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#1301 | |
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Join Date: Sep 2010
Posts: 314
Avatar by Yilx
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Contact me if you need monotype help, I'll be more than happy to oblige.
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#1302 |
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Join Date: Jul 2012
Posts: 11
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Okay I am curious.
This doesn't really completely pertain to the OU game specifically "More like every teir, I just think this is the best place to ask" and I am probably brain storming a bit, but here goes. I am growing more and more frustrated with competitive pokemon, especially with the prominence of fighting, steel and rock type pokemon. Who all resist dark, bug, normal and poison type pokemon. "Many of which tend to dwell in lower tiers" It feels overly centralized. One thing I don't and probably never will understand is why put restrictions on sleep inducers? Originally when 5'th generation was released the reasoning was that there shouldn't be moves that force you to set your pokemon a certain way. The sleep inducers would simply force players to have to play a certain way and that that isn't fair. I point at stealth rock. Now don't get me wrong guys I'm not trying to pick on the meta game. But it basically forces you to have a rapid spin user or suffer extreme consequences. I understand that this move helps deal with focus sash and sturdy and that's all well and good, but there's no denying that stealth rock DOMINATES this game. I got to thinking, because I play NU quite a bit, that there simply isn't that many ways to deal with stealth rock users. There's hardly any rapid spinners left "Not that many to begin with" and only armaldo, torkoal and wartortle are even viable. I tend to lead with electrode, because he can drop a really fast taunt and then help me set up but I digress. That eventually those rocks will go down and I will have to spin them or suffer the consequences. One way I thought of dealing with stealth rock "Just casually one time" was maybe I can punish them by putting them to sleep. Then I realized just how bad sleep inducing moves really are. Because of the prominence of T-Wave and Toxic, lum berry and heal bell are pretty common place. I found it really restricted the usefulness of sleep inducing moves. Sleep only lasts for a randomly chosen duration of 1 to 3 turns, often I found that actually using my sleep inducer to set up was extremely difficult against players who are experienced. The reason I mentioned dark, bug, normal and poison type pokemon earlier, is because these pokemon tend to be the sleep inducers "Obviously psychic pokemon can do it too, but they've always kicked ass." Pokemon like butterfree would actually get a chance to shine should the sleep clause be absconded with. Which could be neat considering that sleep inducing is obviously what game freak set it up to do. I think that returning the ability to effectively induce sleep would give a lot of these pokemon a fighting chance against the overly popular pokemon who simply dominate them. And like I said, the only reason I was given was that it would force players to use certain sets and pokemon "Which is unfair they say.". To which I can only respond "Like stealth rocks?" They say that sleep "Takes one pokemon out of the game" I think that's an extreme overestimation. Stealth rock is a move that essentially renders many pokemon unusable. And before you disagree please realize that the BST 580 Legendary Articuno is NU and one of the reasons given is "but it's utterly crippled by Stealth Rock". I could be completely full of shit and have no idea what I am talking about here, but this is where the actual question comes in. If people are forced to find a way around stealth rock why can't we find a way around sleep inducing "Besides crippling it". Just like with rapid spinners and stealth rock users, lum berry and heal bell is already common place. You can just as easily taunt a sleep inducer as a stealth rock user. And many sleep inducers are weak to scarf users "Mega common" and stealth rock "Also mega common and renders focus sash useless, also makes them easier to be killed by scarf users" I mean come on. I was thinking about gathering about 16 or so players just for fun. Then they all build teams for various tiers "To give a better spectrum of sleep inducers". The difference is there is no sleep clause and everyone would be informed as much. What do you think would happen? I wonder what you guys think, you're the experts. |
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#1303 |
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Join Date: Jan 2011
Posts: 115
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Rapid Spinners are not a requirement for teams unless you have many Pokemon weak to it. There are ways around it such as proper prediction.
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#1304 |
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Join Date: Dec 2012
Posts: 54
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Here's a question that's been bothering me for a while.
Let's say I have a Zoroak (with Illusion). It changes into the last pokemon in my party. I've encountered people who say stuff like "sometimes I have Zoroak appear like my Breloom, other times like Keldeo." If Zoroak changes into the last slot into your party, how do you control what it becomes? Can you change it mid-match? And what if the last pokemon in your party is dead? Does Zoroak become a dead weight?
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-HackerKing http://www.smogon.com/forums/showthread.php?t=3478770]Volt-Turn to Victory - OU RMT |
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#1305 |
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Join Date: Aug 2012
Posts: 23
Nowhere.
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I'm currently working on a bulky offensive rain team based around this Dragonite:
Dragonite (M) @ Leftovers Trait: Multiscale EVs: 76 Atk / 252 SAtk / 180 Spd Mild Nature -Outrage -Hurricane -ExtremeSpeed -Dragon Dance At the moment, the rest of the team consists of Offensive Politoed with Leftovers, Standard Ferrothorn and Tentacruel, and Drizzle Volcarona. I'm thinking of making the sixth member Scarf Keldeo to handle things like Terrakion, Steel types that Volc might not be able to handle, and Dragon types that would give the above Dragonite trouble. I have a couple questions: 1. I went with the Dragonite since in theory at least a mixed sweeper would be harder to wall than a purely physical or purely special sweeper, and it was the best thing I could think of. Is there a better mixed sweeper that would work with the rest of the team? Is there any point to using a mixed sweeper? 2. Is there a better Pokemon than Scarf Keldeo to handle the threats I'm trying to address (Terrakion, opposing Dragons, etc.)? Or failing that, are there any obvious threats to my team that I'm missing and need to shuffle around my current setup to handle? |
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#1306 |
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Join Date: Oct 2010
Posts: 475
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So I'm planning on using a mixed Hydreigon set on this new team, lemme know how batshit insane you guys think it is (and gimme some EVs to shoot for, I have no idea how to do this stuff).
Hydreigon @ Salac Berry Trait: Levitate EVs: ???????? Lonely/Naughty/Rash/Mild/Hasty/Naive Nature - Substitute - Work Up - Dragon Pulse - Earthquake Basically, a Sub-booster with Salac Berry. This would be so much better if got Nasty Plot or Calm Mind, but whatever.
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FaceFaceFace: "Genesect is like the Terminator. Scary when he's coming after you, absolutely lovely with ridiculous punch-lines when he's on your side." |
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#1307 | |
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Join Date: Sep 2012
Posts: 263
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Umm, 200 attack EVs grants you the OHKO on SDef Jirachi at +1. You're can't really afford to go max speed, so 200/252/56 could work.. with a Mild nature. You just have to make sure you have your sub up against Scarf Kyurem/Cube/Haxorus. Good luck with this set. |
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#1308 |
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Join Date: Jun 2008
Posts: 522
Mandaue City, Philippines
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I hope somebody can help me with this:
What is the minimum base Special Attack (-nature, no SpA Evs) required to accomplish the following:
__________________
Want to PLAY a brand new metagame? Visit this Equal BST Metagame thread and tell us what you think. Ever tried A Monotype Take on the OU Metagame? Visit the thread and share your experience. |
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#1309 |
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Join Date: Jan 2011
Posts: 696
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To 2HKO standard Ferrothorn without LO you need at least 285 SAtk. With a negative nature that would require at least base 141: Chandelure, Kyogre outside of rain, Rayquaza, Dialga, Palkia, Reshiram, Kyurem-W, Mewtwo, Deoxys and Deoxys-A. HP Fire is a waste on Kyogre and everything but Deoxys has stronger Fire moves.
Edit: Forgot Darmanitan-Z, but Tobes said it shouldn't be mendioned. Will I get infracted for that? To 2HKO physically defensive Latias with HP Ice after SR you need at least 494 SAtk. Due the restrictions of the game to 16 bit the maximum hackable base stat would be 255, equal to 491 SAtk. In theory, you need base 257 to reach such a level. But as said, the maximum possible base stat is 255 due limitations. Simple, isn't it? Last edited by Onicon; Feb 15th, 2013 at 10:19:49 AM. |
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#1310 | |
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Teach love to all the little birds!
Join Date: Jun 2011
Posts: 819
Florida
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Quote:
__________________
If you want your team rated; feel free to PM or VM me for your own, personalized rate! If you want to learn how to battle and win; check out my guide! Feel free to check out my team in OU that peaked #1! |
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#1311 | |
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Join Date: Jun 2008
Posts: 522
Mandaue City, Philippines
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Quote:
__________________
Want to PLAY a brand new metagame? Visit this Equal BST Metagame thread and tell us what you think. Ever tried A Monotype Take on the OU Metagame? Visit the thread and share your experience. |
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#1312 |
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Join Date: Jan 2011
Posts: 696
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To 2HKO Ferrothorn with STAB +2 EQ you need at least 306 Atk. You need at least a base 90 attacker with positive nature or a base 104 with neutral nature.
Since you are talking about +2, you probably consider Swords Dance. Your choices are Rhydon, Rhyperior, Torterra, Garchomp, Excadrill, Landorus and Landorus-T. Gliscor only with Adamant nature. For a damage calculator, look at the main page. We have used this one to help you. |
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#1313 | |
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Join Date: Oct 2010
Posts: 475
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Thanks for the suggestions.
__________________
FaceFaceFace: "Genesect is like the Terminator. Scary when he's coming after you, absolutely lovely with ridiculous punch-lines when he's on your side." |
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#1314 | |
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Join Date: Jan 2012
Posts: 292
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Quote:
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A rose by any other name...
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#1315 |
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Join Date: Nov 2012
Posts: 142
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Other than Magnezone what is the best partner for Mono attacking latias?
Is Sand help or hurtful to this latias set? |
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#1316 |
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Join Date: May 2012
Posts: 463
Stay and wait
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In my opinion, some pokemons that can cause a lot of trouble to Latias are Tyranitar, Scizor, Jirachi, Ferrothorn and Chansey. If you think a little about this, Garchomp seems to be a nice offensive partner. Gyarados too, but he can't deal with Ferrothorn, Terrakion is also a good option, but you have to take care of bullet punches.
__________________
"Hax is actually the game deity teaching us the value of effort and humility, and, without it; we will be just playing another chess game. If somebody EVER haxes you and says he embraces it, just chill, take the nearest glass and break it, and remember: they're only dick-riders." LilOu
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#1317 |
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Join Date: Feb 2013
Posts: 2
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I'm trying to EV train Latios in XD: Gale of Darkness. It's nature is Quiet (+ Sp.Atk, -Speed), and his Hidden Power is "Fighting." What would be a recommended EV training set? I have no intention of using it on WiFi, I just would want my Latios' stats to be higher. :x
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#1318 |
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Join Date: Apr 2012
Posts: 106
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Dugtrio is a very good option. It traps and kills jirachi, t-tar, roar heatran, and the blobs. I'd use sub on the set and 201 hp which allows you to beat blissey with toxic more easily.
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#1319 | |
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Join Date: May 2012
Posts: 463
Stay and wait
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Quote:
__________________
"Hax is actually the game deity teaching us the value of effort and humility, and, without it; we will be just playing another chess game. If somebody EVER haxes you and says he embraces it, just chill, take the nearest glass and break it, and remember: they're only dick-riders." LilOu
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#1320 |
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Join Date: Nov 2012
Posts: 4
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So I have an OU team I'm building, but it isn't finished yet and I want advice on filling holes. Where should I post the team?
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#1321 |
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Join Date: Dec 2009
Posts: 95
Minnesota don't ya know
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post what you have so far here
actually speaking of which, I'm trying to find a good defensive core to go with this offensive one, any ideas? Lucario @ Life Orb Trait: Justified EVs: 252 Atk / 252 Spd Adamant Nature - Close Combat - Swords Dance - ExtremeSpeed - Crunch(Thinking of changing to Ice Punch, way more Gliscor than Jellicient around it seems) Latias (F) @ Life Orb Trait: Levitate EVs: 4 HP / 252 SAtk / 252 Spd Timid Nature - Draco Meteor - Surf - Psyshock - Recover Keldeo @ Choice Scarf Trait: Justified EVs: 4 HP / 252 SAtk / 252 Spd Timid Nature - Hydro Pump - Surf - Secret Sword - Hidden Power [Ice] Last edited by butterfingers158; Feb 17th, 2013 at 11:53:51 AM. |
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#1322 |
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Join Date: Sep 2009
Posts: 344
Why is it that fools fall in love?
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hey, guys, I have been out of it for a long while, but i was on showdown just now, and I battled a dude running poison heal/ roost gliscor. Is that even legal, man?
Granted, im just dabbling for the first time since the beginning of bw1, but i wasn't aware they made roost a tutor move.
__________________
Perhaps we are all fools...
My Youtube. Challenge me! | Joint Trade thread with Ashi and Fell Angel. Please respond in my thread. HG: 0818 5113 8089 Storage | SS: 2579 5465 8994 Main Trading and Battling FC | Black: 1677 9404 7032 |
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#1323 | |
Join Date: Oct 2010
Posts: 860
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Quote:
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Dreams of Absolution (Horribly Outdated NU RMT) |
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#1324 |
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Join Date: May 2012
Posts: 463
Stay and wait
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How can I change my display name on Smogon's forums? Something told me that you need to be a badgeholder, so I read the new things you can do once you earn a badge...but nothing about names.
__________________
"Hax is actually the game deity teaching us the value of effort and humility, and, without it; we will be just playing another chess game. If somebody EVER haxes you and says he embraces it, just chill, take the nearest glass and break it, and remember: they're only dick-riders." LilOu
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#1325 |
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Teach love to all the little birds!
Join Date: Jun 2011
Posts: 819
Florida
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You can change your name only once under details; badge holders just get this title thing under the name. Go to CP / Settings and details to change your name :)
__________________
If you want your team rated; feel free to PM or VM me for your own, personalized rate! If you want to learn how to battle and win; check out my guide! Feel free to check out my team in OU that peaked #1! |
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