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Old Feb 10th, 2013, 8:35:17 AM   #276
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But then, how come pokemon like aggron or tyranitar get surf. I figured they made an earthquake.
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Old Feb 10th, 2013, 10:59:19 AM   #277
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Something that always bothered me in Heartgold walkthroughs:
"In battle, Chikorita waves its leaf around to keep the foe at bay. However, a sweet fragrance also wafts from the leaf, becalming the battling Pokémon and creating a cozy, friendly atmosphere all around."
Bayleefs entry:"The scent of spices comes from around its neck. Somehow, sniffing it makes you want to fight."
And finally for Meganium it says:"The aroma that rises from its petals contains a substance that calms aggressive feelings."
But all of them learn PoisonPowder on Level 9, which I think only fits Bayleef. I always wanted them to change the movepool at least for better flavor, so Chikorita would learn SleepPowder or Grasswhistle by level up and Bayleef gets its enraging PoisonPowder upon Evolution. A sleep inducing move would fit Meganium better than throwing around some arsenic, don´t you think so?
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Old Feb 10th, 2013, 3:24:53 PM   #278
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+ Ice Punch (and other Elemental Punches [but mostly Ice Punch])

Stats + Typing: Sky high Attack really helps Ice Punch hit very hard. Doesn't get STAB on Ice Punch, but a lot of Fighting Types get the Elemental Punches.

Ability: It would help sweep with Moxie, but it's not really that good of a fit with it's abilities.

Design: It's design fits it more than Wooper, but that's another story. It's got arms and fists, so it should be able punch with an icy fist.

Need: It would help Heracross get past Gligar, AKA his number 1 counter in UU. Heracross wouldn't have to rely on stone miss to get rid of other Flying Types too. If Heracross got Ice Punch it wouldn't really have a safe switch in in UU.

Other: I know it's been mentioned before but if Gastly and Wooper get it, I don't see why Heracross can't.
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Old Feb 10th, 2013, 6:15:30 PM   #279
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Originally Posted by Fat Chou Toshio View Post
Just, going to say, this one doesn't work at all flavor-wise. Biologically, it doesn't make sense.

Cradily is a grass type in that many cnidarians (Jellyfish, Coral, Anemones, etc.) like Cradily, often house photosynthesizing organisms like Algae inside their bodies. Obviously, algae/phytoplankton don't produce seeds. The vast majority of marine plants and other photosynthesizing organisms don't produce seeds.

Only the smallest fraction of seed-producing plants are fully aquatic (don't produce air leaves, don't grow partially out of the water), and only the tiniest fraction of them are Marine > Fresh Water. It's basically limited to some species of sea grass like eel grass, and plants like Vallisnaria sp. if you count brackish water environments. Obviously none of these have to do with a cnidarian like Cradily, which is some kind of ancient polyp/coral/anemone thing. It has no function to produce seeds.

That said, Breloom is a spore-producing fungus (ie. an organism that doesn't produce seeds-- fuck, fungus are technically closer related to animals than plants); but Brelooms sets all rely on Bullet Seed / Seed Bomb / Leech Seed-- so it's not like GF hasn't said FUCK YOU PLANT BIOLOGY in their designs before. Not saying that makes me happier to have Breloom Bullet Seed my team in the face when it should have no means of using the move.

The flip side is that only the mushroom Pokemon should be able to use Stun Spore; so Vileplume and friends obviously said FUCK YOU to that rule too. So god damn Stun Spore Whimsicott can go fuck itself too.
Don't forget about Synthesis Vileplume (and Chlorophyll, ffs)

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Originally Posted by Fat Captain Apollo View Post
+ Ice Punch (and other Elemental Punches [but mostly Ice Punch])

Stats + Typing: Sky high Attack really helps Ice Punch hit very hard. Doesn't get STAB on Ice Punch, but a lot of Fighting Types get the Elemental Punches.

Ability: It would help sweep with Moxie, but it's not really that good of a fit with it's abilities.

Design: It's design fits it more than Wooper, but that's another story. It's got arms and fists, so it should be able punch with an icy fist.

Need: It would help Heracross get past Gligar, AKA his number 1 counter in UU. Heracross wouldn't have to rely on stone miss to get rid of other Flying Types too. If Heracross got Ice Punch it wouldn't really have a safe switch in in UU.

Other: I know it's been mentioned before but if Gastly and Wooper get it, I don't see why Heracross can't.
Most likely because it has no way of creating Ice (though plenty of other Pokemon with Ice Punch shouldn't have anyway of using it, either).
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Old Feb 13th, 2013, 12:45:39 PM   #280
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- Swords Dance
- Dragon Dance

Stats + Typing: Decent attack with decent speed, but not with enough bulk to make it last many hits.
Ability: Pure Power is great. Phenomenal, even. Medicham's attack stat, however, is not as hot.
Design: While it's technically a conductor of yoga, such practise can actually involve some really complex body movements, and judging by the physique of this hindu warrior, it would most definitely be able to perform all of them and then some.
Need: Currently, its best move to boost its attack is Bulk Up. While it's something, Medicham could definitely improve by having more options to choose from.
Other: Its FRLG dex entry are as follows: "It elegantly avoids attacks with dance-like steps, then launches a devastating blow in the same motion." This fighter totally has the moves for it.


and here's the tags so that I can just copy-paste it next time.

HTML Code:
[B]Stats + Typing:[/B] 
[B]Ability:[/B] 
[B]Design:[/B] 
[B]Need:[/B] 
[B]Other:[/B]
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Old Feb 17th, 2013, 7:44:36 AM   #281
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I dont know if it was mentioned, but jirachi with meteor mash... jirachi is a comet pokemon and that 40% to boost attack would be sweet and STAB....:)
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Old Feb 17th, 2013, 7:57:21 PM   #282
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O.O

Why didn't I ever think of that. As if Jirachi couldn't be more annoying...
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Old Feb 17th, 2013, 8:20:25 PM   #283
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Originally Posted by Fat ~Eon~ View Post
I dont know if it was mentioned, but jirachi with meteor mash... jirachi is a comet pokemon and that 40% to boost attack would be sweet and STAB....:)
Many minds were blown that day.
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Old Feb 18th, 2013, 4:48:15 AM   #284
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Quote:
Originally Posted by Fat ~Eon~ View Post
I dont know if it was mentioned, but jirachi with meteor mash... jirachi is a comet pokemon and that 40% to boost attack would be sweet and STAB....:)
oh dear

jirachi just went from "asshole tier" to "complete asshole tier".
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Old Feb 18th, 2013, 7:09:17 AM   #285
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Great idea ~Eon~ but I think we will create the "Jirachi Tier" ... Can't imagine a Scarf version (so fast / isn't weak to priorities) with a bonus attack each time .... At least, Steel type is not a good type in a metagame with lots of Water / Fire / Electric / Steel type
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Old Feb 18th, 2013, 12:33:01 PM   #286
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Jirachi 252 ATK Adamant Choice Band Meteor Mash +1 v. 252 HP Politoed: 50% - 59.1%

So Pokemon like Ninetales, Tentacruel, Starmie, Thundurus could easily be 2HKO'd if they switch into Meteor Mash and it gets a boost. Then there's SR...
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Old Feb 18th, 2013, 12:44:42 PM   #287
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Every team has a steel mon though if its going to lock itself to that its alot easier to deal with than the typical para-flinch set, I'd imagine that after removing ferro metagross and skarm that this type of set would destroy a team, having magnezone will probably be more common, magnezone coincidentally walls this set so it seems like it would create the same Garchomp problem as 4th gen
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Old Feb 18th, 2013, 1:18:02 PM   #288
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Quote:
Originally Posted by Fat Satisfaction View Post
Every team has a steel mon though if its going to lock itself to that its alot easier to deal with than the typical para-flinch set, I'd imagine that after removing ferro metagross and skarm that this type of set would destroy a team, having magnezone will probably be more common, magnezone coincidentally walls this set so it seems like it would create the same Garchomp problem as 4th gen
CB 252/252 Jirachi
-Meteor Mash
-Fire Punch
-Trick/ZHB
-Ice Punch/ThunderPunch

We're fucked.
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Old Feb 24th, 2013, 5:22:22 AM   #289
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Originally Posted by Fat Cobraroll View Post
Honchkrow: Pay Day/The "Order" moves.

Stats: Honchkrow has the stats to utilize Attack Order and Pay Day quite well, seeing as they are both physical. It also has a score of minion Murkrow ready to use Heal Order and Defend Order in a pinch (neither of the moves mention that the summoned "underlings" have to be bugs, though an animation change would be required).
Ability: Umm... I'm not a native English speaker, so I don't know the exact meaning of Moxie. Insomnia wouldn't aid it either, but Super Luck fits all four moves well (though, Honchkrow acquires its money through brutal use of trickery and violence. Having a bunch of Murkrow conveniently located near the battlefield would require a certain degree of luck.)
Design: If any one Pokémon could get money at moments' notice, it would be Honchkrow. But oh, how it would cost the opponent to lay its hand on that money. Nine times out of ten, Murkrow would be able to reclaim them from the opponents' lifeless hands shortly after handing them out. I can also imagine Honchkrow using the Order moves, telling its Murkrow minions to aid it in battle.
Need: With defenses like Honchkrow's, Defend Order would surely be appreciated. Some might say Heal Order is inferior to Roost, but I guess that's a matter of taste. Having a secondary Flying type saves Honchkrow from Fighting moves, at least. Superpower and Night Slash already gives Honchkrow all the SE coverage of Attack Order, but it would be an interesting move to see nonetheless.
I am with you 100% on this one.

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Perhaps Gengar is just so used to nasty plotting that it doesn't consider it a battle tactic? That its special attack is so high naturally because of all the nasty plotting it does, and Gengar can't plot anything more nastily than what he already has? After all, there's only so many nasty things you can plot before running out of plots. Other Pokémon don't ever reach this limit, or forget their plans between battles, but Gengar live and breathe (no, wait, it doesn't) nasty plotting all day, and has literally run dry of nasty plots.

Or Game Freak is just dumb.
/thread


Quote:
Originally Posted by Fat ThePhalanx View Post
Torterra gets Shell Armor, so why not Shell Smash?
Regarding Torterra and Shell Smash: it doesn't make sense because unlike other turtles, Torterra's got an entire mini-ecosystem on his back. There are small Pokemon that live in the tree on his back and eat the berries growing there, according to the Pokedex entries. Smashing his shell would destroy that, which doesn't fit flavor-wise with Torterra's concept.


Acrobatics Swellow, Aura Sphere Alakazam, Rapid Spin Ferroseed/Ferrothorn, Drain Punch Poliwrath, Extremespeed mons, Hurricane Zapdos, and Sucker Punch Sneasel/Weavile have already been brought up, which exhausts most of the ideas I had.
So I'm bringing up...

-Pachirisu with Thunder Fang
Stats + Typing: Electric. Yeah.
Ability: No issue.
Design: It gets Super Fang and is an Electric-type. Surely Thunder Fang fits in there...
Need: None.

-Rayquaza with Sky Attack
Stats + Typing: Flying and all...
Ability: No issue.
Design: Rayquaza is the sky god. I know the Japanese name of this move is "God Bird", but if Gliscor (not a bird at all) can get it, then surely a sky god should, right?
Need: None. This move is shit.

-Grovyle and Sceptile with Jump Kick
Stats + Typing: I usually associate good Speed with agility and jumping ability on bipedal Pokemon.
Ability: The Japanese name of Unburden translates to "Acrobatics".
Design: Grovyle and Sceptile jump around a lot in combat, and they're capable of learning Mega Kick in FRLG and Emerald. Seems to fit.
Need: None, really. It's just cool.



Moves certain Pokemon have that they shouldn't are kind of beyond the purview of this thread, but I'll get into it anyway.
Breloom and Parasect don't make sense with seed-based moves. Sure, they're Grass-types, but fungi DON'T produce seeds, and are actually closer genetically to animals than they are to plants.
The bats should not be getting Brave Bird.
Conkeldurr doesn't make sense with Drain Punch. Psychic- and Grass-types who aren't Fighting getting this move makes sense, since they can drain their foes' health by some other means. Conkeldurr has no such abilities, and I just don't think it works flavor-wise with a construction worker.
Amphibian-based Pokemon like Mudkip and Politoed shouldn't technically be getting Brine. The Japanese name of the move, Shiomizu, translates to "salt water", and amphibians can only survive in fresh water (some in brackish conditions, but none at ocean levels).
Giving Leaf Blade to Bellossom but not Shiftry makes no sense to me.
Ampharos with Outrage. Really?
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Old Feb 24th, 2013, 7:46:13 AM   #290
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Cresselia with Recover..please please GameFreak..that's all I'm asking.
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Old Feb 25th, 2013, 8:52:34 PM   #291
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Cresselia with Recover..please please GameFreak..that's all I'm asking.
Please, no. She's already an annoying bitch.

anyway:

+ Mach Punch

It already gets Bullet Punch, which is pretty much exactly the same... just unstabbed.
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Old Feb 26th, 2013, 8:17:46 AM   #292
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Originally Posted by Fat The Agonist View Post
Please, no. She's already an annoying bitch.

anyway:

+ Mach Punch

It already gets Bullet Punch, which is pretty much exactly the same... just unstabbed.
She needs a reliable recovery to function regardless of weather. Dual Screens/Lunar Dance/Recover/Psychic/Ice Beam/Calm Mind.

With Recover, she can be a great wall in any weather.
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Old Feb 27th, 2013, 5:26:44 PM   #293
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Just, going to say, this one doesn't work at all flavor-wise. Biologically, it doesn't make sense.

Cradily is a grass type in that many cnidarians (Jellyfish, Coral, Anemones, etc.) like Cradily, often house photosynthesizing organisms like Algae inside their bodies. Obviously, algae/phytoplankton don't produce seeds. The vast majority of marine plants and other photosynthesizing organisms don't produce seeds.

Only the smallest fraction of seed-producing plants are fully aquatic (don't produce air leaves, don't grow partially out of the water), and only the tiniest fraction of them are Marine > Fresh Water. It's basically limited to some species of sea grass like eel grass, and plants like Vallisnaria sp. if you count brackish water environments. Obviously none of these have to do with a cnidarian like Cradily, which is some kind of ancient polyp/coral/anemone thing. It has no function to produce seeds.

That said, Breloom is a spore-producing fungus (ie. an organism that doesn't produce seeds-- fuck, fungus are technically closer related to animals than plants); but Brelooms sets all rely on Bullet Seed / Seed Bomb / Leech Seed-- so it's not like GF hasn't said FUCK YOU PLANT BIOLOGY in their designs before. Not saying that makes me happier to have Breloom Bullet Seed my team in the face when it should have no means of using the move.

The flip side is that only the mushroom Pokemon should be able to use Stun Spore; so Vileplume and friends obviously said FUCK YOU to that rule too. So god damn Stun Spore Whimsicott can go fuck itself too.
Cradily can already learn Seed Bomb. Really, this is just nitpicking.
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Old Feb 28th, 2013, 2:05:12 AM   #294
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So it shouldn't have either, then.
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Old Feb 28th, 2013, 5:26:16 AM   #295
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Looks like it's a bit too late for that now, isn't it?

Pokemon stopped making sense, pretty much ever since it's inception. From mushroom pokemon producing seeds to a mongoose with sharp claws that for whatever reason can't learn Cut.
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Old Feb 28th, 2013, 8:58:54 AM   #296
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+ Quiver Dance

Stats + Typing: Although Celebi
is not a Bug-type (ironically, it has 4x weakness to that type), it just has the perfect stats and movepool to abuse Quiver Dance. Between Giga Drain, Psychic, Earth Power, and a Hidden Power coverage, Celebi is a fearsome sweeper. Don't ever compare Celebi to Volcarona, as Celebi lacks the 4x weakness to Stealth Rock, has completely different STAB moves, has STAB on Giga Drain, and has usable physical bulk!

Ability: Natural Cure has nothing to do with Quiver Dance, but we have yet another advantage that Celebi has over Volcarona: it would not be crippled by status as much.

Design: Celebi is a fairy. Fairies tend to have butterfly characteristics, and Celebi is also a cute and graceful Pokémon, other reasons why it should have Quiver Dance.

Need: Celebi has Nasty Plot, but Nasty Plot does not augment speed. With a Speed boost, Celebi would be able to overcome revenge killers like Gengar and Tornadus. Not to mention that it would have its already great Special Defense further augmented, letting it sponge Hidden Power Ices from revenge killers, and killing them with the appropriate move. Quiver Dance would be a boon for Celebi, and would probably make him the bane of rain teams (one does not simply has a check for a +1 speed Celebi on rain teams; the only thing that would probably be able to check this thing is Scarf Terrakion with X-Scissor)
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