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Old Feb 16th, 2013, 11:10:40 AM   #5226
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Originally Posted by Fat Flaming Piranha View Post
Some more ghost ones too. iirc, Morty's the only ghost leader through all 5 generations.
Fantina cries tears of blood.

Anyways, yes, a ghost type gym would be excellent. Especially since I am pretty sure that golett and golurk will be wild in the region. There is a statue of one and everything. However, dark is more deserving of a gym, especially a higher leveled one.

What other old dex pokemon do you think might be present?
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Old Feb 16th, 2013, 11:21:44 AM   #5227
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Someone earlier mentioned a desire to have the highlights of our speculation archived for us to laugh at when X and Y are released. I have taken on this task, and am open to suggestions. This Social Group is where I'm archiving things, if you want to look at it or suggest things to put in the archive.
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Old Feb 16th, 2013, 11:29:06 AM   #5228
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The only type without a legendary is poison, time for one.
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Old Feb 16th, 2013, 11:40:48 AM   #5229
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Originally Posted by Fat Darigan View Post
The only type without a legendary is poison, time for one.
If the legendaries are based on Yggdrasil, the snake could be the "Z". And if so, it would be most likely that it'll be part Poison-type.
Here, a picture for clarity, you can see the snake at the bottom:
...
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Old Feb 16th, 2013, 12:04:59 PM   #5230
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Originally Posted by Fat GeeZee View Post
If the legendaries are based on Yggdrasil, the snake could be the "Z". And if so, it would be most likely that it'll be part Poison-type.
Here, a picture for clarity, you can see the snake at the bottom:
...
It would be awesome.
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Old Feb 16th, 2013, 1:13:23 PM   #5231
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Originally Posted by Fat Darigan View Post
The only type without a legendary is poison, time for one.
I agree with this completely. We also need a better ghost then the major disapointment that is rotoms basic form...
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Old Feb 16th, 2013, 1:26:29 PM   #5232
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I would think the one thing they would definitely change if they add a new type like Faery is Hidden Power.

No more Hidden Power type changes.

Think about how cheesy it is in the first place. Heatran lives in a molten volcano, but it has HP Ice 70?

Yes, it screws over Pokemon with small movepools, but they were designed to have them that way. Also, it would allow us to transfer over Pokemon easily between games and only affects one move, so easy to program.

In fact it would allow for us to recapture our pokemon in different balls, or even their IVs could change.

It also would maybe force them to actually improve move pools instead of using HP Bandaid 70.
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Old Feb 16th, 2013, 1:26:37 PM   #5233
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Originally Posted by Fat Aura Flare Riolu View Post
There won't be any new types. If they did introduce new types, the IV system would have to be reworked for Hidden Power to be able to use those types and that would mean that when we transfer a Pokemon, it's Hidden Power type and Power would most likely change.

That or we won't be able to transfer to Gen 6 at all...Yeah not happening.
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posts like this are ridiculous. do you actually think that gamefreak would refuse to create a new type solely because of the effects of one move, especially one that generally has no relevance during a normal playthrough?
^


and with hidden powers having like 4 or 5 combinations of IV for each Base power they have plenty of options to use for a new type
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Old Feb 16th, 2013, 1:38:42 PM   #5234
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Considering that we don't have HP Normal, they might just leave out any new type too.
I still want HP Normal for STAB.
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Old Feb 16th, 2013, 1:44:36 PM   #5235
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Originally Posted by Fat Basileus View Post
I agree with this completely. We also need a better ghost then the major disapointment that is rotoms basic form...
Giratina?
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Old Feb 16th, 2013, 2:18:45 PM   #5236
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Originally Posted by Fat mattj View Post
Considering that we don't have HP Normal, they might just leave out any new type too.
I still want HP Normal for STAB.
I'm kinda curious which pokemon would want HP Normal instead of Swift or Hyper Voice. Technician would boost HP Normal to 90, but besides that, most pokemon would be better off with Hyper Voice or to boost Swift with Technician to 90 than HP Normal 60 or 70. I would prefer they just increase the distribution of Normal moves on Normal pokemon this generation.

Maybe a special version of Return would be good? I don't want Hidden Power to be the answer to pokemon movepools anymore either, as useful as it is.
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Old Feb 16th, 2013, 3:51:44 PM   #5237
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Quote:
Originally Posted by Fat Baldafor View Post
I'm kinda curious which pokemon would want HP Normal instead of Swift or Hyper Voice. Technician would boost HP Normal to 90, but besides that, most pokemon would be better off with Hyper Voice or to boost Swift with Technician to 90 than HP Normal 60 or 70. I would prefer they just increase the distribution of Normal moves on Normal pokemon this generation.

Maybe a special version of Return would be good? I don't want Hidden Power to be the answer to pokemon movepools anymore either, as useful as it is.
What about something like this:
Pale Wave
Normal, Special, 95BP/100Acc, 15PP
No additional effect
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Old Feb 16th, 2013, 4:56:07 PM   #5238
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Originally Posted by Fat Basileus View Post
I agree with this completely. We also need a better ghost then the major disapointment that is rotoms basic form...
Rotom is not a legend......
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Old Feb 16th, 2013, 5:07:10 PM   #5239
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Originally Posted by Fat pharaohcalvin View Post
Rotom is not a legend......
I don't think that he meant to talk about legendaries, and that he was just changing the subject to Ghost-types. That said, I agree with him, as the best Ghost-types. Apart from the aforementioned Electric/Ghost (Rotom already exists, but it is shitty, at least competitively speaking), two Ghosts that we need are Ghost/Steel (with Levitate!) and Ghost/Grass.

The subject of a Ghost/Steel was already discussed and was in fact, as extensively discussed as the Light type. However, we didn't, as of now, discussed the Ghost/Grass. They could do a shadowy, haunted, or evil seed or plant. Competitively speaking, it would be a great defensive, support, or even offensive Pokémon if it had the right stats and movepool. Ghost/Grass has a lot of potential.

It seems like every pokémon with a Steel or Ghost typing has the potential to be good, do you realized this?
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Old Feb 16th, 2013, 5:23:17 PM   #5240
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Steel's raft of resistances makes it pretty much always a good type to be, even with the loss of a possible better offensive STAB. Ghost's pair of immunities are likewise a boon, and it brings just the two weaknesses.
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Old Feb 16th, 2013, 5:46:53 PM   #5241
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I, for one, would like a Normal/Ghost. 3 immunities and only 1 weakness? Yes please.
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Old Feb 16th, 2013, 5:49:17 PM   #5242
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As morbid as it sounds, wouldn't it be cool if Mawile got a Steel/Ghost evolution? Intimidate would be a really powerful ability with such a defensive typing, and access to Sheer Force for an offensive set would be fantastic. Probably the best combination of abilities available.

An example of what one could look like from fantasticfakemon on tumblr:

...
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Old Feb 16th, 2013, 5:53:17 PM   #5243
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Quote:
Originally Posted by Fat TM13IceBeam View Post
Only problem is, it's either talk about sylveon, speculation about new mechanics, speculation about sylveon's type, or a whole full-blown debate about light-types. Your pick.

I think its about time we get a dark-type gym leader, it's been 4 generations since it's introduced and not a single one yet (though a few E4 members)
We could talk about the villainous team.
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Old Feb 16th, 2013, 5:57:44 PM   #5244
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One thing I've longed for is Poison based weather. An Acid Rain could certainly give the least used attack type some merit and might just make you say something like "I need HP Poison!"

Sludge Bomb deserves its chance to shine.
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Old Feb 16th, 2013, 6:06:52 PM   #5245
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But poison isn't a bad attack type, we just need better pokemon to utilize it, and better moves
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Old Feb 16th, 2013, 6:08:21 PM   #5246
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Originally Posted by Fat Nyara View Post
But Fly is still a good move, one of better moves for in-game play, and Strenght is exactly a fast Return if you don't walk too much with your Pokémon, the unique ugly HMs were:

- Flash
It's not exactly bad, it's effect is good in-game for harder trainers, but its accuracy was horrible shaky on the past, if it were a HM again, it could be decent/good for in-game.

- Cut
Not exactly a bad move in-game, it's really a shame for later, the bad part is the fact that you can't put it out until later on the game, the good part is you can just remove it later as the game doesn't except you to use Cut again at all.

- Rock Smash
On the past this move was horrible, 20BP is just too low for being of use, but with the increase to 40BP, it's a good coverage move for some Pokémon in-game as it's kinda widespread, and a good bunch of Pokémon can't get a fighting attack apart from Hidden Power or Rock Smash.

- Whirpool
Not that bad for bulky-waters, but that's pretty much all, at least they increased it's power a bit, but it's still a bad HM.

- Defog
This move needs urgently a buff.

And... end list, Rock Climb is powerful, can confuse, and is cool, and you're not minding too much for it's accuracy in-game, Strenght tends to come early and it's just like almost-as-powerful Return but without the need of walking with your Pokémon 50+ hours. Dive is exactly the same stuff than Waterfall, but you can also stall damage and PP with that.

Of course, on competitive battles with humans, Fly and Dive are not so-great moves because your opponent will just switch-out, but that's the same problem as any 2-turns-move (and still they worked at some degree on the past on competitive battles, is just the metagame is too fast now), and Strength/Rock Climb are outclassed by max happiness Return (unless you're using Sheer Force), but... meh, the 95% of the moves are outclassed or are just considered obscure. Waterfall is not even a great move at all, but physical water pals doesn't have other option at all, so, Surf is the unique really powerful and not-outclassed HM for competitive battles.

Oh, yeah, but on competitive battles you will never use HM's for it's external use, as your in-game team will rarely be your competitive battle team, anyway, so, there is not need to improve the HM's more.
Thank you. A lot of HMs aren't even that bad or in-game, and it's really easy to fit a random HM here and there on a party of 6. I don't see what the big deal is, especially considering in BW I can't really remember if you ever even actually needed to use an HM move (unless it was for a shortcut, item, or an optional cave/route). HMs are fine and personally I wouldn't mind if they made them required again, at least a little bit.
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Old Feb 16th, 2013, 6:12:04 PM   #5247
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Originally Posted by Fat EtherDrive View Post
But poison isn't a bad attack type, we just need better pokemon to utilize it, and better moves
It's only super-effective against one type though, without the neutral coverage that Dragon enjoys. If a Poison-Type has a Secondary type, it's almost a guarantee that it'll use it's secondary STAB.
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Old Feb 16th, 2013, 6:22:31 PM   #5248
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People use sludge bomb on vensaur.

What Giga Drain can't hit neutrally or finish off instantly, and hidden power fire can't hit super effectively, He has sludge bomb to KO with.

Neutral coverage is OK with stab as long as your secondary typing/coverage move is able to put up with what you can't hit.

The pokemon with poison typing that are useable to some degree in higher tiers (with the exception of Venusaur and Amoongus with clear smog) tend to not run poison coverage because they tend to perform a special roll( Tentacruel with spin support, baton pass venomoth), and the rest of them aren't good enough to make that much of an impact with anything.

Poison suffers from a severe lack of useable pokemon, and good offensive moves. (can we get a metal corrosion move game freak, pls)
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Old Feb 16th, 2013, 6:42:24 PM   #5249
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Originally Posted by Fat Yveltal View Post
I'm more convinced that Fennekin should evolve into a sphinx with butt wings after staring down my own abomination :|
But we have butt wings already. Remeber this guy:
Well there should be a picture of Victini but my iPhone isn't cooporating with me right now and I don't have my laptop. Anyway, We. Have. Butt Wings.
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Old Feb 16th, 2013, 7:36:55 PM   #5250
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Originally Posted by Fat Flareon View Post
It's only super-effective against one type though, without the neutral coverage that Dragon enjoys. If a Poison-Type has a Secondary type, it's almost a guarantee that it'll use it's secondary STAB.
I think the real big problem is steel immunity. Since steel is in every team to use a poison move is to risk giving the opponent a free switch.
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