributing to Darkrai's "brokenness", but I believe Spore Breloom or Sleep Powder Venusaur/Lilligant (lol) are capable of doing similar things, right? Four-Moveslot-Syndrome is another one of Darkrai's overlooked problems. If running Focus Blast, Darkrai looses a valuable safety net against priority/revenge killers as well as a good scouting tool, and if using Substitute, the number of things that can wall you goes up. Not to mention other problems like Focus Blast's accuracy, and the frailness of Darkrai's Substitutes (any good neutral hit breaks them). I'm not saying Dakrai is bad or anything (it started out as an Über for a reason), but in today's meta, I feel we can give it a chance. So my main questions are - > Is Darkrai worth a test? > If not, Why?/ What are the factors that make him broken in OU? Correct me if I'm wrong anywhere. |
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#66 | ||
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Join Date: Sep 2010
Posts: 45
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^
From this forum's sticky: Quote:
Plus, to quickly address your listed points on other sleep inducers: Breloom is much slower, while Venusaur and Lilligant have a less accurate sleep move and are reliant on sun. Quote:
In fact, now that I found a reasonable flawless shiny seed, I plan to RNG one myself. :p
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#10 in Black/White Battle Subway Singles| Top 5 in US GBU Rankings for Seasons 2-4 (Top 3 for 2 and 4) My Free VGC Pokémon on Pokécheck! | Free (Mostly) Shiny Black 2 Legends|Miscellaneous RNGs My B2W2 In-Game Tier List FAQ (GameFAQs). |Catching B2W2 Legends (WIP) |
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#67 | |
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Join Date: Jul 2007
Posts: 54
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Quote:
I think I would be happy picking Hasty were I going for a Mixed Set. Do you happen to know why ginganinja's thread happens to specify that the "Physically based Mixed" build should have Naive while the "Specially Based Mixed" build should have Hasty? Is it because those two builds check/counter different opponents and it needs different defenses in order to switch in on them? There are certain things I want out of Kyurem-B. First, I'd love to have massive Attack, which makes me much more drawn to builds that fully invest into Attack EV-wise and slightly more drawn to Attack natures (Adamant, in this case). Second, I'm interested in having Fusion Bolt and Earth Power on him (again, preferred by not REQUIRED). Fusion Bolt just makes him special because its unique, while Earth Power utilizes Teravolt to break through Levitate (which just delights me) as well as Sturdy Pokemon, who are usually weak to Ground. Using these parameters and ginganinja's thread, I might be interested in... Physically based Mixed Kyurem-B @ Life Orb Trait: Terravolt EVs: 252 Atk / 4 SpA / 252 Spe Naive nature - Outrage - Fusion Bolt - Ice Beam - Earth Power This was the build I was referring to before; I wonder why this one specifies Naive, and not Naive / Hasty? Also... Choice Scarf Kyurem-B @ Choice Scarf Trait: Terravolt EVs: 4 HP / 252 Atk / 252 Spe Adamant Nature -Outrage -Fusion Bolt -Dragon Claw -Earth Power Choice Band Kyurem-B @ Choice Band Trait: Terravolt EVs: 4 HP / 252 Atk / 252 Spe Adamant Nature -Outrage -Fusion Bolt -Dragon Claw -Earth Power I am also drawn to the "Sub Hone Claws" set, although it lacks pretty much ALL of my aforementioned desires, lol. More than anything else, it's unique, and I love Kyurem-B and the longer he stays on the field the happier I'll be. lol. Sub Hone Claws Kyurem-Black @ Leftovers Trait: Teravolt EVs: 56 Spd / 252 HP / 64 Def / 136 SDef Careful Nature - Substitute - Dragon Tail - Hone Claws / Earth Power / Ice Beam - Roost Sorry if my post is too long, just trying to include all of the information so peope don't have to jump threads to help me. :) Here is the thread I'm referencing, which AFAIK is the only detailed discussion thread on Kyurem-B ATM: http://www.smogon.com/forums/showthread.php?t=3474383 |
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#68 |
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Join Date: Jan 2011
Posts: 696
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Those sets were never consistent in the first place. May I give you my personal opinion in a more elaborate manner?
I generally choose a Hasty one over a Naive one just because I don't want to compromise its ability to check Rainmons. Cube's defence values may be higher, but due its typing it gets mauled by some widely distributed physical moves while those it resists are mostly special. There is exaclty two situation where neutral defence really matter: CB-Scizor and CB-Breloom. They have a chance of 50% to OHKO a Hasty one at full health while they cannot OHKO a Naive one, assuming you can keep off Stealth Rocks from your side of the field. But when you run Subs, you will either not be at full health, or behind a sub in which case it becomes impossible to OHKO Cube anyway. All things considered: Lower your Def in general but especially when using substitutes, keep neutral Def for Outrage-spamming. Okay, allmost all things considered. In my opinion it makes as much sense running Kyurem at maximum speed as running full-speed Gliscor - they are in the same speed tier after all. I suggest you to keep an eye on those EV values: 56 neutral speed: Faster than neutral Breloom and Politoed. 148 neutral speed: Faster than positive Breloom and Politoed AND neutral Dragonite and Mamoswine. Personal favorite. 236 neutral speed: Faster than positive Dragonite and Mamoswine. Never've seen any anyway. 216 speed: Faster than Lucario. Choose nature depending on neutral or positive Lucario. As you can see there rarely is need for speed. If you are using subs, you are fine with 148 most of the time, expect when Kyurem will have that much of an impact on the metagame that Jolly Dragonites and Mamoswines start popping up, in which case we have to pull up to 236 neutral. Still, there won't be any need of being faster than Hasty 216 because for Kyurem Lucario is fastest threat it can outspeed, expect for itself of course. Mixed attacker always appreciate some spare points. Also, not having a need for max speed allows you to use HP Fire as an alternative to Fusion Bolt or Earth Power to catch Forry and Scizor offguard. Just remember to add 4 EVs when doing this. Last edited by Onicon; Nov 9th, 2012 at 6:20:05 PM. |
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#69 | |
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Join Date: Jul 2007
Posts: 54
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Quote:
Oni, I would like to hear your opinion on Adamant Kyurem-Bs and the benefits thereof. As I said before, I would find it satisfying (if nothing else) to absolutely maximize his Attack. After that, I believe that the remaining 256 EVs could be balanced somewhere between HP and Speed (or entirely put in one or the other). What do you think? |
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#70 |
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Join Date: Jun 2012
Posts: 72
The ocean
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How does torment interact with outrage?
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%Subject 18: Frizy is hosting a 32 man OU tournament! PM him to join! Subject 18 was banned by Frizy. |
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#71 |
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Tyger Tyger, burning bright, In the forests of the night; What immortal hand or eye, Could frame thy fearful symmetry?
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Join Date: Nov 2011
Posts: 604
New Zealand
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According to smogon's page on torment (which can be found here): "Torment does not effect moves such as Outrage which repeat over several turns."
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Sharpedo Shenanigans - A BW2 OU Weatherless RMT Interested in joining Team Oceania for The World Cup of Pokemon? Come to our IRC channel
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#72 |
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Join Date: Mar 2009
Posts: 214
New York
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Which of these sounds best?
Maractus 252 HP/4 Def/252 Sp.Def Sassy (+Spdef , -Speed) -Cotton Guard -Toxic -Giga Drain -Drain Punch Maractus 252 HP/252 Atk/4 Sp.Def Adamant/Brave (+Atk, -Sp.Atk/Speed) -Cotton Guard -Drain Punch -Needle Arm/Giga Drain -Sucker Punch Maractus 252 HP/252 Sp.Atk/4 Sp.Def Quiet (+Sp.Atk, -Speed) -Cotton Guard -Hyper Voice -Giga Drain -Drain Punch |
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#73 |
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Banned deucer.
Join Date: Jun 2012
Posts: 357
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How come the ou suspect test doesn't have a new thread this time?
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#74 | |
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Join Date: Jan 2011
Posts: 696
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Quote:
Ice Beam of course allows you to kill Breloom, Gliscor and Dragonite through Multiscale as well as a few other things that are faster than you should you choose to have Substitute. Using Life Orb, it makes it 2HKOing physical Skarmory while special Skarmory is OHKOed by Fusion Bolt after SR. Earth Power has the ability to 2HKO specially defensive Heatran after SR. Unfortunately it doesn't serve a purpose beyond that because Fusion Bolt 2HKOs Rotom-W comfortably. Using Life Orb, Heatran is 2HKOed by Fusion Bolt after SR. HP Fire is for the obvious. We are at a point where I am tempted to run Lonely and 88 EVs on SAtk (IV malus already considered) just to kill CB-Scizor in one shot after SR. With than amount of SAtk you can OHKO physical defensive Forretress after SR, too. Using LO you don't need any further investments and gives you the ability to 2HKO Ferrothorn. The physical moves kinda disappont me. Dragon Claw's sole purposes are 2HKOing Thick Fat Mamoswine and comfortably 2HKOing Blissey without LO because everything else is already hit hard by its coverage moves. Should you have LO, every Blissey is 2HKOed by Fusion Bolt after SR. Yes, the selling point of an physical set is obviously Fusion Bolt - it's like Stone Edge, but accurate. At least Dragon Claw does more than Earth Power and has fair neutral coverage in the case you don't like to predict: Physically Life Orb: Kyurem-B @ Life Orb Trait: Teravolt EVs: 40 HP / 248 Atk / 220 Spe Adamant nature - Fusion Bolt - Ice Beam - Hidden Power [Fire] - Dragon Claw/Earth Power That's physically based Adamant Kyurem just for you. Should you find something unappealing feel free to slap in Roost. Edit: There has been a fatal mistake. 216 EVs in speed are only for QBs NOT using HP Fire. This has been corrected. None of them sound very appealing. Depending on the tier you are playing there are many other Pokemon who are more suited for the roles you want to fit Maractus in. In the depths of NU there is Amoonguss with better defensive values, a titanic HP stat, Regenerator and Spore to perform the first role. The other ones are better done by Cacturne, for it has the superior offensive stats and Dark STAB. Cotten Guard is completely out of place, to be honest. In any higher tier there is Whimsicott who does a much better job as a Cotten Guard sponge because of its higher defence and Prankster. Forces to choose I'm with the second one but Cacturne outclasses it in this aspect and gives you Swords Dance as a bonus. Last edited by Onicon; Nov 10th, 2012 at 10:32:18 AM. |
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#75 |
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Join Date: Feb 2012
Posts: 94
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Cacturne outclasses maractus on stats and have a similar stat distribution, and since maractus has not only a low speed, it also has low defenses, I only see it good as a chlorophyll or trick room user.
Now I want to ask a question. I have seen about 3 steelixs when playing in OU, and I killed them before they could do anything. I would like to ask why the hell do people use it? EDIT: I would also like to ask. How is stat points calculated based on base stats? I tried to find it, but i could not find any golden ratio to it. Last edited by tintinwong; Nov 10th, 2012 at 8:42:38 AM. |
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