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#2176 |
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Join Date: Aug 2008
Posts: 1,684
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I gave Gravity a try since Rock Slide flinches and CH SE moves keep ruining my Trick Room streaks.
Thundurus (M) @ Focus Sash EV's: 6 HP / 252 Sp.Atk / 252 Speed IV's: 31/30/30/31/31/31 Stats: 155/121/90/177/100/179 Nature: Timid Ability: Prankster ~ Thunder ~ Grass Knot ~ Focus Blast ~ Hidden Power Ice Sableye (F) @ Lum Berry EV's: 252 HP / 120 Def / 130 Sp.Def / 8 Speed IV's: 31/31/31/31/31/31 Stats: 157/95/110/76/111/71 Nature: Careful Ability: Prankster ~ Gravity ~ Will-O-Wisp ~ Night Shade ~ Wonder Room Politoed (F) @ Choice Scarf EV's: 252 Sp.Atk / 6 Sp.Def / 252 Speed IV's: 31/30/31/30/31/31 Stats: 165/85/95/141/121/201* Nature: Timid Ability: Drizzle ~ Psychic ~ Blizzard ~ Hydro Pump ~ Focus Blast Ludicolo (M) @ Life Orb EV's: 36 HP / 252 Sp.Atk / 14 Def / 4 Sp.Def / 204 Speed IV's: 31/21/31/31/31/31 Stats: 160/76/92/156/121/116 Nature: Modest Ability: Swift Swim ~ Blizzard ~ Giga Drain ~ Grass Knot ~ Hydro Pump Priority Gravity is awesome and the best part is that Gravity takes immediate effect. Firing off base 180 Thunders with 116% accuaracy is no joke. I came up with Sableye and just put three fast Pokémon with overpowered innacurate moves together. Since the whole team works with Special moves bar Night Shade I gave Sableye Wonder Room to deal with stuff like Blissey. It's only a shame that Wonder Room has a negative priority. I chose for Hydro Pump Politoed + Life Orb Ludicolo over Surf + Absorb Bulb because Hydro Pump actually makes Politoed a hard hitter for a Pokémon with ''just'' base 90 Sp.Atk. I barely lock Politoed into a different move than Hydro Pump since a resisted Hydro Pump in rain deals more damage than a neutral Focus Blast (135 vs. 120). Neutral Hydro Pumps reach a base power of 270 in rain which deals tons of damage. Besides that, Thundurus and Sableye don't appreciate taking Stab Surfs in rain. I'm gonna swap Taunt for HP: Ice or Wonder Room because Trick Room is probably gonna kill me sooner or later. I might even completely change the back up sweepers but for now it's alot of fun and streaks go sooooo fast.
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#2177 | |
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Join Date: Oct 2012
Posts: 66
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Quote:
I would use Spite over Will-O-Wisp because you'll deal easier against pokes like ScarfRampardos (with stalling his HeadSmashes out really fast) or other pokes with 5 PP moves like the powerfull DracoMeteor. Will-O-Wisp could help you to survive more physical attacks but we all know...a 75% hitting move will miss often in the Subway. Good luck anyways! |
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#2178 | |
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Join Date: Aug 2008
Posts: 1,684
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Quote:
It makes dealing with powerful physical threats so much easier.. Honestly, if you want to try Gravity, Sableye is the way to go and if two moves are certain, they are Gravity and Will-O-Wisp :) Don't Forget that almost all Sturdy Pokémon are physical, reducing their physical power with 50% and the fact that it breaks sturdy is awesome !
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Last edited by Eppie; Feb 9th, 2013 at 7:12:00 PM. |
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#2179 |
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Join Date: Oct 2012
Posts: 66
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Oh man! I'm really dump -.-... I totaly forgot the Grafity boost! Btw have you ever faced the ScarfManetric with the team? If yes how did you handle against it? Does it attack with Thunder or Switcheroo?
Last edited by Jokethe1; Feb 10th, 2013 at 6:24:57 AM. |
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#2180 |
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Join Date: Jan 2012
Posts: 40
Yip
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I finally managed to catch a Technician Breloom on my Black 2 cartridge and I've been busy breeding for a decent one which I'm planning to use as a Sash lead (Spore | SD | MP | BS). *Question is, what EV spread should I use?
I'm definitely going Adamant 252Atk, but how much speed should I run? I took a cursory glance over the Subway speed tier list but nothing jumped out at me and I'm considering just running 252Spd. I don't want to miss out on keeping the Sash intact by being outsped by something I could have KO'd/Slept with speed investment but I also don't want to waste EV's that could be better used in HP investment. Input would be much appreciated.* |
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#2181 | |
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Join Date: Oct 2012
Posts: 66
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Do you mean SeedBomb? That could maybe help you http://www.smogon.com/forums/showpos...8&postcount=10 |
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#2182 |
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Join Date: Jun 2012
Posts: 152
Italy
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BS means Bullet Seed I think, because of Technician
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A Smogon Doubles team need your help to improve...go here to check it! -- FR Scramble (Update group #1 - E4 beaten - E4 rematch beaten) B2 Random Nuzlocke (E4 beaten) B2 monotype Poison (E4 beaten) |
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#2183 |
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Join Date: Jan 2012
Posts: 40
Yip
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Yip, Bullet Seed. On average it's much more powerful than SeedBomb with Technician. It also helps against Sturdy pkmn.
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#2184 |
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Join Date: Aug 2010
Posts: 53
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I would go for a speedy nature rather than adamant, spore is one of the best moves in the game, so I think being able to use spore first 10% more often is better than a 10% attack boost, it's very situational I guess.
Anyway I tried the shell pass bait team, the power is insane! Shell Smash, Choice Specs, Helping Hand Eruption OHKOs every Pokemon in the game except Kingdra has a small chace to survive and Thick Fat Walrein survives, I got the Baton Pass most of the time, but when I don't get it there's a chance that I will lose and the subway always stacks the odds against you, Gorebyss is actually really good with a Shell Smash though so it's not dead weight, back to my old bait team for now |
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#2185 | |
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Join Date: Jan 2012
Posts: 40
Yip
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Quote:
The question remains, where is the trade off between power, speed and bulk at a premium on Breloom in the subway? |
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#2186 |
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Join Date: Aug 2010
Posts: 53
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What's the rest of your team? Spore is awesome as a switching move if you have stallers
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#2187 |
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Join Date: Jan 2012
Posts: 40
Yip
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I haven't decided yet. I'm theorymoning different combinations of Suicune, Latias, Salamence and Scizor as numbers 2 & 3. At this stage I'm thinking Salamence (with Intimidate) and Suicune are the best candidates; good synergy and pretty self sufficient.
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#2188 |
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Join Date: Sep 2012
Posts: 109
Melbourne, Australia
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Defensive synergy is important. I always find the subway throwing fire 'mons at me when I have 2 or (not very often) more fire weak guys in my team. If you do chose Scizor you'll need something to counter them, so one of your other 3 options there could end up being your third. I've found Heatran to be good though, abusing flash fire on predicted fire moves is fun (will also help with Breloom's Flying, Ice and Psychic weaknesses
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gotta stick to your macros if you wanna mack hoes |
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#2189 |
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Join Date: Jan 2012
Posts: 40
Yip
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Heatran's an interesting option but I think I've got the Fire weakness pretty well covered between Suicune and Salamence. Brelooms more of a suicide lead as well and I'd like both backup pkmn to have boosting moves (in this case CM and DD, respectively). If I'm up against a lead Flying type I'll just Spore as I'm taken down to Sash or do as much damage as possible before going down in the event of Lum or Insomnia. Cune should beat specially based ones with CM and Intimidate can help against physical ones.
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#2190 | |
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Join Date: Oct 2012
Posts: 66
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Quote:
Tyranitar could be a good poke because it resists all of Breeloom's weaknesses (Ice is the only type which Tyranitar doesn't resist). But SandStream would break Breeloom's FocusSash :/ But a pokemon like Wobbuffet could be good to strike with Counter/MirrorCoat back or using Tickle to lower the defense and kill the poke with boosted STAB MachPunch after Wobbuffet died Last edited by Jokethe1; Feb 14th, 2013 at 7:54:48 AM. |
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#2191 |
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RNGenius
Join Date: Feb 2011
Posts: 1,179
Orre
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I wouldn't recommend Tickle Wob considering that it's an ancient 3rd gen JP only event. Meaning that pretty much nobody has a legit one, let alone a good legit one.
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McGillicuddy's Bazaar - Hidden Grotto encounter RNG guide for RNG reporter - Emerald Egg PID RNG guide - Misc 3rd gen info - incl. Emerald frontier/Orre Colosseum, frame offsets - Free events If I CMT in your thread please respond in mine. If I really wanted a Pokémon that is more common than herpes, I'd get it myself from Pokécheck. ![]() |
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#2192 |
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Join Date: Oct 2012
Posts: 66
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#2193 |
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Join Date: Feb 2013
Posts: 1
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Hey everyone, I've been reading battle tower/subway stuff for a while and am excited to finally post on one of these groups. My team is pretty unoriginal, and thus maybe a little boring, but it was fun for me to finally get a substantial streak (just got into rng'ing...it changed everything).
Streak was in singles: 178 Starmie @ Life Orb EVs: 4 HP / 252 SAtk / 252 Spd Modest - Surf - Thunderbolt - Ice Beam - Psychic Garchomp (M) @ Lum Berry EVs: 4 HP / 252 Atk / 252 Spd Adamant ROUGH SKIN** - Earthquake - Outrage - SD - Sub Scizor (F) @ Leftovers EVs: Jump's bulky spread Adamant - Swords Dance - Roost - Bullet Punch - Bug Bite As I said, nothing too creative but man was it easy to play. It was good for really getting my feet wet in the subway. "Strategy" was pretty simple. OHKO with Starmie if possible or leave myself a bullet punch away on sturdy users. Natural cure was essentially the reason starmie led instead of scizor. Scizor felt like the star. Found myself instantly switching to it often because there are so many pokemon it can set up on. Chomp was needed for the electric cover but honestly didnt use it too much. One subtle difference is rough skin. Given the frequency (and implied frustration) of sturdy users, this ability saved me a good couple times. I lost by playing like a moron against a pretty mediocre AI team AI sends out whiscash, I don't a true answer for this so I just try to dent it Starmie surf brings whiscash down to yellow Whiscash earth power takes starmie ~30% hp Starmie surf inexplicably doesnt 2hko Whiscash takes out starmie I send out scizor (maybe this was an error) and take it out with bullet punch AI sends out tentacruel I try to set up SD while it rattles of surfs would have been fine but I got hit by one too many crit and scizor went out I send out chomp, sub Tentacruel surf breaks the surf Chomp sends sub (another error) Tentacruel surf breaks the surf Now i just eq for the ko AI sends out togekiss I panic and go with outrage, which does about 55% but togekiss has a sitrus berry Now I know I'm in trouble, but wait, air slash ch gametime Just a bad (and boring) way to go out... now I have to wonder how to alter this crew. Would be interested in suggestions. The bitter part of me thinks that if I just had grass knot on starmie I'd still be going, but STAB psychic is probably the right choice. I can post the screen shot of the record if anyone cares to see it, think I'll wait and repost if I break 200 (my goal is to get the berry after battle 203) |
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#2194 |
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Join Date: Jan 2012
Posts: 40
Yip
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Welcome lordmookie. If you want to change anything on your current team I'd recommend using a Timid Starmie and Jolly Garchomp, Scizor is fine. Both Starmie and Garchomp miss out outspeeding critical pkmn if you dont run +speed. If you feel 'chomp wasn't that helpful you could try go with a Scarf set instead. Good luck
Ya I don't have a Tickle Wob. Trying out 'Cune and 'Mence at the moment, it's early into the streak (49) but I'm seeing decent potential. 'Loom's been boss so far, I went max speed Adamant. Considering breeding a Jolly one though, I miss out on outspeeding quite a few flying types with Adamant but, damn, the powers awesome. I'll stick with it until this streaks over. |
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#2195 |
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Join Date: Aug 2010
Posts: 53
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Just out of curiosity, when you guys come up with /breed/rng a new team that you are confident in how many times will you lose before say 49 before abondoning the team? I feel like I might be getting too impatient with new attempts lately
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#2196 |
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Join Date: Jan 2012
Posts: 40
Yip
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I draw the line at 5 attempts, if the team hasn't cracked 70 by then I move on to the next idea. There are too many possibilities to explore to stick to something that isn't paying off. And I start getting pissed off.
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#2197 |
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Join Date: Aug 2010
Posts: 53
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I give up on 3, unless I lose to really bad hax or misplay, but I have some of my teams reach 100 and then have the same team lose in the 20s several times, I guess luck is a huge part of the subway, wish it was just strategy.
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#2198 |
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Join Date: Jul 2012
Posts: 10
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I haven't posted here in quite a long time, not since my weak T-tar and alakazam streak. After that I lost some motivation and got lost in school and other games. Lately I've tried a Mienshao/zapdos/murkrow/registeel doubles team, but it didn't turn out well, and left me longing for a good streak. I've turned to weather to (specifically sun) to hope cure that problem.
I'm still at the theorymon stage, but I think a nice general format to think about when making the team would be: a dragon killer, preferably something with ice shard, such as weavile or mamoswine, a bulky wideguard user to stop those pesky rockslides and surfs, and an actual abuser of sun. Thoughts? Suggestions? |
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#2199 | |
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Join Date: Aug 2010
Posts: 53
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@ RED Pyro
Quote:
Last edited by Pikiwyn; Feb 18th, 2013 at 5:58:26 AM. |
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#2200 |
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Join Date: Jul 2012
Posts: 10
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I really like the concept of a vulpix bait, and will definitely give metagross a try, as long as Timer0 stops trolling me.
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