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#1851 | |
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Join Date: Oct 2010
Posts: 3,244
stuck in the past, locked in the present, banned from the future
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Quote:
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Start of turn 24 Natu used Grass Knot! It's super effective! The foe's Corsola lost 31% of its health! Riolu ftw Amazing Rotom-S is amazingKAKUNA i'm dead, don't bother contacting me |
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#1852 |
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Join Date: Sep 2012
Posts: 107
Melbourne, Australia
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You probably dont want 2 ghosts, it's gotta be one or the other. Seeings how Tepig will become a fighting type, if you use the gift Zorua, I find it really fun absorbing Psychic attacks with Illusion. But that might just be me
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gotta stick to your macros if you wanna mack hoes |
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#1853 |
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Join Date: Aug 2010
Posts: 196
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I am currently using Maractus and its alright. You can grind it all day and night against that breeder on Route 4 due to both of her pokemon being weak against grass. It is great mixed as using just for special is not the way to go given its baron movepool.
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Diamond FC: 2623 1652 7198 |
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#1854 |
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Join Date: Jun 2012
Posts: 334
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T Bolt / Flash Cannon / Signal Beam / T Wave is the final movepool of all Magnemite :)
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#1855 |
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Join Date: Oct 2010
Posts: 3,244
stuck in the past, locked in the present, banned from the future
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I run Charge Beam over Signal Beam. Signal beam helps, but Charge Beam imo is better for important trainers.
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Start of turn 24 Natu used Grass Knot! It's super effective! The foe's Corsola lost 31% of its health! Riolu ftw Amazing Rotom-S is amazingKAKUNA i'm dead, don't bother contacting me |
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#1856 |
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Join Date: Jul 2009
Posts: 134
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Here's the team in progress
-Tepig -Mandibuzz -Gothita/Yanmask -Frillish/Starmie -Petilil -Drilbur should I use Gothita and Frillish or Yanmask and Starmie |
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#1857 |
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Join Date: Sep 2012
Posts: 1,059
I HATE COD
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Don't repeat yourself.
I would personally use frillish and gothita. |
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#1858 |
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Join Date: Jun 2012
Posts: 334
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#1859 |
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Join Date: Dec 2012
Posts: 54
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Personally, I'd use Gothita and Frillish, but that's because your team looks like it needs something to take hits in case you run into something on a rampage. Frillish > Yamask becasue Frillish can actually hit back. That was my thought process.
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-HackerKing http://www.smogon.com/forums/showthread.php?t=3478770]Volt-Turn to Victory - OU RMT |
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#1860 |
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Join Date: May 2011
Posts: 180
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Yamask will actually hit back harder once it evolves (which it does sooner). Shadow Ball/Energy Ball/Psychic is decent enough coverage, and Will-O-Wisp can't be bad if you need support with the game's physical threats.
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#1861 | |
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Join Date: Dec 2012
Posts: 54
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Quote:
Though this shouldn't affect its rating either way, It's a wonder why you wouldn't just trade it in.
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-HackerKing http://www.smogon.com/forums/showthread.php?t=3478770]Volt-Turn to Victory - OU RMT |
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#1862 |
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Join Date: Dec 2012
Posts: 54
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Still, Yamask evolves at level 34 which requires some babying. Frillish requires more exp, but it's doing something until it evolves, so you don't need to baby it as much.
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-HackerKing http://www.smogon.com/forums/showthread.php?t=3478770]Volt-Turn to Victory - OU RMT |
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#1863 |
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Join Date: May 2011
Posts: 1,110
Wherever the food is.
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That's true, but Frillish actually come at a fairly low level later in the game than Yamask. While neither are the best in-game, that's something to consider. Additionally, you could catch a Jellicent with a terrible nature in Undella Town at a decent level.
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#1864 |
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Join Date: Nov 2009
Posts: 216
East Coast
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Training up Cofagrigus (and Frillish too, I guess) is pretty easy-- make it hold a Lucky Egg and battle against lots of Sawks or Throhs. Neither of the two have any moves that can hit the two Ghosts, so it's easy picking for them to kill for good experience. Although I do agree that they are E tier mons, it's fun to have a challenge.
Also, in my experience, I never needed coverage moves outside of Shadow Ball. Disable is invaluable for mons that only have one move to hit you (read: Marshal), and Toxic and WoW are self-explanatory.
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@Soarin: There's no hax in pokemon. @Soarin: Crits are supposed to happen. @Soarin: Flinches are supposed to happen. @Soarin: Paralysis is supposed to happen. @Soarin: Deal with it. |
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#1865 |
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Join Date: Jul 2009
Posts: 134
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Thanks for all the feedback on the Frillish/Yanmask decision, I'll definitley give Yanmask a try next playthrough
As of right now though my team is -Samurott -Conkeldurr -Sigilyph -Cincinno (however its spelled) -Magnezone -Volcarona I gotta say I'm enjoying it quite alot, especially since its the first time that im playing thru B2W2 |
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#1866 |
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Join Date: Jul 2009
Posts: 134
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Ignore this, read my later post.
Last edited by DRADE; Feb 26th, 2013 at 4:21:01 AM. |
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#1867 |
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Join Date: Sep 2012
Posts: 107
Melbourne, Australia
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Personally I would go with Magby over Yanmask (only because Growlithe is exclusive to White 2) as your fire type. I don't remember if the Magmarizer is available before the E4 though. Also I would go with Accelgor (Karrablast) over Escavelier. Remember you'll need to trade it with a Shelmet to evolve
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gotta stick to your macros if you wanna mack hoes |
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#1868 | |
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Join Date: Jul 2009
Posts: 134
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Quote:
By the way Karrablast evolves into Escavelier and Growlithe is not exclusive to White 2 |
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#1869 |
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Join Date: Nov 2009
Posts: 216
East Coast
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Trust me, Excavalier is soooo useful in many fights. You get good moves like Iron Head, X-Scissor, and False Swipe really early, it's weakness is almost never exploited in-game, and it can beat half if the E4 by typing alone.
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@Soarin: There's no hax in pokemon. @Soarin: Crits are supposed to happen. @Soarin: Flinches are supposed to happen. @Soarin: Paralysis is supposed to happen. @Soarin: Deal with it. |
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#1870 |
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Join Date: Oct 2012
Posts: 249
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Probably because Yamask only learns Will-o-Wisp as a fire move. Though Fire is kinda trivial unless you plunk a Darm or something in your team. Magby itself is kinda meh until it evolves, iirc.
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#1871 |
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Join Date: Jul 2009
Posts: 134
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I wasnt looking to use Confagrius as a fire poke (obv) but more of a bulky tank
Last edited by DRADE; Feb 26th, 2013 at 4:21:26 AM. |
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#1872 |
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Join Date: Jul 2009
Posts: 134
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After much thought I decided on a final team to start my run through Black 2
Magnemite - > Magnezone Timburr - > Conkeldurr Yamask - > Cofagrigus Panpour - > Simipour Karrablast - > Escavalier Axew - > Haxorus I feel like it appears to be an elite team when fully evolved yet not overpowered in game, and it has a lot of my favorites Any thoughts on not using a starter pokemon in a playthrough? This is the first time I'm doing it and I'm wondering if anyone else does it too Last edited by DRADE; Feb 26th, 2013 at 3:50:20 AM. |
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#1873 |
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Join Date: Nov 2011
Posts: 695
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How come nobody manage to spell the names correctly? Escavalier, Yamask, Cofagrigus... it's not that hard, people...
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#1874 |
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Join Date: Oct 2010
Posts: 3,244
stuck in the past, locked in the present, banned from the future
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Magmariser is available before E4, although judging by when you actually do get it you'll probably end up using Magmar for the entire game anyway.
Pretty sure will-o-wisp does not count as a fire move .__________________. it does not get you super effective damage on grass, ice, bug and steel types!
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Start of turn 24 Natu used Grass Knot! It's super effective! The foe's Corsola lost 31% of its health! Riolu ftw Amazing Rotom-S is amazingKAKUNA i'm dead, don't bother contacting me |
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#1875 | |
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Join Date: Jul 2009
Posts: 134
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Quote:
The team I posted above your post is the final team I created |
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