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#201 | |
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Join Date: Oct 2012
Posts: 249
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If we're counting Steelix and Scizor, I honestly don't see what Scizor has over Scyther. Scyther's fast and hits hard. Scizor is slower, but hits harder with its slightly higher Attack stat. Scizor gets natural Metal Claw and False Swipe, both very nifty moves for in-game. On the other hand, Scyther gets Wing Attack and Slash, while also getting natural False Swipe. I'm curious as to how the added Steel typing could help Scizor get SD boosts off. Also, the fact you're catching so many Magnemite could be considered tedious. But then, this is the same thing as "oh, lets make sure we can get to Lapras by Friday, so we're going to predict when we'll meet it". To me, that sounds like a lot of work that I wouldn't want to put in if I were playing to just beat the game. I'd rather just grab a Mantine (in GC) or Tentacool and be done with it. Speaking of Mantine, he's actually pretty good. I'll get to writing a review of him since I use him a lot in my runs. Mantine Mid Tier Availability: He's a somewhat rare encounter on the sea routes between Olivine and Cianwood. You'll probably encounter at least one if you don't Repel spam. Stats: Mantine's got a gargantuan 140 Base Special Defense and a respectable Base 80 Special Attack. Defense and HP are a little low at 70 and 65 respectively, and don't even bother with physical attacks, as it's not killing anything with Base 40 Attack. Speed's kinda mediocre as well at Base 70, but it's enough to get it by. Movepool: Surf and Blizzard. These are the only two moves that matter, and Mantine uses them pretty darn well. Most of the things Mantine likes to hit use either Special Attacks or are slower than he is, so Mantine can afford to only have a couple of good moves. Yeah, his movepool is pretty barren... Matchups: Mantine can beat Chuck's Primeape, but can't really harm his Poliwrath. Jasmine's Piloswine, Clair's three Dragonairs, and Pryce's Piloswine also fall to the manta ray. In the E4, Will has trouble actually hurting Mantine thanks to its Special Defense, but can't kill Slowbro. Koga's Ariados, Crobat and Venomoth also fall to Mantine, but Forretress likes to blow up and Muk likes to sit there and take Special hits all day. Bruno's Machamp has Rock Slide, but everyone else dies to Surf. Karen's Houndoom, Umbreon, and (sadly, terrible) Gengar all die to Mantine. The Dragonites outspeed Mantine, but Blizzard sorts them out, and only the Thunder Dragonite really poses a problem. In Kanto, Blaine, Janine, Brock, and part of Blue's team fall to Mantine. Red's Charizard is also no match for Mantine. Additional Comments: Mantine's problem is a lack of moves. This is one of those things that GSC is famous for. Many Pokemon in this Generation suffer from not having a move they really want. Mantine really wants Ice Beam, but only gets it in Crystal. He's also not as diverse as some of the other Water types (looking at you, Lanturn), and he's pretty rare. All these factors plant him solidly in Mid Tier. Last edited by Alice in Strings; Feb 28th, 2013 at 10:51:20 AM. |
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#202 |
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Join Date: Feb 2013
Posts: 4
Farron
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Nominating Butterfree for mid-tier
Butterfree Availability: route 2 Stats: average Movepool: very good Butterfree can abuse all the powders and supersonic plus you can put your oponnents to sleep then use nightmare for a garenteed kill due to npcs not switching
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if something annoys you punch it and run away |
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#203 |
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Join Date: Oct 2012
Posts: 249
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Let me be clear, Butterfree's movepool consists of Powders, Gust, and Psybeam for the majority of the game. Keep in mind this is Non-STAB Psybeam. This is not Gen 3, where Butterfree destroys anything slower than it thanks to Sleep Powder + Dream Eater. This is Gen 2, where Butterfree has 75% accurate Powders, 55% accurate Supersonics and the terrible Nightmare (why was this even brought up?).
I brought Gust up because that's Butterfree's only STAB move. At 40 Base Power coming off it's hideously weak Attack stat, it's not doing much. Reading what you posted, I don't think you used Butterfree seriously. Anyone who uses Nightmare is just dicking around, in my opinion. Butterfree is not available on Route 2 (Which is postgame anyway). She IS available really early on, but I wouldn't recommend using it in Gen 2. It's a wannabee Psychic type in Gen 2 that gets trounced by many of the End-game bosses (Can't do anything to Lance or Red, for example). Low is a perfect spot for it. |
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#204 |
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Join Date: Oct 2010
Posts: 3,246
stuck in the past, locked in the present, banned from the future
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75% is still pretty legit for accuracy, and Psybeam does help in clearing Koffings/Zubats. Butterfree is also one of the earliest users of the powders and he does it damn well too due to being faster than quite the fair bit of stuff earlygame. I think it does have quite the shot for Mid, although that might be stretching it a bit too much.
And yeah, Nightmare is retarded.
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Start of turn 24 Natu used Grass Knot! It's super effective! The foe's Corsola lost 31% of its health! Riolu ftw Amazing Rotom-S is amazingKAKUNA i'm dead, don't bother contacting me |
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#205 |
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Join Date: Apr 2009
Posts: 233
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Butterfee is also good for catching pokemon, which I think has really been forgotten in these tier lists.
For example I've got 7 badges in my current playthrough, but my level 21 victreebell has caught me so many pokemon (I'm going for all 251) that he's probabaly my second MVP behind my alakazam. |
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#206 |
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Join Date: Jan 2012
Posts: 818
Philadelphia
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Reserving Slugma and Porygon
Aka the worst Pokemon in the game
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Newark VGC 2011: First round loss Philadelphia VGC 2012: 3-4 74th place Philadelphia VGC 2013: 5-3 29th place Art Thread |
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#207 |
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Join Date: Feb 2013
Posts: 4
Farron
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putting anything to sleep is awesome and 75 isnt half bad for a sleep move, plus why all the hate on nightmare? between spamming nightmare and psybeam it can kill most things
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if something annoys you punch it and run away |
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#208 | |
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Join Date: Oct 2012
Posts: 249
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(jk) Seriously though, Nightmare is amazingly terrible. You should never be using Nightmare. Ever. I actually played around with Nightmare a few years back, and I was seriously disappointed. It takes more time for Nightmare to kill an enemy than Curse, and in order for it to work, you need to put something to sleep. That's really bad. Butterfree for Mid would be a stretch. It has a hard time dealing with a bunch of late-game threats, and if it can't put them to sleep, it dies. |
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#209 | ||||
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The higher I get the lower I'll sink.
Join Date: Mar 2011
Posts: 361
<@Redew> jellicent <@Redew> how hammered are you <&Jellicent> i am a hammer
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Go for it.
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Also I am posting to say that I read this every day and I keep up on things. I haven't forgotten about this!
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#210 |
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Join Date: Feb 2013
Posts: 4
Farron
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Ok so butterfree for low or bottom? I'm voting on low
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if something annoys you punch it and run away |
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#211 |
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Join Date: Dec 2012
Posts: 189
America
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I disagree only on the nightmare comment, not for butterfree or anything but if you give a ghastly nightmare along with its hypnosis it can easily kill Snorlax even at lv 4 (the level you get it) considering how powerful Snorlax is regularly I would think that for ingame purposes nightmare has some merit
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#212 | |
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Join Date: Oct 2012
Posts: 249
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#213 |
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Join Date: Apr 2009
Posts: 233
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Sleep isn't that useful for soloing but it's good for teams that are going through the game with minimal levelling. Plus it's good for catching pokemon, and free switches/item spamming.
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#214 |
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Join Date: Oct 2009
Posts: 107
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Just a question about Oddish: Isn't it rather doable to fully evolve it by using a Sun Stone on Gloom? It's not THAT difficult to win the Bug Contest. However, Bellossom is probably not that good that it would bump it up to mid, however, this should at least be mentioned.
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Level 100 Impish Shuckle (Power Trick) +6 Attack 5 Defense Curl Rollout with 10th Round of Metronome receiving helping hand from Cherrim in Sunlight vs. level 1 Lonely Ledyba with -6 Defense deals 90905824 - 106948032 damage (757548533.3% - 891233600%) |
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#215 |
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Join Date: Jan 2012
Posts: 818
Philadelphia
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Slugma- Bottom Tier Availability: Route 16, 17, 18 Stats: Its only good stat is Defense, but its Speed and horrid typing don't do it any good Movepool: Fairly average, with Rock Slide and Flamethrower in its level-up pool, but its poor 50 attack won't do it any good Matchups: Considering how late Slugma is available to catch, it's barely worth it. The only gym it does any work against is Erika, and by then you've probably got plenty of Pokemon to deal with her. It doesn't help that when it evolves into Magcargo, it will most likely be OHKO'd by all Ground and Water moves, the latter is everywhere around Cinnibar Island. It could do okay against Blane, but you're getting to his gym on a Water-type, aren't you? Additional Comments: Magcargo just seems to have everything wrong with him. A horrendous typing, lame stats, very late availability, , evolution at a fairly high level, and being outclassed by nearly every other Fire and Rock-type in existence. At least it looks kinda cute, but by all means, avoid using. -- Porygon later.
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Newark VGC 2011: First round loss Philadelphia VGC 2012: 3-4 74th place Philadelphia VGC 2013: 5-3 29th place Art Thread |
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#216 |
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Join Date: Dec 2012
Posts: 189
America
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Ghastly can't kill with only curse Snorlax rests too often theoretically you can burn up all of rests pp especially with spite but if you want the regular ghastly to do it, it needs nightmare and curse together to beat it
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#217 | |
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Join Date: Apr 2009
Posts: 233
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#218 |
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Join Date: Oct 2010
Posts: 3,246
stuck in the past, locked in the present, banned from the future
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It's not that bad, since catching something like Scyther usually guarantees a win or something.
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Start of turn 24 Natu used Grass Knot! It's super effective! The foe's Corsola lost 31% of its health! Riolu ftw Amazing Rotom-S is amazingKAKUNA i'm dead, don't bother contacting me |
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#219 |
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Join Date: Apr 2009
Posts: 233
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Not really. I've caught scythers and pinsirs before and haven't won. A lot of the scoring has to do with whether the IVs are odd numbers, so that's pretty luck-based.
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#220 | |
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Join Date: May 2011
Posts: 182
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Gastly can also solo 'lax at any level if he manages to sleep him before he Rests, and Hypnosis is a likely move on your set (even for an evolved Gengar). |
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#221 | |
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Join Date: Apr 2012
Posts: 164
Unova
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Quote:
Might be considered spammy
Last edited by IstheCakeReallyaLie; Mar 8th, 2013 at 4:57:51 PM. Reason: Johto confirmed. |
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#222 |
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Join Date: Oct 2012
Posts: 249
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So I noticed something while browsing Bulbapedia. Something that makes me interested in using Poliwag.
Poliwhirl learns Ice Punch by TM. This could be very helpful against Clair and Lance, and serve better than other Water-types in this role. Testing him out in my Crystal playthrough. |
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#223 | |
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Join Date: Jun 2010
Posts: 877
Indonesia
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Quote:
Sure its not efficient or something like that, but its there Its not like you can actually win against Red in normal manner anyway(okay, maybe you can if you used Bulky Water type with Toxic)
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I use Deoxys-D before it was cool Yet i still use Torterra in OU |
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#224 |
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Join Date: May 2010
Posts: 89
Spain
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Miltank Availability: Midway though Johto, routes 38 and 39 (low percentage of appearance). Stats: Good. Has good HP and defense, and a usable attack. Movepool: Good, as she learns EQ, Body slam, a recovery move, Heal bell and another physical moves such as Iron tail and shadow ball. Also gets the combo Rollout + Defense curl, but personally I rather EQ, Body slam, Milkdrink and Heal bell. Gyms that it fares well against: If you get her by trade, she is good against Falkner, Bugsy and also usable against Whitney. Good against Pryce using her stabs, and also against Clair by the same reasons and if you don't have (I didn't at that moment of the game) Pokémon with ice or dragon moves. she's right against all Elite Four except Bruno because he uses not only fighting types, but also a rock type, that resist Miltank's stab. Usable against your rival, Lance and Red. In Kanto, she's good against everything bar Brock, and even against him she can use EQ if you have teached it to her. Other info: As she's a normal type, she can't get stab + supereffective damage, but anyway you can use the stab to hit hard. Normal is neutral against everything except rock, ghost and steel, so it is not a bad offensive type, although obviously not being able to superefective hit is a drawback. Miltank can support your team with Heal bell, that way you don't need spend money on Full heal. Recommend her to be placed at high or medium tier. (I'm from spain, so sorry if I commited some mistake >_<)
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FCs: HG 2794 1974 6447. BW2: 4556 8188 7213. I use legal hacks! http://www.youtube.com/user/kxichi#g...721A86B8A4DB04 If you like watching Pokémon battles so subscribe! Last edited by Google Knight; Mar 19th, 2013 at 9:35:02 AM. |
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