|
|||||||
![]() |
|
|
Thread Tools |
|
|
#26 |
|
Tyger Tyger, burning bright, In the forests of the night; What immortal hand or eye, Could frame thy fearful symmetry?
![]() ![]() ![]() ![]()
Join Date: Nov 2011
Posts: 595
New Zealand
|
Toxicroak @ Life Orb Trait: Dry Skin EVs: 28 HP / 252 Atk / 232 Spe Adamant Nature - Swords Dance - Drain Punch - Sucker Punch - Ice Punch Toxicroak is an incredibly dangerous and underrated sweeper in BW2 OU. After one boost it can easily break through defensive teams, due to it's sky-high attack (when boosted), Fighting / Ice coverage, immunity to Toxic, immunity to Scald burns and water moves in general, ability to heal off all Life Orb damage and an extra 2.5% each turn (while under rain), ability to heal itself with it's powerful STAB etc. It can easily sweep offensive teams too, what it lacks in speed is made up for with it's powerful priority move: Sucker Punch. Overall, while Toxicroak may not have the best bulk or the best speed in the world, what it does have is great coverage, great priority, good typing that can help combat opposing rain teams, amazing ability, and a form of recovery in Drain Punch.
__________________
Sharpedo Shenanigans - A BW2 OU Weatherless RMT Need help enhancing your battling skills? Get a tutor from Battling 101
|
|
|
|
|
|
#27 |
|
Victors must always speak of the way the world should be, not the way it is.
|
I know pocket i was just explaining why it had Leftovers :x
|
|
|
|
|
|
#28 |
|
Join Date: Jun 2012
Posts: 385
Spheal @ Thick Club
|
I personally don't like Toxicroak because of two reasons - it sort of "forces" us to use a rain team and it becomes a liability if team 2 decides to use sun. I would honestly prefer a Lucario or even a Bisharp, since both of them have priority, swords dance and good coverage (Bisharp has STAB on Sucker Punch to boot).
__________________
RMT: Dune Walkers - Featuring Sandslash Tobes: Infernape is still #22 in standard OU. You all sicken me. |
|
|
|
|
|
#29 | |
|
Join Date: Dec 2012
Posts: 54
|
Quote:
__________________
-HackerKing http://www.smogon.com/forums/showthread.php?t=3478770]Volt-Turn to Victory - OU RMT |
|
|
|
|
|
|
#30 | |
|
Tyger Tyger, burning bright, In the forests of the night; What immortal hand or eye, Could frame thy fearful symmetry?
![]() ![]() ![]() ![]()
Join Date: Nov 2011
Posts: 595
New Zealand
|
Quote:
__________________
Sharpedo Shenanigans - A BW2 OU Weatherless RMT Need help enhancing your battling skills? Get a tutor from Battling 101
|
|
|
|
|
|
|
#31 | ||||||||||||
|
is going goat
![]()
|
I'm doing one of these. Possibly unpopular opinions ahead.
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Toxicroak: ...I'm not sure. On one hand I don't really like Toxicroak in the first place, but on the other hand it's pretty dangerous. I'm not going to comment on it; I don't have nearly enough experience with it. I'm not going to talk about later submissions in this post. Maybe later.
__________________
New to Smogon? Afraid to jump into discussion? Introduce yourself!------------------- Fail Cup | Scramble! | RMTs: Blistering Sands (BH) Night Stall (OU) | The Fringe Tournament | ARcTicblast | Other Metagames Premier League | avatar by raikou00, signature art by Zracknel additional credit to Pocket and AccidentalGreed
|
||||||||||||
|
|
|
|
|
#32 | |
|
Delena 4ever
![]() ![]() ![]()
Moderator
Join Date: Apr 2009
Posts: 3,086
In Love
|
Quote:
I might think of something to submit later, but guys, do remember that whatever we pick, WILL be hard countered if possible. For example if we pick Sub DD Dragonite, Icicle Spear Mamoswine, Shed Shell Skarmory or Cloyster WILL get chosen to counter Dragonite. Personally, I would start off with something aggressive, that has few counters, forcing Team #2 into checking said sweeper, forcing them into a defensive role which is what we want. If Team #1 is aggressive enough in their teambuilding choices, then Team #2 could be forced to pick passively, which gives us the huge advantage for the last pick. Hence why I dislike a passive option. Mix Hydreigon (not nommed but hard to switch into), Sub Terrakion (prefer Salac over Rock Gem tho), Agility Thundurus-T and Rp Landorus are some nominations that I feel are tricky to counter (Mamoswine fucks with a lot of them but cannot switch in) are perhapes the better choices out there. Will think on a possible submission.
__________________
![]()
|
|
|
|
|
|
|
#33 |
|
is going goat
![]()
|
Scarf Garchomp isn't a great sweeper; the only reason I use it is that it OHKOs Volcarona while not being deadweight outside of Sand (looking at you Scarf Landorus). Sure it can clean up a weakened team, but that can be said about any sweeper - many of whom do it much better.
__________________
New to Smogon? Afraid to jump into discussion? Introduce yourself!------------------- Fail Cup | Scramble! | RMTs: Blistering Sands (BH) Night Stall (OU) | The Fringe Tournament | ARcTicblast | Other Metagames Premier League | avatar by raikou00, signature art by Zracknel additional credit to Pocket and AccidentalGreed
|
|
|
|
|
|
#34 | |
|
Tyger Tyger, burning bright, In the forests of the night; What immortal hand or eye, Could frame thy fearful symmetry?
![]() ![]() ![]() ![]()
Join Date: Nov 2011
Posts: 595
New Zealand
|
Quote:
__________________
Sharpedo Shenanigans - A BW2 OU Weatherless RMT Need help enhancing your battling skills? Get a tutor from Battling 101
|
|
|
|
|
|
|
#35 | |
|
Bakuman ;<
![]() ![]() ![]() ![]()
Moderator
Join Date: Dec 2004
Posts: 7,168
Bergenfield
|
Quote:
This set can sweep by itself, but it's also more of a supporter role, tanking powerful special hits for the team while not being set-up bait thanks to Dragon Tail. |
|
|
|
|
|
|
#36 |
|
I may be dead, but I'm still pretty. Which is more than I can say for you
![]() |
I really like the look of that Cube set Pocket. I've tried literally every variant of directly offensive Cube and every single one has left me unimpressed, as it very very rarely was able to get more than one kill per match. The shuffler set looks incredibly vicious however and I'd really like to see a team built around it. I'll be voting for this ugly mofo for sure. Can you tell me what the EVs are for?
Pocket EDIT: Cherub Agent, I explained the EVs in its set entry :o Enough special bulk to tank Modest LO Focus Blast from Landorus-I and enough physical bulk to tank Specs Secret Sword from Keldeo!
__________________
(16:08) <@skylight> BUT I DID NOTHING WRONG (16:08) <@skylight> CHERUB (16:08) <@skylight> i will FUCK YOU (17:20) <@skylight> ill luvdisc your ass Last edited by Pocket; Dec 8th, 2012 at 2:28:51 AM. |
|
|
|
|
|
#37 |
|
Join Date: Oct 2012
Posts: 465
I tell you I'm a Tensai
|
I think it's a little unfair to say that Breloom@Fight Gem is not a good idea because it is shown (what I agree with), but praise for instance LO Scizor for being able to set up on a bad switch predicting banded set... I don't really see the logic.
Whatever, if it's about chosing a fancy set, obviously Starmie won't win but well... I didn't know this was the subject. I'm not really familiar with the process of this subject though..
__________________
We must not let daylight in upon the magic.
VM me for a rate in BW2 OU, my advices are free for now *Check my last RMT -Friend's Prophecy- ! And give me your opinion ! http://www.smogon.com/forums/showthread.php?t=3482863 |
|
|
|
|
|
#38 | ||
|
Join Date: Nov 2012
Posts: 14
on the internet
|
Quote:
One other "good" choice is the Offensive SD Scizor set mentioned but this can be checked hard by any fire type faster than it (though this would then leave the opponents team more weak to SR). In hindsight it wouldn't be a terrible idea to somewhat force the second team into using resists weak to rocks (like Scizor encourages Fire types and RP Landorus encourages Flying) because then we can add a shuffler like Kyurem-B to wreak havoc. Just a thought. Quote:
As a very quick thought on Starmie: I also find it weak when not in rain (and we don't want to force ourselves into that this early). It's a nice thought to have a spinner but we have no team yet to know if it's necessary and (while it would be idiotic for team 2 to not carry at least rocks) if team 2 doesn't even carry hazards then it's a wasted move slot. Starmie is another good poke but I'd call it utility and not good enough to be first pick. Last edited by RedRascal; Dec 7th, 2012 at 6:31:16 PM. |
||
|
|
|
|
|
#39 |
|
Delena 4ever
![]() ![]() ![]()
Moderator
Join Date: Apr 2009
Posts: 3,086
In Love
|
I feel bad not making a submission sooooooo
-Draco Meteor -Outrage -Fire Blast -Earthquake ability: Moxie item: Life Orb nature: Naive evs: 92 Atk / 192 SpA / 224 Spe O.k, this set should be pretty obvious to many of you, but its very, very destructive. Salamence is one of the faster Mixed wallbreakers out there, and argubly one of the most effective. It has its flaws, namely the vulnerability to priority, as well as being revenge killed without too much trouble, and also suffering from a SR weakness, however it offers us excellent wallbreaking potential, and it very easily puts the pressure on Team 2. For starters, not much can actually counter Salamence, which forces Team 2 into one of 2 routes. It can go fully defensive, which is fine by me, since passive choices allow us to counterteam and overwelm members of their team, or they can do hyper offensive, and run faster sweepers sitting around 100 base speed and highier, to lessen the impact of Salamence on their team, by having as many members as they can outspeed it to prevent it rampaging through their team. Either way, I think its not a terrible matchup no matter the path they take, and its not THAT hard to check Hyper Offence (imo) and so I nominate Salamence
__________________
![]()
Last edited by ginganinja; Dec 8th, 2012 at 4:34:53 AM. |
|
|
|
|
|
#40 |
|
Join Date: Oct 2012
Posts: 71
|
Hm, seems good. Salamence puts loads of pressure, as you said. Sure, they could run mamo, but mamo will not enjoy any of these moves. Chansey is scewed over by outrage, however, if mence takes something out, team 2 could use max speed garchomp to eat it alive with its own outrage. But even using garchomp is risky because of brelooms terrifiying mach punch.
+2 252+ Atk Life Orb Technician Breloom Mach Punch vs. 4 HP / 0 Def Garchomp: 292-344 (81.56 - 96.08%) -- 18.75% chance to OHKO after Stealth Rock Yeah. Sure, rough skin kicks in blah blah blah, but still. As a result, I would like to second that mence.
__________________
%oarpheus: shut up, i'm george lopez ,_, |
|
|
|
|
|
#41 |
|
Cause you keep me coming back for more
![]()
|
Glad to see that this is back. Boy, I don't know about you, but I certainly feel like a veteran
Here's an interesting guy that I've been playing with and would love to see how CCAT reacts with it in play: ![]() Landorus-T @ Leftovers Adamant nature 200 HP / 64 Atk / 244 Def ~Stealth Rock ~Earthquake ~Stone Edge ~U-Turn I think it would be interesting to see how the 'forgotten therian' fares in this CCAT round. Despite being unpopular, Landorus-T is extremely useful, and it can fulfill a variety of useful roles it would be nice for team 1 to start off with. We get Rocks up right off the bat with this guy, which will open up more slots in the future for other moves/pokemon. We also get U-Turn, which is cool since it gives us the option of running Volt-Turn, a strategy I think we should explore more now that Genesect is gone. Lando is a nice tank too with that spread, giving it more initial bulk and power than Gliscor, perfect for a balanced team, which is what I think we should be aiming for here. Earthquake is a nice powerful STAB that decimates Sand teams, and Stone Edge is in general just a useful move to have- forming an EdgeQuake core as well as hitting some vital pokemon hard- Kyurem-B, Volcarona, Tornadus-T, etc. |
|
|
|
|
|
#42 | |
|
If our love is tragedy, why are you my remedy?
![]() ![]() ![]()
|
Quote:
__________________
![]() |
|
|
|
|
|
|
#43 |
|
Movin' at the speed of life and I can't slow down
Join Date: Aug 2012
Posts: 111
Australia
|
I am very, very happy to see this project back, a nice little welcome home present :)
Going from what I learned over the course of the last CTP project this first pick is going to be having a hard time by the end of the project, unless we do for for something that can always do its job, and well. This is the beginning of a long project, so we obviously don't want to start to limit anything straight away. I feel that picking something now that is either more defensively orientated or perhaps a decent offensive threat, rather than serious powerhouse, may sort of come back to bite the team in the ass in the latter stages of the project. As ganj4 mentioned in the OP the last pick for team 1, Deoxys, really did tilt the scales in favour of team 1. That said I think what would really be a good way to start off team 1 is a nice little offensive powerhouse that sets up, but does not require a set up to still do damage. In my opinion the three optimum things for this would be SD TechniLoom, SubSalac Terrakion and SD Lucario. I'm glad to see that all 3 of these have already been nominated because I think they provide a great footing for the team. I may be slightly more inclined towards Breloom then Lucario, and Terrakion last because of the different levels of versatility, for instance Terrakion is an amazing user of a Scarf or Band as well, and if either was needed in a 5 or 6 slot and SubSalac was already selected then there may be issues. I personally believe SD TechniLoom is Breloom's best set in this current metagame because of how much it can threaten, and how quickly it can do it. On all my HO teams I have a Techniloom, and I will often switch to it after my lead. I tend to be able to knock out anywhere from 2-4 things with it alone, provided my opponent doesn't have a Xatu/Espeon waiting in the wings. While there are a few things that can easily dismantle teams from the get-go, I believe TechniLoom also provides a great building block to start with. TechniLoom's counters are all known, and if you aren't packing at least a check to it, you will be saying goodbye to half your team. That means that from team member #1 we can already dictate a member or two of team two, even if its at the #6 slot. I won't make a nomination because TechniLoom as already been nominated, thats just my justification as to why I believe its the correct choice for the first member of team one, I would personally go with the Life Orb over Fight Gem, as it really facilitates Loom's early-mid-late game sweeps. Credit to Gengarnemisis for the submission. |
|
|
|
|
|
#44 | |
Join Date: Mar 2012
Posts: 337
Where the ocean bleeds into the sky
|
Quote:
About pocket's Kyurem-B,both the bulky dragons function's a little differently.I don't know which is better but just like Kyurem-B has the advantage of not being phased by stuff like skarm Dragonite has some advantages too.The biggest is it's speed boosting.Thanks to speed boosting Dragonite can pull of a sweep much better.While Kyurem-B is more vulnerble to revenge killing.It needs the the sub intact to escape revenge killing.Also keep in mind that team 2 can just put a faster phaser for kyurem-B,like a faster heatran.And I think anything faster with a phasing move will phaze out kyu-B before it uses Dragon Tail.So they can simply stick a roar on something like Garchomp too.heck even a kyu-b of their own with 4 extra EVs on speed. I agree with the factor that SubRoost Kyu-B is very good and acts like SubDD Nite.I'm just pointing out crucial facts that people are missing when they say kyu-B is everyway better than SubDDNite. Also,SubDDNite has no business until mid or late game,giving you plenty of chance to get rid of anything they throw at.Mamosine you say?beat it down with hazards+Spin Blocker.Bulky steel types you say?Well forretress and most ferro are actually set up bait.Skarm can be a problem but hey the rest of the team is there to counter whatever they might choose.
__________________
Last edited by White symphoni; Dec 8th, 2012 at 1:59:20 AM. |
|
|
|
|
|
|
#45 | |
|
Victors must always speak of the way the world should be, not the way it is.
|
Quote:
ginganinja EDIT: added, its Moxie since its much better if Team #2 opts for a more balanced / defensive role. Intimdate I think is situational since I highly doubt Team #2 is going to be keen on giving Salamence free switches when it can nuke the hell out of it. Moxie is also nice for snowballing (and being able to follow up with Outraqe after killing something with DM) and its personal preference. Last edited by ginganinja; Dec 8th, 2012 at 4:39:24 AM. |
|
|
|
|
|
|
#46 |
|
Nobody is safe from the power of science!
![]()
Join Date: Jun 2011
Posts: 686
Italy
|
Wow, we got enough good submission to start voting! Going to post the slate soon - I'd like to have those slases removed ASAP from sets by Melee Mewtwo / windwolf777.
__________________
Counter that Pokemon project: Mk III (over) & Warstory | Mk IV (running) RMTs: The HOutsiders (also the other ones if anyone likes lurking my old posts) Not accepting rating requests anymore. Sorry!
|
|
|
|
|
|
#47 | |
|
Nobody is safe from the power of science!
![]()
Join Date: Jun 2011
Posts: 686
Italy
|
Okay, since both Melee Mewtwo and windwolf are offline now, and I don't have all the day to wait those slashes to be edited out, I'll post the slate anyway and hopefully they'll remove their slashes soon enough. If they don't do so, and they win the poll, I'll just give the win to the second most voted entry since their own submission is not compliant to the ruleset I posted in the OP.
This is a single bold voting; you can vote for only one entry, picked from the following list:
When voting, you should post only the name of the user that proposed your favourite set, bolded (you can add whatever commentary you like, not bolded, under your vote). For example, if I'd like to vote for ginganinja's Salamence, my vote should look like this: Quote:
Voting will be opened for at least 24 hours. Go! EDIT: I'll do an exception for this time since I ninjaed you by 18 seconds...added The Unlucky one's set.
__________________
Counter that Pokemon project: Mk III (over) & Warstory | Mk IV (running) RMTs: The HOutsiders (also the other ones if anyone likes lurking my old posts) Not accepting rating requests anymore. Sorry!
Last edited by ganj4lF; Dec 8th, 2012 at 6:04:15 AM. |
|
|
|
|
|
|
#48 |
|
Join Date: Jun 2012
Posts: 502
Philippines
|
Wait, I have a really good idea right now. Above post might mean this is too late but i have one more submission.
![]() Landorus @ Life Orb Trait: Sand Force Naive Nature (+Spe, -SpD) 252 Atk/ 4 Def/ 252 Spe -Gravity -Earthquake -Hidden Power Ice -U-Turn This thing is an absolute beast. A lot of people will need to discuss when figuring out a pokemon to switch in to this massive truck as EQ still hurts regardless of sand. It's most common switches get nailed to the ground by Gravity. Gravity Landorus is an incredibly hard poke to counter and is the reason i think theorymoning on countering this poke would be interesting. Oh Yeah, if this is too late; i vote for SubPetaya Empoleon.
__________________
252+ SpA Choice Specs Magikarp Hydro Pump vs. 248 HP / 84 SpD Ho-Oh in rain: 228-270 (54.93 - 65.06%) -- guaranteed OHKO after Stealth Rock you may know me as "superwii64cube" too |
|
|
|
|
|
#49 |
|
Join Date: May 2009
Posts: 351
|
SubRoost Hone Claws Kyurem-B
|
|
|
|
|
|
#50 |
|
Movin' at the speed of life and I can't slow down
Join Date: Aug 2012
Posts: 111
Australia
|
Gengarnemisis' Fight Gem Breloom
Would prefer LO on that, but close enough :d |
|
|
|
![]() |
| Thread Tools | |
|
|