|
|||||||
![]() |
|
|
Thread Tools |
|
|
#1 | ||
|
Join Date: Mar 2008
Posts: 3,380
|
Quote:
Quote:
Moon Cave
Hello folks. Frosty here reffing another Gym battle. Today's challenger is Waterwarrior. Despite his name, waterwarrior isn't known for his water pokemon, but for his ice pokemon. He is one of the two strongest candidates to the position of Ice Gym Leader. His strongest pokemon is Houdin the Alakazam, which we will see in this battle, and it is the only pokemon he has with a maxed movepool. The Gym Leader is Gerard, of the Psyquic type. Despite his flamboyant atitude and his excessive use of the word "Psyquic" (a disease that appears to be contagious *gasp*), Gerard has estabilished himself as a strong player, being the first one to defeat the Ground Gym Leader (in a very well played battle, I must add), one of the few Gym Leaders that has a badge in a typing not weak against his own and getting sound victories against many other good players overall. But Gerard is a little bit green in this Gym Leader business, and waterwarrior comes from a defeat against the Flying Gym Leader, so he has something to prove in this battle. Seat down folks and get your popcorn, 'cause this will be a challenge of epic proportions unless one of you play horribly, in which case I will openly mock my heart out as punishment. Now let's see the teams! Gym Leader Team
Kirot
Katherine
Wilde
Kurt
Mirage
Yue
Challenger Team
Houdin the Alakazam
Dovahkiin the Weavile
Edgeworth the Absol
Klavier Gavin the Syclant
Order of Operations: Heads: Gym Leader sends out first Tails: Challenger sends out first ![]() (heads) Gerard sends out pokemon with items Waterwarrior sends out pokemon with items and orders Gerard gives orders I Ref
__________________
ASB Profile Last edited by Dogfish44; Dec 21st, 2012 at 9:19:40 PM. |
||
|
|
|
|
|
#2 |
|
Join Date: Feb 2011
Posts: 3,206
Mmm... Ice Cream!
|
![]() Three gym battles in a row... That coin must have a thing for me Aright, I had predicted this team to come down here and challenge me, so I'm not really surprised about this, not that we shouldn't be cautious considering how many tricks can they be holding, Yue can deal some heavy damage to a couple of them, the same as Wilde, so let's see who's the brave souls that shall come out first. All I can see is we're likely to see some Houdin soon. So Enable Sheer Force and take this piece of old coal. Wilde, take this belt and put it to good use. So let's start this show! Charcoal & Expert Belt |
|
|
|
|
|
#3 |
|
Join Date: Oct 2010
Posts: 4,744
FREAKING UNICORNS ON FREAKING RAINBOWS
|
Well, I can't say that I'm surprised that the Psychic Gym Leader figured that Houdin would make an early appearance. However, we must admit that we were not exactly expecting that Darmanitan to emerge... It appears that whatever I send out, we'll be facing a type disadvantage in some way. Well then, this may be tough, but Houdin, take this Link Cable! Edgeworth, take this Expert Belt! Now then, attack the Psyquics (and oh shit just look at their movepools @_@)!
Houdin: Psychic -> Shadow Ball -> Psychic (all Wilde) If Wilde uses a successful P/E attack without transfer, change that action to Shadow Ball (Yue) If Wilde uses Taunt AND he is not already Taunted, Taunt (Wilde) and push back Edgeworth: Shadow Claw -> Psycho Cut -> Shadow Claw (all Wilde) If Wilde uses Close Combat on you, Counter and push back If Wilde uses a successful P/E move without transfer, change that action to Night Slash (Yue) Let's hope that leaving Yue alone for a round won't have consequences too horrible...
__________________
Currently on an indefinite break from ASB. Sorry. <Engineer> dw you should come to america <Engineer> where you can eat burgers and get fat <Destiny_Warrior> 9.9 engi *** kingofburgerz [~cgiirc@synIRC-43958468.hsd1.co.comcast.net] has joined #capasb |
|
|
|
|
|
#4 |
|
Join Date: Feb 2011
Posts: 3,206
Mmm... Ice Cream!
|
![]() . This battle seems to be starting in a quite offensive manner, I can see this would be a problem against something a bit more fragile, but Wilde can take anything you're about to send, not that he needs to considering Edgeworth might not be able to withstand enough to land more than one hit, but what can we do? I can see us destroying both mons this round, but we better plan ahead, and considering everything we better take contro of the field while we can, those upcoming treats are stupidly fast, something they'll soon learn is not as good as it seems sometimes, go get them. Charcoal & Expert Belt Yue: [Enable Sheer Force] Heat Wave ~ Heat Wave ~ Fire Blast (Houdin) Wilde: Drain Punch (Edgeworth) ~ Close Combat (Edgeworth) ~ Trick Room |
|
|
|
|
|
#5 |
|
Join Date: Mar 2008
Posts: 3,380
|
Gym Leader
Hp: 110 En: 100 3/4/5/4/47 Other: +1Acc FOREVER Item: Charcoal Hp: 100 En: 100 5/3/4/4/69 Other: +1Acc FOREVER Item: Expert Belt Challenger ![]() Hp:90 En: 100 1/2/6/4/138 Other: +1Acc FOREVER Item: Link Cable ![]() Hp:100 En: 100 5/1/4/2/55 Other: Item: Expert Belt Round 1 And we are off! The Gym Leader sends out his trusted duo Yue the Zen Darmanitan and Wilde the Gallade. That duo was also used on the other current match the Gym Leader has going on, which shows how much he trusts that combination. We have seen Wilde do quite some damage in previous battles, but Yue wasn't used so much. I wonder what he has in store for us. To counter that, Waterwarrior sends out Edgeworth the Absol and Houdin the Alakazam. And the cat is out of the bag! Houdin, WW's strongest mon, was sent out on the first round. To be honest I question the usage of said pokemon at the begining on a round he orders first, but WW probably has some kind of masterplan. Or else that was quite the mistake >_<. Houdin is the first to act today as he uses his Psychic powers to attack Gallade. Probably using it to throw a rock or something at it. Whatever it was it dealt considerable yet not OMFGROFLBBQ damage. Most of it was then recovered as Wilde attacked Edgeworth with Drain Punch, enhanced by STAB, Expert Belt and the ridiculous difference between Absol's defense and Gallade's attack. That is one fragile pokemon! Speaking of it, Edgeworth counterattacks Wilde with Shadow Claw getting some good damage in the process. Finally, Yue attacks both Edgeworth and Houdin with a Charcoal-boosted Sheer Force Heat Wave that, thanks to this weird arena, hit both foes without much of an effort. On the second turn we see more of the same. Houdin continues to strike at Gallade, using, this time, a Shadow Ball to hit his weakness, although Wilde's Special Defense made it deal not-that-much-damage. The Gallade then continued to smack down Edgeworth, this time with Close Combat and, before Absol could counter with...well...counter, Yue finishes it off with another Heat Wave, dealing good damage to Alakazam in the process. Edgeworth the Absol fainted! Outnumbered, Houdin is in for big pain, but it doesn't give up. Once again he uses his almighty Psychic powers to throw Wilde around, just before being almost burnt to a crisp by Yue and his powerful Fire Blast. Finally, Wilde prefers to set up, as it uses Trick Room to revert the speed brackets, which got a nice boost thanks to this mystic and magic arena. This first round favoured greatly the Gym Leader and Waterwarrior is in a VERY tough spot right now. It may be a bit too early to be saying Gerard will win, but I will tell you all this: waterwarrior can't afford to make any other mistake, since, if he does, pain will be come and will strike HARD.
data
Trick Room for 4 rounds Gym Leader Hp: 110 En: 77 3/4/5/4/47 Other: +1Acc FOREVER Item: Charcoal Hp: 49 En: 69 5/3/4/4/69 Other: +1Acc FOREVER, -1def and spd for 1r Item: Expert Belt Challenger ![]() Hp:28 En: 82 1/2/6/4/138 Other: +1Acc FOREVER Item: Link Cable ![]() Hp:KO En: KO 5/1/4/2/55 Other: Item: Expert Belt Gerard's Turn!
__________________
ASB Profile |
|
|
|
|
|
#6 |
|
Join Date: Oct 2010
Posts: 4,744
FREAKING UNICORNS ON FREAKING RAINBOWS
|
MORE LIKE FUCKING ROIDS MODE DARMANITAN @_@
Uhh... Dovahkiin @ Razor Claw, try not to die too fast, ok? (Oh wait am I saying of course you will...) GG Gerard, thanks for making me feel like a total noob :/
__________________
Currently on an indefinite break from ASB. Sorry. <Engineer> dw you should come to america <Engineer> where you can eat burgers and get fat <Destiny_Warrior> 9.9 engi *** kingofburgerz [~cgiirc@synIRC-43958468.hsd1.co.comcast.net] has joined #capasb |
|
|
|
|
|
#7 |
|
Join Date: Feb 2011
Posts: 3,206
Mmm... Ice Cream!
|
![]() . Maybe you only need a little more training, powerful warrior, as I feel it would be pretty hard to be second to zam, something I rather avoid if I may. Now that we have a new arrival to this place I think Wilde would appreciate not to be a possition in which he can be so easily disabled, and I know who has what it takes to face this powerful duet. Switching Out... Expert Belt.............................................Rare Candy ... PS: Wilde should have -2 Hp (due to having -1 SpD when Psychic hit) Last edited by Gerard; Dec 27th, 2012 at 3:46:15 PM. |
|
|
|
|
|
#8 |
|
Join Date: Oct 2010
Posts: 4,744
FREAKING UNICORNS ON FREAKING RAINBOWS
|
And by Bronzong, you mean Gardevoir. Yep. Aaaaand Gardevoir forgot Focus Blast. Yes siree bob. /me cries in corner
I give up. EDIT: Derp.
__________________
Currently on an indefinite break from ASB. Sorry. <Engineer> dw you should come to america <Engineer> where you can eat burgers and get fat <Destiny_Warrior> 9.9 engi *** kingofburgerz [~cgiirc@synIRC-43958468.hsd1.co.comcast.net] has joined #capasb Last edited by waterwarrior; Dec 27th, 2012 at 10:07:01 PM. |
|
|
|
|
|
#9 |
|
Join Date: Feb 2011
Posts: 3,206
Mmm... Ice Cream!
|
Amm... you only needed to say if you were switching, I move first this round
|
|
|
|
|
|
#10 |
|
Join Date: Oct 2010
Posts: 4,744
FREAKING UNICORNS ON FREAKING RAINBOWS
|
I knew that >.>
Not switching. I lose either way.
__________________
Currently on an indefinite break from ASB. Sorry. <Engineer> dw you should come to america <Engineer> where you can eat burgers and get fat <Destiny_Warrior> 9.9 engi *** kingofburgerz [~cgiirc@synIRC-43958468.hsd1.co.comcast.net] has joined #capasb |
|
|
|
|
|
#11 |
|
Join Date: Feb 2011
Posts: 3,206
Mmm... Ice Cream!
|
![]() . I'm worried about some of the tricks your pokemon might be able to pul off, so we should keep a short leash, this two daredevils sha not scape our sight doing their own ittle stuns. Yue, your powerful flames should make this task easy, but we can't take anything for granted and so Mirage is here to aid you with it's powerful weight, let's see if they manage to survive this round. Charcoal & Rare Candy Yue: Heat Wave ~ Flamethrower (Dovahkiin) ~ Focus Blast (Dovahkiin) *If Houdin uses Endurethen use Encore (Houdin) *If Dovahkiin (Succesfully) uses a Protective move on itself when you target him exclusivey then use Focus Energy (once) and push actions Wilde: Heavy Slam (Houdin) ~ Rock Slide ~ Heavy Slam (Dovahkiin) *If your target uses Counter then use Flash Cannon (Dobahkiin) and push actions *If Houdin uses a Protective or Evasive move then use Gyro Ball (Dovahkiin) and push actions |
|
|
|
|
|
#12 |
|
Join Date: Oct 2010
Posts: 4,744
FREAKING UNICORNS ON FREAKING RAINBOWS
|
Sorry for the delay, actions to come soon.
__________________
Currently on an indefinite break from ASB. Sorry. <Engineer> dw you should come to america <Engineer> where you can eat burgers and get fat <Destiny_Warrior> 9.9 engi *** kingofburgerz [~cgiirc@synIRC-43958468.hsd1.co.comcast.net] has joined #capasb |
|
|
|
|
|
#13 |
|
Join Date: Oct 2010
Posts: 4,744
FREAKING UNICORNS ON FREAKING RAINBOWS
|
Please try not to die you guys. Furthermore, remind me not to challenge any more gyms who use Doubles as a format...
Houdin: Trick Room -> Shadow Ball (Yue) -> Signal Beam (Yue) Dovahkiin: Fake Out (Yue) -> Night Slash (Yue) -> Dig (Yue) Yeah, we're still screwed, but at least we'll get some damage off
__________________
Currently on an indefinite break from ASB. Sorry. <Engineer> dw you should come to america <Engineer> where you can eat burgers and get fat <Destiny_Warrior> 9.9 engi *** kingofburgerz [~cgiirc@synIRC-43958468.hsd1.co.comcast.net] has joined #capasb |
|
|
|
|
|
#14 |
|
Join Date: Mar 2008
Posts: 3,380
|
Gym Leader
Hp: 110 En: 77 3/4/5/4/47 Other: +1Acc FOREVER Item: Charcoal Hp: 100 En: 100 4/5/3/5/28 (-10 eva) Other: +1bp for Steel and Psychic, +1Acc FOREVER. Item: Rare Candy
bench
Challenger ![]() Hp:28 En: 82 1/2/6/4/138 Other: +1Acc FOREVER Item: Link Cable ![]() Hp: 100 En: 100 7/3/1/3/125 Other: Item: Razor Claw Round 2 I would so skip flavor if this weren't a gym match Doubles are a very tricky format, as we can notice here. A single mistake is enough to put you in a very difficult position, especially if you are ordering first. Let's see if Waterwarrior will manage to catch up to Gerard....or something like that. The Gym Leader replaces the battered Wilde the Gallade for Mirage the Bronzong with Rare Candy. Bronzong is a good example of how the Psychic Type can throw you a curve ball: that simple type combination is enough to remove all the weaknesses the Psychic Type Gives (and the abilities remove the remaining ones <_<);. Don't expect to win here with a simple team of 4 dark pokemon! The challenger calls back Absol and sends out Dovahkiin the Weavile with Razor Claw. That Weavile is capable of dealing quite some damage...but its typing makes it suscetible to receiving good damage as well. At this rate, Yue will be the MVP of this match. To the battle. Dovahkiin begins the round by using Fake Out to make Yue flinch, so Alakazam can charge his attack safely, with only fat Mirage fat attacking with fat Heavy Slam fat. or fat. Also Houdin manages to wipe out the Trick Room! On the second turn, now faster, team WaterWarrior gang-up on Yue, since it IS the most dangerous pokemon against WW's fourth pokemon. They attack with Shadow Ball and Night Slash for good damage. But Team Gerard can also throw some punches, as Yue deals heavy damage to the Weavile with Flamethrower and Mirage creates a Rock Slide that hurts Dovahkiin and finishes off Houdin! WW's top player is gone! Finally, its 2vs1, but the Weavile is way faster than both his foes combines, so it manages to dig a hole and be gone with more enough time to avoid the incoming Focus Blast and Heavy Slam, which missed. Sometime later Weavile pops up and attacks Yur for decent damage. Waterwarrior did manage to deal some damage to the Darmanitan, but I think its 100% dafe to say he is doomed. His next pokemon is Syclant, which won't like Yue at all >_<;. Again, curve ball. The Challenger should come to this gym prepared for more than just Psychic types it seems....which puts this on the bottom of my "to-challenge" list hah.
data
Gym Leader Hp: 38 En: 63 3/4/5/4/47 Other: +1Acc FOREVER Item: Charcoal Hp: 100 En: 73 4/5/3/5/28 (-10 eva) Other: +1bp for Steel and Psychic, +1Acc FOREVER. Item: Rare Candy
bench
Challenger ![]() Hp: KO En: KO 1/2/6/4/138 Other: +1Acc FOREVER Item: Link Cable ![]() Hp: 68 En: 82 7/3/1/3/125 Other: Item: Razor Claw Waterwarrior specifies item for Klavier Gavin and gives orders Gerard gives orders I Ref.
__________________
ASB Profile |
|
|
|
|
|
#15 |
|
Join Date: Oct 2010
Posts: 4,744
FREAKING UNICORNS ON FREAKING RAINBOWS
|
Oh boy. Not good. We are sooooo fucked.
Klavier, take this Expert Belt and try your hardest to at least score 1 KO! Klavier: Earth Power (Yue) -> Hidden Power (Mirage) -> Bug Bite (Mirage) If Yue successfully uses a P/E, change that action to Hidden Power (Mirage) and push back If Yue uses Endure A1, change that action to Toxic (Yue) Dovahkiin: Night Slash (Yue) -> Low Kick (Mirage) -> Night Slash (Mirage) If Yue successfully uses a P/E move, change that action to Reflect and push back If Yue uses Endure A1, change A2 to Faint Attack There's probably a gaping hole somewhere in there, but ah well.
__________________
Currently on an indefinite break from ASB. Sorry. <Engineer> dw you should come to america <Engineer> where you can eat burgers and get fat <Destiny_Warrior> 9.9 engi *** kingofburgerz [~cgiirc@synIRC-43958468.hsd1.co.comcast.net] has joined #capasb |
|
|
|
|
|
#16 |
|
Join Date: Feb 2011
Posts: 3,206
Mmm... Ice Cream!
|
![]() . I'm impressed, I was sure Dova wouldn't see te end of this battle, but I can't let that sidetrack me, I should try to go back to our original plan, and so, let's try to get the field back to were it belongs, this is looking more and more interesting by the round, so let's keep this going, I certainly will... Charcoal & Rare Candy Yue: Protect ~ Encore (Dovahkiin) ~ Heat Wave Mirage: Trick Room ~ Gyro Ball (Klavier) ~ Heavy Slam (Dovahkiin) |
|
|
|
|
|
#17 |
|
Join Date: Mar 2008
Posts: 3,380
|
Gym Leader
Hp: 38 En: 63 3/4/5/4/47 Other: +1Acc FOREVER Item: Charcoal Hp: 100 En: 73 4/5/3/5/28 (-10 eva) Other: +1bp for Steel and Psychic, +1Acc FOREVER. Item: Rare Candy
bench
Challenger Hp: 100 En: 100 4/2/4/3/139 Other: Item: Expert Belt ![]() Hp: 68 En: 82 7/3/1/3/125 Other: Item: Razor Claw Round 3 The Challenger sends out his last pokemon: FriedBug the Syclant! ...I mean Klavier the Syclant. Sorry! And to begin this third round, Yue Protects itself and causes Team WaterWarrior to change plans, as Weavile erects a Reflective barrier and Syclant attacks Mirage with Hidden Power (Fire) for not that great damage thanks to Heatproof. Finally, Mirage tries again ze Trick Room to...well...guarantee a beatdown on the following turns lol. To make sure Dovahkiin won't interrupt, Yue uses Encore to lock it on Reflect. Useless Reflect. Meanwhile, Mirage strikes Klavier with Gyro Ball for ridiculous damage even with reflect, while the Syclant strikes Yue with Earth Power for half decent damage. Finally, Mirage CRUSHES Dovahkiin with Heavy Slam, right before Yue roasts it and Klavier with a powerful Heatwave, leaving both pokemon with no as much hp as one would want. Oh well. On the other side Dovahkiin continues with the useless Reflects and Klavier tries Hidden Power (Fire) again, netting the same not-that-good result.
data
Trick Room for 4r Gym Leader Hp: 21 En: 40 3/4/5/4/47 Other: +1Acc FOREVER Item: Charcoal Hp: 85 En: 49 4/5/3/5/28 (-10 eva) Other: +1bp for Steel and Psychic, +1Acc FOREVER. Item: Rare Candy
bench
Challenger Reflect for 3a Hp: 34 En: 83 4/2/4/3/139 Other: Item: Expert Belt ![]() Hp: 18 En: 52 7/3/1/3/125 Other: Item: Razor Claw Gerard's turn!
__________________
ASB Profile Last edited by Frosty; Jan 14th, 2013 at 9:43:54 PM. |
|
|
|
|
|
#18 |
|
Join Date: Feb 2011
Posts: 3,206
Mmm... Ice Cream!
|
![]() . Good effort, but I can't streech this battle longer than necessary. I hope to do this again though, I can see big things coming for you, we'll see... Charcoal & Rare Candy Yue: Heat Wave ~ Heat Wave ~ Heat Wave*If Dovahkiin (Succesfully) uses a Protective or Evasive move (on itself) then use Flamethrower (Klavier) and push actions *If Dovahkiin is under the effect of Endure A2 then use Toxic (Dovahkiin) A2 and push actions Wilde: Rock Slide ~ Heavy Slam (Dovahkiin) ~ Rock Slide*If Dovahkiin & Klavier use Endure then use Sandstorm and push actions *If Klavier use Endure then use Toxic (Klavier) and push actions PS: Reflect reduces the damage on doubles by 1/3 of the original BP (Which means Weavile is at 18 Hp & Syclant at 34) |
|
|
|
|
|
#19 |
|
Join Date: Oct 2010
Posts: 4,744
FREAKING UNICORNS ON FREAKING RAINBOWS
|
Even though I'll admit I was not at the top of my game, I've actually had a bit of fun with this match, and it was still a great game. Thank you for all the support even when you're roflstomping me, and I promise that next time I face you, Yue will not be anywhere near as big a threat as she is now! NOW KILL HER, DOVAHKIIN!
Dovahkiin: Agility + Night Slash (Yue) -> cooldown (Night Slash Yue) -> Night Slash Mirage Klavier: Earth Power + Earth Power (Mirage) -> cooldown (Earth Power Mirage) -> Earth Power Mirage Sure, we still lose horribly, but there's no shame in losing 3-0 in a Gym match, especially when 2 of those mons are below 50% health. Can't wait to see you on the field of battle again, Gerard!
__________________
Currently on an indefinite break from ASB. Sorry. <Engineer> dw you should come to america <Engineer> where you can eat burgers and get fat <Destiny_Warrior> 9.9 engi *** kingofburgerz [~cgiirc@synIRC-43958468.hsd1.co.comcast.net] has joined #capasb |
|
|
|
|
|
#20 |
|
Join Date: Mar 2008
Posts: 3,380
|
Trick Room for 4r Gym Leader Hp: 21 En: 40 3/4/5/4/47 Other: +1Acc FOREVER Item: Charcoal Hp: 85 En: 49 4/5/3/5/28 (-10 eva) Other: +1bp for Steel and Psychic, +1Acc FOREVER. Item: Rare Candy
bench
Challenger Reflect for 3a Hp: 34 En: 83 4/2/4/3/139 Other: Item: Expert Belt ![]() Hp: 18 En: 52 7/3/1/3/125 Other: Item: Razor Claw Last Round The Challenger tries a combo to get at least one KO out of this match. But unfortunately, due to a little miscalculation, the combo didn't work as planned and Team Waterwarrior was helpless against Mirage's Rock Slide and Yue's Heat Wave. Double KO! Waterwarrior is out of Useable pokemon! The Gym Leader Gerard Wins!
data
Trick Room for 3r Gym Leader Hp: 21 En: 30 3/4/5/4/47 Other: +1Acc FOREVER Item: Charcoal Hp: 85 En: 43 4/5/3/5/28 (-10 eva) Other: +1bp for Steel and Psychic, +1Acc FOREVER. Item: Rare Candy
bench
Challenger Reflect for 3a Hp: KO En: KO 4/2/4/3/139 Other: Item: Expert Belt ![]() Hp: KO En: KO 7/3/1/3/125 Other: Item: Razor Claw - - - Prizes: Waterwarrior: 3CC Weavile: 3MC Alakazam: 3MC Syclant: 3MC Absol: 3MC Gerard: 3CC Darmanitan: 3MC, 3KOC (Weavile, Syclant and Absol) Bronzong: 3MC, 1KOC (Alakazam) Gallade: 3MC Any other pokemon Gerard chooses: 3MC Frosty: 9+8/2+4/2=15UC
__________________
ASB Profile |
|
|
|
|
|
#21 |
|
Join Date: Oct 2010
Posts: 4,744
FREAKING UNICORNS ON FREAKING RAINBOWS
|
Regarding your two problems about my combo:
1. I suppose that may be a valid argument for some Pokemon, but on one like Weavile, it just doesn't make any sense flavor-wise. When you get right down to it, Weavile is pretty much a white robe away from being full members of the Assassin's Brotherhood, being almost ninja-like and Dark-types, so it can easily jump around while still targeting something with ease. Besides, in the anime, a majority of Pokemon that know Agility (like Pikachu) have complete control over themselves while using it, and a Pokemon attacking during or immediately after Agility can easily target their enemies 2. Umm... Well... Goddamnit >.< Also, I should get 8 CC due to Houdin having a full movepool Regardless, thanks for reffing Frosty, and once again, great game Gerard!
__________________
Currently on an indefinite break from ASB. Sorry. <Engineer> dw you should come to america <Engineer> where you can eat burgers and get fat <Destiny_Warrior> 9.9 engi *** kingofburgerz [~cgiirc@synIRC-43958468.hsd1.co.comcast.net] has joined #capasb |
|
|
|
|
|
#22 |
|
Join Date: Feb 2011
Posts: 3,206
Mmm... Ice Cream!
|
TBH I think Night Slash + Agility woud work under normal circunstances, but I can't see it working under Trick Room, it seems like it goes against the field effect, even though priority works fine under it, feels kinda wrong.
But regardless of it good batte ww, obviously you had a huge obstacle in Yue, and I can only admire you for giving everything you had, I hope for a rematch, probably with a team better equipped to deal with Sheer Force Heat Waves ;3 |
|
|
|
![]() |
| Thread Tools | |
|
|