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#1 | |
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the pastor of disaster
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Join Date: Oct 2008
Posts: 1,469
Long Island, New York
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This is the moment we've all been waiting for!
It is time for art. A "Final Art Submission" will consist of two things - a "Main Design" and "Supporting Material". A Main Design is the only required element of a Final Art Submission, Supporting Material is optional. CAP1 so far: Quote:
Main Design The Main Design is intended to follow the same general posing and layout as the "Official Art" for existing ingame pokemon. The Main Design is the definitive design for a given pokemon and should be suitable for display in the CAP Pokedex section of the upcoming CAP Website, and any other CAP propaganda where a picture of the pokemon is needed. As such, the design should be "plain" -- a basic rendering of the pokemon itself, with no extra frills or artistic embellishment. The comparison to "Official Pokemon Art" is only applicable to the basic content of the Main Design; it does not imply ANY standards or guidelines regarding artistic style or rendering technique. The following rules of content must be followed for the Main Design:
Supporting Material While the rules for the Main Design are somewhat rigid -- there are almost no rules when it comes to Supporting Material. Action scenes, movement studies, interaction with other pokemon, animations, sculptures, cartoon strips -- anything goes! Also non-art supporting material is also allowed. This includes detailed descriptions of the art, background data, stories, etc. All supporting art and information must be related to the main design in some way. This rule is intended to prevent artists from posting unrelated art, in an effort to gain more attention or promote other designs or artworks. Final Submission Post All artists must make a Final Submission Post in order to be considered for the Art Poll. The post must be titled "Final Submission". The post should have the Main Design at the top, and Supporting Material (if applicable) below it. All supporting art must be included as links or as linked thumbnails no larger than 150x150. Do not include full images of supporting art in the Final Submission. Only make ONE Final Submission Post. Artists are welcome to work on multiple designs and get feedback from the community, but only one design can be submitted for final consideration. If you wish to alter any aspect of your Final Submission, then edit your post. Do not make a new one, even if you delete your original post. Any delete + repost will be treated as bumping, and subject to moderation. General Posting Rules
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#2 |
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o^o
Join Date: Feb 2009
Posts: 126
Redmond, WA
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Got an early start this time +.+
BEHOLD! ![]() I may have cut my own feet from under me by not conforming to the usual Fighting-Type standards (ie: massive fists, usually humanshape), but hey. O: I decided to go for something slightly different than the typical brawler or martial artist mon- a more ancient-warriorish take, and heavily birdshape (People picked Flying first, after all). I have ideas for the color scheme, but I’ll take suggestions/opinions on the design itself first (though feel free to make color suggestions as well). Critiques or suggestions on how to make it better are gleefully welcomed! Oh, and recommendations on what kinds of alternate poses/scenes you’d like to see in the supplementary art section, too! Oh, and look here http://i.imgur.com/UOyfF.jpg if you want to see my original concept. :P I really don’t like it, but feel free to comment on it. On the off chance it gets wildly more support than my other design… but I hope I can make the first one more to your guys’ liking. :3 armorburd! EDIT: In response to concerns, I don't think the design will look very Steel- I plan on making the armor bronze and not very shiny, for one, and there's not as much of it as might seem apparent, from just looking at the lineart. Obviously, it'll be up to you lot to decide what makes or breaks it! I'll post an updated version and maybe some color comps in a few hours.
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Art thread: Mute's Monstrosities Last edited by TheMutant; Mar 10th, 2011 at 3:23:37 PM. Reason: typo |
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#3 |
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weapon of mass seduction
Join Date: Jan 2009
Posts: 598
intentionally infiltrates
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mutant beating me to the punch >:O
http://fc06.deviantart.net/fs70/f/20...i8-d3bbsaj.jpg LILLIPUP WE AIN'T IN GEN 4 ANYMORE! Yeah, its a flying monkey. Monkeys are generally associated with speed and nimble fighting (see Infernape and Primeape for actual fighting type examples), so i thought a flying monkey would fit well! EDIT: new design, better or worse? http://fc09.deviantart.net/fs71/f/20...i8-d3bc8v2.jpg
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Last edited by Dracoyoshi8; Mar 10th, 2011 at 3:48:39 PM. |
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#4 |
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Join Date: Sep 2008
Posts: 659
Georgia, United States of America
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Flying IS the primary typing, like you said. I quite like it. It's an owl isn't it? This is supposed to be a Flying type (birdlike?) with Fighting type qualities, so a design on the lines of your hits the nail on the head for me. :) It's great so far.
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#5 |
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UNH UNH UNH UNH
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Moderator
Join Date: Sep 2007
Posts: 4,915
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Just posting a WIP thingy looking for feedback.
![]() Alright, so this design is based on the Crane Fighting Style in Shaolin Martial Arts, which I think is really suited to this whole Flying / Fighting concept. It's not as bulky looking as the typical Fighting-type, but then, as a primary Flying-type, I think that's to be expected. CAP1 is about momentum, about strategy, not pure sweeping, so I've drawn it here to give off a more sensei-like vibe. I'm open to any poses however, a vicious wings-fully-outspread pose I think will suit this design too. The color scheme I had in mind will be based on the real life crane - red, black, white, and yellow. Really elementary, really simple. I'm willing to consider to other suggestions of course. Feel free to post what you think about this design, how I can improve it etc. Ideas about supplementary material will be welcome as well. So...comments? EDIT: Yeah, for what it's worth, I didn't realise Wyverii had already done a crane/stork design Last edited by Fatecrashers; Mar 10th, 2011 at 3:20:18 PM. |
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#6 |
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my god if you don't have an iced tea for me when i come back i'm gonna flip
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Join Date: Feb 2009
Posts: 3,762
Zrack attack!
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I like the general idea of the design, but I feel that it could turn out kind of plain. To avoid this you could either go for decoration (maybe a helmet?) or use a more vibrant colour scheme and/or pattern.
TheMutant: Nice wings. The feet are rather elongated though! Dracoyoshi8: The bottom half seems slightly out of proportion with the top, but I like the idea. I'm looking forward to the supporting material should you go with that concept. I'm a massive fan of rocket snail, but that doesn't really fit Flying/Fighting unfortunately. Just a few quick comments, hope I helped! |
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#7 |
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2009
Posts: 4,742
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P.S. This isn't in the rules yet because I can't edit the on-site .txt file for the OPs, but whatever you do, do not include pre-evolutions in your supporting material! No one has actually done this yet, but I want to make this as clear as possible. Once the art is decided, we'll have actual pre-evolution stages and, if decided to be a go, pre-evolution art stages as well. Keep that in mind!
Anyway, that said... I'm not necessarily a fan of the style of "bird" for this CAP. There is a lot of leeway with this typing to be creative, and lots of ways a Pokemon can be Flying-type without blatantly being a birdie. I'll probably end up being very fond of things that try to be slightly more creative than that, although God knows I don't want another genie. That said, I also sort of have a distaste for armor on the design, because armor is very suggestive to me of Steel typing. If you can pull this off in some clever way without it looking like metal plates slapped on a normal Pokemon design, then rock on, but I'm not a huge fan of what TheMutant has posted, for instance. Good luck to all the participants! |
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#8 |
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Join Date: Dec 2008
Posts: 304
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@Fatecrashers, when I saw your design, it reminded me straight of Wyverii's Stork, which was one of my favourite designs in quite some CAPs. I like your concept already because of it :)
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#9 |
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Join Date: Sep 2009
Posts: 63
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e: ^^^^^^ craaaaaaap didn't even realize
Here's some really, really rough concept art for something I'd been thinking of. [image too large] Last edited by Wyverii; Mar 10th, 2011 at 8:45:31 PM. |
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#10 |
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Join Date: Mar 2011
Posts: 58
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Well, I'm not the best artist out there, but I want to contribute whatever I can to help this project! Here's my WIP:
![]() If possible, I'd like some C&C. Even if it is bad. It's one of my first, so the first draft must not be perfect. Also, I know one wing is larger than the other. It was an accident (EDIT: Thanks for the feedback, but now I see how much I need to improve just to have a SLIGHT chance of getting chosen...) Last edited by barty the beetle; Mar 14th, 2011 at 4:53:40 AM. |
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#11 |
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Join Date: Feb 2011
Posts: 93
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thought I would give some support to the idea of a crane martial artist concept
still not clear on the rules for supporting art, am I allowed to post supporting artwork for other people and still post my own main art? |
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#12 | |
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Join Date: Sep 2009
Posts: 2,544
United States of America
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barty the beetle: Peacocks are an interesting concept-you might want to find a good artist to commission who isn't doing a CAP 1 art project of their own, though. You might also want to have a little more distinguishing it from peacocks, though-include other ideas. Don't just make it a peacock-make it a peacock that expresses more than just a peacock.
Also, I agree with smallvizier below: it needs more description. Quote:
![]() Meet CAP1, codenamed Coatldaxel. I guessed that Flying/Fighting would be the type this CAP would use after we got Flying-and one of my first thoughts were pterosaurs, specifically the gigantic Quetzalcoatlus. Why pterosaurs? (Isn't Aerodactyl already representative of the species?) I once read an interesting hypothesis in regards to how large pterosaurs flied. Basically, whereas most birds lose total density when evolving larger (which leads to such evolutionary innovations as hollow-but-weaker bones,) the theory goes that large pterosaurs increased their muscle mass and bone strength in order to be able to generate more lift with each flap-and according to the hypothesis, this is even how large pterosaurs got off the ground, by pushing off the ground with raw power. Therefore-why not have the immensely powerful wing muscles of a pterosaur adapted to a secondary purpose of combat, I.E. a Fighting-type? Additionally, I added emphasis from two other things sharing Quetzalcoatlus' nomenclature-the Quetzal (i.e. the tail,) and Quetzalcoatl itself (the neck-pterosaurs lacked feathers.) As for momentum...would you want to turn and flee at the sight of a giant pterosaur that can punch you in the face? Thought so. BTW, are we allowed to post hypothetical prevo art, but not include it as supporting art for the final submission? Just for a feel to the concept? Can we post hypothetical prevo art outside of the submission thread? Comments and criticism (particularly of the constructive kind) would be appreciated.
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Cookie's law of a forum: as a thread gets longer, the probability of it being derailed by a religion argument approaches 1 If only the max avatar filesize was 90K... |CAPASB stuff: My CAPASB Team~My reffing profile | Last edited by Tortferngatr; Mar 10th, 2011 at 4:54:18 PM. |
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#13 | ||
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Join Date: Apr 2010
Posts: 154
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Quote:
Look at the posts by Fatecrasher and Tortferngatr. They don't just show an image, they tell you what it was inspired by, and how it fits the concept. That makes them a lot easier to engage with, to visualise - and to comment on. So: tell us what bird your picture is based on, and why you think it reflects a Flying/Fighting pokemon. Tell us how you chose your pose, and whether there's any significance to the design on the end of its arm - are those fake eyes? My opinion is that it looks a bit static: I think you might be better off with a different pose. Also, you've clearly drawn it on a computer. You might also want to experiment with drawing on paper, then scanning/photographing it. Find what works for you. Quote:
My 'constructive criticism' bit is for the wings/arms. I assume your pterosaur is grounded in the picture (its 'hands' are on the same level as its feet, anyway), and it just doesn't ring true to me. What it's missing is elbows. Take a look at this. Apart from bettering mirroring a real pterosaur's skeleton, and getting that distinctive 'hunched' look they seem to have, I also reckon adding elbows would let you emphasise its strong, muscled wings that are such a key feature of your concept. Last edited by smallvizier; Mar 10th, 2011 at 5:00:10 PM. |
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#14 |
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Join Date: Jul 2010
Posts: 23
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*Comes out of lurking*
[image too large] Oh come on, 4 pixels over! Cropped image: ![]() A few concept sketches: 1. A flying fighting type should float like a butterfly, sting like a bee (or their pokequivalents), so I came up with this. It's not very detailed currently, but it could become more so. I think the design looks too bug type though. 2. What's a fighting style that hasn't been explored yet? Headbutting! A fusion between a wood pecker and the type of brawler who would fight anyone, upto and including a wall, with no better excuse then it looked at it funny. My favourite design. 3. Flying fighting > paratrooper! I tried to think of a design that would be quirky and original and I came up with this. I'm not sure about the hand weapons though, should I go with fists instead? 4. The idea of something that flew with nunchucks sounded better in my head, and I don't think a helicopter is the best design, but it was on the same sheet as the rest of them, so I posted it for your entertainment or something. I also tried to draw a cassowary, the worlds most dangerous bird, apparently able to sever an arm with it's talons, but it ended up looking like a misproportioned turkey... Please tell me if you think any of these designs are worth going into more detail with. Last edited by WPS; Mar 11th, 2011 at 12:45:26 PM. |
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#15 |
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The very best...
Join Date: Oct 2007
Posts: 1,656
The road less travelled
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Ok so I've settled on this general design for this Cap. When I thought of something Fighting and Flying typed, I immediately thought of something that could deliver punishing assaults from the skies above: Gargoyles.
Do mind the rather terribly (and messily) drawn pic, it's the furthest thing from a completed pic, but it gets down the general ideas I wanted to come across in the design. Somewhat built, powerful legs, (for delivering punishing physical assaults, which is generally the preferred weapon of flying creatures anyway) and 2 sets of wings. (Mostly for aesthetic appeal, but the second set of wings offers more maneuverability) Several drafts of GargyMon have been doodled out, and I've even adapted some ninjesque elements onto his design. Again, purely aesthetic appeal, but it also fits the overall purpose nicely. Anywho, lol sketch number 1: [image too large] The bulk of tonight will be refining him more. Last edited by Wyverii; Mar 10th, 2011 at 8:47:01 PM. |
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#16 |
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Join Date: Apr 2010
Posts: 1,158
Isla Nublar; Dinosaurs, fuck yeah!
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I'm thinking of making a cap based off the Philippine Eagle. My submission will be in the same form as my last one. wish me luck :D
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#17 |
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Fare thee well.
![]() ![]() Join Date: Sep 2008
Posts: 2,038
Floccinaucinihilipilification
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Gotta get in before the floodtide
![]() Scanner's acting up, so the picture quality is atrocious, but I think most of the main details survived. It's based on the Hebrew beast of the sky, Ziz (as was Rayquaza, but this one is slightly more faithful, perhaps). God, I hate working with fur (and feathers), but I like this concept quite a bit. Now I just need to start working on poses a bit more. Comments?
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Art / C&C / The Smog / Longest Ever Analysis MkI / Longest Ever Analysis MkII / Warstories / Stupid Poem / CAP 4: Aurumoth |
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#18 |
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Join Date: Apr 2010
Posts: 25
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Though I am not an artist myself, I have been thinking of what the Flying/Fighting pokemon could be, and whilst I've had a few ideas, one that kept coming back was the rooster.
This may be because of the fact roosters are used in "Cockfights", which I guess brings the fighting flavour to it, and it's pretty obvious it would be based off of a bird. As I started this small post with, I am no artist. I just thought I would throw my idea out to any interested artists.
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Psy-Ay-Ay! |
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#19 |
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Moderator
Join Date: Jul 2010
Posts: 461
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So psyched for this, here's the first concept/idea I'm going to try and develop. It's very heavily based on a Sifaka Lemur right now, or maybe a Sifaka Lemur evolved even further towards leaping/jumping/gliding. I'd love to hear your thoughts on this idea. I'm thinking I'll probably need to develop it away from a straight-up Lemur and towards the pokemon concept we're working on here. Also, colours are just a suggestion of a pattern for now.
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#20 | |
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Join Date: Sep 2009
Posts: 2,544
United States of America
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WPS: The first one seems to draw a little too much bug inspiration-and while we have Gligar, Gliscor, and Drapion, it seems difficult to imagine as anything other than a bug. I would drop that one-it looks a little too Bug/Fighting for my tastes.
The second one...I've had the idea for a woodpecker before, but it's still a fairly awesome idea and you've executed it better than my 7th grade self could. (I'm a sophomore in high school right now BTW.) Flesh this out, definitely. The paratrooper is fairly creative. I'm also watching Band of Brothers at school right now, so I'm also fairly sympathetic to the idea of one. I do agree fists would work better on this guy. The helicopter is Crazy Awesome. Flesh it out if you have time-it doesn't seem like it would win IMO, but hey, it's still awesome. So in short: ditch the butterfly/bee, keep woodpecker and paratrooper, flesh out Nunchukopter if you have time. KoA: Epic win idea-though you might want to have a fallback sub-design given the distinct physical-attack bias. For example-if CAP1 got a stat bias/spread that implied a higher special attack than attack, I would give Coatldaxel some more features from its Quetzalcoatl sub-inspiration as to imply a more mystic feel and thus higher special attack. bugmaniacbob: Good concept-I look forward to seeing it fleshed out. paintseagull: Your concept is good, but as you said, making it less like a real-life lemur and more like a Pokemon would be productive to the concept. Quote:
I tried to be faithful to the pterosaur body, hence the long neck Aerodactyl lacks-though I admit having Conkeldurr as yet another subconscious inspiration. I'll probably make the body more faithful to pterosaurs when I make Coatldaxel V2.
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Cookie's law of a forum: as a thread gets longer, the probability of it being derailed by a religion argument approaches 1 If only the max avatar filesize was 90K... |CAPASB stuff: My CAPASB Team~My reffing profile | |
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#21 |
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Join Date: Mar 2010
Posts: 52
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Hey ya folks, it has been much too long!
Some sketches of my current concept for this CAP: ![]() The basic idea being it has to fly to use its legs as fists. Wings and face stylized to resemble a bandana and luchador mask. Not much more to it than that!
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SEREBII CONFIRMED~ Last edited by Paras Hilton; Mar 11th, 2011 at 2:46:20 AM. Reason: Correcting image size. |
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#22 | |
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Am I poplar yet?
Join Date: Jul 2007
Posts: 684
Well, am I?
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![]() Quick sketch of a concept, thinking up a few more. This is primarily based on Hermes, with the wing hat, wing feet, and body shaped to resemble the Cacudeus, with a bit of Harpy mixed in.
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Cyzir's Simple Sketches A SHINY RELICANTH! HOW RARE! Also don't expect another update for a while, courtesy of HGSS, Scribblenaut, and M&L 3 HUZZAH! CAVE STORY FOR WIIWARE! ![]() Quote:
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#23 | |
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Join Date: Jun 2007
Posts: 960
The Nomad
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![]() Sort of based it off a Chinese General and a Quail. Just a WIP right now for QC. I'll be drawing up a few other things. Hopefully one of them isn't a bird...
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My Lil' Bro's Soul Silver FC :: 2407-7375-3482 Quote:
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#24 |
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Join Date: Feb 2011
Posts: 93
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I think cyzirvisheen has something pretty awesome to start with. maybe a little more humanish shaped but not too humanish though.
the wing hat and feet sound awesome! the swirly things remind me of the ones on infernape. |
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#25 |
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Join Date: Sep 2010
Posts: 93
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Seconding this, cyzirvisheen has made my favorite thus far. I'd like to see it in a slightly more aggressive pose.
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