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unreliable analysis writer.
Join Date: Dec 2009
Posts: 1,138
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OK, since it seems other people don't want to write about awesome super-computer tanks, I've decided to take back Metagross and try to finish it this time. SDS did raise the concern that the skeleton is outdated (and I personally agree with him), so i'm running it back through QC to spruce it up a bit.
Original thread if anyone wants to look at it: [Overview]
[SET] name: Stealth Rock move 1: Stealth Rock move 2: Meteor Mash move 3: Pursuit move 4: Earthquake / Hammer Arm item: Leftovers nature: Adamant evs: 252 HP / 252 Atk / 4 Def [SET COMMENTS]
[SET] name: Choice Band move 1: Meteor Mash move 2: Bullet Punch move 3: Hammer Arm move 4: Zen Headbutt / Pursuit / ThunderPunch item: Choice Band nature: Adamant evs: 164 HP / 252 Atk / 92 Spe [SET COMMENTS]
[ADDITIONAL COMMENTS]
[SET] name: Agility move 1: Agility move 2: Meteor Mash move 3: Earthquake move 4: Zen Headbutt / ThunderPunch item: Life Orb nature: Jolly evs: 4 HP / 252 Atk / 252 Spe [SET COMMENTS]
[ADDITIONAL COMMENTS]
[SET] name: Choice Scarf move 1: Meteor Mash move 2: Earthquake move 3: Ice Punch move 4: Trick / Pursuit item: Choice Scarf nature: Jolly evs: 4 HP / 252 Atk / 252 Spe [SET COMMENTS]
[ADDITIONAL COMMENTS]
[SET] name: Mixed move 1: Meteor Mash move 2: Hidden Power Fire move 3: Grass Knot move 4: Zen Headbutt / Earthquake item: Life Orb nature: Naughty evs: 252 Atk / 228 SpA / 24 Spe [SET COMMENTS]
[ADDITIONAL COMMENTS]
[SET] name: Trick + Iron Ball move 1: Trick move 2: Meteor Mash move 3: Earthquake move 4: Stealth Rock / Ice Punch item: Iron Ball nature: Adamant evs: 236 HP / 252 Atk / 20 Spe [SET COMMENTS] <p>This set is Metagross's best shot at smashing through its main counters, specifically Rotom-A, Bronzong, and Skarmory. Metagross will almost always lure these Pokemon out when it shows its ugly face, and can utilize Trick in order to cripple them with an Iron Ball. A Pokemon that would normally be immune to Ground-type moves becomes susceptible to them when tricked an Iron Ball, and their Speed is cut in half. Metagross can abuse this by using Earthquake on a tricked Rotom-A or Bronzong, which will OHKO the former and deal massive damage to the latter, completely crippling it. Skarmory will retain a neutrality to Earthquake, courtesy of its Flying-typing. The goal of this set is to reliably remove the aforementioned Pokemon from battle, so sweepers that have difficulty with them can run through your opponent's team uninterrupted. Trick is obviously the main move for this set, and means that Metagross can also Trick around Choice items, should Rotom-A be carrying one, further crippling the opponent. Meteor Mash is Metagross's most powerful move, and will dent all Pokemon that don't resist it, thanks to Metagross's colossal Attack. Earthquake provides excellent coverage with Meteor Mash, and is the move that Metagross relies on to bring down Rotom-A and Bronzong. The last slot can be used to set up Stealth Rock, should your team lack another Pokemon to set it up. Ice Punch is another option for additional coverage, and is Metagross's best move against Gliscor and the Dragon-types with a quadruple weakness to Ice. Since Metagross can easily sponge Outrage from Dragon-types, it's a nifty move to snipe them down while they're locked into it.</p> [ADDITIONAL COMMENTS] <p>The Speed EVs allow Metagross to outrun Pokemon with a base Speed of 115, such as Starmie. They also let Metagross outspeed the standard Ferrothorn when it is still holding its Iron Ball. Metagross's Attack is maximized in order to deal as much damage as possible, and the rest of the EVs are dumped into HP to provide bulk. The last moveslot is very flexible, and can be tailored to bring the most utility to your team. Hammer Arm is Metagross's best move against Ferrothorn, since it's one of the few Pokemon that can wall Metagross without being crippled by Iron Ball. Bullet Punch lets Metagross bypass its awful Speed while it still holds Iron Ball, and lets it pick off threats such as Terrakion and Gengar. Pursuit can be used to trap fleeing Ghost- or Psychic-types, such as Gengar or Latios, and ThunderPunch can be used solely for Gyarados, who resists Meteor Mash and is immune to Earthquake.</p> <p>As far as teammates go, it's obvious that the best Pokemon to pair with Metagross are those that benefit from the removal of Rotom-A and Bronzong, and the crippling of Skarmory. Gyarados is an excellent example, since it can freely set up Dragon Dances without worrying about being revenge killed by Rotom-A. Mamoswine is another example, as it is walled by both Rotom-A and Bronzong, who resist its STAB combination. Haxorus and Landorus both benefit from Skarmory being crippled, and can proceed to heavily damage it with Earthquakes of their own. However, there are certain Pokemon that Metagross is unable to handle. Bulky Steel-types such as Ferrothorn (should Metagross lack Hammer Arm), Forretress, and Scizor can come in on Metagross and begin to set up. Bulky Water-types, such as Gastrodon or Jellicent, can shrug off Earthquake, heal themselves with Recover, and proceed to burn Metagross and wear it down. An offensive Rotom-A of your own with Hidden Power Fire can take down many of these Pokemon, and has excellent defensive synergy with Metagross. A Tinkerbell Celebi set (again with Hidden Power Fire) can accomplish the same thing.</p> [Other Options]
[Checks and Counters]
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Last edited by Berserker Lord; Jun 17th, 2012 at 9:09:01 AM. |
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#2 |
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Delena 4ever
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Join Date: Apr 2009
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Got your VM. I don't spot anything glaring right now (but its about 3 AM lol so thats not saying much) however, I am not actually sure about Agility Metagross. Sure, I was origionally a fan, and its a classic set however, I have tested it recently and found it very underwhelming, especially when it struggled to break past the physical walls that are so common right now due to Terrakion. I might just have to re-test again (or if you have any logs of it being used then please post them) or talk to / take into account, other QC members opinions but yea, just saying that everything looks o.k, just not entirely sold on Agility due to a recent test run with it.
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#3 | |||
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unreliable analysis writer.
Join Date: Dec 2009
Posts: 1,138
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Yeah, I never really liked Agility because of the reason you give: physical walls. And Metagross also has trouble sweeping with Agility because you basically have to pick your poison as to which dangerous threat can switch in on Metagross and force it out / use as set-up bait. But despite this, I find it hard to really justify moving it into OO just because it can actually work well with the right support, but if more people want it gone, then i'll remove it.
Also, Zen Headbutt I think deserves to become a slash on Choice Scarf so Metagross can smash non-Scarf Keldeo. Any thoughts on this?
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#4 |
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Ttar by Doughboy
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Keep the Agility set it does work. Oftentimes it is a death sentence to offensive teams that think of it as the normal Stealth Rock set.
I would really, really like to see an All-out-Attacker set but one that isn't Choiced. Seriouly Metagross doesn't need to be tied to his 4th gen role of setting SR anymore ;.; It is still good but when you are competing with the likes of Heatran, Tyranitar, and Ferrothorn you realize there are just better ones out there. Here is what I had in mind: Metagross @ Occa Berry / Normal Gem / Lum Berry Trait: Clear Body EVs: 252 HP / 252 Atk / 4 SDef Adamant Nature (+Atk, -SAtk) - Meteor Mash - Hammer Arm / Earthquake - Zen Headbutt - Bullet Punch / Explosion / Pursuit Zen Headbutt is in my opinion a requirement because of the sickening popularity of Rotom-W. Hitting it on the switch for a good chunk is one of the more satisfying things I have used. Tentacruel no longer stops you if you are running Hammer Arm and it even hits Jellicent for a good amount (way better than EQ). Secondary STAB is just a good choice in general and it seems to let you hit the targets you couldn't before. 252 Atk Metagross (+Atk) Zen Headbutt vs 248 HP/176 Def Jellicent (+Def) : 35.73% - 42.43% (3-4 hits to KO) 252 Atk Metagross (+Atk) Zen Headbutt vs 128 HP/0 Def Rotom-W: 50.92% - 60.44% (2-3 hits to KO) 252 Atk Metagross (+Atk) Zen Headbutt vs 156 HP/96 Def Gyarados: 43.24% - 51.08% (3 hits to KO) The last slot is really a toss up but I have found myself using Bullet Punch simply because of Terrakion. It is a really overlooked option but Normal Gem explosion is viable. I particularly like Explosion when I need Metagross to exit the field after the job is done. Here is calculation to show Normal Gem Explosion's pure power 252 Atk Normal Gem Metagross (+Atk) Explosion vs 252 HP/252 Def Skarmory (+Def) : 38.92% - 46.11% (3 hits to KO) I have never been fond of Pursuit since I am not sure what Metagross traps well. The item choices there are for you to be able to fake a CB set and for you to be able to catch something off guard. Occa Berry is the amount of Heatran usage there is now (it is at #4), Normal Gem is only if you are using Explosion, and Lum Berry is for any status like Scald burns.
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Last edited by ThePillsburyDoughBoy; Jun 17th, 2012 at 9:09:29 PM. |
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#5 |
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I put the milk in first
Join Date: Aug 2010
Posts: 1,062
Akron, Ohio
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meteor mash is useless in the current ou metagame. everything that you would use meteor mash on is hit super effectively by ice punch for the same amount of damage (150). The only thing you miss out on hitting is mew, but that isn't really hard to take out with some team support. Ice punch also allows you to KO gliscor , dragonite, salamence and landorus who would otherwise be walled by the agility set. Earthquake also KOs everything that meteor mash hits for super effective damage.
So basically ice punch > meteor mash in the current metagame. on the agility set also mention in the set comments (or somewhere) that it resists all the common priorities that are used to revenge kill sweepers
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#6 | |
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I'm a macrophage
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Join Date: Jul 2009
Posts: 3,849
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AgiliGross is still perfectly fine, IMO. It's been dropped a few pegs because of all the power creep, but it is still a very good Pokemon. Be sure to note that Meteor Mash hits Tyranitar for much, much harder than EQ does (IIRC you need MM to OHKO TTar). It also hits... Mamoswine, I guess. If we do get rid of MM though, we would definitely need Zen Headbutt for STAB on the Agility set.
I'm a bit skeptical on the mixed set, though. While it's probably very viable and usable, I haven't really seen it used properly or used it myself. Can anyone with experience comment on it and (hopefully) show me some logs? I doubt I'll need much to be convinced. Other than that, this looks fine and I'll approve as soon as a get some kind of picture on how well the mixed set plays. EDIT: Also, you're missing 4 Speed EVs to outspeed Timid Wobb while using HP Fire on the mixed set
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Whatevs sig. QC member for OU and Ubers, VM me for a look at your analysis. Just make sure it's good. Also, if you want me to rate your team (OU/DW OU/Ubers), give me a VM. If I don't rate it, it's either 1) it's so shit it's too much trouble, 2) I'm busy, or 3) the team is fantastic and I have nothing I can suggest to you. You should be able to recognise which one. Quote:
Last edited by shrang; Jun 18th, 2012 at 2:27:59 AM. |
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#7 |
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wubwubwub
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Join Date: May 2006
Posts: 3,118
wubwubwub
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Rock Slide needs to go into OO if not just for Volcorona. It also hits Gyarados and Salamence if you need something extra to mention.
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NIGMAN: JRRRR IS A SHIT NIGMAN: HO ESLE THINK IT?? |
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#8 | |
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I'm a macrophage
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Join Date: Jul 2009
Posts: 3,849
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Yeah, this all looks good. Just make sure to add those extra 4 Speed EVs onto Speed (So 252 Atk / 228 SpA / 28 Spe) on the mixed set to offset the imperfect IV from HP Fire. I still think Meteor Mash should be the main option, since it's just strong STAB and you may as well use it. Other than that:
QC APPROVED 1/3
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Whatevs sig. QC member for OU and Ubers, VM me for a look at your analysis. Just make sure it's good. Also, if you want me to rate your team (OU/DW OU/Ubers), give me a VM. If I don't rate it, it's either 1) it's so shit it's too much trouble, 2) I'm busy, or 3) the team is fantastic and I have nothing I can suggest to you. You should be able to recognise which one. Quote:
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#9 |
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Delena 4ever
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Moderator
Join Date: Apr 2009
Posts: 3,094
In Love
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stealing from AGreed
![]() QC APPROVED 2/3
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#10 |
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Join Date: Nov 2007
Posts: 821
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What about the combination of Shuca Berry and Ice Punch on the SR set to deal with threats such as Landorus (less risky to stay in on possible U-turns as well) and EQ'ing dragons? Especially on rain teams this set is very effective, where it pretty much has no weaknesses - meaning SR is almost always guaranteed.
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#11 |
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Join Date: Sep 2010
Posts: 694
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Metagross has 2 mere weaknesses so its typing doesn't leave it weak to "many" attacking types. Please fix that.
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#12 | |
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Join Date: May 2011
Posts: 747
Italy
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I'd mention Bullet Punch on the Choice Scarf set. If it seems like a waste of slot, and a poor move, especially due to the speed boost, it can actually be useful when enemies like Conkeldurr try to bypass it with priority moves, and it's also very handy if +2 Dragonite or something like that starts a sweep and you can't rely on the outspeed
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On hiatus due to parents [AWE]MichaelK: Ive been doin lc for a bit and I gotta say its kinda fun Billy Pones: Is LC overcentralized as OU? I was planning to start testtestaway: Nothing is as overcentralied as OU. I'd rather drink diarrhea than play OU. |
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#13 | |
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Join Date: Jan 2009
Posts: 601
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5414 2769 9413-SS FC 1978 9358 2151-White FC 1979 8726 2373-White 2 FC Please, call me frog :) XD run started. Trade thread: http://www.smogon.com/forums/showthread.php?t=3462726 |
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#14 |
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Join Date: May 2011
Posts: 747
Italy
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What does 4MSS mean? Though, Zen Headbutt is really useful on the Agility set because of Rotom-W, that walls every single Gravity-lacking set and forces switches. Other than that, i'd say Meteor Mash should be the first slash
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On hiatus due to parents [AWE]MichaelK: Ive been doin lc for a bit and I gotta say its kinda fun Billy Pones: Is LC overcentralized as OU? I was planning to start testtestaway: Nothing is as overcentralied as OU. I'd rather drink diarrhea than play OU. |
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Delena 4ever
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Quote:
It basically means that Metagross is strapped for moveslots already, or otherwise struggles to find viable use for other moves on the Scarf set, that are not listed. For example, Bullet Punch is on this list, really being only useful for Scarf Terrakion (in the other situations you described, Bullet Punch will do nowhere near enough to be effective) and as such, it does not get a slash due to it being a very situational move. Quote:
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#16 | |
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Join Date: May 2011
Posts: 747
Italy
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Did some calcs, realized how Bullet Punch isn't strong enough for the Scarf set (only 33% on 4/0 Salamence, really not enough)
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On hiatus due to parents [AWE]MichaelK: Ive been doin lc for a bit and I gotta say its kinda fun Billy Pones: Is LC overcentralized as OU? I was planning to start testtestaway: Nothing is as overcentralied as OU. I'd rather drink diarrhea than play OU. |
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#17 |
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King of Conquerors
Join Date: Jul 2009
Posts: 3,622
Greece
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I think that the set that PilssburyBoy posted, is good enough to get in the analysis. And as Lampost said, MM is not really necessary, so giving it up for Ice Punch seems as a good option. So with Zen Headbutt, Ice Punch, Hammer Arm/EQ and Bullet Punch/Thunder Punch/Explosion you get very good coverage. The items that should be on the set, are Shuca Berry and Occa Berry imo, as they have many uses, such as surviving a ground move from DDing dragons or Landorus and ohkoing back, or surviving a Fire move from Ninetales, Heatran, Volcarona and Infernape and ohko back. Normal Gem is nice, but Explosion is the less useful move in the set, and should be used only when it is absolutely necessary, so wasting an itemslot for it seems too situational imo. Lum Berry also seems very random, as Metargoss shouldn't be coming in Water-types to eat a Scald, nor in Lava Plume users.
Also i think that Expert Belt deserves a slash in the mixed set, since, iirc (will do calcs later, can't do now), it gets all the ohkoes-2hkoes with Metagross's special moves, while the only move that you miss the power without LO is MM. And since Metagross's bulk is very good why waste it, when you can do almost the same job without losing life? Finally we should remove MM from most sets, and add Zen Headbutt as the standard STAB move, while making Ice Punch the second move.
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#18 |
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Bakuman ;<
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Moderator
Join Date: Dec 2004
Posts: 7,176
Bergenfield
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Oh I remember working on this beast of an analysis with you, Berserker Lord. Re-reading it and I certainly appreciate the quality of your skeleton!
Ice Punch has great super-effective coverage to be equally or even more powerful than Meteor Mash, but it's not a big enough reason to outright remove Metagross's strongest offense without killing itself (Explosion). Meteor Mash also has a sick 20% chance to boost Metagross's Attack, which can obviously be game-changing. Meteor Mash is also a go-to move on CB Metagross other than Zen Headbutt - being locked to unSTABed Ice Punch puts Metagross in a bad place. An OO mention of an all-out attack option with type-resist berry / lum berry / whatever should suffice, imo I will approve this analysis again: QC Approved (3/3) |
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#19 |
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Banned deucer.
Join Date: Jul 2011
Posts: 495
♥ Raticate ♥
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I have never seen agility metagross work in gen 5 nor have I seen it used by many. I really don't think it works anymore considering it sturggles with Rotom-W, skarmory, and other stuff. I don't think it deserves more than an AC mention.
Also on the stealth rock set it should look like this (I think) name: Stealth Rock move 1: Stealth Rock move 2: Meteor Mash move 3: Earthquake / Hammer Arm move 4: Pursuit/Bullet Punch item: Leftovers nature: Adamant evs: 252 HP / 252 Atk / 4 Def Last edited by Asterat; Jun 24th, 2012 at 4:11:51 PM. |
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#20 | |||
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unreliable analysis writer.
Join Date: Dec 2009
Posts: 1,138
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Yep. Not going to be able to work on this because i'm gone on the 1st of July, and we can't write analysis until the 8th. This skeleton is going to be also horribly outdated, so I don't see any use of it.
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