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Old Feb 17th, 2013, 3:03:10 PM   #1
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Default Matezoide vs Faylion in the Windswept Meadow!

4v4 FE Doubles
3 Day DQ
Switch: KO
2 Recovery / 3 Chills
Abilities: All
Items: Training
Subs: 2
Arena:
Windswept Meadow


Quote:
Originally Posted by Fat Faylion

Garchomp ♂ (Drayle)



Milotic ♀ (Melodic)



Volcarona ♀ (Zenith)



Lucario ♂ (Virtus)
Quote:
Originally Posted by Fat Matezoide
Thankies


Aldebaran, The Tauros@ Exp.Share


Ozzy, the Ivysaur@Amulet Coin




Mordecai, the Omanyte@Exp.Share


Natara, the Marill@Nothing



They will evolve pre-battle, no worries :)
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Old Feb 17th, 2013, 3:25:58 PM   #2
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"Get out there Melodic and Virtus!"
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Old Feb 17th, 2013, 3:48:38 PM   #3
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...


Go for it, Natara and Ozzy!

Ozzy, the Venusaur


Natara (She learns Double Edge upon evolving), the Azumarill




Ozzy: Sunny Day -> Solarbeam (Milotic) -> Solarbeam (Milotic)
If Mirror Coat when you would use Solarbeam, use Seed Bomb that action.
If you are unable to use Sunny Day A1 for whatever reason, push-back.

Natara: Brick-Break (Lucario) -> Superpower (Lucario) -> Brick-Break (Lucario)
If you get burned, use Refresh until you are cured and push-back.
If Lucario uses Counter, use Helping Hand the first time, Bounce (Milotic) the second and Helping Hand the third, pushinb back every single time.
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Last edited by Matezoide; Feb 17th, 2013 at 4:10:31 PM.
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Old Feb 17th, 2013, 4:17:44 PM   #4
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Milotic:
Confuse Ray (Azumarill) ~ Rain Dance ~ Aqua Ring

Lucario:
Hi Jump Kick (Azumarill) ~ Agility (Evasive) ~ Hi Jump Kick (Azumarill)
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Old Feb 18th, 2013, 1:22:52 PM   #5
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No flavor as I don't feel like it, may edit it in later
Lucario used Hi Jump Kick on Azumarill!
Hit: 5116 [Yes]
Crit: 6312 [No]
-7 EN
17.5 Damage

Milotic used Confuse Ray on Azumarill!
-5 EN
Confusion: 7863 [Intense]

Venusaur used Sunny Day!
-10 EN
Sunlight is up for (4)!

Confusion: 23 [No]
Azumarill used Brick Break on Lucario!
Crit: 1816 [No]
-6 EN
23.25 Damage

Lucario used Agilidodge!
-7 EN

Venusaur used Solarbeam on Milotic!
Crit: 1549 [No]
-7 EN
23.25 Damage

Milotic used Rain Dance!
-9 EN
It is Raining for (4)!

Confusion: 1877 [No]
Azumarill used Superpower on Lucario!
Hit: [Dodge]
-8 EN
Azumarill's Attack and Defense Fell! (-1)

Lucario used Hi Jump Kick on Azumarill!
Hit: 63 [Yes]
Crit: 6618 [No]
-7 EN
17.5 Damage

Milotic used Aqua Ring!
-8 EN
Milotic is in an Aqua Ring for 6a!

Venusaur used Solarbeam on Milotic!
Crit: 1953 [No] [No]
-9 EN
14.25 Damage

Confusion: 3430 [No]
Azumarill used Brick Break on Lucario!
Crit: 3792 [No]
-6 EN
20.5 Damage

Aqua RingM: +2 HP
Post-Round Stats

EDIT: I'm lazy so I made a spreadsheet, so it's annoying for me to copy my work 'n show it also fixed
Roll: 5/5
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Old Feb 18th, 2013, 2:34:29 PM   #6
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Just a nit-pick:
Currently, the arena gives a +2 BAP to grass moves.
Also, you have to roll for the new arena-effect.
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Old Feb 18th, 2013, 2:39:29 PM   #7
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You also didnt calculate the attack and defense *DROP* of azumarill and my high jump kick is 100% acc.

Would appreciate it if you showed work.

Edit: You didn't calculate the extra damage from reduced def on azumarill
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Old Feb 18th, 2013, 8:43:43 PM   #8
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Quote:
Originally Posted by Fat Faylion View Post
You also didnt calculate the attack and defense boost of azumarill
What?

Though Azumarill doesnt gets STAB on fighting moves, so Lucario recovers some HP.
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Last edited by Matezoide; Feb 19th, 2013 at 1:36:52 PM.
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Old Feb 20th, 2013, 12:59:38 PM   #9
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**Lucario has 67 HP, Azumarill has 73 HP and has -1 Atk and -1 Def**

Milotic:
Recover ~ Confuse Ray (Azumarill) ~ Confuse Ray (Venusaur)
1. If Sunny Day, use Rain Dance the action after and push back
2. If Status-Inflicting move, use Safeguard A1 unless Azumarill is uses Encore (Milotic) A1, then use Scald (Azumarill) A1

Lucario:
Drain Punch (Azumarill) ~ Thunder Punch (Azumarill) ~ Drain Punch (Azumarill)
1. If Azumarill uses Damaging Fighting move (Lucario), use Counter
2. If Azumarill uses Dig (Suspend), use Heal Pulse (Milotic)
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Last edited by Faylion; Feb 20th, 2013 at 7:06:00 PM.
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Old Feb 20th, 2013, 1:52:23 PM   #10
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Lucario's first sub is illegal.
And Lucario has 66 HP :P


Azumarill: Encore (Milotic) -> Helping Hand (Venusaur)-> Dig (Lucario)

Venusaur: Sunny Day (Focus to make it remove the sand, expend a bit more energy, if necessary) -> Dig Combo (Lucario) -> Cooldown


I know the arena gives -1 accuracy because of the sand, but assuming Sunny Day works, wouldnt that remove the sand away? Further more, theres no sand underground to affect their accuracy. :P
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Last edited by Matezoide; Feb 20th, 2013 at 2:22:28 PM.
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Old Feb 22nd, 2013, 9:22:18 PM   #11
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Pre-Round Stats

Lucario used Drain Punch on Azumarill!
Crit: 4953 [No]
-11 EN
14 Damage
Lucario Restored 8 Health!

Milotic used Recover!
-12 EN
Milotic Restored 20 Health!

Venusaur used Sunny Day!
-14 EN
Sun is up for (4)!

Confusion: 5555 [No]
Azumarill used Encore on Milotic!
-10 EN
Milotic is Encored for (2)!

Azumarill used Helping Hand on Venusaur!
-18 EN
Venusaur was Helped!

Lucario used Thunderpunch on Azumarill!
Crit: 8303 [No]
-6 EN
16.5 Damage

Milotic used Recover!
-12 EN
Milotic Restored 20 Health!

Venusaur used Terraform!
It dug underground!
-42 EN

Venusaur Rose Up and hit Lucario!!
Crit: 1422 [No]
56.25 Damage

Venusaur Cooled Down!

Lucario used Drain Punch on Azumarill!
Crit: 4991 [No]
-11 EN
14 Damage
Lucario Restored 8 Health!

Milotic tried to use Recover!
-12 EN
RULES SAY NO NO NO

Azumarill used Dig!
It dug underground!
-10 EN

Azumarill Rose Up and Hit Lucario!!
18.75 Damage
Post-Round Stats

Didn't put in Aqua Ring as it didn't matter.
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Old Feb 23rd, 2013, 7:11:55 AM   #12
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Venusaur: Solarbeam (Lucario) -> Chill -> Leech Seed (Milotic)

If Lucario uses Endure A1, change actions to Body-Block (Azumarill) -> Chill -> Chill

Azumarill: Superpower (Milotic) -> Chill -> Chill

If Lucario uses Endure A1, change that action to Encore (Lucario) and push-back.
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Old Feb 24th, 2013, 12:52:09 PM   #13
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Milotic: Dragon Pulse (Azumarill) ~ Ice Beam (Venusaur)~ Aqua Ring

Lucario: Extremespeed + Hi Jump Kick (Azumarill) ~ Cooldown ~ Ice Punch (Venusaur)
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Old Feb 25th, 2013, 9:22:25 PM   #14
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Forgot to roll, got 1/5
Post-Round Stats

Lucario used Extremely High Speedy Jump Kick on Azumarill.
Crit: 422 [Yes]
-20 EN
KILL CONFIRMED

Venusaur used Solarbeam on Lucario!
Crit: Nobody Cares
-7 EN
KILL CONFIRMED

Milotic used Dragon Pulse on Azumarill's Dead Body!
-7 EN

Venusaur Chilled Out!
Venusaur Restored 12 EN!

Milotic used Ice Beam on Venusaur!
Crit: 267 [Yes]
-7 EN
21.75 Damage
Freeze: 9076 [No]

Venusaur used Leech Seed on Milotic!
Hit: 4701 [No]
-9 EN
Milotic was Seeded! (6a)

Milotic used Aqua Ring!
-8 EN
Milotic set up an Aqua Ring! (6a)

LeechSeedM: 3 Damage
LeechSeedV: 3 Health Restored
AquaRingM: 2 Health Restored


Post-Round Stats

Roll: 5/5
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Old Feb 25th, 2013, 9:24:19 PM   #15
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Whats the new arena effect? Gotta know that before deciding on my next mon :P
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Old Feb 26th, 2013, 10:10:40 AM   #16
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Why is there no damage on venusaur
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Old Feb 26th, 2013, 8:13:18 PM   #17
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Yeah, you forgot the damage from Ice Beam, but no worries. (He has 81 HP now, if you are wondering).

Sending out Tauros....mostly because he has extra accuracy.
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Last edited by Matezoide; Feb 27th, 2013 at 3:36:35 PM.
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Old Feb 27th, 2013, 8:55:29 PM   #18
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"You're up Zenith!"


Milotic: Ice Beam (Venusaur) ~ Dragon Pulse (Venusaur) ~ Ice Beam (Venusaur)
*If Venusaur uses Dig, target Tauros
*If Venusaur uses a status inflicting move, use Safeguard A1

Zenith: Heat Wave ~ Fire Blast (Venusaur) ~ Heat Wave
*If Venusaur uses Dig, use Fiery Dance (Tauros)
*If Venusaur uses Endure, use Will-O-Wisp (Venusaur) once
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Old Feb 27th, 2013, 9:11:44 PM   #19
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Well, my turn now.




Go get them, Aldebaran!




Tauros (Sheer Force ON): Rock-Slide -> Helping Hand -> Rock-Slide

Venusaur: Seed Bomb (Milotic) -> Leaf Storm (Milotic) -> Leaf Storm (Milotic)
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Old Mar 3rd, 2013, 6:18:48 PM   #20
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Pre-Round Stats

Tauros used Rock Slide!
HITS: LOST ROLL BUT YES, YES
CritM: 4651 [No]
CritV: 221 [Yes]

-6 EN
7.5 Damage (Milotic)
27 Damage (Volcarona)


Volcarona used Heat Wave!
7912, 2302 [Hits]
CritV: 9928 [No]
CritT: 2062 [No]

-6 EN
24 Damage (Venusaur)
16 Damage (Tauros)

BurnV: 9584 [No]
BurnT: 3226 [No]


Milotic used Ice Beam on Venusaur!
Hit: 3212 [Yes]
Crit: 277 [Yes]
-7 EN
21.75 Damage
Freeze: 6592 [No]

Venusaur used Seed Bomb on Milotic!
Hit: 5781 [Yes]
Crit: 3466 [No]
-5 EN
16.5 Damage

Sand: 2 Damage (All)

Tauros used Helping Hand on Venusaur!
-17 EN
Venusaur was Helped!

Volcarona used Fire Blast on Venusaur!
Hit: 7416 [Yes]
Crit: 8007 [No]
-7 EN
27 Damage
Burn: 8753 [No]

Milotic used Dragon Pulse on Venusaur!
Hit: 7226 [Yes]
Crit: 4340
-7 EN
KILL CONFIRMED

2 Damage (All)

Tauros used Rock Slide!
HitM: 6636 [Yes]
HitV: 3221 [Yes]

CritM: 9828[No]
CritV: 4097 [No]

-6 EN
7.5 Damage (Milotic)
20.25 Damage (Volcarona)


Volcarona used Heat Wave!
HitT: 8681 [No]
-6 EN

Milotic used Ice Beam on Venusaur!
-7 EN

2 Damage (All)
Post-Round Stats

Factored in Leech Seed in PR-Stats, also Aqua ring
5/5
Heat wave hits, as I explained on IRC
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Old Mar 3rd, 2013, 6:36:49 PM   #21
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The last Heat Wave doesnt hits, as at -1 accuracy, the move has 67,5, which adds to 82,5 when you factor Volcarona's nature.

Such a shame i forgot about the arena effect though....
(You didnt roll for the next effect though :P)

Also, Tauros should be at 78 HP.

Once you fix these, i will order.


Edit: Also, Helping Hand costs 17 energy.
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Old Mar 3rd, 2013, 6:47:57 PM   #22
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Also Aqua Ring should be at 2a, not sure about leech seed though if its 2a or just stops
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Old Mar 3rd, 2013, 7:19:35 PM   #23
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Way to go, boss, you doomed us all by forgetting about the sand.






Oh, be quiet! D:<

''Matezoide gives a small kick at Mordecai, knocking it over''


OMG IT IS COMING




SHIT! (Literaly)

''Matezoide runs away, but soon stops once he realises Mordecai's body is glowing!''



Cool




Now get in there so you can save our ass :O


Mordecai, the Omastar



Have you ever felt this, Aldebaran?



No, i cant evolve.



No, not that....i feel something inside me......i can feel it....the power....


''Mordecai does some quick Michael Jackson-like moves''



.....OF DANCE!




(We are doomed)


Omastar: AncientPower (Volcarona) -> AncientPower (Volcarona) -> Water Gun (Milotic)

If Volcarona uses Giga Drain outside of a combo A1, use Protect that action, but not twice in a row.

If Volcarona is knocked out when you would attack it, use Water Gun (Milotoc) that action and Hidden Power (Milotic) the following one.


Sheer Force is still on!
Tauros: Rock-Slide -> Rock-Slide -> Rock Climb (Milotic)

If Volcarona faints A1, use Rock Climb (Milotic) A2.


We basicaly lost this when i forgot the arena removed Ozzy's precious sun, but it is fun to try.
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Last edited by Matezoide; Mar 8th, 2013 at 8:36:03 PM.
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Old Mar 4th, 2013, 12:39:56 AM   #24
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**Are you going to change Tauros's HP to 78?**

Volcarona
Endure ~ Giga Drain (Omastar) ~ Giga Drain (Omastar)

Milotic
Surf ~ Chill ~ Surf
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Old Mar 8th, 2013, 2:53:13 PM   #25
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THIS ISN'T EVEN MY FINAL FORM
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(Turn Order: Tauros > Volcarona > Milotic > Omastar)
"Hello there, my name is Jet. Because of my master's absence in another battle with a person who keeps shouting "Yolo", I will be subreffing this battle myself.
And they're off! First, Volcarona sets himself to Endure a few hits! Tauros launches a Rock Slide at both opponents, but missed Milotic entirely! Volcarona seems to be hurt badly but is sure to hang on due to Endure! Milotic uses Surf to hurt both opponents, but Omastar rides the current and isn't affected! He retaliates by throwing Ancientpower at Volcarona, but he seems to hang on! However, the sand knocks Volcarona out!"
Action 1


"The action continues as Tauros uses Rock Climb on Milotic and hits! Meanwhile, Milotic restores its Energy with a quick Chill. Omastar sees this as an opportunity to use Water Gun and hit!"

Action 2


"Finally, Tauros decides to keep using Rock Climb on Milotic, while Milotic uses Surf on both, and Omastar uses Hidden Power on Milotic!"

Action 3

Roll: 5/5
"The arena seems to still be sandy..."
Round End
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