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Old Dec 14th, 2012, 8:48:37 PM   #1101
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I think you must be mistaken someoneelse, this thread clearly shows dragons types halfway down the first post
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Old Dec 14th, 2012, 8:53:16 PM   #1102
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Oh, I was looking at this spreadsheet from the OP of the Battle Hall sign up thread. Maybe it's out of date then.
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Old Dec 15th, 2012, 12:35:58 AM   #1103
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Quote:
Originally Posted by Fat Someoneelse View Post
Oh, I was looking at this spreadsheet from the OP of the Battle Hall sign up thread. Maybe it's out of date then.
No, the spreadsheet tells which Pokemon you can enter in which rank. For example, Kingdra can be entered in Ranks 3, 4, or 5, as it is Rank 3. However, Dragonite can only challenge Rank 5, as it is Rank 5.

Basically, you can challenge the Rank listed, or any higher Rank, with that Pokemon.
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Old Dec 15th, 2012, 5:06:52 AM   #1104
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Yeah, there's a difference between "Pokemon you may use in rank X" and "Pokemon the opponent may use in rank X" and a pokemon can easily be on one list but not the other.
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Old Dec 24th, 2012, 7:14:35 PM   #1105
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http://www.smogon.com/forums/showthread.php?t=3476209
How much extra damage do crits do for a Kingdra, if it's holding a Dragon Scale and it loses Sniper?
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Old Dec 24th, 2012, 7:37:17 PM   #1106
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http://www.smogon.com/forums/showthread.php?t=3476209
How much extra damage do crits do for a Kingdra, if it's holding a Dragon Scale and it loses Sniper?
3+2=5
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Old Dec 26th, 2012, 10:03:17 AM   #1107
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The subref gets the KO Bonus UC from all KOs had on the battle, or only the ones under his watch?

So, if I subref a 6vs6 doubles with 10 KOs, but only reffed 6 of them, do i get 6/2 or 10/2 bonus UC?
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Old Dec 26th, 2012, 10:24:16 AM   #1108
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The last subref gets all the extra KO UCs, as stated in the Referee Resource Thread.
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Old Dec 27th, 2012, 8:51:40 PM   #1109
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Can a Darmanitan be voluntarily put into Zen Mode at any stage in ASB?
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Old Dec 27th, 2012, 10:22:35 PM   #1110
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Can a Darmanitan be voluntarily put into Zen Mode at any stage in ASB?
Not without arena effects, like the "Zen Mode is always active" effect in Gerard's gym.
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Old Dec 28th, 2012, 4:08:45 AM   #1111
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If you evolve a Pokemon, can it learn and use its Pre-evolution's moves, e.g. I evolve Larvesta into Volcarona, can it use or learn Flare Blitz (not that I would, it's an example)?
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Old Dec 28th, 2012, 4:25:54 AM   #1112
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Quote:
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If you evolve a Pokemon, can it learn and use its Pre-evolution's moves, e.g. I evolve Larvesta into Volcarona, can it use or learn Flare Blitz (not that I would, it's an example)?
Of course it can...in ASB.
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Old Dec 29th, 2012, 9:36:03 PM   #1113
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How do you calculate a multihit combo move i.e. fury swipes + cut
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Old Dec 29th, 2012, 9:38:32 PM   #1114
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You calculate the number of hits, calculate the bap of the multihit move with that number of hits, then add on the other move
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Old Dec 29th, 2012, 9:44:36 PM   #1115
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For example if that combo got two hits it would have 9 base power (4+5) then calculate the damage normally, is that right?
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Old Dec 29th, 2012, 10:06:07 PM   #1116
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Fury Swipes is 2 per hit, Cut is 5, so you'd use a base power of 2*2+5=9. Then you add the stuff like STAB, rank difference, etc. just like with any other damaging combo. Don't forget to check low power single-hit moves like Cut and Vine Whip for any combo boosts they might give.
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Old Dec 31st, 2012, 12:12:33 AM   #1117
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Critical hits nullify Burn nerfs right, so what happens if, on a multi-hit attack (say a Fursy Fury Swipes that hits thrice), one of the hits netted a crit? Does it ignore Burn nerf completely, or must all 3 hits crit (which is ridiculously improbable) for it to happen?

Also there seems to be some disagreement about switching twice in a row in Switch = OK battles.
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Old Dec 31st, 2012, 3:25:28 PM   #1118
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How does the accuracy drop from the dodge command work and is Dodge stopped by taunt?

Lets say the result of the dodge formula was 29 (rounded up) if the move that targets the dodging pokemon is normally 100% accurate then would the accuracy of the move now be 81%?

Another scenario is where the attacking pokemon has hustle and the accuracy of its attack is 80% (after hustle) would the 80% be decreased again by the dodge command or would dodge be taken into accound first, then the new accuracy is decreased by hustle?
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Old Dec 31st, 2012, 4:44:55 PM   #1119
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1. EDIT: Motherfucker when did that happen @_@
2. The dodge formula is: Base Dodge + ((User's Speed - Opponent's Speed) / 5) + Accuracy boosting value from user's +Spe Nature / - 10EVA drop from -Spe Nature. The formula under Trick Room is in the DAT under universal commands.
3. All accuracy modifiers are factored in before the dodge command
4. Taunt prevents Dodge from being used, along with all the other commands.
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Old Dec 31st, 2012, 5:07:25 PM   #1120
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Crits do ignore burn, check the critical hit section of the DAT.

Not sure about whether or not a single hit would cause the whole attack to ignore burn (or screens for that matter), but I'm inclined to say it should.
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Old Jan 1st, 2013, 10:58:05 AM   #1121
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Let's say a mon uses protect and the opponent manages to break it with Thunder in Rain. If said mon uses protect on the following turn, will it fail?
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Old Jan 1st, 2013, 11:15:40 AM   #1122
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I'd imagine; the DAT just says that if Protect was used during the last action it fails, not if it succeeds on the previous action.
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Old Jan 1st, 2013, 3:22:43 PM   #1123
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If a Pokemon has Normalize, does it boost every attack by 4BP or just the attacks that were previously Normal-type?
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Old Jan 1st, 2013, 3:30:37 PM   #1124
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All attacking moves under the effects of Normalize will gain the +3 STAB bonus (assuming Normalize isn't Skill Swapped to a non-Normal type), but only moves that are Normal-typed before Normalize will gain the +4 BAP boost. For example, Flamethrower will still have 10 BAP while Headbutt will have 11 BAP under Normalize.
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Old Jan 4th, 2013, 3:22:47 PM   #1125
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You can't evade a move like Heat Wave, with Evasive Agility right?
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