|
|||||||
![]() |
|
|
Thread Tools |
|
|
#26 |
|
pronounced "Honko"
![]()
Join Date: Dec 2009
Posts: 1,024
|
We'd rather keep it around in case something changes and we decide it deserves a place. Maybe Hitmonlee, Gallade, Medicham, and Primeape will all move to UU someday, and then Sawk would probably deserve an analysis again. If that happened, we could just unhide it. There's really no reason to fully delete it.
__________________
![]() |
|
|
|
|
|
#27 |
|
Join Date: Jun 2012
Posts: 7
|
Not sure if right place to post...
Munchlax Eviolite 252 SpD 102 De 148 Atk Brave nature Curse Return/Body Slam Rest Sleep Talk This is like the other set, with curse in. The addition of Return allows it to play a more offensive role but body slam is also required. This set walls and knocks out Feraligatr easily. Rest is used as recovery and Sleep talk is used to select Curse OR Return/Body Slam. Munchlax can easily take hits from fire types and restore status with rest, too. This can be run in or out of Trick room- In trick room, each curse adds to it's speed too, so depending on how it's run it can play 2 Roles with the same set. |
|
|
|
|
|
#28 |
|
Join Date: Apr 2009
Posts: 79
Florida
|
Under "Other Options" in Crawdaunt's analysis, this line is present:
"Crawdaunt's Special Attack stat is terrible, but it can use Ice Beam to surprise Tangrowth." Crawdaunt has base 90 SpA. I don't really see how that's terrible. It doesn't really hurt the analysis but it's not a factual statement. |
|
|
|
|
|
#29 | |
|
Floatin'
Join Date: Sep 2012
Posts: 555
Lake Verity
|
Quote:
__________________
<TLCNU> Esca literally is 2HKO'd by Stoutland Fire Fang C&C Work VM or PM me for a UU / RU rate! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
|
|
|
|
|
|
#30 | |
|
Low Tier Warrior!
![]()
|
Quote:
At least that sentence is fixed. Last edited by SuperJOCKE; Jan 8th, 2013 at 9:09:21 AM. Reason: Ignore edit. Posted instead... |
|
|
|
|
|
|
#31 | |
|
Join Date: Apr 2009
Posts: 79
Florida
|
Quote:
4SpAtk Adaptability Crawdaunt (Neutral) Ice Beam vs 252HP/0SpDef Tangrowth (Neutral): 53% - 63% (218 - 258 HP). Guaranteed 2HKO. 252Atk Adaptability Crawdaunt (Neutral) Crunch vs 252HP/252Def Tangrowth (+Def): 25% - 30% (102 - 122 HP). Guaranteed 4HKO. 252Atk +1 Adaptability Crawdaunt (Neutral) Crunch vs 252HP/252Def Tangrowth (+Def): 38% - 45% (154 - 182 HP). Guaranteed 3HKO. Predicting a Tangrowth switch and hitting it with Ice Beam, threatening to KO it next turn could be important as opposed to not being able to do that with Crunch. Tangrowth could just stay in without worry. |
|
|
|
|
|
|
#32 |
|
Low Tier Warrior!
![]()
|
How weird... Must've had some kind of Attack boost from a previous calc in there somewhere. Starting from scratch I get the same results as above. Yeah, no reason to remove it then, carry on.
|
|
|
|
|
|
#33 |
|
Join Date: Nov 2012
Posts: 102
Maryland
|
I'm wondering if a CM+Stored Power set would work for Clefable. I've tried it out and many teams have fallen for it as Clefable with Stored Power will win the stall war thanks to Magic Guard. I just wanted to see if anyone else has thought of this?
EDIT: Okay, nevermind the CM+Store Power set is only good at surprising people but not really good for an analysis Last edited by sickweare; Jan 21st, 2013 at 1:41:23 PM. |
|
|
|
|
|
#34 |
|
Join Date: Apr 2013
Posts: 64
I'm haunted.
|
In kabutops's analysis, the offensive rapid spin set, the fourth move slot is "Sword dance" while it should be "Swords dance". I dunno, I randomly noticed it today.
__________________
So ur with ur honey and yur making out wen the phone rigns. U anser it n the vioce is "wut r u doing wit my daughter?" U tell ur girl n she say "my dad is ded". THEN WHO WAS PHONE? |
|
|
|
|
|
#35 | |
![]() ![]() ![]() ![]() ![]()
|
Quote:
__________________
![]() |
|
|
|
|
![]() |
| Thread Tools | |
|
|