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Old Jan 14th, 2013, 3:57:06 AM   #1
BlankZero
 
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Default Sunny Day Parade: A Smogon Standard Doubles RMT (Peaked #3)



Sunny Day Parade

AKA Voodoo Pimp is a Putz


I managed to peak over 1955 with this team so far.
(That's my highest peak on anything ever.)

I recently won the first Double Mini-Tour with this team (except for the Finals Match where my opponent and I used different teams, but it was still fun.)

So recently, a new metagame was created, called Smogon Standard Doubles. Thanks to Zarel, we even have our own Ladder! Since now it's an official game, I decided to make an RMT based upon my current team. I've been playing around with VGC quite a bit recently, taking a break from the OU metagame, and realizing Doubles is probably the best game ever. Several normally banned Pokemon, including Shaymin-Sky, Blaziken, Excadrill, and all Deoxys forms have been released into the field for this new doubles game and I decided I wanted to play around with Sun and Blaziken, one of my favorite starters, who was blessed with the most game-changing ability it could receive, Speed Boost (although it could have gotten Reckless and I would've been overjoyed by that too.) Anyhow, I hope you like it, and I hope if you have any suggestions for how it could be better, you'll comment below.

Team At A Glance


In-Depth Teambuilding Process

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Set Lists and Such


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Final Thoughts

This team has gone through a lot of changes. I've been looking at making some changes, but I'm unsure, so I'm bringing it to you folks to give me some ideas. I can't see it for myself anymore, so that's where you come in.

If you like the team, give it a try. If you like it, steal it, etc, leave a comment, luvdisc or rate!

Importable
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Last edited by BlankZero; Jan 31st, 2013 at 12:43:20 AM. Reason: Updated Sets and Members
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Old Jan 14th, 2013, 3:57:58 AM   #2
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Pairs


Chloroabuser
and
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Rain-X
and
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Cresselia: The Great Wall of Duck
and The Rest of the Team
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Threat List

RAIN

This little bastard makes me sweat, I kid you not.
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SAND

So badass. I love it.
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HAIL

Ho Ho Ho Bitches
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GOODSTUFFS

*Insert Witty Comment Here*
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TRICK ROOM

Slow and Steady
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Last edited by BlankZero; Jan 16th, 2013 at 10:17:11 PM. Reason: Added Threat List
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Old Jan 22nd, 2013, 3:13:44 AM   #3
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Bumping. I would love a rate please.
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Old Jan 22nd, 2013, 3:26:14 PM   #4
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The team looks great; however, it really lacks offensive pressure required to keep up with rain or tailwind teams.
Cresselia also is extremely status-prone by not carrying rest OR lum berry. Sure, it will wall an inexperienced battler to hell, but a paralyzed, poisoned or sleeping Cresselia would hurt you a lot as it is your most important mon. I'm thinking ChestoRest would be a better fit for this team.
I'm also thinking Gyro Ball>Power Whip on Ferrothorn as you will want to be Leech Seeding over Power Whip in most occasions.
I think that Tyranitar>Terrakion for what you want to use him for. Just reading your description of Terrakion made it seem like you would want Tyranitar instead. Unnerve is also much more useful in doubles than singles or you could be bold and go dual weather.
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Old Jan 22nd, 2013, 3:57:50 PM   #5
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Quote:
Originally Posted by Fat youngjake93 View Post
The team looks great; however, it really lacks offensive pressure required to keep up with rain or tailwind teams.
Cresselia also is extremely status-prone by not carrying rest OR lum berry. Sure, it will wall an inexperienced battler to hell, but a paralyzed, poisoned or sleeping Cresselia would hurt you a lot as it is your most important mon. I'm thinking ChestoRest would be a better fit for this team.
I'm also thinking Gyro Ball>Power Whip on Ferrothorn as you will want to be Leech Seeding over Power Whip in most occasions.
I think that Tyranitar>Terrakion for what you want to use him for. Just reading your description of Terrakion made it seem like you would want Tyranitar instead. Unnerve is also much more useful in doubles than singles or you could be bold and go dual weather.
Interesting ideas here.

I had a ChestoRest Cresselia at one point, and I may try it out again. What kind of set would you run on it?

Power whip is to help fuck up Rain teams, since Gyro Ball gets resisted by everything that I want to hit anyhow (Thundurus, etc) and Power Whip gets base 120 already. It also 2hkos most Politoed, and Ferro by itself messes up almost every single rain team barring things with Focus Blast.

Tyranitar is such a weird idea here. I know I need something to replace Terrakion, since he is such deadweight on the team as it stands, but Tyranitar is just such a weird idea. What about Aerodactyl instead? It also gets Unnerve, is stupidly fast, has good attack and Focus Sash variants are brutal.
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Old Jan 22nd, 2013, 4:26:46 PM   #6
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You mentioned psychic types twice in your description of Terrakion as well as a hard hitting Rock Slide and fighting attack. You even mentioned bulkiness.
Tyranitar <3s psychics, has a harder hitting Rock Slide, has Superpower and has nice bulk even w/o sandstorm.
Aerodactyl has 30 less attack than Tyranitar, is made out of glass(Focus Sash helps a ton though), and has a bad offensive movepool.
I'd say scarftar would give you the speed you want from Aero as well as plenty of power and utility.

You could simply just replace Moonlight+Leftovers for Rest+Chesto Berry and be good to go. Your team doesn't seem to want screens or helping hand all that much.
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Old Jan 22nd, 2013, 7:28:27 PM   #7
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I understand your reasoning for Iron Ball, but just run no Speed IVs and no Speed EVs and a -Speed Nature. Running Iron Ball purely for the purpose of getting up Sun first is useless as once you get up the sun first turn it will still most likely be a weather war EVEN IN doubles. Run Leftovers over Iron Ball on Ninetales, please.What's even worse is when you face a weatherless team, meaning Iron Ball is basically useless.
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Old Jan 22nd, 2013, 9:44:26 PM   #8
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Quote:
Originally Posted by Fat Organization Member XIV View Post
I understand your reasoning for Iron Ball, but just run no Speed IVs and no Speed EVs and a -Speed Nature. Running Iron Ball purely for the purpose of getting up Sun first is useless as once you get up the sun first turn it will still most likely be a weather war EVEN IN doubles. Run Leftovers over Iron Ball on Ninetales, please.What's even worse is when you face a weatherless team, meaning Iron Ball is basically useless.
Iron Ball has a Dual Purpose in the fact that I hate Trick Room teams, but I appreciate the advice.
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Old Jan 31st, 2013, 12:31:33 AM   #9
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Bumpdate.

Changed sets, items, etc and added my Ladder Peak Screenshot.
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Old Apr 11th, 2013, 4:53:39 PM   #10
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Replace Terrakion's Life Orb with Rock Gem
Life Orb just wears Terrakion down and it's probable he won't get off more then one or two Rock Slides anyway.

Replace Volcarona's Charti Berry with Focus Sash OR Bug Gem
If Volcarona is out against something that's spamming rock attacks it's probably dead anyways, and proper Protecting can help you get around it - rock slide isn't that common anyway.
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Old Apr 11th, 2013, 4:59:17 PM   #11
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Originally Posted by Fat nyttyn View Post
Replace Terrakion's Life Orb with Rock Gem
Life Orb just wears Terrakion down and it's probable he won't get off more then one or two Rock Slides anyway.

Replace Volcarona's Charti Berry with Focus Sash OR Bug Gem
If Volcarona is out against something that's spamming rock attacks it's probably dead anyways, and proper Protecting can help you get around it - rock slide isn't that common anyway.
How about Sash on Terrakion? No one uses Hazards anymore in Double except for the rare as fuck SR setter wasting a turn it could be nuking.

Also, for the Bug Gem:
252SpAtk Bug Gem Volcarona (+SAtk) Bug Buzz vs 252HP/252SpDef Levitate Cresselia (+SpDef): 67% - 79% (300 - 354 HP). Guaranteed 2HKO.

So max Special Cress gets 2HKO'd by +1 Bug Buzz, meaning +1 and Gem can OHKO Cress? SEXY TIME!
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