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#1 | ||
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meh
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Join Date: Oct 2009
Posts: 5,341
Ottawa
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Quote:
Quote:
IAR and Wobbanaut square off for a match in celebration of IAR's many posts, lets see the teams! IAR
Capers (M)
Sheeldon (M)
Glowfire (M)
Kringles (M)
And Wobbanaut's Crew!
Handy the Ambipom
Bloodshed the Haxorus
Pyrophobe the Kingdra
Fission the Reuniclus
And there they are! IAR will send out his Pokemon and items first, followed by Wobbanaut who will then post orders. IAR will then order in kind before I ref! Let's get to it!
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C&C/Smog work Last edited by Texas Cloverleaf; Nov 25th, 2012 at 5:11:06 PM. |
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#2 |
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Points out the obvious
Join Date: Mar 2010
Posts: 6,544
A country full of spiders
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I take it R1 is ASB Arena.
![]() ![]() "Sheeldon @ Expert Belt, start off this match strong!" |
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#3 |
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meh
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Join Date: Oct 2009
Posts: 5,341
Ottawa
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I had been planning to ref the arena at the beginning of each round but that would be me not reading closely. The arena is....(roll=136/255)
Arena: Strong Badia Field Type: Neutral Complexity: Simple enough to be a viable alternative to the ASB arena Format: All Restrictions No Water Source ![]() A field with a white picket fence along the edge. There is also a tyre leaning on the fence and a stop sign with graffiti on it leaning on a cinder block. There is no external water source for moves like Surf and Soak. Apart from that, everything else can be used as normal.
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C&C/Smog work |
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#4 |
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Join Date: Feb 2012
Posts: 970
India
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Reuniclus i choose you have a Leppa berry
Reflect - Psyshok - Psychic If U-Turn then Protect but not consecutivly and push actions back (if this is illegal i would like to reorder [ONLY ONCE]If Double Team Snatch and push back If Thunder Wave AND Sheeldon is not behind a Sub Magic Coat and push back
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Credits for Avatar go to RitterCat Visit #orangeislands a must go for any islander |
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#5 |
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Points out the obvious
Join Date: Mar 2010
Posts: 6,544
A country full of spiders
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![]() ![]() "Your sub count is a tad too big...No matter!" Thunderbolt > Volt Switch > Thunderbolt |
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#6 |
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meh
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Join Date: Oct 2009
Posts: 5,341
Ottawa
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[Pre-Round Information]
![]() Expert Belt 100 HP 100 EN No Status Issues vs Leppa Berry (1) 100 HP 100 EN No Status Issues
Calculations
We kick off this match teleporting through spaaaaaaaaaaaace and settle into an area known as the Strong Badia. A simple place, most everything is allowed with the exception of an etxernal water source. Analyzing the situation, IAR sends out his trusty Sheeldon the Eelektross, while Wobbanaut counters with Reuniclus. These are both powerful attackers, and it looks to be a battle of damage in this one. Sheeldon starts off the match with a warning Thunderbolt across the bows of Reuniclus, warning it from trying anything tricky. Heedless of the attack, Reuniclus sets up a Reflective barrier to ward further physical attacks. Sheeldon keeps up the offensive pressure with a Volt Switch, preparing to return to its Pokeball shortly. This could prove to be a wise idea, as Reuniclus fires balls of Psychic energy which shock Sheeldon. Regaining its composure, Sheeldon returns to form with another Thunderbolt, this time paralysing Reuniclus! Reuniclus gets angry and decided enough is enough, hitting Sheeldon with a strong Psychic in response. At the end of the round both Pokemon are still healthy but are beginning to wear down. Sheeldon returns to its Pokeball and IAR prepares to send out his second PoOkemon. [Post-Round Information] ![]() Expert Belt 70 HP 84 EN No Status Issues Switching out vs Leppa Berry (1) 55 HP 89 EN Paralyzed (10%) Reflect 4 actions
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C&C/Smog work |
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#7 |
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Points out the obvious
Join Date: Mar 2010
Posts: 6,544
A country full of spiders
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Arena again...
![]() ![]() "Alright Glowfire @ Dusk Stone, time to make the most of a good matchup!" Imprison (Imprison | Shadow Ball | Pain Split) > Shadow Ball > Hex IF Snatch is issued when you are scheduled to use Imprison, THEN use Shadow Ball that action, pushing actions back. IF Light Screen is issued when you are scheduled to use Imprison, THEN use Shadow Ball on the first instance, pushing actions back. |
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#8 |
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meh
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Join Date: Oct 2009
Posts: 5,341
Ottawa
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soz IAR, not used to teleportation, the arena thing keeps slipping in and out of my mind
Time Traveller's Forest Arena: Time Traveller's Forest Field Type: Diverse Complexity: Intense Format: All Restrictions: Weather moves won't work. Description: A simple little grove in the middle of a forest, with a 50m clearing in the middle. A river runs silently off to the side of the arena, about 2.5m deep and 3m wide, and sunlight flutters softly down onto this picturesque scene. So, what make this arena so special? Time Travel. At the beginning of every round, Celebi shows up (Non-catchable) and shifts everyone from the current timeline to a random alternate (Schroeder's Cat Principle. It's Quantum Physics, hard to explain). The potential timelines are: - Natural Life: The starting arena. Call it home if you like, because it'll be the only promise of comfort you'll get. No special effects. - Forest Fire: Tiger, Tiger, burning bright... All Fire Moves enjoy a +2BP Boost, while Water Moves suffer a -2BP Boost. In adition, all pokemon unused to the intense heat with have -1 Accuracy. - Industrialization: Welcome to the Streets. Desolate for as far as the eye can see, nothing but concrete and iron under the harsh street lamps of the Big City. The river and all the trees are gone, and Seismic Activity and Dig are unusable. Steel, Poison and Electric types are right at home, and have the Energy cost reduced of all moves by 2. - Drought: Sunlight, so harsh it burns. The trees have lost their leaves, and offer little to no relief to wary battlers. All Grass-Types will be treated as if they have Solar Power, as well as their normal abilities. Water-types will also be treated as if they have Dry Skin. - Storm: Thunderbolts and Lightning, very very Frightening! The river has flooded, and everyone has about 50cm of water around their ankles! This impedes foot-movement, and all moves that require going up and striking your opponent to have negative priority. Flying types, Levitators and Water-types are able to ignore this, due to their ability to avoid/thrive in watery conditions. - Deadland: The river dried up, and the land died with it. Nothing but Sand as far as the eye can see, which isn't very far, with the giant Sandstorm in your face. Pokemon uncomfortable with Desert conditions have -1 Accuracy. - Snowbound: Welcome to a Winter Wonderland. Weather is Snowing (Hail, without the damage per Action). Pokemon unfit for Winter conditions will move slower than normal. - Volcanic Pile: From out of the ashes I leap! The volcano has long since died down, but its scar against the countryside is left forever. The ground is rocky and loose, giving all direct damaging attacks a 1/10 of outright failing, with the exception of Flying, Rock, Ground or Levitating Pokemon. - Midnight in a Perfect World: Identical to Natural Life, but during the Night. Because of the tranquility, a sense of peace befalls all Pokemon; Chilling regains 10 health as well as 18% Energy, and Recoveries are 50% more effective, and will work with their maximum level of effectiveness (even Sythesis/Morning Sun). This peace also affects a Pokemon's fighting prowess; All Pokemon's Attack and Special Attack Ranks are halved, rounded up. - 1994 Kanto: Taking it way back, when Pokemon was just ≈150. Long before the Physical/Special Split, Abilities, Items and Natures, there was these 16-bit trees and the most catchy music in the world. If you haven't worked out what the conditions are, look it over. And any other little place that may pop into the Ref's head, as long as it's simple. ~OR~ Time passes by quite quickly. Every Second Round, we move on to a new Phase of the Day: Daybreak: Casual battle. Low light, Optimism. Hopes begin at around this time of the day. (No effect) Midday: Better grab the Sunscreen, it's gettin' hot! (Sunny Day) Sunset: As the day fades away, bright reds and yellows draw your eyes away from the fight. (Accuracy Drop) Midnight: It's cold, it's dark, and now there's a thunderstorm coming! Great! (Raining) Daybreak again, so on and so forth. RNG states Volcanic Pile!
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C&C/Smog work |
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#9 |
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Points out the obvious
Join Date: Mar 2010
Posts: 6,544
A country full of spiders
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![]() ![]() "This does not appear to be going anywhere, despite reminders on IRC...Perhaps a slight bump might get my opponent to post?" |
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#10 |
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Join Date: Feb 2012
Posts: 970
India
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Confuse Ray - Hidden Power - Protect
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Credits for Avatar go to RitterCat Visit #orangeislands a must go for any islander |
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#11 | |
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meh
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Join Date: Oct 2009
Posts: 5,341
Ottawa
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[Pre-Round Information]
![]() Dusk Stone 100 HP 100 EN No Status Issues vs Leppa Berry (1) 55 HP 89 EN Paralyzed (10%) Reflect 4 actions
Calculations
Chandelure enters the fray and wastes no time Imprisoning Reuniclus, sealing off almost all of its options. With little else to do Reuniclus sends a Confuse Ray at Chandelure, slightly confusing it. This proves to be a worthwhile strategy, as Chandelure hits itself in confusion, allowing Reuniclus a free shot with its Hidden Power. Knowing Chandelure can put the hurt on, Reuniclus Protects itself, a wise strategy, though a costly one, as the barrier absorbs Chandelure's powerful Hex. [Post-Round Information] ![]() Dusk Stone 85 HP 86 EN No Status Issues vs Leppa Berry (1) 55 HP 60 EN Paralyzed (5%) Imprisoned for 3a (Shadow Ball, Imprison, Pain Split) Reflect 1 actions Wobba IAR Me Arena: RNG roll for post=36/53 Roll for arena=3/3 Quote:
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C&C/Smog work Last edited by Texas Cloverleaf; Oct 27th, 2012 at 11:55:46 PM. |
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#12 |
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Join Date: Feb 2012
Posts: 970
India
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Switching to Kingdra with a Dragon Scale Counterswitch?
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Credits for Avatar go to RitterCat Visit #orangeislands a must go for any islander |
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#13 |
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Points out the obvious
Join Date: Mar 2010
Posts: 6,544
A country full of spiders
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![]() ![]() "Sheeldon, we certainly have an option for that!" Switch Phase: Glowfire > Sheeldon Dragon Claw > Thunderbolt > Dragon Claw IF Focus Energy is issued, THEN use Gastro Acid on the first instance. IF Pyrophobe has Double Team clones up when you act, THEN use Discharge that action. |
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#14 |
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Join Date: Feb 2012
Posts: 970
India
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Bounce - Hydro Pump ~ Disable Dragon Claw
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Credits for Avatar go to RitterCat Visit #orangeislands a must go for any islander Last edited by Wobbanaut; Nov 7th, 2012 at 11:15:52 AM. |
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#15 |
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meh
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Join Date: Oct 2009
Posts: 5,341
Ottawa
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Wobbanaut, those are illegal orders and I will require you to reorder. I cannot allow you to Dive or Rain Dance in the present arena
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#16 |
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meh
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Join Date: Oct 2009
Posts: 5,341
Ottawa
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[Pre-Round Information]
![]() Expert Belt 100 HP 100 EN No Status Issues vs Dragon Scale 100 HP 100 EN n/a Reflect 1 actions
Calculations
Kingdra and Eelektross hit the field in place of Reuniclus and Chandelure. Kingdra bounces up high to avoid a Dragon Claw before landing on Eelektross. It then fires a Hydro Pump to the face, although Eelektross uses this jet of a water to send a Thunderbolt dancing back at Kingdra. Finally, Kingdra focuses its power on Eelektross, Disabling Dragon Claw and causing Eeletross to be unable to act. The arena suddenly teleports around us and we end up in...the ASB Arena! [Post-Round Information] ![]() None 76 HP 87 EN No Status Issues vs Dragon Scale 84 HP 76 EN n/a Wobba IAR Me Arena: RNG roll=1 ASB Arena!
Not battling atm
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C&C/Smog work Last edited by Texas Cloverleaf; Nov 18th, 2012 at 10:34:35 AM. |
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#17 |
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Join Date: Feb 2012
Posts: 970
India
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Rain Dance - Hydro Pump - Yawn
[ONLY ONCE]If Protect Focus Energy and push back If Sheeldon is behind a substitute when you are to use Roar use Hydro Pump instead
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Credits for Avatar go to RitterCat Visit #orangeislands a must go for any islander |
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#18 |
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Points out the obvious
Join Date: Mar 2010
Posts: 6,544
A country full of spiders
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Yo, my Eelektross has an Expert Belt as denoted by post #2.
![]() ![]() "Cool, we can take advantage of that!" Thunder > Volt Switch > Thunder |
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#19 |
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meh
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Join Date: Oct 2009
Posts: 5,341
Ottawa
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[Pre-Round Information]
![]() None 76 HP 87 EN No Status Issues vs Dragon Scale 84 HP 76 EN n/a
Calculations
flavour [Post-Round Information] ![]() Expert Belt 55 HP 69 EN Switching Out vs Dragon Scale 35 HP 53 EN n/a Iar switches out Eel and orders Wobb Me
moonsim inc.
I hate teleportation
Not battling atm
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C&C/Smog work |
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#20 |
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Points out the obvious
Join Date: Mar 2010
Posts: 6,544
A country full of spiders
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![]() ![]() "Alrightio Kringles @ Everstone, to work!" [Enable Hustle] Blizzard > Blizzard > Blizzard IF (Non-Combo Evasive Damaging Move) is issued without suspense, AND Pyrophobe out-speeds, THEN use Fly that action. IF Blizzard is disabled, THEN replace all remaining instances of Blizzard with Ice Beam.
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Last edited by Its_A_Random; Nov 18th, 2012 at 9:47:09 PM. Reason: Oh yeah, the rain disappeared, right? |
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#21 |
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Points out the obvious
Join Date: Mar 2010
Posts: 6,544
A country full of spiders
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![]() ![]() "Wobbanaut, I want to see actions here by the time I wake up tomorrow morning; I am not going to wait forever!" |
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#22 |
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Points out the obvious
Join Date: Mar 2010
Posts: 6,544
A country full of spiders
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![]() "Yeah, I have had enough of this. I am done with this battle." Calling DQ. |
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#23 |
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meh
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Join Date: Oct 2009
Posts: 5,341
Ottawa
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Indeed.
Iar's mons get 3 MC each Wobba gets nada Iar gets 3 + 5 CC I get 1 UC (really?)
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C&C/Smog work Last edited by Its_A_Random; Nov 25th, 2012 at 5:37:58 PM. Reason: My Gliscor has a complete movepool >:O |
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