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Old Nov 9th, 2012, 3:31:02 AM   #38701
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Hi. I'm kinda new to RNGing so I tired to RNG on a Groudon. I think I understand the process and I'm pretty sure i verified my seed as my calls to Elm/Irwin matched the seed I'm trying to hit. However, I got a Groudon with the incorrect IVs. Don't calls to Elm/Irwin advance my frames?

This is my seed:


This is what I got:


Can someone help me? I really don't know what went wrong...
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Old Nov 9th, 2012, 8:39:00 AM   #38702
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Originally Posted by Fat Disintergated View Post
Hi. I'm kinda new to RNGing so I tired to RNG on a Groudon. I think I understand the process and I'm pretty sure i verified my seed as my calls to Elm/Irwin matched the seed I'm trying to hit. However, I got a Groudon with the incorrect IVs. Don't calls to Elm/Irwin advance my frames?

This is my seed:
...


Can someone help me? I really don't know what went wrong...
the method you're using is not right; you're supposed to use Method K, not Method 1
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Old Nov 9th, 2012, 9:16:20 AM   #38703
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Oh... Okay thanks... Didn't notice it XD
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Old Nov 10th, 2012, 8:30:34 PM   #38704
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Are there any AR codes that would screw up the seeding process on any 4th gen game? I'm trying to RNG Lugia right now with seed D40501EF, while using the code that lets me check what my seed is on the back of my trainer card. But when I boot the game up at the target time, I get seeds that shouldn't even be possible to generate, such as 0721107E. It shouldn't be the seed check code, since I've done RNGing this way before on other HGSS save files.
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Old Nov 10th, 2012, 8:59:34 PM   #38705
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Is there a guide to RNG starters in 4th gen (particularly Diamond and Pearl)? Thanks!

Edit: nvm, after some trial and error, I finally got it. For those who want to RNG starters in Pearl, just search for your seed in TimeFinder (make sure it is Frame 1) and then input the seed into "Seed to Time" to find out the delays and time to set your DS. Setup EonTimer accordingly (see Everstone's guide for 4th gen abuse) and then just persistence...the only way to tell if you hit your seed (without AR or pokecheck) is to make a guess based on nature + the descriptions in the pokemon profile (e.g. somewhat vain, mischievous, etc.). maybe there's another way to tell, but I don't know how at this point.

Last edited by jp134711; Nov 11th, 2012 at 10:24:28 PM. Reason: added some stuff
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Old Nov 12th, 2012, 3:56:39 PM   #38706
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hello.

i am considering getting into some emerald emulator abuse.

i have read the onsite guide, and Bitterlemon's guide, but was wondering if there were any video tutorials available.

bearsfan's tutorials really helped a lot when i was first getting into rng, so i'd assume the same would apply to my next project.
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Old Nov 13th, 2012, 2:32:11 AM   #38707
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Question Gen IV ID/SID abuse help

I've been trying to RNG my ID/SID on Soulsilver for a couple of hours now and every time I go to type in the ID I got I get this error. I cant figure out what delay I got because if I hit continue the program stops working and if I hit quit RNG Reporter crashes. Any help on this would be appreciated. Thank you
...
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Old Nov 14th, 2012, 12:31:14 PM   #38708
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Hi, I have a problem. Here is my main window on RNG Reporter;
[/URL]
Here is the seed I'm trying to hit;
[/URL]
And here's my seed to time window;
[/URL]
As you can see, the spread I get on Time Finder is different to the one on RNG Reporter's main window. I hit the seed and messed up advancing frames, so I hit the one before the target frame. I got the spread shown on the main window. Can anyone help?
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Old Nov 14th, 2012, 12:34:17 PM   #38709
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I can't really see anything in that images; could you get better quality ones? Information on what you're trying to capture could also be beneficial.
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Old Nov 14th, 2012, 12:45:17 PM   #38710
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Quote:
Originally Posted by Fat Cereza View Post
I can't really see anything in that images; could you get better quality ones? Information on what you're trying to capture could also be beneficial.



I'm trying to catch a shiny Suicune on Soulsilver. I'm trying to hit DE110525, frame 13.
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Old Nov 14th, 2012, 12:50:48 PM   #38711
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In the main window, right below where you specify the encounter time, you need to change tell the Reporter you'll use a pokemon with the synchronize ability as your lead, and not only that, but said lead must have a bold nature.

With that said, you'll need said lead pokemon on your party to get the suicune you want
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Old Nov 14th, 2012, 12:55:28 PM   #38712
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Originally Posted by Fat Cereza View Post
In the main window, right below where you specify the encounter time, you need to change tell the Reporter you'll use a pokemon with the synchronize ability as your lead, and not only that, but said lead must have a bold nature.

With that said, you'll need said lead pokemon on your party to get the suicune you want
I didn't realise that a Synchronize lead affected IVs too. Thanks!
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Old Nov 18th, 2012, 9:11:39 AM   #38713
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Quick Questions
What is the "redraws" and "calibrations" for emerald shiny eggs? Also If possible, can someone directly to the thread/post about this?

Thanks in advance, HCZ
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Old Nov 18th, 2012, 11:01:49 AM   #38714
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Is there anything advancing the frame when RNG'ing starters in Diamond? I have saved one step before entering the lake, there is no opportunity to do it later. So, does the forced conversation, forced steps, etc. advance anything?
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Old Nov 20th, 2012, 5:17:19 PM   #38715
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Originally Posted by Fat DarkChaos (HCZ) View Post
Quick Questions
What is the "redraws" and "calibrations" for emerald shiny eggs? Also If possible, can someone directly to the thread/post about this?

Thanks in advance, HCZ
"Redraws" is how often the game scenery is literally "redrawn" as a result of opening and closing a menu. "Calibration" is a bit more difficult to explain, but Hozu covers it in depth in his guide here.

I still don't understand how to know what to put for min/max redraws when searching for a PID spread and when to actually open/close the menu though... can someone please explain this to me?
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Last edited by Misdreavus; Nov 20th, 2012 at 5:31:15 PM.
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Old Nov 20th, 2012, 10:05:00 PM   #38716
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Originally Posted by Fat LudwiG View Post
Is there anything advancing the frame when RNG'ing starters in Diamond? I have saved one step before entering the lake, there is no opportunity to do it later. So, does the forced conversation, forced steps, etc. advance anything?
No those "forced" events don't do anything. For me, it was just retrying until I finally got the right nature, gender, and IV descriptions (e.g. "Proud of its power", etc.). From what I could tell, I don't think anything was advancing the frame. The starters are always in Frame 1.
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Old Nov 20th, 2012, 11:53:01 PM   #38717
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Quote:
Originally Posted by Fat Misdreavus View Post
"Redraws" is how often the game scenery is literally "redrawn" as a result of opening and closing a menu. "Calibration" is a bit more difficult to explain, but Hozu covers it in depth in his guide here.

I still don't understand how to know what to put for min/max redraws when searching for a PID spread and when to actually open/close the menu though... can someone please explain this to me?
You would open and close the party menu (or trainer card or dex) when you're chilling in the daycare with 1 step until the next egg. Mostly after a save and SR. You can put in min 0 and max however many you want but it does take about 2 seconds per redraw.
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Old Nov 21st, 2012, 3:12:44 PM   #38718
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Is it at all possible to RNG in XD or Colosseum on a legitimate Gamecube/Wii Console?
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Old Nov 22nd, 2012, 11:03:04 AM   #38719
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Is it at all possible to RNG in XD or Colosseum on a legitimate Gamecube/Wii Console?
If I remember correctly, which I think I do, it's technically possible but the algorithm is complicated enough that it's practically impossible without an emulator.
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Old Nov 22nd, 2012, 11:11:44 AM   #38720
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We can't even get a specific starting seed on an emulator, let alone a retail game.
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Old Nov 22nd, 2012, 11:34:45 AM   #38721
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We can't even get a specific starting seed on an emulator, let alone a retail game.
Do I remember correctly if I remember that you on an emulator can check what starting seed you got and can RNG based on that?
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Old Nov 22nd, 2012, 11:35:25 AM   #38722
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That's irrelevant to the original question.
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Old Nov 22nd, 2012, 6:25:11 PM   #38723
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Quote:
Originally Posted by Fat Hozu View Post
You would open and close the party menu (or trainer card or dex) when you're chilling in the daycare with 1 step until the next egg. Mostly after a save and SR. You can put in min 0 and max however many you want but it does take about 2 seconds per redraw.
Thanks. So much like the frame range, do I just increase the range of redraws in my search parameters if none of the results are what I'm looking for?
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Last edited by Misdreavus; Nov 22nd, 2012 at 6:43:21 PM.
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Old Nov 22nd, 2012, 10:25:44 PM   #38724
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Question about advancing IV/PID frames in Gen. 5.

I'm RNGing for a Virizion on IV frame 28. I plan on advancing the RNG with a bunch of repels and running.

There are no wild Pokemon in the grove, so I should not have to worry about all that running advancing the PIDRNG frame, correct? Or will I need to account for that somehow.
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Old Nov 22nd, 2012, 11:36:57 PM   #38725
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Originally Posted by Fat Gahagan View Post
Question about advancing IV/PID frames in Gen. 5.

I'm RNGing for a Virizion on IV frame 28. I plan on advancing the RNG with a bunch of repels and running.

There are no wild Pokemon in the grove, so I should not have to worry about all that running advancing the PIDRNG frame, correct? Or will I need to account for that somehow.
Well, this is not the right thread; there's s thread dedicated just to 5th gen rng. Anyways, if I remember correctly the PID frame advances by 1 every 17-20 steps you take, so you need to account for that.
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