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Old Nov 23rd, 2012, 12:10:43 PM   #101
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Quote:
Originally Posted by Fat Birkal View Post
this is not an official CAP Pokemon and never will be.
How about the concept behind it, though? Hail has practically no abusers in OU other than Kyurem and only a mediocre pokemon as weather summoner, so I wouldn't mind a true good hailmon for the next CAP project.
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Old Nov 23rd, 2012, 12:19:58 PM   #102
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Quote:
Originally Posted by Fat jas61292 View Post
Though one thing I was noticing after having made this move is that despite how awesome it seems, I don't think it would really get too much use. Beating a Scizor Bullet Punch is the only key thing it does, and while it is frail, one of the few competitive things I did calc while making it was that with 70/63 defenses, CB Scizor cannot KO from full health with Bullet Punch. Now of course, not taking 99% damage is preferable, but in general Froxbite is fast enough that priority might be wasted on it. Who knows though?
Note that also beats Breloom's Mach Punch, which is just as if not more important, as well as making sure that Choice Scarf Genesect couldn't revenge kill even if it wanted to - and being a cleaner that isn't cracked by these three threats is huge. Not to mention revenge killing utility. That's more than enough to merit priority, really, especially of a kind that doesn't exist anywhere else.

On-topic, though: Froxfire is great and I do very much hope I'm around for the next time you decide to do something like that.

EDIT:
Quote:
Originally Posted by Fat Rayquaza_ View Post
How about the concept behind it, though? Hail has practically no abusers in OU other than Kyurem and only a mediocre pokemon as weather summoner, so I wouldn't mind a true good hailmon for the next CAP project.
Well, naturally the concept can be submitted. He's saying that the custom Pokemon "Froxfire" is not an official CAP Pokemon - if properly justified, the fact that the concept can be submitted goes without saying. In fact it's been submitted numerous times in the past.
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Old Nov 23rd, 2012, 12:23:54 PM   #103
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Quote:
Originally Posted by Fat Rayquaza_ View Post
How about the concept behind it, though? Hail has practically no abusers in OU other than Kyurem and only a mediocre pokemon as weather summoner, so I wouldn't mind a true good hailmon for the next CAP project.
Actually, it's cool that you brought up this point. "Hailmon" has been featured in a plethora of previous CAP Concept Submission threads. In fact, it did very well kind of recently in the CAP2 Concept Polls (submitted by Flarephoenix). It's sort of become the "perpetual loser ability" and "the ability we will do when we run out of other ideas." That's why when Flarephoenix yelled "HAILMON" in #cap, we all understood immediately what he meant. It's a ideas that is definitely not unique to concept polls, but it is certainly allowed.

Birk-a-dit: Ninja'd by bmb :<
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Old Nov 23rd, 2012, 4:32:17 PM   #104
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I love Froxbite already.

If only the regular CAP process could move with speed and efficiency that such a chat discussion does. But the size of the community necessitates sticking to the process... oh well, at least with this, we don't forget that making Pokemon is, at the core, fun, even if we achieve competitive goals in the meantime.

Froxbite itself aside FLARE DASH is an awesome move and absolutely needs to exist sooner or later. Keep it ready for when we eventually decide the days of Scizor and Genesect have come to an end.
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Old Dec 11th, 2012, 2:10:43 AM   #105
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So, Zebraiken has basically been absent from the Neverused community for eons. To remedy this, I hijacked #neverused tonight and self-imposed myself as the new NU leader. With my newfound powers, I banned Snow Warning (thanks to MMF) and Zangoose (thanks to Molk). They said the metagame was perfect at that point, but I was not convinced. NU needed something more. So, in traditional Birkal fashion, we made a fakemon :>

The process started with me asking what the NU players wanted. They said something bulky that played a more defensive role in NU, but had some power to go offensive if needed. At that point, we pretty much started throwing out suggestions and ran with whatever was most popular. We wanted a spinner and a hazards setter, primarily, but also some bulk. We also liked the idea of making a Pokemon that could paralyze Golurk, so that's where the new move comes in. Flavor wise, we talked about doing a salamander, but that got shot down because of Toxicroak. Someone said box jellyfish at some point, which turned into boxer jellyfish, and we all had a good laugh. We decided to run with that theme throughout all the flavor, from the custom move to the Pokedex entries.

We spent about an hour and a half on this, so I feel that we made pretty good time. Key contributors include Molk, MMF, EBeast, Fusxfaranto, DTC, wiitle. Special shout out goes to ium for doing the art for this on an incredibly short notice. Big ups to Molk too for sorting out the general learnset once we had picked the moves. This, like Froxbite, won't be added on the simulator, but I know that the NU chaps want to take Cnidali into their forum for a bit of theorymon. Enjoy!


Cnidali - The Boxer Fish Pokemon
Pronunciation: Nigh - dah - lee

Typing:
Poison / Fighting

Abilities:
Regenerator / Stench / Poison Heal (DW)

Stats:
109 HP / 100 Atk / 85 Def / 40 SpA / 90 SpD / 66 Spe
BST Total: 490

Art:


New Move:
Sting Jab
Category: Physical | Type: Poison | BP: 85 | Acc: 100% | PP: 15 (24)
30% chance to paralyze the target.

Movepool:
Level Up:

00: Reflect Type
00: Toxic Spikes
00: Ember
00: Bubble
00: Poison Sting
04: Arm Thrust
08: Thunder Wave
12: Acid
16: Wrap
20: Mach Punch
24: Low Kick
28: Dizzy Punch
32: Sting Jab
36: Circle Throw
40: Drain Punch
44: Sucker Punch
48: Poison Jab
52: Dynamicpunch
56: Gunk Shot
60: Close Combat
64: Focus Punch

TM/HM:

Toxic
Bulk Up
Venoshock
Hidden Power
Taunt
Hyper Beam
Protect
Rain Dance
Safeguard
Frustration
Thunderbolt
Return
Brick Break
Double Team
Sludge Wave
Sludge Bomb
Torment
Facade
Flame Charge
Rest
Attract
Thief
Low Sweep
Round
Echoed Voice
Focus Blast
False Swipe
Scald
Fling
Quash
Explosion
Payback
Retaliate
Giga Impact
Flash
Stone Edge
Thunder Wave
Psych Up
Rock Slide
Work Up
Poison Jab
Swagger
Substitute
Wild Charge
Rock Smash
Waterfall
Strength
Dive

Egg:

Haze (From Blastoise)
Aqua Jet (From Lots)
Rapid Spin (From Blastoise)
Hypnosis (From Poliwag family)
Circle Throw (From Poliwrath)
Pain Split (From Stunfisk)
Water Spout (From Octillery and Wailord)
Octozooka (From Octillery)
Toxic Spikes (From Qwilfish)
Crunch (From Crawdaunt)

Tutor:

Drain Punch
Fire Punch
Ice Punch
Thunderpunch
Stealth Rock
Pain Split
Bounce
Uproar
Dual Chop
Low Kick
Gunk Shot
Magic Coat
Block
Electroweb
Foul Play
Superpower
Dark Pulse
Bind
Snore
Knock Off
Gastro Acid
Spite
Sleep Talk
Endeavor
Snatch

Pokedex Entries:
Black: It has evolved over millions of years to be able to live outside of water. Its fists are laced with toxins and are used to fight off predators.

White: Notorious for setting up underground boxing matches against other Cnidali, many Pokemon come to their arenas to cast bets.

B2W2: It has been known to suck the fluids out of sea cucumbers for a quick and tasty treat.


Memorable Quotes:

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<~Jellicent> oh, eww
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01:19 Wyverii If CaP's a professional laboratory then Birkal's the shady dude with a homemade lab around the back of an alley.

Zebraiken: i have been absent for less than 24 hours >:(
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Old Dec 11th, 2012, 2:44:19 AM   #106
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So this was pretty fun ^.^. I have to contribute to these kinds of things more often!


Anyways, i have one sole concern about Cnidali, and thats what tier it would end up in realistically, we were initially going to try and make it a good NU Pokemon, but we got a little bit crazy with the movepool and gave it a few moves that might end up with it moving up a tier or two (rapid spin for example), we also started off with a very good typing, which further hurts its chances of staying NU imo.

So my question is: Do you guys think that Cnidali staying NU for more than 3 months would be realistic? If not, where to do you think the Boxing Jellyfish would end up? If so, how do you think Cnidali would affect the metagame? Do you think it would drastically affect the usage of any important pokemon?

Also, what sets do you think Cnidali would be able to effectively run? Its pretty bulky and has access to Bulk Up+Drain Punch, so i think its most popular set would be Bulk Up, Followed by a support set with some combination of Drain Punch, Haze, Circle Throw, Rapid Spin, Thunder Wave, Sting Jab, Toxic Spikes, Stealth Rock (who the hell added that? .-.) and Knock Off. What do you think?
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Old Dec 11th, 2012, 3:01:04 AM   #107
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wait did we seriously give poison heal to a pokemon that can't even be poisoned

lmao


anyway, this was created with an NU perspective which had a few things in mind:
we wanted something cool that could check sawk and wasn't hampered by knock off (which flcl brought up on irc earlier today) or affected by the current hail metagame. sawk's three would-be hard counters: musharna, misdreavus, and duosion are screwed due to one of these reasons.
that is where the bulky poison-type idea came in. although it may be caught by sawk's earthquake, which does not make it a counter, it has something else over other checks: regenerator. cnidali having regenerator means it isn't worn down as easily over the course of the match in comparison to garbodor.

i really don't know where the support stuff came from, but apparently someone said a rapid spin user not weak to stealth rock and not sub-par like wartortle would be cool so i guess that's where it was thrown in. we did exclude spikes from its moveset, but being able to reliably set up hazards due to regenerator is something that would be appreciated in higher tiers. i don't think that something like this could stay in NU for a long time.
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Old Dec 11th, 2012, 3:06:33 AM   #108
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I think you guys did quite a good job with this fakemon flavor wise (Regenerator, etc), but don't think there is any way this thing would end up sticking around in NU. Great bulk + Regenerator, solid Attack, and a good typing and movepool just make this thing too good. If this were real, it would just replace Gurdurr, already a great NU mon, as gaining a Ground weakness seems a small price to pay for more resists and Regenerator. It can even run the exact same set Gurdurr does because it has access to Mach Punch. I think this would be a great RU pokemon because it struggles against a lot of the powerhouses in that tier (Nidoqueen, Cress, Moltres), but also has the tools to combat some other other threats (Grass types).

In terms of sets I think the standard would be Substitute / Bulk Up / (Circle Throw or Drain Punch) / (Crunch or Sting Jab), with Regenerator as the ability and a bias towards Special Defense. The way this set would really shine is if you had either hazards up or a Pursuiter (luckily Skuntank synergizes well). You can sub up for "free" because you have Regenerator and just phaze around and stack hazard damage on the opposing team. When a counter comes in, like Musharna or Ghosts, you can either Crunch to weaken them if you have it, go to your Pursuiter, or if behind a sub just phaze to weaken everything further. As a bonus, this set thrashes standard Regenerator cores.
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Old Dec 11th, 2012, 4:24:38 AM   #109
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Yeah, this is not NU. nuff said.

How many things have this much mixed bulk in NU? Maybe 10. How many of those also have an attacking stat 100 or higher? Just Throh and Musharna.

It's basically got slightly better bulk than Amoonguss, the only really fair comparison given Regnerator and mixed bulk. True, it lacks Spore, but it can actually do stuff offensively.

I see a max spdef Bulk Up, Drain Punch, Waterfall (Ice Punch?), Sucker Punch set doing WERKKKKK on NU.
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Old Dec 11th, 2012, 3:12:09 PM   #110
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I really wish we didn't give it so much bulk. We had a fine spread when it was 110 / 100 / 75 / 40 / 75 / 66, but of course we HAD to give it even more bulk...

Anyways, it was a fun Pokemon to create! Props to anyone who saw the hidden message in one of the pokedex entries. ;)
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Old Dec 19th, 2012, 2:54:42 PM   #111
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Rule n° 1: Do not talk about Cnidalis.
Rule n° 2: Do NOT talk about Cnidalis.
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Old Jan 2nd, 2013, 10:15:31 PM   #112
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This thread needs some more stupid CAP-related artwork.

Thankfully, I happen to have a frequent impulse to make really stupid CAP-related "art."



First on the menu for today, some hot necturna x mollux shipping. Ought to be everyone's OTP, just look at that chemistry!



Next on the plate is the wonderful result of a typo, close wombat. Shoulda pared back aurumoth's movepool folks. THIS is the reason for overpoweredness. Look at that evil glow in those eyes. Physical fighting coverage spawned by the devil itself. As a furry headmarsupial.



And finally, for our dessert course, the terrible monstrosity of pistachio-mustachio-moth. Pistachio-shell-wing garnish generously included.

Last edited by Kadew; Jan 2nd, 2013 at 10:30:25 PM. Reason: pic too big
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Old Jan 9th, 2013, 2:10:26 PM   #113
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Wow, I really like that Pokémon, especially how punny he is, as well as his awesome type. But there's zero chance that would say NU for long.
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Old Jan 29th, 2013, 10:00:17 PM   #114
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Well, since Kadew's started the trend, I might as well add the CAP doodles I made one day onto here.






Some are sketchier and apply more stylistic changes than others.

Oh, I should also post that potential cry for Mollux inspired by an IRC session. Part of that recording is from Birkal.
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Old Jan 30th, 2013, 7:28:06 AM   #115
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Quote:
Originally Posted by Fat Sewa View Post
Rule n° 1: Do not talk about Cnidalis.
Rule n° 2: Do NOT talk about Cnidalis.
Excuse me while I flagrantly flout these rules.

Did you guys ever come up with a height/weight for Cnidali? Not that either is especially important, but I'm just a curious guy.
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Old Feb 3rd, 2013, 7:56:06 PM   #116
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There's been a white elephant in CAP for years. Two, in fact. So, we made a thing. Sorry Yilx.

Inspired by http://www.smogon.com/forums/showpos...&postcount=302, we present:

CHAMEREON
The Chameleon Pokémon




Concept:
A chameleon with Multitype (OU Arceus)

Typing:
Normal

Ability:
Multitype
Color Change (DW)

Stats:
119/71/111/69/109/51

Egg Groups:
Field / Dragon

Height: 2'2"
Weight: 22.5lb.

Movepool:
Level-up Moves:
1. Lick
1. Tail Whip
5. Quick Attack
9. Foresight
13. Copycat
17. Glare
21. Secret Power
25. Camouflage
29. Mean Look
33. Body Slam
37. Slack Off
41. Stockpile/Swallow/Spit Up
45. Crunch
49. Double-Edge
53. Coil
57. Power Whip
61. Hyper Beam

TM Moves:
TM1. Hone Claws
TM4. Calm Mind
TM5. Roar
TM6. Toxic
TM10. Hidden Power
TM11. Sunny Day
TM13. Ice Beam
TM15. Hyper Beam
TM16. Light Screen
TM17. Protect
TM18. Rain Dance
TM20. Safeguard
TM21. Frustration
TM24. Thunderbolt
TM27. Return
TM30. Shadow Ball
TM31. Brick Break
TM32. Double Team
TM33. Reflect
TM35. Flamethrower
TM39. Rock Tomb
TM40. Aerial Ace
TM42. Facade
TM44. Rest
TM45. Attract
TM48. Round
TM49. Echoed Voice
TM52. Focus Blast
TM54. False Swipe
TM56. Fling
TM59. Incinerate
TM65. Shadow Claw
TM66. Payback
TM68. Giga Impact
TM70. Flash
TM74. Gyro Ball
TM77. Psych Up
TM78. Bulldoze
TM80. Rock Slide
TM82. Dragon Tail
TM83. Work Up
TM84. Poison Jab
TM87. Swagger
TM90. Substitute
TM94. Rock Smash
HM1. Cut
HM4. Strength

Tutor Moves:
Covet
Bounce
Signal Beam
Gunk Shot
Last Resort
Iron Tail
Aqua Tail
Zen Headbutt
Foul Play
Superpower
Bind
Snore
Heal Bell
Knock Off
Helping Hand
After You
Wonder Room
Sleep Talk
Snatch

Egg Moves:
Dragon Rush
Reflect Type
Cross Chop
Wring Out
Hex
Captivate
Defense Curl
Amnesia
Weather Ball

Pokédex
Black: Chamereon learned how to camouflage itself by watching Cloyster do it in the ocean.
White: Chamereon entertain themselves by swinging from branch to branch with their ropy tongues.
B2/W2: Chamereon can blend into any surrounding, but its misshapen legs and awkward gait give it away to predators.
X/Y: It's illusory demeanor has no guard against the fact that this is, in fact, a weakly armored insect Pokemon.

Supporting Art
http://puu.sh/1dwez
http://puu.sh/1f9I7
http://puu.sh/1reJP

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Old Feb 3rd, 2013, 8:30:24 PM   #117
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Posting just to say I fully approve of Chamereon
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Old Feb 3rd, 2013, 8:38:01 PM   #118
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The ENTIRE log, for anybody who's actually interested.

...


Anyway, this was my first time making one of these CAPs IRC-style, and it was a great experience for me. :DD
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Old Feb 3rd, 2013, 9:15:42 PM   #119
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I've quickly Photoshop-recolored it for each of the typings (from left to right, top to bottom: Normal/Fire/Water/Electric/Grass/Ice/Fighting/Poison/Ground/Flying/Psychic/Bug/Rock/Ghost/Dragon/Dark/Steel). Don't mind those dots around each sprite; that would just be for me to recognize each 96x96 box.
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Old Feb 4th, 2013, 5:15:58 AM   #120
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This topic needs some NecturnaxSlaking - being in the Field Egg group is not just a benefit...

Also, I approve of Chamereon as well.
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Old Feb 4th, 2013, 9:33:41 AM   #121
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Froxbite, Cnidali and now Chamereon.

C'mon Deck, let these mofos into ASB.

(Yes ik I'm going to be hated for mentioning ASB here but idgaf)
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Old Feb 8th, 2013, 7:39:44 AM   #122
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A well-balanced metagame starts with a well-balanced breakfast. Alongside orange juice and whole grain toast, this CAP is sure to get your day started right!

Newtella - The Hazelnut Spread Pokemon

Typing:
Dark (Chocolate)

Abilities:
Sticky Hold / Pressure (DW)

Stats:
10 g Fat / 1 g Protein / 15 mg Sodium / 1 g Dietary Fiber / 0 mg Potassium / 21 g Sugar
Total Calories: 200

Art:


New Move:
ChocoBomb
Category: Special | Type: Dark | BP: 60 | Acc: 100% | PP: 15 (24)
A delicious bomb that puts the foe in a unique "Spread" state: next time they are hit by an attack, it will deal 1.5x the normal amount of damage. This effect goes away if the the "spread" Pokemon switches out.

Movepool:
Level Up:
00: Lick
00: Harden
00: Encore
04: Pay Day
09: Minimize
14: Follow Me
18: Taunt
23: ChocoBomb
26: Acid Armor
30: Faint Attack
35: Sweet Scent
38: Torment
43: Milk Drink
47: Last Resort
51: Bestow
55: Destiny Bond
60: Captivate

TM/HM:
Toxic
Calm Mind
Hidden Power
Taunt
Hyper Beam
Protect
Rain Dance
Safeguard
Frustration
Thunderbolt
Return
Double Team
Sludge Wave
Sludge Bomb
Torment
Facade
Rest
Attract
Thief
Round
Echoed Voice
Focus Blast
False Swipe
Scald
Fling
Incinerate
Quash
Explosion
Payback
Retaliate
Giga Impact
Flash
Thunder Wave
Psych Up
Work Up
Poison Jab
Grass Knot
Swagger
Substitute
Wild Charge
Rock Smash

Egg:
Amorphous Group
Stored Power
Imprison
Curse
Mud Bomb
Heal Block
Night Shade
Flail
Clear Smog
Amnesia
Confuse Ray

Tutor:
Giga Drain
Seed Bomb
Pain Split
Uproar
Gunk Shot
Earth Power
Magic Coat
Block
Foul Play
Dark Pulse
Heat Wave
Snore
Outrage
Knock Off
Gastro Acid
Spite
Sleep Talk
Endeavor
Snatch

Pokedex Entries:
Black: This Pokemon is incredibly rare in the wild due to its abnormally large number of predators.

White: Every year, these Pokemon are gathered in great numbers and used to create a delicious spread for mass retail.

B2W2: Newtella avoid the sun during the day. If they get caught under it for too long, they will melt.
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Old Feb 10th, 2013, 2:54:34 AM   #123
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Time to tell the legend of Sassy Mollux.



Some time ago, within the magical world of #cap, a couple of people were innocently discussing the competitive merits of sassy-natured mollux. Little did they know, a rogue artist was lurking that would take that idea and run it into dark and forbidden paths.

All seemed to be well for a while. Only the first picture was spawned, and sassy shiny mollux was content to be fabulous as an avatar for some time. But she had wandering eyes, and her gaze would turn to the other CAPs soon enough.



Yes, sassy mollux ventured into the dark and forbidden arts of shipping. Long had CAP gone free from this plague upon fandoms, but no longer. Idle IRC conversation planted new, awful ideas in the rogue artist's head, and yet another pairing of sassy mollux was brought forth.



Bashful tomohawk fell to her charms just as cyclohm before. Will this madness soon cease? With the valentines season approaching fast, it does not seem likely. Who will she strike next? Only the whims of IRC and my own crazy know.
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Last edited by Kadew; Feb 10th, 2013 at 2:56:35 AM. Reason: can't grammar at night
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Old Feb 10th, 2013, 10:36:17 AM   #124
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Sassy Mollux ftw. Don't miss out on Rapid Spin kills.
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Old Feb 10th, 2013, 10:43:33 AM   #125
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It's all fun and games until you realise that snails are genderless.
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