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Old Aug 6th, 2012, 12:46:22 PM   #476
WaterBomb
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It was more of an attempt to show how easy it was to counter this Terrakion, as even UU and RU pokes can do it with little trouble. Plus I kind of threw that Rhyperior together since there wasn't an analysis for it, and I figured it would have some use.

Should we restrict ourselves to only listing counters that have an OU analysis? Or maybe only go as low as UU to find them, completely skipping RU and NU to avoid too many niche counters. Just suggestions.
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Old Aug 6th, 2012, 1:28:54 PM   #477
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The counters have to have a relevant role in the OU tier, I'd say. You can go as low as you want as long as said UU and below poke can do something outside of countering said threat. For example, specially defensive Camerupt was a pretty neat counter to thundurus-I before the ban. However, Camerupt it near useless otherwise and is hardly worth the effort to fit onto a team (I feel for Jabba's trick and actually attempted to use him).
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Old Aug 6th, 2012, 2:45:01 PM   #478
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I'd say use common sense. Use your best judgment and try to use Pokemon that you actually see, regardless of UU or RU or NU status. Do you see Claydol used every once in a while? Not in this generation. Do you see Sandslash every once in a while? I'd say yes, along with Stoutland as they are very underrated sand abusers (especially the latter). And yes, the title may be a little misleading since I list exactly one set, but to make a thread about literally countering a Pokemon, it would be a much longer project.

I'm thinking we might start over. I'm glad this thread went so far without being too ridiculous; I hardly had to delete any posts, and iirc none of them were sets, just dumb comments. However, it's hard to "know" your opponent's set, especially something like Terrakion where something is likely to die no matter what it's using if you mispredict. That was the primary problem with the old "Counter that mon" threads.

My new vision for this project is to go in several stages.
Stage 1: Vote for a Pokemon to be countered.
Stage 2: Vote on a few sets (3?) for that Pokemon to use.
Stage 3: Decide on 3 Pokemon sets (they can be the same or different Pokemon) that are balanced enough to handle all 3 of the Pokemon to be countered's sets as well as function independently (basically, the ground rules of this thread).

I will post a template within the next two hours. Thank you for all who participated!
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