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#1526 | |
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Join Date: Jan 2013
Posts: 69
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oh wait what about defensive steel types, everyone has gotta have one, if you dont you are screwed from CB outrage. so lets all have one of those, oh and why not have a fire type to defeat the opponents steel type. lets get a water type and a stealth rocks user for when the fire type switches in. oh but we need to have a Rapid spinner I guess ill pick from one of the 3. oh and look all teams are the same now ! |
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#1527 |
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Join Date: Jun 2012
Posts: 131
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Trollfreak will make it a Fire/Fighting who happens to know Confusion
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#1528 | |
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Join Date: Jun 2009
Posts: 277
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Not to mention you'd be screwed without a Steel type anyway. It's the only type that resists Dragon in the first place so you'd be completely massacred by Draco Meteors and Outrages without one. |
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#1529 | ||
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Join Date: Dec 2012
Posts: 301
Maine
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Frankly, I think it's absurd that people think Outrage and Draco Meteor are OP. They both have major drawbacks. Latios will be wary of letting loose random Draco Meteors because they almost always require a switch and leave him vulnerable to Pursuit trapping. A dragon locked into Outrage is the EASIEST way to revenge kill them as they are unable to switch, and even if they do live through 2-3 turns, they will just end up being confused, almost guaranteeing a switch. How are either of those moves over powered? Especially with things like Ferrothorn / Heatran / Scizor / Bronzong / Jirachi / Metagross / whatever running around OU, all of which are VERY VIABLE (except maybe Metagross)! EDIT: Quote:
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#1530 |
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Join Date: Mar 2011
Posts: 74
Merica
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Personally, I think Pokemon X & Y are going to be based around dimensions. I could type out everything I found through speculation or I could bullet important points and then link the website for more in-depth.
The legendaries are based around Norse Mythology. The giant tree behind Xerneas is called Yggdrasi which is the common bond between the legendaries. This tree is send to connect the dimensions of Norse cosmological world and where these animals meet. (Asgard, Midgaurd, and under the tree.) The roots of the tree is rumored to connect the worlds. ![]() The trunk of the tree is where four stags are located. Each stag's antlers light up to a certain color: Blue, Red, Yellow, and Purple. Xerneas could be all the stags combined into one. ![]() In my opinion this speculation makes the most since. Including the fact that the X, Y, and Z axises create a 3 dimensional plane and this is the first pokemon game for the 3DS. These dimensions can also represent the sky, earth, and underground. Click here for more information about these legendaries as well a legendary mascot for Pokemon Z. Now I'm not saying I'm completely correct. For all I know this theory could be 100% wrong. I personally thought this made a lot of sense and I thought I would share to add more opinions.The X-axis could also be known for ground. Since Xerneas is earth bound he makes a perfect mascot for X. |
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#1531 |
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Join Date: Jun 2009
Posts: 277
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Another point you could mention is that Xerneas is based on the Chital, whose binomial name is axis axis.
A subspecies of the Chital is axis axis axis. Last edited by Quickster; Jan 13th, 2013 at 12:22:35 PM. |
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#1532 | |
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Join Date: Sep 2012
Posts: 1
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Most of the talk on this thread has become "what Gen VI should do to patch the metagame," rather than the discussion of what the game itself might be like. |
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#1533 |
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Join Date: Jan 2013
Posts: 69
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yes exactly! I shouldn't be required to have a steel type on my team to win. I should be able to use whatever types I want in good combination with each other to win.
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#1534 | |
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Join Date: Jun 2009
Posts: 277
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Well clearly this didn't get us anywhere. So a different topic: Names. What's the origin behind Xerneas' name? Yveltal, as far as I can see, is a combination of evil and talon/tail/quetzal. Xerneas on the other hand... Perhaps it comes from the deer family, Cervidae. But then what about the -neas? |
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#1535 | |
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Join Date: Jan 2013
Posts: 69
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Its not good team building, It's a flaw in the game. Major type balance issues exist that need to be fixed to allow a much more diversified game. The fact that I need a steel type or im going to loose means that dragon is too powerful. and because the only type that resists it is steel, the whole game revolves around people using pokemon that beat dragon and steel types. both of the latter required for victory |
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#1536 |
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Join Date: Jun 2012
Posts: 40
New York
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not sure if anybody posted this already but this guy http://www.neogaf.com/forum/showthread.php?t=508068 makes some interesting speculations on what the third legendary'll be, most of the stuff here goes with what christopher was saying
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SS FC:0476 3628 3227 B FC:1464 2044 9082 |
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#1537 |
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Join Date: Nov 2012
Posts: 5
Spain
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I'd really like to see a poison type rapid spin. Something like "acid cloud" or "corrosion". The poke expels from his body a cloud of corrosive gas that cleans the surrounding area. It should be an special move, of course, and doesn't need to have much better distribution to be relevant. Weezing is the most obvious choice (wich would make him an important poke), but also Muk, Garbodor, Swalot, Magcargo, Houndoom, Gengar, Tentacruel (that would make him a better spiner, because you couldn't know how to block him) maybe Accelgor, Victreebel, Eelektross, Gardevoir/Gallade... Something like clear smog, acid bomb or pollution. It's still blockeable by steel types (wich are even more common than ghosts), it's from an even worst type than normal. Many of its potential users are fire type, but that's really cool because they can roast their steel-type blockers. Weezing and Gengar could be great spinners thanks to levitate. Gardevoir would have a new reason d'etre and it wouldn't be so overshadowed by Alakazam or Reuniclus. Accelgor would be the faster spiner ever, and Eelektross would be a really cool poke to use, thanks to coil, acid bomb, "corrosion", his wide movepool and no weakness. Give magcargo a fire/steel evo and he could be the herald of this new move (while still retaining a great weakness to ground moves and an awful speed, and even neutrality to fire moves).
If they make the desired steel/ghost, that would make him the ultimate spinblocker, being able to block both rapid spin and corrosion. Poison playstyle is somehow a trolling anti-metagame, nasty effect-inducers (clear-smog; acid bomb; toxic; venoshock...). It is a type that cannot compite against other with pure force, but instead they have to counter the enemy, poison the enemy, take hits and wait. They're actually really ninja-like pokes (remember Koga and Sachiko) who use hidden tricks to surprise and overcome an apparently superior opponent. At least that's how they should be. If GF doesn't do it, I think the CAP project should make a try. Its a useful move, but I think with the proper distribution doesn't need to be particulary broken, while at the same time it would allow some pokes like Weezing or Houndoom to shine again. And, for the water/fire, I think the most obvious option is: ![]() Those are tubeworms of the genus Riftia that live in boiling water sorrounding undersea geysers. I can easily imagine some kind of dolphin or fish formed by a colony of those worms (who show up like fins) and who swims all over the sea in order to find new volcanic spots to live. While he's not in a volcanic spot, they eat plancton that burn inside their bodies. Add to the design something like pipes to expel steam and make it resemble a coal-powered train and give him gear change and... Ok, too much fantasy. But I like the idea of a poison rapid spin in responsae to the praying for spinners. |
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#1538 | |
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Join Date: Jun 2009
Posts: 277
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Here's something interesting: Weltall is German for Universe. Combine this with the letter Y and you get Yveltal. This explains the stress on the vel as opposed to the Y.
Now to think about Xerneas... Edit: Quote:
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#1539 | ||
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YEAR OF LUIGI
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Moderator
Join Date: Jan 2009
Posts: 867
Ithaca, New York
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FYI Frisodium, CAP doesn't do custom attacks or abilities anymore!
As for what I want this gen... honestly I want this gen to give us some sort of mechanic that REALLY shakes stuff up, something more akin to the Special Split in GSC or adding abilities to RS, or hell maybe even splitting moves into special or physical categories like DP did, but I'd prefer for a shake up that effects everything like GSC and RS instead of a move oriented one like DP.
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#1540 | |
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Join Date: Dec 2012
Posts: 301
Maine
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1. STEEL TYPES ARE GOOD. Pokemon like the ones i mentioned above are fantastic independently of their dragon resist! Ferrothron still sets up hazards and spreads T-wave. Heatran absorbs fire attacks and is a great sun counter. Jirachi is the best counter to Tornadus-T. Scizor is a fantastic revenge killer and Pursuit trapper, not to mention he can grab momentum with an insane U-Turn. 2. The dragon types in OU happen to also have the highest Base Stats. You don't hear people complaining that Druddigon or Altaria is OP, because the dragon type isn't inherently broken! It has one resist, but it also isn't super effective against anything but itself either. That is balanced. Dragon is one for one when it comes to type effectiveness. Also, you should be running a way to deal with every type. Otherwise, you are going to lose either way. I really don't think that it's an unreasonable burden to carry a steel type, which you don't have to do either. Tentacruel and Blissey can take Draco Meteors just fine. Gliscor and Landorus-T can take Outrages easily. I'm sorry but this really has nothing to do with the dragon type being broken, it's the dragons in OU that you seem to have a problem with, though I would disagree with you there too. Last time I checked, the top offensive threat was a flying type. Followed by Keldeo, Terrakion, RP Landorus, Thundurus-T, Breloom, as well as things like Garchomp, Latios, Salamence, and Dragonite. But I would rather face any of those instead of Tornadus-T, Keldeo, or RP Landorus. |
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#1541 | |
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Join Date: Jan 2013
Posts: 69
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#1542 |
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Join Date: Jan 2013
Posts: 69
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#1543 | |
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Join Date: Jan 2013
Posts: 69
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#1544 |
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Join Date: Dec 2012
Posts: 72
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Yes, choice items hurt the metagame when they are used on a Pokemon exclusively to spam a certain move, like Thunderus-t with its hurricane or [insert rain sweeper here] with its hydro pump, because this is a strategy that doesn't take any skill. But when choice items are used to allow a Pokemon to revenge kill or wall break, as opposed to just spamming a powerful stab, I think that they can be healthy for the metagame.
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#1545 | |
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Join Date: Jan 2013
Posts: 69
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I think ill start using double team |
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#1546 | |
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Join Date: Jun 2010
Posts: 50
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Like, say a rock polish rhyperior would want to fire off earthquakes, to sweep, but can't because a Bubble attack went first. Edit: just read this over... Man, I write terrible when I'm tired. Edit 2: depending which tier you're playing evasion clause is still is in effect.
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I SWEPT WITH A RELAXED HIPPOWDON! |
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#1547 | |
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Join Date: Oct 2010
Posts: 3,246
stuck in the past, locked in the present, banned from the future
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choice items are a part of the metagame and imo it's not spammable or heavily abusable enough to be broken without other circumstances (herpa rain spam derpa). i'd feel that a case for life orb is more convincing than choice items (boost on everything + can switch? yay). dragons are meant to be powerful because they're rare. they are not something the regular trainer is capable of acquiring without considerable effort, and in turn they are given a powerful tool capable of mass destruction. the concept of "dragons breaks metas" is more of because simulators give you access to everything without effort, or you put in the hours of strategy, planning etc. to make a good team incorporating the usage of dragons. think of how unfair in-game would be for instance where your rival could be like "fuck it i'll just randomly conjure a dratini in my party from now on and you have to go spend money on an inaccurate attack just to OHKO it" if your team just dies to random outrages and draco meteors, then your team just sucks. unless you are doing some sort of self-imposed challenge where you have to make a top-tier team without a single steel type, i'd say save yourself the trouble.
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Start of turn 24 Natu used Grass Knot! It's super effective! The foe's Corsola lost 31% of its health! Riolu ftw Amazing Rotom-S is amazingKAKUNA i'm dead, don't bother contacting me |
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#1548 | |
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Banned deucer.
Join Date: Oct 2012
Posts: 549
Texas
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#1549 |
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Join Date: Apr 2012
Posts: 482
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1. Moves already have speed. It's called priority.
2. If you're feeling sad from hydro pump, get Water Absorb Quagsire. Or anything else that's immune to water. 3. Double team can't be used under the evasion clause. (Because otherwise every battle would be down to evasion miss chances and nothing else.) |
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#1550 | |
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Join Date: Jan 2013
Posts: 69
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not really, if you use agility and rock polish then your speed boost would be taken into account and you would be able to do EQ (normally a slow move) faster, but weather or not you go first still depends the other Pokemon's speed and move speed too. alliteratively with this system magnitude would be faster than earthquake and bulldoze even faster. so you could beat mid speed Pokemon using, say surf for example, with quicker moves. This allows more freedom because now you can have quicker lighter hitting pokemon, or slower harder hitting ones. some moves (like quick attack) might become weaker and so fast, that they will even hit before retreating |
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