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#3401 | |
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Join Date: Apr 2009
Posts: 258
C-City
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Quote:
I think this is more likely: HP:65 (6 out of the 7 have this same stat) Atk:110 Defense:60 (5 out of 7 have the same stat) Special Attack:130 Special Defense:65 Speed:95 (this is needed here more than in defenses) Also just because in the current generations eeveelutions have been more akin to using STAB moves DOES NOT mean we won't get EVEN BETTER new for them to abuse!
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Black 2: 2151-5964-8727 (Add this one) No Unreleased Dream World Pokemon. Standard rules+use as many items as you want but only one focus sash a team. I use Legal hacks so they are allowed when battling me. My Chat & My Channel |
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#3402 |
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Join Date: Feb 2010
Posts: 2,937
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Honestly, unless you have the 110 or the 130 in Speed, without some stupidly overpowered attack / ability, it will be a fairly mediocre Dragon-type that will fall to RU / whatever corresponds to current UU in next gen.
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VGC Regionals: VGC11 Top 16, VGC12 12th Place |
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#3403 |
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Join Date: Jun 2008
Posts: 522
Mandaue City, Philippines
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To add to all these eeveelution speculation, note that all of them have same base stats (130, 110, 95, 65, 65 and 60) that are only rearranged, so any proposed stat spread that does not follow this is very unlikely. So far, we have these stats:
I would want the next eeveelution (preferably Dragon, to complete the "previously special type only" rule that seems to be the case) to have a unique stat spread. Unique means that the placement of the stats is the least similar to existing eeveelution. After analyzing the above data I got the following possible stat spreads:
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If I have to choose from the above, it would be: HP: 110 Atk: 65 Def: 95 SpA: 65 SpD: 130 Spe: 60 We have enough offensive dragons as it is. It has less chances of being outclassed if it becomes a defensive/support dragon, with only Altaria as competition. Dragon-type means it resists some very common special attacks, and with good special bulk it should be able to carve a niche somehow.
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#3404 | |
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Join Date: Sep 2012
Posts: 109
Melbourne, Australia
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on the pokeball discussion, bringing back the apricorn balls (heavy ball, lure ball, fast ball, moon ball etc) would be cool. A new 'premiere ball' would be cool. i try to catch all my in game team in them to give them a special feel. More gimmick balls like that would be nice.
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gotta stick to your macros if you wanna mack hoes |
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#3405 |
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Join Date: Jun 2012
Posts: 38
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Gyarados needs a more reliable Physical Flying STAB. Bounce is just...terrible.
Also Physical version of Hidden Power. Technician users like Scizor and Breloom would love using that. Sacrifice some IVs to get 60 Power and get the Technician boost. |
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#3406 |
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Join Date: Jan 2010
Posts: 342
Canterlot, Equestria
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I proposed this ages ago in the thread. My idea was that "Secret Power" would become a physical Hidden Power.
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DoctorWhoovesPhD on Youtube, and "Doctor Whooves" on Pojo. |
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#3407 |
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Join Date: May 2011
Posts: 22
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#3408 |
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Join Date: May 2010
Posts: 157
The Batcave
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PLEASE Nintendo/Game Freak limit auto weather to a five turn cast or eight with proper weather stone equipped. If they change nothing else just give us that. I'd also like to see Hail get some more automatic boosts to make it more viable. Like a DEF boost for Ice types or something. And some weather extension type stones for Trick Room and Gravity.
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I'm going to Shaboom Shaboom's!!!!!!!!!
Last edited by Lorenz; Jan 31st, 2013 at 11:21:50 AM. |
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#3409 | |
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Join Date: Dec 2012
Posts: 74
Straight outta Palet Town
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That way, it wouldn't be exactly like burn, but it would severely hamper SpAtk, whilst also having an hp draining effect, making its purpose similar to burn. Plus, it would infuriate Focus blast users even more than usual. This is fun! I wonder what a grass status would be like?
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#3410 |
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Join Date: Dec 2011
Posts: 330
Seattle
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Dear god, 42% accuracy Focus Blast.
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"May the odds be ever in your favor" "WTF HAX NOOB" The hills are alive with the sound of PS ladderers. Come over and help out with the Ubers CCAT! |
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#3411 |
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Join Date: Dec 2012
Posts: 74
Straight outta Palet Town
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Grass induced status idea: "sticky fingers", all non damaging moves have a 50% increased chance to fail, and when any move does work successfully, there's a 30% chance it becomes "encored" for 2 to 3 turns. If burn and paralysis are harsher on sweepers, I want a status that can be used primarily to mess with walls, like taunt and encore in status form.
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#3412 |
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Join Date: Apr 2012
Posts: 477
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Blasted crackers, that would completely end stall. Paralysis already does so much to stop a wall, automatic encore seems like overkill.
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#3413 | |
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Join Date: Jan 2013
Posts: 49
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Anyone else wants a auto taunt Ability?
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I think Dialga and Palkia have the best design of all 649 pokemon. |
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#3414 |
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Join Date: Apr 2012
Posts: 477
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That would be amazing on a sweeper, especially a boosting one.
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#3415 |
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Join Date: Dec 2012
Posts: 74
Straight outta Palet Town
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You may be right there. I'm just proposing that if, as predicted by some, walling reaches new hights next gen, there should be a specific status counter. It could have only one effect, either the 50% failure of non offensive moves, or the 30% chance of encore (or less). I'd just want to see some new statuses. Though I grant you, GF hasn't introduced a new status in 5 gens, and probably won't ever. But how about this new, entirely useless item then? the "chuck berry": If the pokemon that eats a chuck berry can use a dancing move, that pokemon will not stop dancing.
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#3416 | |
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Join Date: Jan 2013
Posts: 60
Spain
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Quote:
Posted from Smogon.com App for Android |
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#3417 | |
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Join Date: Dec 2012
Posts: 74
Straight outta Palet Town
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Quote:
edit - still kinda broke though, shell smash, focus sash, autotaunt madness ensues!
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#3418 | ||
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Join Date: Apr 2011
Posts: 100
Holland
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Quote:
Quote:
Not really. Not every pokemon gets the same abilities. When the right pokemons get the ability distributed then it could be no problem. A wall that counters wall or pure wall breaker with no setup moves could work, just calling random ideas but ya get the point. |
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#3419 |
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Join Date: Jan 2013
Posts: 70
Yes, that Arceus is ???-type.
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What if they make a new "untouchable" Pokemon like Shedinja?
Maybe with an ability along the lines of "Immaterial: This pokemon is immune to all physical moves" or something like that. This would be an epic Pokemon - it's immune to every priority move except Vacuum Wave, most Fighting moves, Rapid Spin, and so much else. Heck, this ability negates half of the offensive moves in the game! Of course, it'd have to have gosh-awful defenses to make it not totally unfair.
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"Video games are bad for you? That's what they said about rock and roll." -Shigeru Miyamoto |
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#3420 |
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Join Date: May 2011
Posts: 1,114
Wherever the food is.
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How is Secret Power in any way a physical Hidden Power? It's always Normal-type, meaning it doesn't help with coverage at all.
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#3421 | |
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Join Date: Jan 2010
Posts: 342
Canterlot, Equestria
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Quote:
Or maybe he was thinking of Nature Power?
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DoctorWhoovesPhD on Youtube, and "Doctor Whooves" on Pojo. |
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#3422 |
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Join Date: Dec 2011
Posts: 77
Volcarona Island
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Hidden Power's effect varies by Pokémon.With Secret Power and Nature Power, the effect varies by location. However, Secret Power becoming a physical Hidden Power variant would be fun.
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-In honor of GSC, I use the GSC abbreviations for Special Stats: Spcl. Atk. and Spcl. Def. -The machine fueled by Sigilyph guano was a success. Now tweaking it for optimal efficiency. -October 2013 is in 6 months... -Jirachi gets an episode in the anime?! |
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#3423 | |
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Join Date: Aug 2011
Posts: 1,104
San Diego, CA
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Although, if I could make a Dragon Eeveelution the way I wanted to, I'd give it base stats of 65/130/95/60/65/110 and give it Dragon Dance as a level-up move. Since Eevee gets Baton Pass via level-up, a Dragon Eeveelution could be one of the few viable users of Dragon Dance + Baton Pass, and actually be able to dish out some damage with Outrage (at least I'm assuming it'd get Outrage since I believe there are no Dragon-types that can't learn Outrage). As fast as Latios, but a physical attacker! Now, just to figure out how to deal with that bad movepool thing... Well then I guess Substitute's our last move! Not that it's helping us deal with Steel-types or anything (use Magnezone or Magneton depending on your tier!) It would be pretty awesome, though. Can't take on that Steel-type? Pass to something that can! I dunno about you, but a +1/+1 Terrakion sounds pretty fucking scary. Oh, and give it... Maybe Guts? +1/+1 and a Guts boost! Yeah! Not that GameFreak would actually, like, give that to us or anything... --- Anyway, all I really want to see in XY is
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"If you put the federal government in charge of the Sahara Desert, in 5 years there'd be a shortage of sand." - Milton Friedman |
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#3424 |
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Join Date: Apr 2012
Posts: 477
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More abilities like Zen Mode would be pretty neat. Giving Shuckle, for example, a second form that swapped around a few stats would be absolutely hilarious. He could boost up a bit with Acupressure or something, and then after the enemy wears him down below 50%... BEAST MODE, BEAST MODE!
Just trying to follow the thread tags. |
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#3425 |
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Join Date: Oct 2010
Posts: 285
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What they need to do is make Zen Mode not suck. Like, for example, making it so Darm's HP never drops below 50% before Zen Mode activates, and keeping Zen Mode active above 50% HP until Darm is switched/phased out. Trust me, if Darm-Z ever became anything more than a gimmick, it would really help balance out stall v. offense (105/105/105 defenses PLUS 140 SpA? YES PLEASE).
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