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#1 | ||||||
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Join Date: Aug 2012
Posts: 156
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![]() After taking a break from Pokemon and missing most of the round, I returned to find the RU tier just as offensive as ever with 65% of teams in the month of January being either Offense or Hyper Offense. This team was created to exploit this and to give me a distinct advantage over most of my opponents before a turn has even been played. Full on Trick Room has been an often overlooked strategy in the RU tier since Cofagrigus has risen to UU , however Trick Room is still extremely deadly and really flourishes in the RU tier as it stands. The overall strategy of the team is to give my opponent no breathing room and no opportunity to set up with something that could be deadly (aka Absol). This team is strange in the sense that it utilizes 4 Pokemon weak to Dark/Ghost type moves and often requires sacrifice and smart play (like not clicking Outrage on Druddigon if you know your opponent is going to bring in SubDD Crawdaunt when TR wears off). The beauty of this team though, is that it can have up to 3-4 win conditions against the majority of the metagame thus allowing sacrifices to be made to ensure a victory. Anyway I have wasted enough of your time so, onto the team! Uxie @ Lum Berry Trait: Levitate EVs: 252 HP / 4 Atk / 252 SAtk Quiet Nature (+SAtk, -Spd) [0 Speed IVs] - Stealth Rock - Trick Room - Psychic - U-turn Quote:
Dusknoir @ Life Orb Trait: Pressure EVs: 252 HP / 252 Atk / 4 Def [0 Speed IVs] Brave Nature (+Atk, -Spd) - Trick Room - Shadow Punch - Earthquake - Destiny Bond Quote:
Aggron @ Choice Band Trait: Rock Head EVs: 252 HP / 252 Atk / 4 Def Brave Nature (+Atk, -Spd) [0 Speed IVs] - Head Smash - Earthquake - Aqua Tail - Heavy Slam Quote:
Mesprit @ Life Orb Trait: Levitate EVs: 252 HP / 252 SAtk / 4 SDef Quiet Nature (+SAtk, -Spd) [0 Speed IVs] - Trick Room - Psychic - Thunderbolt - Healing Wish Quote:
Druddigon @ Choice Band Trait: Mold Breaker EVs: 252 HP / 252 Atk / 4 Def Brave Nature (+Atk, -Spd) [0 Speed IVs] - Outrage - Earthquake - Sucker Punch - Dragon Claw Quote:
Slowking @ Life Orb Trait: Regenerator EVs: 252 HP / 252 SAtk / 4 SDef Quiet Nature (+SAtk, -Spd) [0 Speed IVs] - Trick Room - Surf - Fire Blast - Psyshock Quote:
Threats Dark types such as Absol and Crawdaunt can be extremely difficult to handle if you give them a chance to setup but under Trick Room they can be handled decently. Stall can be somewhat problematic as with multiple physical walls it can be tough to wear them down. Conclusion So there we have it, the team I used for the later part of the round. Overall it was pretty fun to use, often earning me wins in 10 turns or less. If you haven’t used Trick Room I would definitely suggest you try it out as its extremely deadly when used correctly. Any rates criticism would be appreciated and if you took the time to read all of this then thanks :). Importable
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#2 |
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is MANLY
Join Date: Jun 2012
Posts: 427
England
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Sup New Breed. This is a very strong team, and you have actually managed to use Dusknoir successfully so good job on that.
This is a very solid team, as proven by your peak, but there are a few weaknesses. Crawdaunt looks like a major threat to you, as it dgaf about aggron thanks to waterfall. To me, it looks like your team would really benefit from a scarfer, as once TR has gone it seems quite easy to sweep straight through you with Absol, which has superpower for Aggron and night slash for everything else. Therefore, I recommend that you run Choice Scarf Emboar / Sawk over Mesprit. Although Healing Wish is pretty cool, aggron, slowking and druddigon should destroy pretty much every single defensive team by wearing down steelix with CB Outrage's and Head Smashes and then simply run through them, and hazards don't look like that much of a deal since everything on your team is capable of giving common hazard setters a hard time-Slowking destroys Qwilfish, Smeargle loses to Uxie and TR abuser, Crustle loses to pretty much everything etc. Both sawk and emboar are excellent cleaners, and both will happily take advantage of the huge holes left by CB Druddigon and Aggron. Both can also deal a ton of damage to steelix, and help out against hail a lot(although CB Aggron in TR will maul all hail teams in combination with Slowking). Both can also deal with Absol quite nicely, and have the ability to stop bug types such as Scyther and Galvantula if noir is weakened. Both can also revenge kill +1 Crawdaunt with ease, which the rest of your team struggles against. Here are the sets for Scarf Sawk and Emboar:
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This is a very strong team, and congrats on the peak. GL and I hope I helped.
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<&imanalt> i woudl fuck my cat, but my dick is bigger than she is iSkylight I think I find ducks sexually appealing idek VM or PM me for a BW2 UU / RU rate |
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#3 |
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Join Date: Nov 2011
Posts: 155
Belgium
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Yeah New Breed, this team is truly amazing. Trick Room needs a great battler behind the team to make it work, and boy this team works great. Anyway, if those pesky Dark types become too annoying, running a Scarf Emboar, Scarf Sawk, or the Scarf Primeape you love so, could potentially solve that problem. Losing a TR set-upper might hurt, but I think it isn't too bad. Btw, why didn't you use New Dimensions as a RMT title ? ;o I think it's better than this one, oh well haha. Good luck buddy!
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#4 | ||
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Join Date: Aug 2012
Posts: 156
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#5 |
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Join Date: Feb 2012
Posts: 114
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RU Trick Room teams are really alike, even though it is quite hard to fight agaisnt. Your team is actually the same as mine, except for the scarfer, that was always present in it (I even managed to get a nice ladder at 9th, but them Aggron decided to miss Head Smash).
My question is in Aggron: what coverage you get with Aqua Tail that makes it a better option than Fire Punch? Now you said you have Emboar, but without the pig how you dealed with Ferroseed, which could be a pain to deal thanks to its typing and Iron Barbs... Well, nice team, and TR is really fun to use, as long as you're able to use it effectively. |
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#6 | |
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Join Date: Aug 2012
Posts: 156
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