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#76 |
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Join Date: Oct 2010
Posts: 270
Location: Singapore
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*gust of wind*
Final Submission ![]() I guess this is it? Thanks everyone for the input, and my regrets for not being able to incorporate some of the changes (I cannot for the life of me fix the horns). Well here's hoping that more submissions will come in, then we'll have a good fierce competition. =) Good luck everyone! |
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#77 |
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Join Date: Apr 2012
Posts: 913
Avatar by the awesome Magistrum!
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Seems like the horns have become a repeatedly annoying problem for many of the spriters. Anyway, good luck, your sprite is definitely one of the more prominent out there.
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#78 |
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Knows the great enthusiasms
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Administrator
Join Date: Jun 2007
Posts: 2,901
Houston, TX
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Final Submission
I had fun making this sprite, although it was certainly a challenge. I ended up going in a completely different direction than my first pose, and chose to go with a very difficult wing positioning. With KOA's design, no wing positions are easy for spriters, but the pose I chose made the wings especially hard, particularly on the back sprite. At full size, this pose would be tough to render the back sprite curves and perspective correctly -- in small pixel form, it was one of the hardest spriting challenges I've ever faced. There are some things I wish looked a little better, but it was fun to work on and I'm generally happy with how it turned out. Like I have done on many of my past sprites, here's an animation of the progression of my front sprite as I worked it from the first linework, through all the changes made based on feedback in this thread, up to the final version you see above. For anyone just getting into spriting, this may be helpful for you to see how a sprite can be "built up" in steps. Thank you to all the commenters in this thread, who took the time to analyze our miniature pixelized works of art. Without feedback, none of us could improve our sprites and our spriting skills. There are some great sprites in this thread, and whichever one we choose will represent the project well!
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My Art Thread: ArtJustArt - The Art of DougJustDoug |
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#79 |
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Join Date: Aug 2007
Posts: 571
London
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Beautiful sprites guys! I wish they could all be chosen in some way.
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If I haven't seen further, it's because giants were standing on my shoulders... |
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#80 |
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Join Date: Oct 2010
Posts: 321
North Carolina
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Doug, I know your submission has been finalized, but I noticed that your sprite is missing the mouth/nose slit that the concept art has.
ICC, great work; I'm rooting for you! |
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#81 |
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Fare thee well.
![]() ![]() Join Date: Sep 2008
Posts: 2,038
Floccinaucinihilipilification
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24 hours left!
Movepools are done, so get those subs in quickly! Currently we only have three... Admittedly, all of them so far are pretty damn good. But I wouldn't say no to a super-late entry to blow them all out of the water.
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Art / C&C / The Smog / Longest Ever Analysis MkI / Longest Ever Analysis MkII / Warstories / Stupid Poem / CAP 4: Aurumoth |
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#82 |
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Join Date: Dec 2011
Posts: 353
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Final Submission
![]() Did a bunch more nitpick-y touch-ups to it. I most notably removed that marking on the back of Aurumoth's head, since that was just giving me trouble. Comments go out to Eagle4, on the fact that the shiny sprite does not necessarily have to relate to the original concept, and to ICC, who (by coincidence or not) used my previous shiny colors.
Sprite Comparisons
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Last edited by Quanyails; Nov 10th, 2012 at 2:09:05 PM. Reason: TINY EDITS. |
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#83 |
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Join Date: Jun 2012
Posts: 115
Elsewhere.
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Final Submission aaa ogod deadline
will probably make many a quiet tweak and update to the sprites in this post but I have to have something! ![]() Lots of tiny tweaks happened, the most notable being a spunkier shiny.
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Art. My critiques on your art will be honest! I'm not mean about it- or at least I don't think I am- but I won't lie to you. As a result, I'll always hide-tag my critiques (don't be nervous because it's hidden!). My praise, however, is also honest, and I'll never give one without the other. Last edited by CBMeadow; Nov 10th, 2012 at 2:12:03 PM. |
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#84 |
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Fare thee well.
![]() ![]() Join Date: Sep 2008
Posts: 2,038
Floccinaucinihilipilification
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Ok bored of waiting (also I prefer to start on the half-hour than on the twenty-to)
Locking this. The five final submissions will be polled.
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Art / C&C / The Smog / Longest Ever Analysis MkI / Longest Ever Analysis MkII / Warstories / Stupid Poem / CAP 4: Aurumoth |
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| Tags |
| black 2, bug, bugmaniacbob, cap 4, estuans interius, illusion, ira vehementi, koa, no guard, psychic, weak armor, weak armour, white 2 |
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