Go Back   Smogon Community > Pokémon > Smogon Metagames > Ubers
Register FAQ Social Groups Calendar Search Today's Posts Mark Forums Read

Closed Thread
 
Thread Tools
Old Dec 6th, 2012, 1:35:26 AM   #51
Enguarde
<%Frizy> YOU CANNOT LEAVE THE PENIS ONCE YOU'VE HAD A TASTE
is a Battle Server Moderator
 
Enguarde's Avatar
 
Join Date: Sep 2012
Posts: 220
Australia
Default

I've just about given up on evasion now haha. I just don't think the risk is worth the reward in a tier such as Ubers, where giving your opponent a turn to set up or attack you freely can be devastating.
__________________
<%Frizy> YOU CANNOT LEAVE THE PENIS ONCE YOU'VE HAD A TASTE

Last edited by Enguarde; Dec 6th, 2012 at 6:53:39 AM. Reason: Users ≠ Ubers
Enguarde is offline  
Old Dec 6th, 2012, 2:54:09 PM   #52
Anikrahman1995
 
Anikrahman1995's Avatar
 
Join Date: Aug 2011
Posts: 352
In my bedroom
Default

...

Confirming as CloudyWeather. I used the same weatherless team I used for the clear skies challenge. I got a very high win/loss record: 68-6. Anyway evasion sucks!
http://pokemonshowdown.com/replay/ub...ecttest5242363 - vs Furai using Baton Pass. My team prevails!

OK. Evasion really sucks. Baton Pass can easily be worked around. Just lead with Giratina-O and spam Dragon Tail against ninjask. Also, a surprise taunt means that the team loses. None of the evasion teams worked well. My team was so offensive(and included Dragon Tail+Taunt) that the evasion boosters rarely had time to do anything. Judging from what I have read in this thread, I think that we have come to an unanimous opinion.
Anikrahman1995 is offline  
Old Dec 6th, 2012, 6:46:31 PM   #53
Dark Fallen Angel
No, I do not speak German, but I wish I could.
is a Community Contributor
 
Dark Fallen Angel's Avatar
 
Join Date: May 2012
Posts: 773
ON A GIRL ROOM :3 :3 :3
Default

I have been battling, and my opinion is that Evasion clause is better off as it is now. Sure, Evasion is a high risk, high reward strategy, but most of time if your opponent manages to grab that evasion boost and you miss, GG. It's like the same hax that you would have with Sand Veil, but much worse. Evasion moves like Double Team and Minimize, when used randomly, aren't really going to be fruitful. However, a dedicated Evasion team can sweep you if you aren't heavily prepared. The Uber metagame was much more healthy without Evasion Clause.
__________________
I am a 18 year old guy that lives on Brazil. I have my own desires and goals, for example, I plan to become a voice actor. I also plan to become a mangaka.
Dark Fallen Angel is offline  
Old Dec 7th, 2012, 2:13:25 AM   #54
Anikrahman1995
 
Anikrahman1995's Avatar
 
Join Date: Aug 2011
Posts: 352
In my bedroom
Default

Quote:
Originally Posted by Fat Dark Fallen Angel View Post
I have been battling, and my opinion is that Evasion clause is better off as it is now. Sure, Evasion is a high risk, high reward strategy, but most of time if your opponent manages to grab that evasion boost and you miss, GG. It's like the same hax that you would have with Sand Veil, but much worse. Evasion moves like Double Team and Minimize, when used randomly, aren't really going to be fruitful. However, a dedicated Evasion team can sweep you if you aren't heavily prepared. The Uber metagame was much more healthy without Evasion Clause.
It is a high risk, low reward strategy. One of my losses were to Sand Veil Garchomp. I had no way of changing the weather. Draco Meteor and Ice Beam missed while Garchomp KOed both my Pokemon. The difference here is that Garchomp didnt have to do anything to get that evasion boost. It can also attack and have all four moveslots while having the passive evasion boost. Evasion boosters have to use Double Team/Minimize. They cannot attack while they boost and they have to use up a moveslot. The only pokemon that can use evasion effectively are those with both an evasion move and a substitute. That leaves only two moveslots left. How do you expect it to sweep? Mono-Dragon? Most Uber pokemon need boosts to get past Lugia. Also, if they are in sandstorm or toxic spikes are up, they will be losing health fast.(with substitute and no leftovers)
If you are so worried about evasion use can use Scarf Haze Zekrom(Zekrom doesnt need the four moveslots). Baton Pass teams lose to surprise taunts/roar. Unless evasion boosting teams have an Espeon, they will lose to Lugia(whirlwind needs to hit only once).
Anikrahman1995 is offline  
Old Dec 7th, 2012, 5:57:58 AM   #55
Melee Mewtwo
Dat Lugiass
is a Community Contributoris a Tiering Contributor
 
Melee Mewtwo's Avatar
 
Join Date: Jan 2011
Posts: 656
France
Default

Confirming as Melee Mewtwo-Test:
reqs



I rarely ever played against evasion and I didn't use it at all. It never worked when used against me. The handful of Baton Pass teams using it were easily phazed out. The Mono-attacker mons trying to abuse it with Substitute were easy spikes fodder and just needed one Roar/Whirlwind to waste their time. Evasion is underwhelming and banning it is only really going to bother BP teams, which aren't that amazing with it. It isn't giving them an answer to anything they couldn't get around already and still pretty much falls apart to the same threats it had to deal with before.
Melee Mewtwo is online now  
Old Dec 7th, 2012, 11:14:56 AM   #56
.Robert
is a Tiering Contributor
 
.Robert's Avatar
 
Join Date: Jan 2011
Posts: 1,261
Death Reapers
Default

Beau Gangster


I haven't played against evasion a lot, I only played against one iirc. But imo it only depends on how lucky you are so it have to stay banned i wouldn't like to have a battle against a luck based team
__________________
The Boss Reaper
.Robert is online now  
Old Dec 7th, 2012, 12:42:48 PM   #57
Zaon
 
Zaon's Avatar
 
Join Date: Oct 2012
Posts: 60
France
Default



I didn't played against a lot, only 6 times. Most of them were Baton Pass, it wasn't hard to handle because I used powerful sweepers and Giratina-O as a phazer and it depends a lot of haxx so it is a high risk and it's not broken. However, it is uncompetitive because it is a luck based team so it should stay ban
Zaon is offline  
Old Dec 7th, 2012, 1:01:00 PM   #58
Melee Mewtwo
Dat Lugiass
is a Community Contributoris a Tiering Contributor
 
Melee Mewtwo's Avatar
 
Join Date: Jan 2011
Posts: 656
France
Default

Quote:
Originally Posted by Fat Dark Fallen Angel View Post
but most of time if your opponent manages to grab that evasion boost and you miss, GG.
Can you describe a realistic and common situation where that would be true? Even assuming a situation where a free turn equals GG than the evasion person needs two misses. One on the turn they boost and one where they are making whatever free move they need to win a game.
Quote:
Originally Posted by Fat .Robert View Post
But imo it only depends on how lucky you are so it have to stay banned i wouldn't like to have a battle against a luck based team
Quote:
Originally Posted by Fat Zaon View Post
I didn't played against a lot, only 6 times. Most of them were Baton Pass, it wasn't hard to handle because I used powerful sweepers and Giratina-O as a phazer and it depends a lot of haxx so it is a high risk and it's not broken. However, it is uncompetitive because it is a luck based team so it should stay ban
Just because it is luck based doesn't mean we should ban it. Following that logic we should ban every attacking move in the game since there is a random variation in damage that can decide a game. I've lost more games to high/low rolls than I ever did to Double team or minimize.


Honestly, evasion moves are really costly as they eat up a move slot and invest mulitple turns just in the hope that in the long run you'll get enough hax to win a game. (somehow assuming that you can keep your evasion mon in for multiple turns to actually take advantage of the time you spend) It's cool on BP to help it get the free subs it needs so much, but like I said before it still loses to the same things it always has. (it just gets some wiggle room now) Mono sets are cool but they also lose to the same things as before and now need to rely on free Leftovers from unreliable hax instead of the already shaky Rest.
Melee Mewtwo is online now  
Old Dec 7th, 2012, 2:34:55 PM   #59
Zaon
 
Zaon's Avatar
 
Join Date: Oct 2012
Posts: 60
France
Default

It shouldn't be ban because it is based on luck but because it is uncompetitive. All matchs are based on luck but miss your move because of an evasion move is uncompetitive even if it's rarely happened
Zaon is offline  
Old Dec 7th, 2012, 2:57:05 PM   #60
Anikrahman1995
 
Anikrahman1995's Avatar
 
Join Date: Aug 2011
Posts: 352
In my bedroom
Default

Quote:
Originally Posted by Fat Zaon View Post
It shouldn't be ban because it is based on luck but because it is uncompetitive. All matchs are based on luck but miss your move because of an evasion move is uncompetitive even if it's rarely happened
This argument is flawed. Let me use your logic. All defense boosting moves help avoid XHKOs. These are therefore uncompetitive since it disallows a pokemon to die which is against our motives. Again, "all matches are based on KOing pokemon but failing to KO because of a defense boost is uncompetitive even though it happens"
Do you know why defense boosting is superior? They are consistent. You can still get hit(no defense boost)/taunted(you are a siiting duck afterwards) even after evasion. Do you know what these evasion/defense boosting pokemon have in common? They can be phazed. And they require certain moveslots. Evasion moveset example: Double Team/Recover/Substitute/Free Moveslot. Defense-boosting moveset example: Calm Mind or Bulk Up/Judgment or Physical Coverage/Recover/ Refresh or Substitute. Now tell me honestly, which would give you a better chance to win? Which one is more reliable? Why would you want to boost evasion when the opponent can just phaze you with Whirlwind? What is the end result? You gave your opponent free turns and then they still kill you eventually.

You can talk about baton pass. Baton Pass will usually lose to surprise taunts or whirlwinds or roar. I will say that something more dangerous already exists: Shell Smash Smeargle.
Anikrahman1995 is offline  
Old Dec 7th, 2012, 3:30:12 PM   #61
Zaon
 
Zaon's Avatar
 
Join Date: Oct 2012
Posts: 60
France
Default

Quote:
Originally Posted by Fat Anikrahman1995 View Post
This argument is flawed. Let me use your logic. All defense boosting moves help avoid XHKOs. These are therefore uncompetitive since it disallows a pokemon to die which is against our motives. Again, "all matches are based on KOing pokemon but failing to KO because of a defense boost is uncompetitive even though it happens"
Do you know why defense boosting is superior? They are consistent. You can still get hit(no defense boost)/taunted(you are a siiting duck afterwards) even after evasion. Do you know what these evasion/defense boosting pokemon have in common? They can be phazed. And they require certain moveslots. Evasion moveset example: Double Team/Recover/Substitute/Free Moveslot. Defense-boosting moveset example: Calm Mind or Bulk Up/Judgment or Physical Coverage/Recover/ Refresh or Substitute. Now tell me honestly, which would give you a better chance to win? Which one is more reliable? Why would you want to boost evasion when the opponent can just phaze you with Whirlwind? What is the end result? You gave your opponent free turns and then they still kill you eventually.

You can talk about baton pass. Baton Pass will usually lose to surprise taunts or whirlwinds or roar. I will say that something more dangerous already exists: Shell Smash Smeargle.
I aggree, defensive boosting is better than evasion boosting because it is more reliable. However, evasion moves are uncompetitive because it causes games to be decided on luck, miss a move like Hydro Pump is possible because it hasn't got a perfect accuracy but miss moves with maximum accuracy and then being swept is uncompetitive
Zaon is offline  
Old Dec 7th, 2012, 4:01:43 PM   #62
Dark Fallen Angel
No, I do not speak German, but I wish I could.
is a Community Contributor
 
Dark Fallen Angel's Avatar
 
Join Date: May 2012
Posts: 773
ON A GIRL ROOM :3 :3 :3
Default

Quote:
Originally Posted by Fat Anikrahman1995 View Post
This argument is flawed. Let me use your logic. All defense boosting moves help avoid XHKOs. These are therefore uncompetitive since it disallows a pokemon to die which is against our motives. Again, "all matches are based on KOing pokemon but failing to KO because of a defense boost is uncompetitive even though it happens"
Do you know why defense boosting is superior? They are consistent. You can still get hit(no defense boost)/taunted(you are a siiting duck afterwards) even after evasion. Do you know what these evasion/defense boosting pokemon have in common? They can be phazed. And they require certain moveslots. Evasion moveset example: Double Team/Recover/Substitute/Free Moveslot. Defense-boosting moveset example: Calm Mind or Bulk Up/Judgment or Physical Coverage/Recover/ Refresh or Substitute. Now tell me honestly, which would give you a better chance to win? Which one is more reliable? Why would you want to boost evasion when the opponent can just phaze you with Whirlwind? What is the end result? You gave your opponent free turns and then they still kill you eventually.

You can talk about baton pass. Baton Pass will usually lose to surprise taunts or whirlwinds or roar. I will say that something more dangerous already exists: Shell Smash Smeargle.
Independently of what is better, what Zaon said is true. If you aren't using a move with perfect accuracy, your opponent is not guilty of this. Its you that decided to use that move, probably because it's more powerful. You must accept the fact that luck can be on your opponent's side, and because of this, one miss can cost a game. The person who controlled the luck was you, against yourself. However, evasion moves cause luck to be controlled by your opponent, against you. You didn't choose to lose because you didn't had luck, and that's uncompetitive. Competitive Pokémon is not a gambling game. I would be very frustrated if I had to use a phazing move or Taunt on every team just to combat evasion moves or evasion-based teams.

Also, not even defense boosting moves can help every time to avoid XHKOs because critical hits exist. You don't want to rely on Calm Mind every time to protect your Manaphy from Palkia's Thunder, since a critical hit will kill him anyway. It's a serious flaw, much like the use of evasion moves has. For this reason, I wouldn't say that it's more consistent. At best, I would say that it is as consistent.
__________________
I am a 18 year old guy that lives on Brazil. I have my own desires and goals, for example, I plan to become a voice actor. I also plan to become a mangaka.
Dark Fallen Angel is offline  
Old Dec 7th, 2012, 4:59:15 PM   #63
Anikrahman1995
 
Anikrahman1995's Avatar
 
Join Date: Aug 2011
Posts: 352
In my bedroom
Default

Quote:
Originally Posted by Fat Zaon View Post
I aggree, defensive boosting is better than evasion boosting because it is more reliable. However, evasion moves are uncompetitive because it causes games to be decided on luck, miss a move like Hydro Pump is possible because it hasn't got a perfect accuracy but miss moves with maximum accuracy and then being swept is uncompetitive
Hmm..... OK. Seriously, how do evasion boosting moves help you sweep? You need an offense boosting move to take down walls like Lugia. OK. You use an evasion move and a boosting move. Example moveset: Boosting Move/Evasion Move/Attack/Coverage or Recovery or Substitute.

Ok...Now the two of you should provide me with actual examples with what can run such a moveset. It seems you are just throwing the concepts of evasion around without any evidence.
@DarkFallenAngel: If you dont have enough experience in ubers pleae dont bring up bad points. Calm Mind Manaphy vs Palkia using thunder. Please tell me more about how evasion would help here. Critical chance is 6.25%. Evasion moves dont boost you evasion by 93.75%. Hence I would not say that "Evasion is as consistent." Thunder has perfect accuracy in rain. With Calm Mind, Manaphy can 2hko Palkia after 2-3 boosts.

You need to realize that when you are using Evasion boosting moves, you are giving up a moveslot. Let's see what can afford to give up a moveslot in ubers: Reshiram, Zekrom; end of list. Well that is it really. Zekrom's moveset, judging from what you are implying or rather what is affordable, is: Double Team/Hone Claws/Dragon Claw/Roost or Substitute or Bolt Strike. Outrage isn't viable as the locking effect and chance to hit with confusion after boosted attack is a major hindrance and you destroy the purpose of this set. We have the set ready, now let us ask ourselves: What does it do? How much better is it than other sets? Groudon will switch in on you while you boost with Double Team and then threaten to Earthquake. Now what do you do? Do you stay in and sub? What if it is faster? What if it is the Offensive Stealth Rock Groudon? Do you expect to be faster? Would you really want to take a chance? Wouldnt it be better if Zekrom was the scarf set in this situation so that it could 2HKO Groudon?

If Zekrom lacks substitute and uses Bolt Strike instead, Ferrothorn can deal with it. Using Roost? Lugia can deal with it. Here is another problem if you are not using substitute: You haxed your way through a defensive Pokemon. The opponent sends out Mewtwo. Ice Beam hits and all your effort are wasted as you realize that you gave the defensive pokemon time to set up hazards or rapid spin.

This is assuming that you get many free turns. In a real battle this will not happen.

I would like some real examples or replays if you want to reply and disprove me.

Trivia: Phazing moves are extremely common in ubers: Groudon, Kyogre, Lugia, Giratina, Dialga, Palkia, Latias, Ho-Oh, Heatran, Arceus, Skarmory, Red Card Forretress. Are you telling me you dont have space for any of them? Contrary to what you said, most uber teams have phazing moves. Unlike in OU, where people run protect on heatran, phazing moves are always preferred when it is available to a pokemon.

Taunt users: Gliscor, Terrakion, Deoxys-S, Mewtwo, Heatran.

Pokemon that can possibly OHKO evason boosters if their attacks hit: Kyogre, Reshiram, Kyurem-W(also other base 150 spatk dragons), Deoxys-A, Latios.

Trick users: Darkrai, Deoxys-S, Jirachi.

Oh and if evasion becomes a serious threat, I could just use Haze Zekrom. I told you before that Zekrom didnt need four moveslots.

Last edited by Anikrahman1995; Dec 7th, 2012 at 5:14:00 PM.
Anikrahman1995 is offline  
Old Dec 7th, 2012, 5:23:19 PM   #64
Dark Fallen Angel
No, I do not speak German, but I wish I could.
is a Community Contributor
 
Dark Fallen Angel's Avatar
 
Join Date: May 2012
Posts: 773
ON A GIRL ROOM :3 :3 :3
Default

Quote:
Originally Posted by Fat Anikrahman1995 View Post
@DarkFallenAngel: If you dont have enough experience in ubers pleae dont bring up bad points. Calm Mind Manaphy vs Palkia using thunder. Please tell me more about how evasion would help here. Thunder has perfect accuracy in rain. With Calm Mind, Manaphy can 2hko Palkia after 2-3 boosts.
As if accusing others of not having experience in ubers was a good point... I've actually been in more than one situation where I was using a Calm Mind Manaphy against a Palkia, and all my efforts were ruined by a simple critical hit. Calm Mind is not of much help because most of time you are better off switching out. You don't want to boost on a thing that has advantage against you. Same thing with evasion.

What is true is that evasion is not of much help on a sweep, and that evasion moves waste a moveslot. That's why I said that randomly throwing Double Team/Minimize on a Pokémon is not the way to go. A dedicated Evasion team, such as Baton Pass (I can't give any other example at the moment) is what takes advantage of Evasion boosts to sweep your opponent.
__________________
I am a 18 year old guy that lives on Brazil. I have my own desires and goals, for example, I plan to become a voice actor. I also plan to become a mangaka.
Dark Fallen Angel is offline  
Old Dec 7th, 2012, 7:32:52 PM   #65
Anikrahman1995
 
Anikrahman1995's Avatar
 
Join Date: Aug 2011
Posts: 352
In my bedroom
Default

Quote:
Originally Posted by Fat Dark Fallen Angel View Post
As if accusing others of not having experience in ubers was a good point... I've actually been in more than one situation where I was using a Calm Mind Manaphy against a Palkia, and all my efforts were ruined by a simple critical hit. Calm Mind is not of much help because most of time you are better off switching out. You don't want to boost on a thing that has advantage against you. Same thing with evasion.

What is true is that evasion is not of much help on a sweep, and that evasion moves waste a moveslot. That's why I said that randomly throwing Double Team/Minimize on a Pokémon is not the way to go. A dedicated Evasion team, such as Baton Pass (I can't give any other example at the moment) is what takes advantage of Evasion boosts to sweep your opponent.
Nice anecdotes. Statistically you should win vs Palkia most of the time. I am going to assume that Palkia is switching in on you. I am also going to assume that Palkia is using scarf. Otherwise, Palkia may allows Manaphy to get extra calm minds.
252 SpA Palkia Thunder vs. +1 252 HP / 0 SpD Manaphy: 194-230 (48.01 - 56.93%)
252 SpA Palkia Thunder vs. +2 252 HP / 0 SpD Manaphy: 146-174 (36.13 - 43.06%)

Mananphy sets up Calm Mind on the switch. It rest as Palkia uses Thunder. Palkia deals the same damage next turn while Manaphy uses Calm Mind. Palkia Thunders again dealing a maximum of 94% in those two hits while Manaphy rests the damage off. Again, Palkia Thunders, Manaphy Calm MInds.
Manaphy is now at a maximum of 63%(after leftovers) and at +3.

+3 4 SpA Manaphy Ice Beam vs. 0 HP / 0 SpD Palkia: 147-173 (45.79 - 53.89%) -- 45.7% chance to 2HKO

Manaphy can now comfortably 2hko Palkia(provided that it has taken Stealth Rock damage) while Palkia fails to 2HKO Manaphy from 63% HP.

I have already addressed your point about Baton Pass teams. They benifit from evasion? How does evasion stop haze? How do Baton Pass teams get around surprise Taunts/Roars or red card Forretress?
Anyway what are you trying to tell me? Even Baton Pass teams benefit more from defense boosts than evasion. The only Pokemon that can afford to use evasion-boosting moves is Drifblim. You arent proving anything.

If you do not believe me, watch this replay: http://pokemonshowdown.com/replay/ub...ecttest5242363
Anikrahman1995 is offline  
Old Dec 7th, 2012, 7:41:52 PM   #66
MeteorMiss
 
Join Date: Oct 2012
Posts: 107
Default

Keep in mind that this thread isn't supposed to discuss evasion's viability, but its potential brokenness. I personally haven't seen a single evasion move in 50+ battles, and the fact that the discussion has come to this definitely makes me believe that it is not broken.
MeteorMiss is offline  
Old Dec 7th, 2012, 7:52:16 PM   #67
evillocke
 
evillocke's Avatar
 
Join Date: Oct 2012
Posts: 71
Default

I, too, have not seen anybody using evasion. This leads me to believe that while it is not broken, in ubers, dub teaming is allowing your Ekiller to get to +6. Sure, you have that one pokemon, but the rest of your team is kinda screwed. And since my foe will only be at +3 while I'm at +6, I can still hit. Same for any set-up sweeper. Letting groudon get to +2/+4 is not good for your team. BP is moot, because giratina/Lugia nearly um, ALWAYS carry dragon tail. So, therefore, while it is not broken, I still think it should be banned.
__________________
%oarpheus: shut up, i'm george lopez ,_,
evillocke is offline  
Old Dec 7th, 2012, 9:26:04 PM   #68
AfroThunderRule
I suck.
is a Tiering Contributor
 
AfroThunderRule's Avatar
 
Join Date: May 2009
Posts: 414
New York City
Default

I don't really get the "I only saw a few teams utilizing Evasion and while they weren't any trouble for my team, hell they often were a liability, I think evasion should still be banned."

If it isn't broken and everyone can handle evasion rather easily (and supposedly teams are worse when using evasion) then why should evasion be banned? Because it's luck based? So far (I only played 20 matches so my opinion might be changed from now until the voting thread) evasion based teams were extremely lackluster and in no way ban worthy. If I had a vote (which I'm trying to accomplish, damn you deviation and finals exams ;-;) I would vote to unban evasion from Ubers. Like people have said so far in this thread, you really can't afford to lose valuable move slots for Double Team/Minimize.
AfroThunderRule is offline  
Old Dec 8th, 2012, 2:40:36 AM   #69
tehy
 
Join Date: Aug 2010
Posts: 1,153
Default

In a competitive game based mostly around complex strategy and thought, why wouldn't we want to remove an element that makes teams worse in general, but can swing a few close matches and be annoying in general? Evasion is kind of like jirachi (if jirachi were bad.) Everyone has that one story where a jirachi flinched their heatran or magnezone to death, turning the statistics on their head and sealing a match that should've gone the other way. I'm fine with that because jirachi is good, but evasion is clearly bad and has the same potential. All that adding it in can do is cause the worse player to win via luck, and that shouldn't really happen.

Now, if someone can manage to abuse it in a successful way, then it might be a different story.

Edit: Anikrahman's replay up there kind of shows what i'm talking about. Sure, it didn't work, and it won't work most of the time. But let's say he gets another miss or two, and has a bp recipient that's actually in the uber tier. Then the match could've gone the other way. Meanwhile, that's the most legitimate use of evasion possible in this metagame, and it revolves around drifblim, a NU/RU pokemon that's weak to SR. BP teams can replace evasion boosts with defensive boosts on both sides of the spectrum if they so desire, and use the drifblim teamslot for either an extra recipient, or just more boosters.

Last edited by tehy; Dec 8th, 2012 at 3:11:14 AM.
tehy is online now  
Old Dec 8th, 2012, 3:30:18 AM   #70
jonathanrp
I saw the report with her testimony, but who knew that under that helmet... it was the wicked witch of the witness stand!?
is a Smogon IRC AOp
 
jonathanrp's Avatar
 
Join Date: Jul 2010
Posts: 641
By my hand, I will reveal the precious gem of truth!
Default

I'm going to outline my thoughts about the test in the stages that I witnessed during the round.

At the beginning, literally 5 minutes after the round started, I was under the assumption that evasion was broken, it should be banned, yada yada yada. The competition on the ladder against the BP team I was running was far too weak. It must have been evasion! Evasion was the reason that everyone was losing to the team! Then after testing against Theorymon, where I won one out of the three battles, my opinion began to change. Against a competent player who is expecting you to run evasion boosting moves, evasion isn't gamebreaking at all. With the high power of all of the Pokemon in ubers, a single hit can destroy Drifblim, who admittedly has the bulk to take things like unboosted outrage from Rayquaza, struggles to survive in a tier full of Thunder users. Smeargle is even easier to play around, as its low speed leaves it susceptible to being either Taunted, or having a sub set up on its face.


The main issue that i'm having with this is that I have not seen a sufficient sample of evasion teams to develop a true opinion. In a typical statistics course, you learn that you need a sample size of about 20 to analyze data. This is no different. I've seen maybe 4 or 5 teams that were built with the intention of abusing evasion. I cannot possibly make an accurate vote with these numbers, so I'll have to go off of the small sample that I have gathered. The main issue is that the teams that I saw were incredibly easy to play around. They always made similar moves, which caused them to be outplayed with ease.
So yeah. I've made reqs already, and I'm about to hit them on a couple alts, and
I'm going to say that I'll be voting to keep evasion legal in Ubers.

#freeevasion
jonathanrp is offline  
Old Dec 8th, 2012, 7:05:28 AM   #71
Melee Mewtwo
Dat Lugiass
is a Community Contributoris a Tiering Contributor
 
Melee Mewtwo's Avatar
 
Join Date: Jan 2011
Posts: 656
France
Default

Quote:
Originally Posted by Fat Dark Fallen Angel View Post
Independently of what is better, what Zaon said is true. If you aren't using a move with perfect accuracy, your opponent is not guilty of this. Its you that decided to use that move, probably because it's more powerful. You must accept the fact that luck can be on your opponent's side, and because of this, one miss can cost a game. The person who controlled the luck was you, against yourself. However, evasion moves cause luck to be controlled by your opponent, against you. You didn't choose to lose because you didn't had luck, and that's uncompetitive. Competitive Pokémon is not a gambling game. I would be very frustrated if I had to use a phazing move or Taunt on every team just to combat evasion moves or evasion-based teams.
This doesn't make it ban worthy. Again, you might as well ban all damaging attacks except for Night Shade and Seismic Toss as your opponent can abuse multiple high rolls, secondary effects, or critical hits to hax past checks/counters they should lose to. (which wasn't a choice you decided to risk) There is always going to be a situation where your opponent can get a cheap win with hax, evasion is just another one of those nonviable ways to do so. It's more of a liability than an advantage. It's the reason why nobody slaps Bright Powder on everything and why it wasn't banned in Ubers.

Quote:
Originally Posted by Fat tehy View Post
In a competitive game based mostly around complex strategy and thought, why wouldn't we want to remove an element that makes teams worse in general, but can swing a few close matches and be annoying in general? Evasion is kind of like jirachi (if jirachi were bad.) Everyone has that one story where a jirachi flinched their heatran or magnezone to death, turning the statistics on their head and sealing a match that should've gone the other way. I'm fine with that because jirachi is good, but evasion is clearly bad and has the same potential. All that adding it in can do is cause the worse player to win via luck, and that shouldn't really happen.
Jirachi's Iron Head haxing doesn't work in Ubers. (what happens in OU isn't our business, we aren't testing evasion there because the metagames are so different) Just because something bad CAN happen doesn't mean we should ban it. We ban things because, more often than not, they will happen and there is nothing reliable that we can do to deal with it.
Melee Mewtwo is online now  
Old Dec 8th, 2012, 7:22:05 AM   #72
Nyara
 
Nyara's Avatar
 
Join Date: Nov 2012
Posts: 288
Chile > Santiago
Default

There's nothing ban worthing about evasion, I think, at least on ubers, it's really easy to deal with it (taunt, somewhat powerful attackers, etc.), and yeah, maybe a team can be based on "luck", but, at the same time, just look on what does Pokémon what it is now, people running Scald on place of Surf? That's because the 30% chance of burn, what is about the same chance you have to miss an attack against someone who used only 1 time Double Team, yeah, people some times prefer to risk a bit, because on Pokémon, prediction, and risk-reward tactics are common. I do not think a risk-reward tactic should be banned just because it had luck on it, because if we do that, then we should ban Scald, and a lot of others moves.

And yeah, if you think evasion is not broken, then it should not be banned.

Also, someone had to use 1 turn on set up a Double Team, but the enemy have to fail 2 attacks in a row in order to win a single turn, and that's almost as probable like hit a Critical Hit with a high-critical hit move, derp.

And the "100% attacks should land 100% of times" is a bad argument, there's a lot of things that can make your "perfect accuracy" attack to fail, ability's, moves, and a good amount of other stuff, I don't think we should ban things just because they have a luck factor on it, or we will even end banning things like Critical-Hits and stuff, because the luck factor, this's not Smash Bros..
__________________
I love Caterpie, he's a so adorable little bug! ♥ (Also, sorry for my English, I'm still learning it and I'm not a native speaker).
Nyara is offline  
Old Dec 8th, 2012, 7:31:29 AM   #73
The Unlucky one
 
The Unlucky one's Avatar
 
Join Date: Jun 2012
Posts: 500
Philippines
Default

Quote:
Originally Posted by Fat Porii Sames View Post
While I agree with this, I must ask; am I playing in the same tier as you? I have seen literally no evasion whatsoever, no Drifblims, no BP, hell not even Sand Veil. Am I doing this right? xD
sorry for the late reply. I dunno its just me, i see weird things really often. In OU, i saw 6 quagsire's in a row.
__________________
252+ SpA Choice Specs Magikarp Hydro Pump vs. 248 HP / 84 SpD Ho-Oh in rain: 228-270 (54.93 - 65.06%) -- guaranteed OHKO after Stealth Rock
you may know me as "superwii64cube" too
The Unlucky one is offline  
Old Dec 8th, 2012, 7:36:49 AM   #74
Nyara
 
Nyara's Avatar
 
Join Date: Nov 2012
Posts: 288
Chile > Santiago
Default

Ah, and yeah, if someone wants to try Minimize/Double Team, it should be done with paralize and/or confusion before, it will increse at some degree your chance of win at least an extra turn, also, paralize can't be cured at all, and confusion can't be really phazed (and Confuse Ray can allow you to surpass a possible phazing). Stack evasion boost is not a really good idea, the evasion win once you pass the 2+ is really small, it's better to then start to set up anything else.
__________________
I love Caterpie, he's a so adorable little bug! ♥ (Also, sorry for my English, I'm still learning it and I'm not a native speaker).
Nyara is offline  
Old Dec 8th, 2012, 2:27:49 PM   #75
Kebabe
 
Kebabe's Avatar
 
Join Date: Sep 2012
Posts: 33
Default

Like many others I haven't seen much of evasion on the ladder so its hard to decide if it is broken or not, however judging from what I seen its absolutely not broken, its rather week. Any good player should not loose to it.

However I built a team testing baton pass with evasion, and as I said its impossible to beat any player who knows what he's doing, its also a autoloss against a lot of things. For me its just a fun gimmick with you can get some wins with at the lower half of the ladder.

...


I obviously used a ninjask to get my speed up and if my opponent messed up and I got a free sub then I could use double team and once I passed one boost to my gliscor it could utilize toxic heal+sub+protect to stall until a miss and max out my evasion, gliscor is also immune to thunder which is great. Once gliscor is in with speed and a single evasion boost its pretty much gg. (Taunt is a option over protect to stop roar,taunt etc.)


I don't find evasion broken as it isn't hard to stop and in contrast to the ohko moves you can stop it consistently, therefore I think it should be unbanned.

reqs
...
Kebabe is offline  
Closed Thread Smogon Community > Pokémon > Smogon Metagames > Ubers

« Previous Thread | Next Thread »
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 7:25:29 PM.