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| View Poll Results: Do you want the Defense of the Titans Project to continue? | |||
| Yes i would like to see it on December again |
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74 | 74.00% |
| No i don't think it should be continued |
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26 | 26.00% |
| Voters: 100. You may not vote on this poll | |||
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#26 |
Join Date: Feb 2012
Posts: 418
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I also think perhaps one offensive pokemon should be allowed without limitations--I know my team, as well as many others, NEEDED a scarfed revenge killer. Obviously, this pokemon needs investment in its offensive stats. I don't know what you think about this, but 5 fully defensive pokes with one revenge-killer seems sufficiently stally to me.
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#27 |
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So, I dashed all over the mansion, and I re-killed them; they were pretty alive when I found them
Join Date: Aug 2010
Posts: 418
Stuck between a Stealth Rock and a hard place
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The only problem I see with that idea is that the focus of some teams may end up "support this pokemon in order to set up for a sweep" rather than focusing on stall.
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#28 |
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U HAVIN A FOKIN GIGGLE THER M8 ILL BASH YE HEAD IN I SWEAR ON ME MUM
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That's what the rules are defined as--one offensive pokemon per 5 defensive. The only other thing that was added is pokemon that use stat boosting moves were considered offensive.
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#29 |
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So, I dashed all over the mansion, and I re-killed them; they were pretty alive when I found them
Join Date: Aug 2010
Posts: 418
Stuck between a Stealth Rock and a hard place
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I'm aware... I'm saying that if the project continues, I think that it should be taken into consideration, since the point of the project is to promote stall, not to promote having 5 pokemon prepare your offensive pokemon to sweep.
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#30 |
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Join Date: Apr 2009
Posts: 33
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You had it right jiggz, Choice Scarf would NOT count as an ATTACK-boosting item even though it boosts an OFFENSIVE stat. Only items that boost ATTACKS (Choice Band, Choice Specs, Life Orb, Plates, Charcoal, Sharp Beck, Poison Barb, etc) would be unusable on a Pokemon with offensive EVs. Choice Scarf is not included in this list because it doesn't boost any ATTACKS (bar Electro Ball), just speed. So no worries Kidogo, your Scarfer would still fit the requirements. Sorry for not being clear guys. I'll add a note about Choice Scarf in the original rules to make this easier to understand.
Lady Alex, I agree with you 100%. If the leaders of this project wish to limit everyone to only full-stall teams, then the current rules (with ALL stat-boosting moves banned like you suggested) will get the job done. I was just offering a suggestion to help the users who requested a little more offense and wanted to build semi-stall teams instead. You have to admit, it's a little strange that Tabloo, one of the best defensive teams ever built, is banned from a defensive project because it's not a full-stall team. Also, there are a hand-full of offensive Pokemon (like Sub Disable Gengar, Air Balloon Heatran, and revenge-killing Choice Scarfers) that aren't exactly your typical tanks, but still play key defensive roles on certain stall teams. The rules I suggested wouldn't restrict team-builders to just one of these type of Pokemon; however, if we want to limit each team to one Scarfer, then we can add an item clause on the 2 offensive mons. And finally, let me wrap things up by saying: my suggestions are not the gospel truth... nor am I leading this project. I'm just offering up ideas that will help define what is stall and what is not. |
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#31 | |||
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King of Conquerors
Join Date: Jul 2009
Posts: 3,610
Greece
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Quote:
I also saw someone saying that there is the need for more stallbreakers. With the current rules every team is allowed to use one fully offensive Pokemon, stallbreakers included, which is enough to handle opposing stall teams. Hell many stallbreakers such as Taunt Mew or Sableye are not prevented by any rule so you can use them freely so i don't think that there is any issue here. So, i want to ask, do we all agree that the main problem with the rules was that you coudn't run more than one Pokemon with stat-up moves? And do you agree with the idea to keep the current rules but add the possibility to use a Pokemon that doesn't fit the rules in some special occasions, which will be viewed by members approved by the community? Quote:
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#32 |
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Join Date: Mar 2009
Posts: 6
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While I'm a newcomer/returnee and maybe my opinion is not that worthy, I voted yes because I restarted today and... my team fits this concept AND fits the rules, and while maybe I need to cover one or two things, it's working pretty good. Too bad I started playing before noticing the thread (had 8 battles, with a 6-2 record, if it's acceptable to sign in with it the better, if not, maybe I'll change nickname at PS, won't play till Monday tough as rl is a bitch), but I'll gladly give a +1 to the project as it is true I feel it viable :)
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#33 | |
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King of Conquerors
Join Date: Jul 2009
Posts: 3,610
Greece
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#34 | |||||
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Join Date: Apr 2009
Posts: 33
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#35 |
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King of Conquerors
Join Date: Jul 2009
Posts: 3,610
Greece
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Thx for clarifying Magma and sorry for not paying attention to your discusion, which led to this confusion.
And about my question to all of you regarding the rules, i wasn't clear enough, or rather said something else than i wanted to. From what i understand the problem is indeed that people can't use an offensive Pokemon + a Pokemon with a stat up move, which would be possible under the new rule (teams that are very close to the reqs but don't fit them will be reviewed by a team, and they will be allowed of they are considered as stall or semi stall teams). So do you all agree with the new rule i am proposing?
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#36 |
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Dat Lugiass
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Join Date: Jan 2011
Posts: 639
France
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I think the project is too young to kill it just yet. We only have a month's worth of playing and with Genesect and possible future revolutionary bans (think what Drizzle being gone would do) it should be kept going.
I do agree though that not letting you run a Cm/Bu user to bust other stall teams or as your win condition without having to drop your Revenge Killer was kind of annoying. I think a Choice Scarfer should just not count as your offensive mon. Even something like CB tar can still fit on a stall team to serve the goal of wall breaking (and trapping). A revenge killer is pretty much mandatory for any team type so it shouldn't be counted as a offensive mon. EDIT: Then again, since Tabloo doesn't run a Choice Scarfer maybe the rule should just be bumped up to two different Offensive mons. Like you can run Choice/LO plus Scarf, or Scarf plus CM, or CM plus Choice/LO but not two Choice/LO (as in CB/CS). |
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#37 |
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Join Date: Nov 2012
Posts: 247
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Is it crazy to just allow two "offensive" pokemon. 4 fully defensive Pokemon (almost no offensive EVs and no stat up moves) and 2 aggressive ones is honestly pretty stallish by BW standards? Maybe this is going too far though.
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#38 |
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King of Conquerors
Join Date: Jul 2009
Posts: 3,610
Greece
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I have said again that i won't allow two offensive Pokemon, as then the teams become more balanced. A balanced team can still be defensive, but is in no way a stall team.
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#39 |
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Dat Lugiass
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Join Date: Jan 2011
Posts: 639
France
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Well that depends on the type of Offensive mons. If you run stuff like Agility or DD then sure but if you run what I talked about in my edit then not really as you basically are just filling two roles even Stall could use: Revenger and Wall Breaker. (or well more like Stall Breaker/Win Condition for CM/BU but the point in the two is to help beat other Stall teams and Bulky Offense)
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#40 | |
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King of Conquerors
Join Date: Jul 2009
Posts: 3,610
Greece
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Quote:
For example Tabloo is an example of a team with two offensive Pokemon (offensive under the definitions of the project) that is a stall team. Likewise The Great Southern Trendkill is a team that passes under the rule of two offensive Pokemon max, but is not a stall team.
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#41 |
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Dat Lugiass
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Join Date: Jan 2011
Posts: 639
France
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Well the Rain Stall sample in the Ubers stall guide is less stally than The Great Southern Trendkill. TGST just has a Revenge Killler (Jirachi) and a win condion (Gliscor) so, personally, I would call that stall.
EDIT: The sand stall (Tyranitar) team is also less stally with an offensive spin blocker, CM win condition and Choice Scarf Revenge Killer. |
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#42 |
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King of Conquerors
Join Date: Jul 2009
Posts: 3,610
Greece
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I agree with you, there can definitely be stall teams with two offensive Pokemon, but there can also be balanced teams with only two offensive Pokemon and this is the problem. So people that know their stuff (the team i was talking about) will decide which teams with two offensive Pokemon are stall teams and which are not.
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#43 |
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Dat Lugiass
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Join Date: Jan 2011
Posts: 639
France
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I guess that always works since it isn't officially defined on what a Stall team is. (We ought to change that)
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#44 |
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Join Date: Jan 2012
Posts: 291
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I personally would like to hear from those who don't want to go forward with this project. Currently, more than a quarter of the votes are negative, but I haven't seen any posts as to why not.
Anyhow, I would lose to see this project go forward, for different reasons than most. I play offensive teams, having never really been to fond of stall, and as a result, I've never been quite certain how stall works, and thus have had problems beating it (yes, even in this meta). This project has allowed me to take a look at stall from the player's point of view, and has actually helped me get better. Of course I'm going to want to push this forward! |
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#45 | ||
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Join Date: Apr 2009
Posts: 33
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