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Old Dec 10th, 2012, 6:50:26 PM   #176
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Magnezone with Autotomize. The move description fits, since the user discards unneeded parts from its body to make itself lighter. If the gears can get this Magnezone can as well.

Magnezone doesn't need it, but combined with its rather large Special Attack stat and fixing its low Speed, it would certainly be helpful. Its bulk combined with its buffed speed would also make it harder to force out or revenge as well. There's also the appeal of having a Magnezone set called AutoZone.
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Old Dec 12th, 2012, 7:17:18 PM   #177
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-Rapid Spin on Ferroseed and Ferrothorn


Design: Come on Game Freak. The metal ball is freakin spinning in your sprite! You just proved that it is capable of rapid spinning. Even Bulbapedia commented that it's strange that Ferroseed cannot use Rapid Spin. This alone should give it Rapid Spin.

Need: Well, to be honest, Ferrothorn is already a great utility Pokemon without Rapid Spin. Rather adding Rapid Spin would make Ferrothorn the best utility Pokemon, as well as making Forretress cry.

Nevertheless, it'll mean that Ferrothorn can provided team support even when Taunted and against Magic Mirror Pokemon. It doesn't automatically make Ferrothorn shut down by Xatu. Also, all the commonly used spinblockers would have to be scout Ferrothorn's set before switching into Ferrothorn; Jellicent does not like Power Whip or being seeded, and Gengar does not like Gyro Ball. It's also been said countless times that Rapid Spinning is hard in this metagame since the only good Rapid Spinner added in 5th Gen got banished to Ubers; Ferrothorn would help mitigate this issue.
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Old Dec 16th, 2012, 4:29:19 PM   #178
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Glare on

Design: Can it even blink!? I mean, the purpose of it is to glare! Pokedex entry from BW2: "Extremely cautious, one of them will always be on the lookout." What doesn't scream "glare"!?

Need: Well, lowest BST of all unova pokemon, it's not like he'll be used anyways! :P
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Old Dec 16th, 2012, 4:49:04 PM   #179
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Quote:
Originally Posted by Fat celever View Post
Glare on

Design: Can it even blink!? I mean, the purpose of it is to glare! Pokedex entry from BW2: "Extremely cautious, one of them will always be on the lookout." What doesn't scream "glare"!?

Need: Well, lowest BST of all unova pokemon, it's not like he'll be used anyways! :P
I think the reason he doesn't get Glare is because it's actually "Snake Glare," which is why only snakes get it....and Druddigon. But Druddigon is weird eclectic so whatever.

Incidentally, Leer's Japanese name is Glare.
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Old Dec 22nd, 2012, 1:51:55 PM   #180
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Moves:
-Tail Slap

Stats+Typing: Ambipom has a respectable 100 base attack and an excellent 115 base speed. It would also get STAB on tail slap. However, although that fake out of Ambipom's is powerful, tail slap would replace return as a much better move.
Ability: Ambipom has both technician and skill link to make excellent usage of the move
Design: It's tail is two hands. Ands hands are normally used to slap people. It's the most deserving of the move by this category.
Need: Ambipom would have a move that could somewhat (I said somewhat) compare to Mienshao's Hi Jump Kick, and as everybody just likes ragging on Ambipom by saying it's completely outclassed by it (unless you need a suprisingly powerful fake out) Tail Slap would help pull it otu of Mienshao's shadow. And besides, I'm really tired of everybody freaking out every time they see Ambipom in the top 20 of uu
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Old Dec 28th, 2012, 8:28:12 PM   #181
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+ Sucker Punch

Stats + Typing: Excellent 120 Base Attack and STAB
Ability: Would work with either.
Design: The Japanese name is surprise attack. And nothing is more fitting than a Sharpedo barrelling up from the depths to snag a Spheal for a meal.
Need: Gives it a chance to operate without Speed Boost or to counter priority from other mons.
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Old Dec 30th, 2012, 5:54:38 PM   #182
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Yeah, that looks pretty good (that's what I'd run) and I guess Zen Headbutt could get an honorable mention if you really want another stab or something.

+ Fire Blast / Flamethrower

Electric + Fire is a pretty cool STAB combo, especially when you consider that it has Levitate to nullify an otherwise nasty weakness to Ground. However, it's not all good for your toaster oven. The only offensive Fire-type move it gets is Overheat, which basically forces you to switch out after. Combine a weakness to Stealth Rock, and the fact that you basically have to switch after using Overheat doesn't do any favors for Rotom's lifespan.

Fire Blast would be the obvious fix, as it doesn't force Rotom to switch out, and still provides pretty good power, especially in the sun. Flamethrower gets an honorable mention in the event it couldn't get Fire Blast. One last curious option that would be interesting is Eruption, but it wouldn't be easy for Rotom-H to take advantage of it.

+ Surf / Water Spout

Electric / Water typing is fantastic, and everyone knows how good Rotom-W is. The only downside is that its only option for a Water move (ignoring HP Water) is Hydro Pump, which has good power, but holy fuck, is it annoying when it misses. Surf would be much more reliable, and still quite effective, given the prevalence of Rain.The other option would be Water Spout, which needless to say, would pack quite a punch in the rain. Unlike Rotom-W I think you mean Rotom-H there it doesn't have a weakness to floating rocks, and would be able to abuse Water Spout much more effectively.

+ Hurricane

Ah, Rotom-S. Another target of Gamefreak's sadistic trolling, is the only flying type with Levitate. On a more positive note, Electric / Flying is fantastic, and unlike Zapdos, it gets a somewhat decent Flying move in Air Slash. However, while Air Slash can be useful for infuriating your opponent with flinches, doesn't have a whole lot of power behind it, which is where Hurricane comes in. High base power, an excellent side-effect, and splendid coverage with its primary type, Rotom-S could very easily abuse this in higher tiers by taking advantage of Politoed's permanant rain, and spam Thunder and Hurricane, or set up its own rain in the depths of NU, and obliterate an opponents team.
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Old Jan 25th, 2013, 6:37:39 PM   #183
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This is borderline necro, but there is something that still bugs me.

+ Dragon Rush

Stats + Typing: It has the second strongest Outrage in NU. But why should be stop there? There is unused potential in this one.
Ability: It suffers from the same fate of its Sheer Force fellows; expect for Landorus, Nidoking and Darmanitan the current ones don't have the appropiate STAB moves to make good use of their power. Druddigon is a bad case because the only move that is worthwhile in this meta is Fire Punch for Ferroseed - in most cases they go with Superpower anyway to cover Aggron.
Design: It's a dragon. Frankly, the description of Dragon Rush cannot be more boring than it already is. But Dratini, Gible and Deino learn it, so why should Druddigon not?
Need: As said, Sheer Force is close to useless for it. SF-Dragon Rush would outdamage Outrage without locking itself into it so that it have access to its surprisingly well rounded coverage moves. It also synergize with Hone Claw, which currently is the only setup move it has (no SD-HC dilemma).
What did it get in BW2? Gunk Shot, whose accurracy is just as bad and make HC-Druddigon scream even more for Dragon Rush.
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Old Jan 27th, 2013, 5:09:07 AM   #184
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You may be like, Whaaaaaaaat?! but:
+ Flare Blitz


Why? Zebstrika needs coverage badly. Flare Blitz wouldn't make it perfect, but it would make it a lot better. This is even more suitable because Zebstrika gets Flame Charge and Overheat- so Flare Blitz seems fair enough. It would also mean that people would actually use Zebstrika.
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Old Jan 27th, 2013, 12:09:54 PM   #185
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+ HEAD SMASH !

They both have the rock head ability and both can abuse the rock/ground deadly type coverage. I find these pokemon awesome and they deserve more recognition imo.

Edit : Oh and while I'm at it, let's buff my favourite pokemon :

+ Icicle crash

Just to make the dragon dance set or the curse set more viable (even though ice shards is arguably better in the curse set)
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Old Jan 27th, 2013, 1:58:02 PM   #186
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Sudowoodo getting Head Smash would work nicely, since it's not exactly a huge power house. If Relicanth & Aggron can get it, I don't see why Sudo couldn't
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Old Jan 27th, 2013, 2:13:14 PM   #187
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^Sudowoodoo doesn't really have a head, though... more like an extension of its body, if anything. Charging with that "head" crest would also be a little awkward.
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Old Jan 27th, 2013, 2:17:51 PM   #188
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Quote:
Originally Posted by Fat Cobraroll View Post
^Sudowoodoo doesn't really have a head, though... more like an extension of its body, if anything. Charging with that "head" crest would also be a little awkward.
No more awkward than Relicanth & Donphan (Who also doesn't really have a head) getting it. Or, more to the point, Corsola getting it
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Old Jan 27th, 2013, 2:22:13 PM   #189
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Wood Hammer, Double Edge, and Head Smash all have good neutral coverage, too, iirc.

+ Head Smash (and Brave Bird)

pretty self-explanatory.
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Old Jan 27th, 2013, 3:02:28 PM   #190
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I think that Manectric should get head smash, I mean, it can tuck in it's head and run at high speed!
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Old Jan 27th, 2013, 3:03:33 PM   #191
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... wut?
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Old Jan 27th, 2013, 3:05:28 PM   #192
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It just seemed the hot topic for discussion. I mean, why should Aerodactyl get it? It doesn't have anything in terms of design or things it can do that manectric can't do also!
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Old Jan 27th, 2013, 3:37:52 PM   #193
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Rock Head + Rock typing + usable Atk. Manectric doesn't have any of that.
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Old Jan 28th, 2013, 10:25:18 PM   #194
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Nincada with endeavor, not really for nincada itself but for its evolutions. Ninjask is a ninja it should have another final gambit type move that actually makes use of its relatively low up an d frailness, sheddy with endeavor and sneak will of course eliminate any counter it has that wants to switch in, in lc nincada could run a fearish set with endure endeavor and sandstorm with Salac to suicide and get sand up for the team while also taking down a non rock, steel, or ground type
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Old Jan 29th, 2013, 10:29:24 PM   #195
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+ Wish

Now hear me up, Chansey does NOT learn Wish, only a random event gave it to her along with other random mons that make no sense learning the same move.

Stats + Typing: Chansey and Blissey have the hugest amount of hp in the game, you know how great Wish is on those two since we had access to it on simulators.

Design: They're eggs, but healing-nurse-thingy eggs, all their moves turn around supporting the team by healing them, they even learn Healing Wish, how could they not learn regular Wish? ,similar monsters like Audino and Clefairy and even the other egg-shaped mon, Togepi, learn it, so it makes sense.

Need: Almost no one (I'll bet that actually no one) have a legal Wish Chansey/Blissey on their cartridges, at least, not with good IVs, while it would not affect showdown/PO battles, it would be great for those who play wi-fi. As long as it is not an egg move, Chansey would not lose Seismic Toss from the Emerald tutors.

+ Roost

Stats + Typing: Psychic isn't exactly a great defensive typing, but her defenses are really really good, reliable recovery will allow Cresselia to support her team more easily, and with Reflect up, she take pitiful damage from powerful SE attacks like STAB U-Turn from CB Scizor

Design: She flies doesn't she? I mean, I know she levitates, who we can see her flying in the games, and besides, she's a duck! it makes perfect sense IMO.

Need: Reflect + Toxic + Roost = mini-Lugia
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Old Jan 29th, 2013, 10:33:18 PM   #196
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Quote:
Originally Posted by Fat Charro View Post
+ Wish

Now hear me up, Chansey does NOT learn Wish, only a random event gave it to her along with other random mons that make no sense learning the same move.

Stats + Typing: Chansey and Blissey have the hugest amount of hp in the game, you know how great Wish is on those two since we had access to it on simulators.

Design: They're eggs, but healing-nurse-thingy eggs, all their moves turn around supporting the team by healing them, they even learn Healing Wish, how could they not learn regular Wish? ,similar monsters like Audino and Clefairy and even the other egg-shaped mon, Togepi, learn it, so it makes sense.

Need: Almost no one (I'll bet that actually no one) have a legal Wish Chansey/Blissey on their cartridges, at least, not with good IVs, while it would not affect showdown/PO battles, it would be great for those who play wi-fi. As long as it is not an egg move, Chansey would not lose Seismic Toss from the Emerald tutors.

+ Roost

Stats + Typing: Psychic isn't exactly a great defensive typing, but her defenses are really really good, reliable recovery will allow Cresselia to support her team more easily, and with Reflect up, she take pitiful damage from powerful SE attacks like STAB U-Turn from CB Scizor

Design: She flies doesn't she? I mean, I know she levitates, who we can see her flying in the games, and besides, she's a duck! it makes perfect sense IMO.

Need: Reflect + Toxic + Roost = mini-Lugia
I dunno, I don't see her getting Roost, it doesn't really fit with her flavor as a Psychic type, really. I see Recover as a more viable option.
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Old Jan 29th, 2013, 10:40:34 PM   #197
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Well Lati@s get Roost, so why not? I don't really see Cress regenerating herself, but then again, I don't get how Alakazam can do that too, so yeah.
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Old Jan 30th, 2013, 12:34:31 AM   #198
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+ Bone Rush
Stats + typing:
It doesn't get STAB or anything, but Cinccino gets other multi-hit moves, so what's the problem? It's always needed something to hit Steels with (shut up, Wake-Up Slap doesn't count) and this would be the move to do it.
Ability: Technician would boost the power of each hit, but come on, let's be real here. Skill Link all the way, baby. This would fit perfectly with its theme of various multi-hit moves. Nobody cares about Cute Charm.
Design: Well if this thing can fire seeds and blast rocks, why can't it throw bones? Hell, it's got hands. I mean shit, if it can somehow summon bolts of Thunder from the sky, I'm sure it can pick up a bone and chuck it at someone that got outta line.
Need: Cinccino's lack of a reliable way to handle Steel types has always been its biggest drawback. Bone Rush would solve that problem, plus it would fit the Skill Link + multi-hit move theme, and Rock/Ground multi-hit coverage would be pretty sick.
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Old Jan 30th, 2013, 12:37:17 AM   #199
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I don't think bones suit cinccino...
This thread is meant to be moves based on design, not throwing in random moves to complement its ability...
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Old Jan 30th, 2013, 2:28:30 AM   #200
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Quote:
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Well Lati@s get Roost, so why not? I don't really see Cress regenerating herself, but then again, I don't get how Alakazam can do that too, so yeah.
Cresselia doesn't have wings. The Japanese name is "Hane-Yasumi", which means "Rest my Wings."
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